1
0
mirror of https://github.com/minio/docs.git synced 2025-07-30 07:03:26 +03:00
Files
docs/source/reference/minio-mc-admin/mc-admin-heal.rst
Daryl White 20124c9a59 Updates for mc RELEASE.2023-09-20T15-22-31Z (#1015)
- Deprecates mc admin heal flags
- Adds info about healing colors
- Adds mc mirror --exclude-storageclass flag
    
Closes #1009
Closes #1005
2023-09-29 17:47:55 -04:00

3.4 KiB

mc admin heal

minio

Table of Contents

mc admin heal

Description

The mc admin heal command scans for objects that are damaged or corrupted and heals those objects.

mc admin heal is resource intensive and typically not required even after drive failures or corruption events. Instead, MinIO automatically heals objects damaged by silent bit rot corruption, drive failure, or other issues on POST/GET. MinIO also performs periodic background object healing.

Use mc admin on MinIO Deployments Only

Syntax

mc admin heal has the following syntax:

mc admin heal [FLAGS] TARGET

mc admin heal supports the following argument:

TARGET

Required

The full path to the bucket or bucket prefix on which the command should perform object healing. Specify the alias <mc alias> of a configured MinIO deployment as the prefix for the path. For example:

mc admin heal play/mybucket/myprefix

If the TARGET bucket or bucket prefix has an active healing scan, the command returns the status of that scan.


Healing Output Color Key

Originally, the healing mechanism output a table that used a Green-Yellow-Red-Gray color key to attempt to differentiate the status of objects in healing. These colors have been deprecated in favor of more detailed healing metrics available at the cluster level <minio-metrics-and-alerts-available-metrics>.

The following table describes the intent of each of the deprecated color keys.

Green Healthy, the object has all data and parity shards available as required to serve the object
Yellow Healing, the object is still in the process of healing, and there are sufficient data or parity shards available to complete the healing
Red Unhealthy, the object has lost one or more shards and requires healing
Grey Unrecoverable, the object has lost too many data and/or parity shards and cannot be healed or recovered