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matrix-js-sdk/src/matrixrtc/MembershipManager.ts
Hugh Nimmo-Smith 524cb65c5d MatrixRTC: enforce Promise handling using eslint rules (#4725)
* MatrixRTC: enforce Promise handling using eslint rules

* Fix lints without behaviour change.

* fix not calling functions

---------

Co-authored-by: Timo <toger5@hotmail.de>
2025-02-24 20:15:07 +00:00

406 lines
17 KiB
TypeScript

import { EventType } from "../@types/event.ts";
import { UpdateDelayedEventAction } from "../@types/requests.ts";
import type { MatrixClient } from "../client.ts";
import { HTTPError, MatrixError } from "../http-api/errors.ts";
import { logger } from "../logger.ts";
import { EventTimeline } from "../models/event-timeline.ts";
import { type Room } from "../models/room.ts";
import { sleep } from "../utils.ts";
import { type CallMembership, DEFAULT_EXPIRE_DURATION, type SessionMembershipData } from "./CallMembership.ts";
import { type Focus } from "./focus.ts";
import { isLivekitFocusActive } from "./LivekitFocus.ts";
import { type MembershipConfig } from "./MatrixRTCSession.ts";
import { type EmptyObject } from "../@types/common.ts";
/**
* This interface defines what a MembershipManager uses and exposes.
* This interface is what we use to write tests and allows to change the actual implementation
* Without breaking tests because of some internal method renaming.
*
* @internal
*/
export interface IMembershipManager {
/**
* If we are trying to join the session.
* It does not reflect if the room state is already configures to represent us being joined.
* It only means that the Manager is running.
* @returns true if we intend to be participating in the MatrixRTC session
*/
isJoined(): boolean;
/**
* Start sending all necessary events to make this user participant in the RTC session.
* @param fociPreferred the list of preferred foci to use in the joined RTC membership event.
* @param fociActive the active focus to use in the joined RTC membership event.
*/
join(fociPreferred: Focus[], fociActive?: Focus): void;
/**
* Send all necessary events to make this user leave the RTC session.
* @param timeout the maximum duration in ms until the promise is forced to resolve.
* @returns It resolves with true in case the leave was sent successfully.
* It resolves with false in case we hit the timeout before sending successfully.
*/
leave(timeout: number | undefined): Promise<boolean>;
/**
* Call this if the MatrixRTC session members have changed.
*/
onRTCSessionMemberUpdate(memberships: CallMembership[]): Promise<void>;
/**
* The used active focus in the currently joined session.
* @returns the used active focus in the currently joined session or undefined if not joined.
*/
getActiveFocus(): Focus | undefined;
}
/**
* This internal class is used by the MatrixRTCSession to manage the local user's own membership of the session.
*
* Its responsibitiy is to manage the locals user membership:
* - send that sate event
* - send the delayed leave event
* - update the delayed leave event while connected
* - update the state event when it times out (for calls longer than membershipExpiryTimeout ~ 4h)
*
* It is possible to test this class on its own. The api surface (to use for tests) is
* defined in `MembershipManagerInterface`.
*
* It is recommended to only use this interface for testing to allow replacing this class.
*
* @internal
*/
export class LegacyMembershipManager implements IMembershipManager {
private relativeExpiry: number | undefined;
private memberEventTimeout?: ReturnType<typeof setTimeout>;
/**
* This is a Foci array that contains the Focus objects this user is aware of and proposes to use.
*/
private ownFociPreferred?: Focus[];
/**
* This is a Focus with the specified fields for an ActiveFocus (e.g. LivekitFocusActive for type="livekit")
*/
private ownFocusActive?: Focus;
private updateCallMembershipRunning = false;
private needCallMembershipUpdate = false;
/**
* If the server disallows the configured {@link membershipServerSideExpiryTimeout},
* this stores a delay that the server does allow.
*/
private membershipServerSideExpiryTimeoutOverride?: number;
private disconnectDelayId: string | undefined;
private get callMemberEventRetryDelayMinimum(): number {
return this.joinConfig?.callMemberEventRetryDelayMinimum ?? 3_000;
}
private get membershipExpiryTimeout(): number {
return this.joinConfig?.membershipExpiryTimeout ?? DEFAULT_EXPIRE_DURATION;
}
private get membershipServerSideExpiryTimeout(): number {
return (
this.membershipServerSideExpiryTimeoutOverride ??
this.joinConfig?.membershipServerSideExpiryTimeout ??
8_000
);
}
private get membershipKeepAlivePeriod(): number {
return this.joinConfig?.membershipKeepAlivePeriod ?? 5_000;
}
private get callMemberEventRetryJitter(): number {
return this.joinConfig?.callMemberEventRetryJitter ?? 2_000;
}
public constructor(
private joinConfig: MembershipConfig | undefined,
private room: Pick<Room, "getLiveTimeline" | "roomId" | "getVersion">,
private client: Pick<
MatrixClient,
| "getUserId"
| "getDeviceId"
| "sendStateEvent"
| "_unstable_sendDelayedEvent"
| "_unstable_sendDelayedStateEvent"
| "_unstable_updateDelayedEvent"
>,
private getOldestMembership: () => CallMembership | undefined,
) {}
public isJoined(): boolean {
return this.relativeExpiry !== undefined;
}
public join(fociPreferred: Focus[], fociActive?: Focus): void {
this.ownFocusActive = fociActive;
this.ownFociPreferred = fociPreferred;
this.relativeExpiry = this.membershipExpiryTimeout;
// We don't wait for this, mostly because it may fail and schedule a retry, so this
// function returning doesn't really mean anything at all.
void this.triggerCallMembershipEventUpdate();
}
public async leave(timeout: number | undefined = undefined): Promise<boolean> {
this.relativeExpiry = undefined;
this.ownFocusActive = undefined;
if (this.memberEventTimeout) {
clearTimeout(this.memberEventTimeout);
this.memberEventTimeout = undefined;
}
if (timeout) {
// The sleep promise returns the string 'timeout' and the membership update void
// A success implies that the membership update was quicker then the timeout.
const raceResult = await Promise.race([this.triggerCallMembershipEventUpdate(), sleep(timeout, "timeout")]);
return raceResult !== "timeout";
} else {
await this.triggerCallMembershipEventUpdate();
return true;
}
}
public async onRTCSessionMemberUpdate(memberships: CallMembership[]): Promise<void> {
const isMyMembership = (m: CallMembership): boolean =>
m.sender === this.client.getUserId() && m.deviceId === this.client.getDeviceId();
if (this.isJoined() && !memberships.some(isMyMembership)) {
logger.warn("Missing own membership: force re-join");
// TODO: Should this be awaited? And is there anything to tell the focus?
return this.triggerCallMembershipEventUpdate();
}
}
public getActiveFocus(): Focus | undefined {
if (this.ownFocusActive) {
// A livekit active focus
if (isLivekitFocusActive(this.ownFocusActive)) {
if (this.ownFocusActive.focus_selection === "oldest_membership") {
const oldestMembership = this.getOldestMembership();
return oldestMembership?.getPreferredFoci()[0];
}
} else {
logger.warn("Unknown own ActiveFocus type. This makes it impossible to connect to an SFU.");
}
} else {
// We do not understand the membership format (could be legacy). We default to oldestMembership
// Once there are other methods this is a hard error!
const oldestMembership = this.getOldestMembership();
return oldestMembership?.getPreferredFoci()[0];
}
}
private triggerCallMembershipEventUpdate = async (): Promise<void> => {
// TODO: Should this await on a shared promise?
if (this.updateCallMembershipRunning) {
this.needCallMembershipUpdate = true;
return;
}
this.updateCallMembershipRunning = true;
try {
// if anything triggers an update while the update is running, do another update afterwards
do {
this.needCallMembershipUpdate = false;
await this.updateCallMembershipEvent();
} while (this.needCallMembershipUpdate);
} finally {
this.updateCallMembershipRunning = false;
}
};
private makeNewMembership(deviceId: string): SessionMembershipData | EmptyObject {
// If we're joined, add our own
if (this.isJoined()) {
return this.makeMyMembership(deviceId);
}
return {};
}
/**
* Constructs our own membership
*/
private makeMyMembership(deviceId: string): SessionMembershipData {
return {
call_id: "",
scope: "m.room",
application: "m.call",
device_id: deviceId,
expires: this.relativeExpiry,
focus_active: { type: "livekit", focus_selection: "oldest_membership" },
foci_preferred: this.ownFociPreferred ?? [],
};
}
private async updateCallMembershipEvent(): Promise<void> {
if (this.memberEventTimeout) {
clearTimeout(this.memberEventTimeout);
this.memberEventTimeout = undefined;
}
const roomState = this.room.getLiveTimeline().getState(EventTimeline.FORWARDS);
if (!roomState) throw new Error("Couldn't get room state for room " + this.room.roomId);
const localUserId = this.client.getUserId();
const localDeviceId = this.client.getDeviceId();
if (!localUserId || !localDeviceId) throw new Error("User ID or device ID was null!");
let newContent: EmptyObject | SessionMembershipData = {};
// TODO: add back expiary logic to non-legacy events
// previously we checked here if the event is timed out and scheduled a check if not.
// maybe there is a better way.
newContent = this.makeNewMembership(localDeviceId);
try {
if (this.isJoined()) {
const stateKey = this.makeMembershipStateKey(localUserId, localDeviceId);
const prepareDelayedDisconnection = async (): Promise<void> => {
try {
const res = await resendIfRateLimited(() =>
this.client._unstable_sendDelayedStateEvent(
this.room.roomId,
{
delay: this.membershipServerSideExpiryTimeout,
},
EventType.GroupCallMemberPrefix,
{}, // leave event
stateKey,
),
);
this.disconnectDelayId = res.delay_id;
} catch (e) {
if (
e instanceof MatrixError &&
e.errcode === "M_UNKNOWN" &&
e.data["org.matrix.msc4140.errcode"] === "M_MAX_DELAY_EXCEEDED"
) {
const maxDelayAllowed = e.data["org.matrix.msc4140.max_delay"];
if (
typeof maxDelayAllowed === "number" &&
this.membershipServerSideExpiryTimeout > maxDelayAllowed
) {
this.membershipServerSideExpiryTimeoutOverride = maxDelayAllowed;
return prepareDelayedDisconnection();
}
}
logger.error("Failed to prepare delayed disconnection event:", e);
}
};
await prepareDelayedDisconnection();
// Send join event _after_ preparing the delayed disconnection event
await resendIfRateLimited(() =>
this.client.sendStateEvent(this.room.roomId, EventType.GroupCallMemberPrefix, newContent, stateKey),
);
// If sending state cancels your own delayed state, prepare another delayed state
// TODO: Remove this once MSC4140 is stable & doesn't cancel own delayed state
if (this.disconnectDelayId !== undefined) {
try {
const knownDisconnectDelayId = this.disconnectDelayId;
await resendIfRateLimited(() =>
this.client._unstable_updateDelayedEvent(
knownDisconnectDelayId,
UpdateDelayedEventAction.Restart,
),
);
} catch (e) {
if (e instanceof MatrixError && e.errcode === "M_NOT_FOUND") {
// If we get a M_NOT_FOUND we prepare a new delayed event.
// In other error cases we do not want to prepare anything since we do not have the guarantee, that the
// future is not still running.
logger.warn("Failed to update delayed disconnection event, prepare it again:", e);
this.disconnectDelayId = undefined;
await prepareDelayedDisconnection();
}
}
}
if (this.disconnectDelayId !== undefined) {
this.scheduleDelayDisconnection();
}
} else {
// Not joined
let sentDelayedDisconnect = false;
if (this.disconnectDelayId !== undefined) {
try {
const knownDisconnectDelayId = this.disconnectDelayId;
await resendIfRateLimited(() =>
this.client._unstable_updateDelayedEvent(
knownDisconnectDelayId,
UpdateDelayedEventAction.Send,
),
);
sentDelayedDisconnect = true;
} catch (e) {
logger.error("Failed to send our delayed disconnection event:", e);
}
this.disconnectDelayId = undefined;
}
if (!sentDelayedDisconnect) {
await resendIfRateLimited(() =>
this.client.sendStateEvent(
this.room.roomId,
EventType.GroupCallMemberPrefix,
{},
this.makeMembershipStateKey(localUserId, localDeviceId),
),
);
}
}
logger.info("Sent updated call member event.");
} catch (e) {
const resendDelay = this.callMemberEventRetryDelayMinimum + Math.random() * this.callMemberEventRetryJitter;
logger.warn(`Failed to send call member event (retrying in ${resendDelay}): ${e}`);
await sleep(resendDelay);
await this.triggerCallMembershipEventUpdate();
}
}
private scheduleDelayDisconnection(): void {
this.memberEventTimeout = setTimeout(() => void this.delayDisconnection(), this.membershipKeepAlivePeriod);
}
private readonly delayDisconnection = async (): Promise<void> => {
try {
const knownDisconnectDelayId = this.disconnectDelayId!;
await resendIfRateLimited(() =>
this.client._unstable_updateDelayedEvent(knownDisconnectDelayId, UpdateDelayedEventAction.Restart),
);
this.scheduleDelayDisconnection();
} catch (e) {
logger.error("Failed to delay our disconnection event:", e);
}
};
private makeMembershipStateKey(localUserId: string, localDeviceId: string): string {
const stateKey = `${localUserId}_${localDeviceId}`;
if (/^org\.matrix\.msc(3757|3779)\b/.exec(this.room.getVersion())) {
return stateKey;
} else {
return `_${stateKey}`;
}
}
}
async function resendIfRateLimited<T>(func: () => Promise<T>, numRetriesAllowed: number = 1): Promise<T> {
// eslint-disable-next-line no-constant-condition
while (true) {
try {
return await func();
} catch (e) {
if (numRetriesAllowed > 0 && e instanceof HTTPError && e.isRateLimitError()) {
numRetriesAllowed--;
let resendDelay: number;
const defaultMs = 5000;
try {
resendDelay = e.getRetryAfterMs() ?? defaultMs;
logger.info(`Rate limited by server, retrying in ${resendDelay}ms`);
} catch (e) {
logger.warn(
`Error while retrieving a rate-limit retry delay, retrying after default delay of ${defaultMs}`,
e,
);
resendDelay = defaultMs;
}
await sleep(resendDelay);
} else {
throw e;
}
}
}
}