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Comment what the logic in uploadKeys does
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@@ -153,18 +153,43 @@ Crypto.prototype.getDeviceEd25519Key = function() {
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Crypto.prototype.uploadKeys = function(maxKeys) {
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var self = this;
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return _uploadDeviceKeys(this).then(function(res) {
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// We need to keep a pool of one time public keys on the server so that
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// other devices can start conversations with us. But we can only store
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// a finite number of private keys in the olm Account object.
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// To complicate things further then can be a delay between a device
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// claiming a public one time key from the server and it sending us a
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// message. We need to keep the corresponding private key locally until
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// we receive the message.
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// But that message might never arrive leaving us stuck with duff
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// private keys clogging up our local storage.
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// So we need some kind of enginering compromise to balance all of
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// these factors.
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// We first find how many keys the server has for us.
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var keyCount = res.one_time_key_counts.curve25519 || 0;
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// We then check how many keys we can store in the Account object.
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var maxOneTimeKeys = self._olmDevice.maxNumberOfOneTimeKeys();
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// Try to keep at most half that number on the server. This leaves the
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// rest of the slots free to hold keys that have been cliamed from the
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// server but we haven't recevied a message for.
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var keyLimit = Math.floor(maxOneTimeKeys / 2);
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// We work out how many new keys we need to create to top up the server
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// If there are too many keys on the server then we don't need to
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// create any more keys.
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var numberToGenerate = Math.max(keyLimit - keyCount, 0);
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if (maxKeys !== undefined) {
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// Creating keys can be an expensive operation so we limit the
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// number we generate in one go to avoid blocking the application
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// for too long.
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numberToGenerate = Math.min(numberToGenerate, maxKeys);
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}
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if (numberToGenerate <= 0) {
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// If we don't need to generate any keys then we are done.
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return;
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}
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// Ask olm to generate new one time keys, then upload them to synapse.
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self._olmDevice.generateOneTimeKeys(numberToGenerate);
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return _uploadOneTimeKeys(self);
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});
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