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mvfst/quic/client/state/ClientStateMachine.cpp
Matt Joras b2e1eedfd3 Mostly remove version negotiation
Summary:
Draft-19 onwards effectively punted version negotiation to QUICv2. Now receiving version negotiation on clients is treated as an immediate termination of the connection.

The transport parameter format has also changed to no longer include any reference to the QUIC version. To avoid us (Facebook) having to turn off QUIC traffic in production, our server needs to be able to parse these transport parameters from our older clients. To achieve this when parsing the transport parameters we will, as a temporary measure, check for the Facebook QUIC version to determine which transport parameter format we are parsing. Luckily for us the version we chose maps nicely to an implausible length for the transport parameters (0xface).

Note that this diff still has the client send the old transport parameter format, so that the rollout can be staged.

Reviewed By: yangchi

Differential Revision: D15203481

fbshipit-source-id: dfaaddc3acc76434461b04430b82a0902138c060
2019-05-10 12:55:28 -07:00

177 lines
7.5 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
#include <quic/client/state/ClientStateMachine.h>
#include <folly/io/async/AsyncSocketException.h>
#include <quic/client/handshake/ClientHandshake.h>
#include <quic/congestion_control/QuicCubic.h>
#include <quic/flowcontrol/QuicFlowController.h>
#include <quic/handshake/TransportParameters.h>
#include <quic/state/QuicStateFunctions.h>
#include <quic/state/StateData.h>
namespace quic {
std::unique_ptr<QuicClientConnectionState> undoAllClientStateCommon(
std::unique_ptr<QuicClientConnectionState> conn) {
// Create a new connection state and copy over properties that don't change
// across stateless retry.
auto newConn = std::make_unique<QuicClientConnectionState>();
newConn->clientConnectionId = conn->clientConnectionId;
newConn->initialDestinationConnectionId =
conn->initialDestinationConnectionId;
// TODO: don't carry server connection id over to the new connection.
newConn->serverConnectionId = conn->serverConnectionId;
newConn->ackStates.initialAckState.nextPacketNum =
conn->ackStates.initialAckState.nextPacketNum;
newConn->ackStates.handshakeAckState.nextPacketNum =
conn->ackStates.handshakeAckState.nextPacketNum;
newConn->ackStates.appDataAckState.nextPacketNum =
conn->ackStates.appDataAckState.nextPacketNum;
newConn->version = conn->version;
newConn->originalVersion = conn->originalVersion;
newConn->originalPeerAddress = conn->originalPeerAddress;
newConn->peerAddress = conn->peerAddress;
newConn->udpSendPacketLen = conn->udpSendPacketLen;
newConn->supportedVersions = conn->supportedVersions;
newConn->transportSettings = conn->transportSettings;
newConn->initialWriteCipher = std::move(conn->initialWriteCipher);
newConn->readCodec = std::make_unique<QuicReadCodec>(QuicNodeType::Client);
newConn->readCodec->setClientConnectionId(*conn->clientConnectionId);
newConn->readCodec->setCodecParameters(
CodecParameters(conn->peerAckDelayExponent));
return newConn;
}
std::unique_ptr<QuicClientConnectionState> undoAllClientStateForRetry(
std::unique_ptr<QuicClientConnectionState> conn) {
return undoAllClientStateCommon(std::move(conn));
}
void processServerInitialParams(
QuicClientConnectionState& conn,
ServerTransportParameters serverParams,
PacketNum packetNum) {
auto maxData = getIntegerParameter(
TransportParameterId::initial_max_data, serverParams.parameters);
auto maxStreamDataBidiLocal = getIntegerParameter(
TransportParameterId::initial_max_stream_data_bidi_local,
serverParams.parameters);
auto maxStreamDataBidiRemote = getIntegerParameter(
TransportParameterId::initial_max_stream_data_bidi_remote,
serverParams.parameters);
auto maxStreamDataUni = getIntegerParameter(
TransportParameterId::initial_max_stream_data_uni,
serverParams.parameters);
auto idleTimeout = getIntegerParameter(
TransportParameterId::idle_timeout, serverParams.parameters);
auto maxStreamsBidi = getIntegerParameter(
TransportParameterId::initial_max_streams_bidi, serverParams.parameters);
auto maxStreamsUni = getIntegerParameter(
TransportParameterId::initial_max_streams_uni, serverParams.parameters);
auto ackDelayExponent = getIntegerParameter(
TransportParameterId::ack_delay_exponent, serverParams.parameters);
auto packetSize = getIntegerParameter(
TransportParameterId::max_packet_size, serverParams.parameters);
auto statelessResetToken =
getStatelessResetTokenParameter(serverParams.parameters);
auto partialReliability = getIntegerParameter(
static_cast<TransportParameterId>(kPartialReliabilityParameterId),
serverParams.parameters);
if (!packetSize || *packetSize == 0) {
packetSize = kDefaultMaxUDPPayload;
}
if (*packetSize < kMinMaxUDPPayload) {
throw QuicTransportException(
folly::to<std::string>(
"Max packet size too small. received max_packetSize = ",
*packetSize),
TransportErrorCode::TRANSPORT_PARAMETER_ERROR);
}
VLOG(10) << "Client advertised flow control ";
VLOG(10) << "conn=" << maxData.value_or(0);
VLOG(10) << " stream bidi local=" << maxStreamDataBidiLocal.value_or(0)
<< " ";
VLOG(10) << " stream bidi remote=" << maxStreamDataBidiRemote.value_or(0)
<< " ";
VLOG(10) << " stream uni=" << maxStreamDataUni.value_or(0) << " ";
VLOG(10) << conn;
conn.flowControlState.peerAdvertisedMaxOffset = maxData.value_or(0);
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiLocal =
maxStreamDataBidiLocal.value_or(0);
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiRemote =
maxStreamDataBidiRemote.value_or(0);
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetUni =
maxStreamDataUni.value_or(0);
// TODO Make idleTimeout disableable via transport parameter.
conn.streamManager->setMaxLocalBidirectionalStreams(
maxStreamsBidi.value_or(0));
conn.streamManager->setMaxLocalUnidirectionalStreams(
maxStreamsUni.value_or(0));
conn.peerIdleTimeout = std::chrono::milliseconds(idleTimeout.value_or(0));
if (ackDelayExponent && *ackDelayExponent > kMaxAckDelayExponent) {
throw QuicTransportException(
"ack_delay_exponent too large",
TransportErrorCode::TRANSPORT_PARAMETER_ERROR);
}
conn.peerAckDelayExponent =
ackDelayExponent.value_or(kDefaultAckDelayExponent);
// TODO: udpSendPacketLen should also be limited by PMTU
if (conn.transportSettings.canIgnorePathMTU) {
conn.udpSendPacketLen = *packetSize;
}
if (partialReliability && *partialReliability != 0 &&
conn.transportSettings.partialReliabilityEnabled) {
conn.partialReliabilityEnabled = true;
}
VLOG(10) << "conn.partialReliabilityEnabled="
<< conn.partialReliabilityEnabled;
conn.statelessResetToken = std::move(statelessResetToken);
// Update the existing streams, because we allow streams to be created before
// the connection is established.
conn.streamManager->streamStateForEach([&conn,
&packetNum](QuicStreamState& s) {
auto windowSize = isUnidirectionalStream(s.id)
? conn.transportSettings.advertisedInitialUniStreamWindowSize
: isLocalStream(conn.nodeType, s.id)
? conn.transportSettings.advertisedInitialBidiLocalStreamWindowSize
: conn.transportSettings
.advertisedInitialBidiRemoteStreamWindowSize;
handleStreamWindowUpdate(s, windowSize, packetNum);
});
}
void updateTransportParamsFromCachedEarlyParams(
QuicClientConnectionState& conn,
const CachedServerTransportParameters& transportParams) {
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiLocal =
transportParams.initialMaxStreamDataBidiLocal;
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetBidiRemote =
transportParams.initialMaxStreamDataBidiRemote;
conn.flowControlState.peerAdvertisedInitialMaxStreamOffsetUni =
transportParams.initialMaxStreamDataUni;
conn.flowControlState.peerAdvertisedMaxOffset =
transportParams.initialMaxData;
conn.peerIdleTimeout = std::chrono::milliseconds(transportParams.idleTimeout);
if (conn.transportSettings.canIgnorePathMTU) {
conn.udpSendPacketLen = transportParams.maxRecvPacketSize;
}
conn.peerAckDelayExponent = transportParams.ackDelayExponent;
}
void ClientInvalidStateHandler(QuicClientConnectionState& state) {
state.state = ClientStates::Error();
}
} // namespace quic