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Summary: Context: T210787480 I want to add a client-side qlog that will allow us to inspect client behavior during the 0rtt bug. Reviewed By: jbeshay Differential Revision: D71145234 fbshipit-source-id: 7816f0a759ba4f60107aaf40c4376ced7c5d03f8
264 lines
9.0 KiB
C++
264 lines
9.0 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <quic/QuicConstants.h>
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#include <quic/QuicException.h>
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#include <quic/api/QuicSocket.h>
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#include <quic/api/QuicTransportBaseLite.h>
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#include <quic/common/NetworkData.h>
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#include <quic/common/events/QuicEventBase.h>
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#include <quic/common/events/QuicTimer.h>
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#include <quic/common/udpsocket/QuicAsyncUDPSocket.h>
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#include <quic/congestion_control/CongestionControllerFactory.h>
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#include <quic/congestion_control/Copa.h>
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#include <quic/congestion_control/NewReno.h>
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#include <quic/congestion_control/QuicCubic.h>
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#include <quic/state/StateData.h>
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#include <folly/ExceptionWrapper.h>
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namespace quic {
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/**
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* Base class for the QUIC Transport. Implements common behavior for both
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* clients and servers. QuicTransportBase assumes the following:
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* 1. It is intended to be sub-classed and used via the subclass directly.
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* 2. Assumes that the sub-class manages its ownership via a shared_ptr.
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* This is needed in order for QUIC to be able to live beyond the lifetime
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* of the object that holds it to send graceful close messages to the peer.
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*/
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class QuicTransportBase : public QuicSocket,
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virtual public QuicTransportBaseLite {
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public:
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QuicTransportBase(
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std::shared_ptr<QuicEventBase> evb,
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std::unique_ptr<QuicAsyncUDPSocket> socket,
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bool useConnectionEndWithErrorCallback = false);
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~QuicTransportBase() override;
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void setPacingTimer(QuicTimer::SharedPtr pacingTimer) noexcept;
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Optional<ConnectionId> getClientConnectionId() const override;
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Optional<ConnectionId> getServerConnectionId() const override;
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Optional<ConnectionId> getClientChosenDestConnectionId() const override;
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// QuicSocket interface
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bool replaySafe() const override;
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void closeGracefully() override;
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folly::Expected<size_t, LocalErrorCode> getStreamReadOffset(
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StreamId id) const override;
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folly::Expected<size_t, LocalErrorCode> getStreamWriteOffset(
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StreamId id) const override;
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folly::Expected<size_t, LocalErrorCode> getStreamWriteBufferedBytes(
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StreamId id) const override;
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folly::Expected<QuicSocket::FlowControlState, LocalErrorCode>
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getConnectionFlowControl() const override;
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folly::Expected<uint64_t, LocalErrorCode> getMaxWritableOnStream(
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StreamId id) const override;
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folly::Expected<folly::Unit, LocalErrorCode> setConnectionFlowControlWindow(
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uint64_t windowSize) override;
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folly::Expected<folly::Unit, LocalErrorCode> setStreamFlowControlWindow(
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StreamId id,
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uint64_t windowSize) override;
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void unsetAllReadCallbacks() override;
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void unsetAllPeekCallbacks() override;
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void unsetAllDeliveryCallbacks() override;
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folly::Expected<folly::Unit, LocalErrorCode> pauseRead(StreamId id) override;
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folly::Expected<folly::Unit, LocalErrorCode> resumeRead(StreamId id) override;
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folly::Expected<folly::Unit, LocalErrorCode> setPeekCallback(
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StreamId id,
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PeekCallback* cb) override;
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folly::Expected<folly::Unit, LocalErrorCode> pausePeek(StreamId id) override;
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folly::Expected<folly::Unit, LocalErrorCode> resumePeek(StreamId id) override;
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folly::Expected<folly::Unit, LocalErrorCode> peek(
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StreamId id,
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const folly::Function<void(StreamId id, const folly::Range<PeekIterator>&)
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const>& peekCallback) override;
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folly::Expected<folly::Unit, LocalErrorCode> consume(
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StreamId id,
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size_t amount) override;
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folly::Expected<folly::Unit, std::pair<LocalErrorCode, Optional<uint64_t>>>
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consume(StreamId id, uint64_t offset, size_t amount) override;
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folly::Expected<StreamGroupId, LocalErrorCode>
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createBidirectionalStreamGroup() override;
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folly::Expected<StreamGroupId, LocalErrorCode>
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createUnidirectionalStreamGroup() override;
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folly::Expected<StreamId, LocalErrorCode> createBidirectionalStreamInGroup(
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StreamGroupId groupId) override;
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folly::Expected<StreamId, LocalErrorCode> createUnidirectionalStreamInGroup(
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StreamGroupId groupId) override;
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bool isClientStream(StreamId stream) noexcept override;
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bool isServerStream(StreamId stream) noexcept override;
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StreamDirectionality getStreamDirectionality(
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StreamId stream) noexcept override;
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folly::Expected<folly::Unit, LocalErrorCode> maybeResetStreamFromReadError(
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StreamId id,
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QuicErrorCode error) override;
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folly::Expected<folly::Unit, LocalErrorCode> setPingCallback(
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PingCallback* cb) override;
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void sendPing(std::chrono::milliseconds pingTimeout) override;
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const QuicConnectionStateBase* getState() const override {
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return conn_.get();
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}
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virtual void setAckRxTimestampsEnabled(bool enableAckRxTimestamps);
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void setEarlyDataAppParamsFunctions(
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folly::Function<bool(const Optional<std::string>&, const Buf&) const>
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validator,
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folly::Function<Buf()> getter) final;
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bool isDetachable() override;
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void detachEventBase() override;
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void attachEventBase(std::shared_ptr<QuicEventBase> evb) override;
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// Subclass API.
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folly::Expected<Priority, LocalErrorCode> getStreamPriority(
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StreamId id) override;
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/**
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* Register a callback to be invoked when the stream offset was transmitted.
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*
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* Currently, an offset is considered "transmitted" if it has been written to
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* to the underlying UDP socket, indicating that it has passed through
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* congestion control and pacing. In the future, this callback may be
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* triggered by socket/NIC software or hardware timestamps.
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*/
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folly::Expected<folly::Unit, LocalErrorCode> registerTxCallback(
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const StreamId id,
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const uint64_t offset,
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ByteEventCallback* cb) override;
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/**
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* Reset or send a stop sending on all non-control streams. Leaves the
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* connection otherwise unmodified. Note this will also trigger the
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* onStreamWriteError and readError callbacks immediately.
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*/
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void resetNonControlStreams(
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ApplicationErrorCode error,
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folly::StringPiece errorMsg) override;
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void setLoopDetectorCallback(std::shared_ptr<LoopDetectorCallback> callback) {
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conn_->loopDetectorCallback = std::move(callback);
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}
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/**
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* Set the read callback for Datagrams
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*/
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folly::Expected<folly::Unit, LocalErrorCode> setDatagramCallback(
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DatagramCallback* cb) override;
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/**
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* Returns the maximum allowed Datagram payload size.
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* 0 means Datagram is not supported
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*/
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FOLLY_NODISCARD uint16_t getDatagramSizeLimit() const override;
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/**
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* Writes a Datagram frame. If buf is larger than the size limit returned by
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* getDatagramSizeLimit(), or if the write buffer is full, buf will simply be
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* dropped, and a LocalErrorCode will be returned to caller.
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*/
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folly::Expected<folly::Unit, LocalErrorCode> writeDatagram(Buf buf) override;
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/**
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* Returns the currently available received Datagrams.
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* Returns all datagrams if atMost is 0.
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*/
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folly::Expected<std::vector<ReadDatagram>, LocalErrorCode> readDatagrams(
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size_t atMost = 0) override;
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/**
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* Returns the currently available received Datagram IOBufs.
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* Returns all datagrams if atMost is 0.
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*/
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folly::Expected<std::vector<Buf>, LocalErrorCode> readDatagramBufs(
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size_t atMost = 0) override;
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/**
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* Set control messages to be sent for socket_ write, note that it's for this
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* specific transport and does not change the other sockets sharing the same
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* fd.
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*/
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void setCmsgs(const folly::SocketCmsgMap& options);
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void appendCmsgs(const folly::SocketCmsgMap& options);
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/**
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* Sets the policy per stream group id.
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* If policy == std::nullopt, the policy is removed for corresponding stream
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* group id (reset to the default rtx policy).
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*/
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folly::Expected<folly::Unit, LocalErrorCode>
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setStreamGroupRetransmissionPolicy(
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StreamGroupId groupId,
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std::optional<QuicStreamGroupRetransmissionPolicy> policy) noexcept
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override;
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[[nodiscard]] const folly::
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F14FastMap<StreamGroupId, QuicStreamGroupRetransmissionPolicy>&
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getStreamGroupRetransmissionPolicies() const {
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return conn_->retransmissionPolicies;
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}
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[[nodiscard]] QuicAsyncUDPSocket* getUdpSocket() const {
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return socket_.get();
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}
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protected:
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folly::Expected<folly::Unit, LocalErrorCode> pauseOrResumeRead(
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StreamId id,
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bool resume);
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folly::Expected<folly::Unit, LocalErrorCode> pauseOrResumePeek(
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StreamId id,
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bool resume);
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folly::Expected<folly::Unit, LocalErrorCode> setPeekCallbackInternal(
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StreamId id,
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PeekCallback* cb) noexcept;
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void schedulePingTimeout(
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PingCallback* callback,
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std::chrono::milliseconds pingTimeout);
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bool handshakeDoneNotified_{false};
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private:
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/**
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* Helper to check if using custom retransmission profiles is feasible.
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* Custom retransmission profiles are only applicable when stream groups are
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* enabled, i.e. advertisedMaxStreamGroups in transport settings is > 0.
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*/
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[[nodiscard]] bool checkCustomRetransmissionProfilesEnabled() const;
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};
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} // namespace quic
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