mirror of
https://github.com/facebookincubator/mvfst.git
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Summary: Currently we handle crypto timer before loss timer. And currently loss time is for AppData only since for the other two Packet Number spaces, crypto timer will take care of it. This diff extends loss times to 3 loss times, and handle them before handle crypto timer. The rational here is that loss time is shorter than crypto timer, so this will make retransmission during crypto handshake more aggressive. For app data, this diff doesn't change anything. Reviewed By: sharma95 Differential Revision: D15552405 fbshipit-source-id: bd5c24b0622c72325ffdea36d0802d4939bae854
288 lines
11 KiB
C++
288 lines
11 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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*/
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#include <quic/state/QuicStateFunctions.h>
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#include <quic/common/TimeUtil.h>
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#include <quic/logging/QuicLogger.h>
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namespace {
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template <typename V, typename A>
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std::pair<folly::Optional<V>, A> minOptional(
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std::pair<folly::Optional<V>, A> p1,
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std::pair<folly::Optional<V>, A> p2) {
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if (!p1.first && !p2.first) {
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return std::make_pair(folly::none, p1.second);
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}
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if (!p1.first) {
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return p2;
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}
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if (!p2.first) {
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return p1;
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}
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return *p1.first < *p2.first ? p1 : p2;
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}
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} // namespace
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namespace quic {
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void updateRtt(
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QuicConnectionStateBase& conn,
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std::chrono::microseconds rttSample,
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std::chrono::microseconds ackDelay) {
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conn.lossState.mrtt = timeMin(conn.lossState.mrtt, rttSample);
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conn.lossState.maxAckDelay = timeMax(conn.lossState.maxAckDelay, ackDelay);
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if (rttSample > conn.lossState.mrtt + ackDelay) {
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rttSample -= ackDelay;
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}
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conn.lossState.lrtt = rttSample;
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if (conn.lossState.srtt == 0us) {
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conn.lossState.srtt = rttSample;
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conn.lossState.rttvar = rttSample / 2;
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} else {
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conn.lossState.rttvar = conn.lossState.rttvar * (kRttBeta - 1) / kRttBeta +
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(conn.lossState.srtt > rttSample ? conn.lossState.srtt - rttSample
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: rttSample - conn.lossState.srtt) /
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kRttBeta;
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conn.lossState.srtt = conn.lossState.srtt * (kRttAlpha - 1) / kRttAlpha +
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rttSample / kRttAlpha;
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}
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QUIC_TRACE(
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update_rtt,
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conn,
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rttSample.count(),
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ackDelay.count(),
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conn.lossState.mrtt.count(),
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conn.lossState.srtt.count());
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}
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void updateAckSendStateOnRecvPacket(
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QuicConnectionStateBase& conn,
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AckState& ackState,
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bool pktOutOfOrder,
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bool pktHasRetransmittableData,
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bool pktHasCryptoData) {
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DCHECK(!pktHasCryptoData || pktHasRetransmittableData);
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uint8_t thresh =
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((pktHasRetransmittableData || ackState.numRxPacketsRecvd)
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? kRxPacketsPendingBeforeAckThresh
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: kNonRxPacketsPendingBeforeAckThresh);
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if (pktHasRetransmittableData) {
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if (pktHasCryptoData || pktOutOfOrder ||
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++ackState.numRxPacketsRecvd + ackState.numNonRxPacketsRecvd >=
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thresh) {
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VLOG(10) << conn
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<< " ack immediately because packet threshold pktHasCryptoData="
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<< pktHasCryptoData << " pktHasRetransmittableData="
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<< static_cast<int>(pktHasRetransmittableData)
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<< " numRxPacketsRecvd="
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<< static_cast<int>(ackState.numRxPacketsRecvd)
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<< " numNonRxPacketsRecvd="
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<< static_cast<int>(ackState.numNonRxPacketsRecvd);
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conn.pendingEvents.scheduleAckTimeout = false;
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ackState.needsToSendAckImmediately = true;
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ackState.numRxPacketsRecvd = 0;
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ackState.numNonRxPacketsRecvd = 0;
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} else {
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VLOG(10) << conn << " scheduling ack timeout pktHasCryptoData="
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<< pktHasCryptoData << " pktHasRetransmittableData="
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<< static_cast<int>(pktHasRetransmittableData)
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<< " numRxPacketsRecvd="
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<< static_cast<int>(ackState.numRxPacketsRecvd)
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<< " numNonRxPacketsRecvd="
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<< static_cast<int>(ackState.numNonRxPacketsRecvd);
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conn.pendingEvents.scheduleAckTimeout = true;
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ackState.needsToSendAckImmediately = false;
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}
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} else if (
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++ackState.numNonRxPacketsRecvd + ackState.numRxPacketsRecvd >= thresh) {
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VLOG(10)
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<< conn
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<< " ack immediately because exceeds nonrx threshold numNonRxPacketsRecvd="
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<< static_cast<int>(ackState.numNonRxPacketsRecvd)
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<< " numRxPacketsRecvd="
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<< static_cast<int>(ackState.numRxPacketsRecvd);
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// TODO: experiment with outOfOrder and ack timer for NonRxPacket too
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conn.pendingEvents.scheduleAckTimeout = false;
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ackState.needsToSendAckImmediately = true;
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ackState.numRxPacketsRecvd = 0;
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ackState.numNonRxPacketsRecvd = 0;
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}
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}
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void updateAckStateOnAckTimeout(QuicConnectionStateBase& conn) {
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VLOG(10) << conn << " ack immediately due to ack timeout";
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conn.ackStates.appDataAckState.needsToSendAckImmediately = true;
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conn.ackStates.appDataAckState.numRxPacketsRecvd = 0;
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conn.ackStates.appDataAckState.numNonRxPacketsRecvd = 0;
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conn.pendingEvents.scheduleAckTimeout = false;
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}
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void updateAckSendStateOnSentPacketWithAcks(
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QuicConnectionStateBase& conn,
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AckState& ackState,
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PacketNum largestAckScheduled) {
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VLOG(10) << conn << " unset ack immediately due to sending packet with acks";
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conn.pendingEvents.scheduleAckTimeout = false;
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ackState.needsToSendAckImmediately = false;
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// When we send an ack we're most likely going to ack the largest received
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// packet, so reset the counters for numRxPacketsRecvd and
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// numNonRxPacketsRecvd. Since our ack threshold is quite small, we make the
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// critical assumtion here that that all the needed acks can fit into one
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// packet if needed. If this is not the case, then some packets may not get
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// acked as a result and the receiver might retransmit them.
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ackState.numRxPacketsRecvd = 0;
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ackState.numNonRxPacketsRecvd = 0;
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ackState.largestAckScheduled = largestAckScheduled;
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}
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bool isConnectionPaced(const QuicConnectionStateBase& conn) noexcept {
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return (
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conn.transportSettings.pacingEnabled && conn.canBePaced &&
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conn.congestionController && conn.congestionController->canBePaced());
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}
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AckState& getAckState(
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QuicConnectionStateBase& conn,
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PacketNumberSpace pnSpace) noexcept {
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switch (pnSpace) {
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case PacketNumberSpace::Initial:
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return conn.ackStates.initialAckState;
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case PacketNumberSpace::Handshake:
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return conn.ackStates.handshakeAckState;
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case PacketNumberSpace::AppData:
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return conn.ackStates.appDataAckState;
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}
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folly::assume_unreachable();
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}
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const AckState& getAckState(
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const QuicConnectionStateBase& conn,
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PacketNumberSpace pnSpace) noexcept {
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switch (pnSpace) {
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case PacketNumberSpace::Initial:
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return conn.ackStates.initialAckState;
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case PacketNumberSpace::Handshake:
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return conn.ackStates.handshakeAckState;
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case PacketNumberSpace::AppData:
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return conn.ackStates.appDataAckState;
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}
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folly::assume_unreachable();
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}
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AckStateVersion currentAckStateVersion(
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const QuicConnectionStateBase& conn) noexcept {
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return AckStateVersion(
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conn.ackStates.initialAckState.acks.insertVersion(),
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conn.ackStates.handshakeAckState.acks.insertVersion(),
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conn.ackStates.appDataAckState.acks.insertVersion());
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}
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PacketNum getNextPacketNum(
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const QuicConnectionStateBase& conn,
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PacketNumberSpace pnSpace) noexcept {
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return getAckState(conn, pnSpace).nextPacketNum;
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}
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void increaseNextPacketNum(
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QuicConnectionStateBase& conn,
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PacketNumberSpace pnSpace) noexcept {
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getAckState(conn, pnSpace).nextPacketNum++;
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}
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std::deque<OutstandingPacket>::iterator getFirstOutstandingPacket(
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QuicConnectionStateBase& conn,
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PacketNumberSpace packetNumberSpace) {
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return getNextOutstandingPacket(
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conn, packetNumberSpace, conn.outstandingPackets.begin());
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}
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std::deque<OutstandingPacket>::iterator getNextOutstandingPacket(
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QuicConnectionStateBase& conn,
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PacketNumberSpace packetNumberSpace,
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std::deque<OutstandingPacket>::iterator from) {
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return std::find_if(from, conn.outstandingPackets.end(), [=](const auto& op) {
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return packetNumberSpace ==
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folly::variant_match(op.packet.header, [](const auto& h) {
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return h.getPacketNumberSpace();
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});
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});
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}
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bool hasReceivedPacketsAtLastCloseSent(
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const QuicConnectionStateBase& conn) noexcept {
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return conn.ackStates.initialAckState.largestReceivedAtLastCloseSent ||
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conn.ackStates.handshakeAckState.largestReceivedAtLastCloseSent ||
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conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent;
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}
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bool hasNotReceivedNewPacketsSinceLastCloseSent(
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const QuicConnectionStateBase& conn) noexcept {
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DCHECK(
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!conn.ackStates.initialAckState.largestReceivedAtLastCloseSent ||
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*conn.ackStates.initialAckState.largestReceivedAtLastCloseSent <=
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*conn.ackStates.initialAckState.largestReceivedPacketNum);
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DCHECK(
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!conn.ackStates.handshakeAckState.largestReceivedAtLastCloseSent ||
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*conn.ackStates.handshakeAckState.largestReceivedAtLastCloseSent <=
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*conn.ackStates.handshakeAckState.largestReceivedPacketNum);
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DCHECK(
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!conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent ||
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*conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent <=
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*conn.ackStates.appDataAckState.largestReceivedPacketNum);
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return conn.ackStates.initialAckState.largestReceivedAtLastCloseSent ==
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conn.ackStates.initialAckState.largestReceivedPacketNum &&
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conn.ackStates.handshakeAckState.largestReceivedAtLastCloseSent ==
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conn.ackStates.handshakeAckState.largestReceivedPacketNum &&
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conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent ==
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conn.ackStates.appDataAckState.largestReceivedPacketNum;
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}
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void updateLargestReceivedPacketsAtLastCloseSent(
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QuicConnectionStateBase& conn) noexcept {
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conn.ackStates.initialAckState.largestReceivedAtLastCloseSent =
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conn.ackStates.initialAckState.largestReceivedPacketNum;
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conn.ackStates.handshakeAckState.largestReceivedAtLastCloseSent =
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conn.ackStates.handshakeAckState.largestReceivedPacketNum;
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conn.ackStates.appDataAckState.largestReceivedAtLastCloseSent =
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conn.ackStates.appDataAckState.largestReceivedPacketNum;
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}
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bool hasReceivedPackets(const QuicConnectionStateBase& conn) noexcept {
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return conn.ackStates.initialAckState.largestReceivedPacketNum ||
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conn.ackStates.handshakeAckState.largestReceivedPacketNum ||
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conn.ackStates.appDataAckState.largestReceivedPacketNum;
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}
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folly::Optional<TimePoint>& getLossTime(
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QuicConnectionStateBase& conn,
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PacketNumberSpace pnSpace) noexcept {
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switch (pnSpace) {
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case PacketNumberSpace::Initial:
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return conn.lossState.initialLossTime;
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case PacketNumberSpace::Handshake:
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return conn.lossState.handshakeLossTime;
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case PacketNumberSpace::AppData:
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return conn.lossState.appDataLossTime;
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}
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folly::assume_unreachable();
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}
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std::pair<folly::Optional<TimePoint>, PacketNumberSpace> earliestLossTimer(
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const QuicConnectionStateBase& conn) noexcept {
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return minOptional(
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minOptional(
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std::make_pair(
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conn.lossState.initialLossTime, PacketNumberSpace::Initial),
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std::make_pair(
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conn.lossState.handshakeLossTime, PacketNumberSpace::Handshake)),
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std::make_pair(
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conn.lossState.appDataLossTime, PacketNumberSpace::AppData));
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}
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} // namespace quic
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