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Summary: 0 is now a valid packet number, so we should make these optional. In cases where they are needed to construct packet builder, it should be safe to use 0 as default since it's only used for computing `twiceDistance` in PacketNumber.cpp. Reviewed By: yangchi Differential Revision: D21948454 fbshipit-source-id: af9fdc3e28ff85f1594296c4d436f24685a0acd6
155 KiB
155 KiB