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06c418e163 introduced pg_wal_replay_wait() procedure allowing to wait for
the particular LSN to be replayed on standby. The waiters were stored in
the flat array. Even though scanning small arrays is fast, that might be a
problem at scale (a lot of waiting processes).
This commit replaces the flat shared memory array with the pairing heap,
which holds the waiter with the least LSN at the top. This gives us O(log N)
complexity for both inserting and removing waiters.
Reported-by: Alvaro Herrera
Discussion: https://postgr.es/m/202404030658.hhj3vfxeyhft%40alvherre.pgsql
This directory contains a general purpose data structures, for use anywhere in the backend: binaryheap.c - a binary heap bipartite_match.c - Hopcroft-Karp maximum cardinality algorithm for bipartite graphs bloomfilter.c - probabilistic, space-efficient set membership testing dshash.c - concurrent hash tables backed by dynamic shared memory areas hyperloglog.c - a streaming cardinality estimator ilist.c - single and double-linked lists integerset.c - a data structure for holding large set of integers knapsack.c - knapsack problem solver pairingheap.c - a pairing heap rbtree.c - a red-black tree stringinfo.c - an extensible string type Aside from the inherent characteristics of the data structures, there are a few practical differences between the binary heap and the pairing heap. The binary heap is fully allocated at creation, and cannot be expanded beyond the allocated size. The pairing heap on the other hand has no inherent maximum size, but the caller needs to allocate each element being stored in the heap, while the binary heap works with plain Datums or pointers. The linked-lists in ilist.c can be embedded directly into other structs, as opposed to the List interface in nodes/pg_list.h.