1
0
mirror of https://github.com/postgres/postgres.git synced 2025-11-10 17:42:29 +03:00
Files
postgres/src/backend/replication/walreceiverfuncs.c
Robert Haas 858ec11858 Introduce replication slots.
Replication slots are a crash-safe data structure which can be created
on either a master or a standby to prevent premature removal of
write-ahead log segments needed by a standby, as well as (with
hot_standby_feedback=on) pruning of tuples whose removal would cause
replication conflicts.  Slots have some advantages over existing
techniques, as explained in the documentation.

In a few places, we refer to the type of replication slots introduced
by this patch as "physical" slots, because forthcoming patches for
logical decoding will also have slots, but with somewhat different
properties.

Andres Freund and Robert Haas
2014-01-31 22:45:36 -05:00

377 lines
8.8 KiB
C

/*-------------------------------------------------------------------------
*
* walreceiverfuncs.c
*
* This file contains functions used by the startup process to communicate
* with the walreceiver process. Functions implementing walreceiver itself
* are in walreceiver.c.
*
* Portions Copyright (c) 2010-2014, PostgreSQL Global Development Group
*
*
* IDENTIFICATION
* src/backend/replication/walreceiverfuncs.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <time.h>
#include <unistd.h>
#include <signal.h>
#include "access/xlog_internal.h"
#include "postmaster/startup.h"
#include "replication/walreceiver.h"
#include "storage/pmsignal.h"
#include "storage/shmem.h"
#include "utils/timestamp.h"
WalRcvData *WalRcv = NULL;
/*
* How long to wait for walreceiver to start up after requesting
* postmaster to launch it. In seconds.
*/
#define WALRCV_STARTUP_TIMEOUT 10
/* Report shared memory space needed by WalRcvShmemInit */
Size
WalRcvShmemSize(void)
{
Size size = 0;
size = add_size(size, sizeof(WalRcvData));
return size;
}
/* Allocate and initialize walreceiver-related shared memory */
void
WalRcvShmemInit(void)
{
bool found;
WalRcv = (WalRcvData *)
ShmemInitStruct("Wal Receiver Ctl", WalRcvShmemSize(), &found);
if (!found)
{
/* First time through, so initialize */
MemSet(WalRcv, 0, WalRcvShmemSize());
WalRcv->walRcvState = WALRCV_STOPPED;
SpinLockInit(&WalRcv->mutex);
InitSharedLatch(&WalRcv->latch);
}
}
/* Is walreceiver running (or starting up)? */
bool
WalRcvRunning(void)
{
/* use volatile pointer to prevent code rearrangement */
volatile WalRcvData *walrcv = WalRcv;
WalRcvState state;
pg_time_t startTime;
SpinLockAcquire(&walrcv->mutex);
state = walrcv->walRcvState;
startTime = walrcv->startTime;
SpinLockRelease(&walrcv->mutex);
/*
* If it has taken too long for walreceiver to start up, give up. Setting
* the state to STOPPED ensures that if walreceiver later does start up
* after all, it will see that it's not supposed to be running and die
* without doing anything.
*/
if (state == WALRCV_STARTING)
{
pg_time_t now = (pg_time_t) time(NULL);
if ((now - startTime) > WALRCV_STARTUP_TIMEOUT)
{
SpinLockAcquire(&walrcv->mutex);
if (walrcv->walRcvState == WALRCV_STARTING)
state = walrcv->walRcvState = WALRCV_STOPPED;
SpinLockRelease(&walrcv->mutex);
}
}
if (state != WALRCV_STOPPED)
return true;
else
return false;
}
/*
* Is walreceiver running and streaming (or at least attempting to connect,
* or starting up)?
*/
bool
WalRcvStreaming(void)
{
/* use volatile pointer to prevent code rearrangement */
volatile WalRcvData *walrcv = WalRcv;
WalRcvState state;
pg_time_t startTime;
SpinLockAcquire(&walrcv->mutex);
state = walrcv->walRcvState;
startTime = walrcv->startTime;
SpinLockRelease(&walrcv->mutex);
/*
* If it has taken too long for walreceiver to start up, give up. Setting
* the state to STOPPED ensures that if walreceiver later does start up
* after all, it will see that it's not supposed to be running and die
* without doing anything.
*/
if (state == WALRCV_STARTING)
{
pg_time_t now = (pg_time_t) time(NULL);
if ((now - startTime) > WALRCV_STARTUP_TIMEOUT)
{
SpinLockAcquire(&walrcv->mutex);
if (walrcv->walRcvState == WALRCV_STARTING)
state = walrcv->walRcvState = WALRCV_STOPPED;
SpinLockRelease(&walrcv->mutex);
}
}
if (state == WALRCV_STREAMING || state == WALRCV_STARTING ||
state == WALRCV_RESTARTING)
return true;
else
return false;
}
/*
* Stop walreceiver (if running) and wait for it to die.
* Executed by the Startup process.
*/
void
ShutdownWalRcv(void)
{
/* use volatile pointer to prevent code rearrangement */
volatile WalRcvData *walrcv = WalRcv;
pid_t walrcvpid = 0;
/*
* Request walreceiver to stop. Walreceiver will switch to WALRCV_STOPPED
* mode once it's finished, and will also request postmaster to not
* restart itself.
*/
SpinLockAcquire(&walrcv->mutex);
switch (walrcv->walRcvState)
{
case WALRCV_STOPPED:
break;
case WALRCV_STARTING:
walrcv->walRcvState = WALRCV_STOPPED;
break;
case WALRCV_STREAMING:
case WALRCV_WAITING:
case WALRCV_RESTARTING:
walrcv->walRcvState = WALRCV_STOPPING;
/* fall through */
case WALRCV_STOPPING:
walrcvpid = walrcv->pid;
break;
}
SpinLockRelease(&walrcv->mutex);
/*
* Signal walreceiver process if it was still running.
*/
if (walrcvpid != 0)
kill(walrcvpid, SIGTERM);
/*
* Wait for walreceiver to acknowledge its death by setting state to
* WALRCV_STOPPED.
*/
while (WalRcvRunning())
{
/*
* This possibly-long loop needs to handle interrupts of startup
* process.
*/
HandleStartupProcInterrupts();
pg_usleep(100000); /* 100ms */
}
}
/*
* Request postmaster to start walreceiver.
*
* recptr indicates the position where streaming should begin, conninfo
* is a libpq connection string to use, and slotname is, optionally, the name
* of a replication slot to acquire.
*/
void
RequestXLogStreaming(TimeLineID tli, XLogRecPtr recptr, const char *conninfo,
const char *slotname)
{
/* use volatile pointer to prevent code rearrangement */
volatile WalRcvData *walrcv = WalRcv;
bool launch = false;
pg_time_t now = (pg_time_t) time(NULL);
/*
* We always start at the beginning of the segment. That prevents a broken
* segment (i.e., with no records in the first half of a segment) from
* being created by XLOG streaming, which might cause trouble later on if
* the segment is e.g archived.
*/
if (recptr % XLogSegSize != 0)
recptr -= recptr % XLogSegSize;
SpinLockAcquire(&walrcv->mutex);
/* It better be stopped if we try to restart it */
Assert(walrcv->walRcvState == WALRCV_STOPPED ||
walrcv->walRcvState == WALRCV_WAITING);
if (conninfo != NULL)
strlcpy((char *) walrcv->conninfo, conninfo, MAXCONNINFO);
else
walrcv->conninfo[0] = '\0';
if (slotname != NULL)
strlcpy((char *) walrcv->slotname, slotname, NAMEDATALEN);
else
walrcv->slotname[0] = '\0';
if (walrcv->walRcvState == WALRCV_STOPPED)
{
launch = true;
walrcv->walRcvState = WALRCV_STARTING;
}
else
walrcv->walRcvState = WALRCV_RESTARTING;
walrcv->startTime = now;
/*
* If this is the first startup of walreceiver (on this timeline),
* initialize receivedUpto and latestChunkStart to the starting point.
*/
if (walrcv->receiveStart == 0 || walrcv->receivedTLI != tli)
{
walrcv->receivedUpto = recptr;
walrcv->receivedTLI = tli;
walrcv->latestChunkStart = recptr;
}
walrcv->receiveStart = recptr;
walrcv->receiveStartTLI = tli;
SpinLockRelease(&walrcv->mutex);
if (launch)
SendPostmasterSignal(PMSIGNAL_START_WALRECEIVER);
else
SetLatch(&walrcv->latch);
}
/*
* Returns the last+1 byte position that walreceiver has written.
*
* Optionally, returns the previous chunk start, that is the first byte
* written in the most recent walreceiver flush cycle. Callers not
* interested in that value may pass NULL for latestChunkStart. Same for
* receiveTLI.
*/
XLogRecPtr
GetWalRcvWriteRecPtr(XLogRecPtr *latestChunkStart, TimeLineID *receiveTLI)
{
/* use volatile pointer to prevent code rearrangement */
volatile WalRcvData *walrcv = WalRcv;
XLogRecPtr recptr;
SpinLockAcquire(&walrcv->mutex);
recptr = walrcv->receivedUpto;
if (latestChunkStart)
*latestChunkStart = walrcv->latestChunkStart;
if (receiveTLI)
*receiveTLI = walrcv->receivedTLI;
SpinLockRelease(&walrcv->mutex);
return recptr;
}
/*
* Returns the replication apply delay in ms
*/
int
GetReplicationApplyDelay(void)
{
/* use volatile pointer to prevent code rearrangement */
volatile WalRcvData *walrcv = WalRcv;
XLogRecPtr receivePtr;
XLogRecPtr replayPtr;
long secs;
int usecs;
SpinLockAcquire(&walrcv->mutex);
receivePtr = walrcv->receivedUpto;
SpinLockRelease(&walrcv->mutex);
replayPtr = GetXLogReplayRecPtr(NULL);
if (receivePtr == replayPtr)
return 0;
TimestampDifference(GetCurrentChunkReplayStartTime(),
GetCurrentTimestamp(),
&secs, &usecs);
return (((int) secs * 1000) + (usecs / 1000));
}
/*
* Returns the network latency in ms, note that this includes any
* difference in clock settings between the servers, as well as timezone.
*/
int
GetReplicationTransferLatency(void)
{
/* use volatile pointer to prevent code rearrangement */
volatile WalRcvData *walrcv = WalRcv;
TimestampTz lastMsgSendTime;
TimestampTz lastMsgReceiptTime;
long secs = 0;
int usecs = 0;
int ms;
SpinLockAcquire(&walrcv->mutex);
lastMsgSendTime = walrcv->lastMsgSendTime;
lastMsgReceiptTime = walrcv->lastMsgReceiptTime;
SpinLockRelease(&walrcv->mutex);
TimestampDifference(lastMsgSendTime,
lastMsgReceiptTime,
&secs, &usecs);
ms = ((int) secs * 1000) + (usecs / 1000);
return ms;
}