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Serious oversight in commit 16e1b7a1b7f7ffd8a18713e83c8cd72c9ce48e07: we should not allow an interrupt to take control away from mainline code except when ImmediateInterruptOK is set. Just to be safe, let's adopt the same save-clear-restore dance that's been used for many years in HandleCatchupInterrupt and HandleNotifyInterrupt, so that nothing bad happens if a timeout handler invokes code that tests or even manipulates ImmediateInterruptOK. Per report of "stuck spinlock" failures from Christophe Pettus, though many other symptoms are possible. Diagnosis by Andres Freund.
691 lines
19 KiB
C
691 lines
19 KiB
C
/*-------------------------------------------------------------------------
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*
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* timeout.c
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* Routines to multiplex SIGALRM interrupts for multiple timeout reasons.
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*
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* Portions Copyright (c) 1996-2013, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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*
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* IDENTIFICATION
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* src/backend/utils/misc/timeout.c
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*
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*-------------------------------------------------------------------------
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*/
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#include "postgres.h"
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#include <sys/time.h>
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#include "miscadmin.h"
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#include "storage/proc.h"
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#include "utils/timeout.h"
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#include "utils/timestamp.h"
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/* Data about any one timeout reason */
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typedef struct timeout_params
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{
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TimeoutId index; /* identifier of timeout reason */
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/* volatile because it may be changed from the signal handler */
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volatile bool indicator; /* true if timeout has occurred */
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/* callback function for timeout, or NULL if timeout not registered */
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timeout_handler_proc timeout_handler;
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TimestampTz start_time; /* time that timeout was last activated */
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TimestampTz fin_time; /* if active, time it is due to fire */
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} timeout_params;
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/*
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* List of possible timeout reasons in the order of enum TimeoutId.
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*/
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static timeout_params all_timeouts[MAX_TIMEOUTS];
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static bool all_timeouts_initialized = false;
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/*
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* List of active timeouts ordered by their fin_time and priority.
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* This list is subject to change by the interrupt handler, so it's volatile.
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*/
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static volatile int num_active_timeouts = 0;
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static timeout_params *volatile active_timeouts[MAX_TIMEOUTS];
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/*
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* Flag controlling whether the signal handler is allowed to do anything.
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* We leave this "false" when we're not expecting interrupts, just in case.
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*
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* Note that we don't bother to reset any pending timer interrupt when we
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* disable the signal handler; it's not really worth the cycles to do so,
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* since the probability of the interrupt actually occurring while we have
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* it disabled is low. See comments in schedule_alarm() about that.
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*/
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static volatile sig_atomic_t alarm_enabled = false;
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#define disable_alarm() (alarm_enabled = false)
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#define enable_alarm() (alarm_enabled = true)
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/*****************************************************************************
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* Internal helper functions
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*
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* For all of these, it is caller's responsibility to protect them from
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* interruption by the signal handler. Generally, call disable_alarm()
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* first to prevent interruption, then update state, and last call
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* schedule_alarm(), which will re-enable the signal handler if needed.
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*****************************************************************************/
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/*
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* Find the index of a given timeout reason in the active array.
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* If it's not there, return -1.
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*/
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static int
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find_active_timeout(TimeoutId id)
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{
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int i;
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for (i = 0; i < num_active_timeouts; i++)
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{
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if (active_timeouts[i]->index == id)
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return i;
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}
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return -1;
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}
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/*
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* Insert specified timeout reason into the list of active timeouts
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* at the given index.
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*/
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static void
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insert_timeout(TimeoutId id, int index)
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{
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int i;
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if (index < 0 || index > num_active_timeouts)
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elog(FATAL, "timeout index %d out of range 0..%d", index,
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num_active_timeouts);
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for (i = num_active_timeouts - 1; i >= index; i--)
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active_timeouts[i + 1] = active_timeouts[i];
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active_timeouts[index] = &all_timeouts[id];
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num_active_timeouts++;
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}
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/*
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* Remove the index'th element from the timeout list.
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*/
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static void
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remove_timeout_index(int index)
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{
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int i;
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if (index < 0 || index >= num_active_timeouts)
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elog(FATAL, "timeout index %d out of range 0..%d", index,
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num_active_timeouts - 1);
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for (i = index + 1; i < num_active_timeouts; i++)
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active_timeouts[i - 1] = active_timeouts[i];
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num_active_timeouts--;
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}
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/*
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* Enable the specified timeout reason
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*/
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static void
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enable_timeout(TimeoutId id, TimestampTz now, TimestampTz fin_time)
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{
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int i;
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/* Assert request is sane */
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Assert(all_timeouts_initialized);
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Assert(all_timeouts[id].timeout_handler != NULL);
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/*
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* If this timeout was already active, momentarily disable it. We
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* interpret the call as a directive to reschedule the timeout.
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*/
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i = find_active_timeout(id);
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if (i >= 0)
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remove_timeout_index(i);
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/*
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* Find out the index where to insert the new timeout. We sort by
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* fin_time, and for equal fin_time by priority.
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*/
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for (i = 0; i < num_active_timeouts; i++)
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{
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timeout_params *old_timeout = active_timeouts[i];
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if (fin_time < old_timeout->fin_time)
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break;
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if (fin_time == old_timeout->fin_time && id < old_timeout->index)
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break;
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}
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/*
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* Mark the timeout active, and insert it into the active list.
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*/
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all_timeouts[id].indicator = false;
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all_timeouts[id].start_time = now;
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all_timeouts[id].fin_time = fin_time;
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insert_timeout(id, i);
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}
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/*
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* Schedule alarm for the next active timeout, if any
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*
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* We assume the caller has obtained the current time, or a close-enough
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* approximation.
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*/
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static void
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schedule_alarm(TimestampTz now)
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{
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if (num_active_timeouts > 0)
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{
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struct itimerval timeval;
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long secs;
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int usecs;
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MemSet(&timeval, 0, sizeof(struct itimerval));
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/* Get the time remaining till the nearest pending timeout */
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TimestampDifference(now, active_timeouts[0]->fin_time,
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&secs, &usecs);
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/*
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* It's possible that the difference is less than a microsecond;
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* ensure we don't cancel, rather than set, the interrupt.
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*/
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if (secs == 0 && usecs == 0)
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usecs = 1;
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timeval.it_value.tv_sec = secs;
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timeval.it_value.tv_usec = usecs;
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/*
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* We must enable the signal handler before calling setitimer(); if we
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* did it in the other order, we'd have a race condition wherein the
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* interrupt could occur before we can set alarm_enabled, so that the
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* signal handler would fail to do anything.
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*
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* Because we didn't bother to reset the timer in disable_alarm(),
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* it's possible that a previously-set interrupt will fire between
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* enable_alarm() and setitimer(). This is safe, however. There are
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* two possible outcomes:
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*
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* 1. The signal handler finds nothing to do (because the nearest
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* timeout event is still in the future). It will re-set the timer
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* and return. Then we'll overwrite the timer value with a new one.
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* This will mean that the timer fires a little later than we
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* intended, but only by the amount of time it takes for the signal
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* handler to do nothing useful, which shouldn't be much.
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*
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* 2. The signal handler executes and removes one or more timeout
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* events. When it returns, either the queue is now empty or the
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* frontmost event is later than the one we looked at above. So we'll
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* overwrite the timer value with one that is too soon (plus or minus
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* the signal handler's execution time), causing a useless interrupt
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* to occur. But the handler will then re-set the timer and
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* everything will still work as expected.
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*
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* Since these cases are of very low probability (the window here
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* being quite narrow), it's not worth adding cycles to the mainline
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* code to prevent occasional wasted interrupts.
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*/
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enable_alarm();
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/* Set the alarm timer */
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if (setitimer(ITIMER_REAL, &timeval, NULL) != 0)
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elog(FATAL, "could not enable SIGALRM timer: %m");
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}
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}
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/*****************************************************************************
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* Signal handler
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*****************************************************************************/
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/*
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* Signal handler for SIGALRM
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*
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* Process any active timeout reasons and then reschedule the interrupt
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* as needed.
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*/
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static void
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handle_sig_alarm(SIGNAL_ARGS)
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{
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int save_errno = errno;
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bool save_ImmediateInterruptOK = ImmediateInterruptOK;
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/*
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* We may be executing while ImmediateInterruptOK is true (e.g., when
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* mainline is waiting for a lock). If SIGINT or similar arrives while
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* this code is running, we'd lose control and perhaps leave our data
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* structures in an inconsistent state. Disable immediate interrupts, and
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* just to be real sure, bump the holdoff counter as well. (The reason
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* for this belt-and-suspenders-too approach is to make sure that nothing
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* bad happens if a timeout handler calls code that manipulates
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* ImmediateInterruptOK.)
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*
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* Note: it's possible for a SIGINT to interrupt handle_sig_alarm before
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* we manage to do this; the net effect would be as if the SIGALRM event
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* had been silently lost. Therefore error recovery must include some
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* action that will allow any lost interrupt to be rescheduled. Disabling
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* some or all timeouts is sufficient, or if that's not appropriate,
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* reschedule_timeouts() can be called. Also, the signal blocking hazard
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* described below applies here too.
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*/
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ImmediateInterruptOK = false;
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HOLD_INTERRUPTS();
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/*
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* SIGALRM is always cause for waking anything waiting on the process
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* latch. Cope with MyProc not being there, as the startup process also
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* uses this signal handler.
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*/
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if (MyProc)
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SetLatch(&MyProc->procLatch);
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/*
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* Fire any pending timeouts, but only if we're enabled to do so.
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*/
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if (alarm_enabled)
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{
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/*
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* Disable alarms, just in case this platform allows signal handlers
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* to interrupt themselves. schedule_alarm() will re-enable if
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* appropriate.
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*/
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disable_alarm();
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if (num_active_timeouts > 0)
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{
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TimestampTz now = GetCurrentTimestamp();
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/* While the first pending timeout has been reached ... */
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while (num_active_timeouts > 0 &&
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now >= active_timeouts[0]->fin_time)
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{
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timeout_params *this_timeout = active_timeouts[0];
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/* Remove it from the active list */
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remove_timeout_index(0);
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/* Mark it as fired */
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this_timeout->indicator = true;
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/* And call its handler function */
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(*this_timeout->timeout_handler) ();
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/*
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* The handler might not take negligible time (CheckDeadLock
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* for instance isn't too cheap), so let's update our idea of
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* "now" after each one.
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*/
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now = GetCurrentTimestamp();
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}
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/* Done firing timeouts, so reschedule next interrupt if any */
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schedule_alarm(now);
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}
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}
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/*
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* Re-allow query cancel, and then try to service any cancel request that
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* arrived meanwhile (this might in particular include a cancel request
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* fired by one of the timeout handlers). Since we are in a signal
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* handler, we mustn't call ProcessInterrupts unless ImmediateInterruptOK
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* is set; if it isn't, the cancel will happen at the next mainline
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* CHECK_FOR_INTERRUPTS.
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*
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* Note: a longjmp from here is safe so far as our own data structures are
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* concerned; but on platforms that block a signal before calling the
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* handler and then un-block it on return, longjmping out of the signal
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* handler leaves SIGALRM still blocked. Error cleanup is responsible for
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* unblocking any blocked signals.
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*/
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RESUME_INTERRUPTS();
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ImmediateInterruptOK = save_ImmediateInterruptOK;
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if (save_ImmediateInterruptOK)
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CHECK_FOR_INTERRUPTS();
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errno = save_errno;
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}
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/*****************************************************************************
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* Public API
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*****************************************************************************/
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/*
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* Initialize timeout module.
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*
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* This must be called in every process that wants to use timeouts.
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*
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* If the process was forked from another one that was also using this
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* module, be sure to call this before re-enabling signals; else handlers
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* meant to run in the parent process might get invoked in this one.
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*/
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void
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InitializeTimeouts(void)
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{
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int i;
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/* Initialize, or re-initialize, all local state */
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disable_alarm();
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num_active_timeouts = 0;
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for (i = 0; i < MAX_TIMEOUTS; i++)
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{
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all_timeouts[i].index = i;
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all_timeouts[i].indicator = false;
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all_timeouts[i].timeout_handler = NULL;
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all_timeouts[i].start_time = 0;
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all_timeouts[i].fin_time = 0;
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}
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all_timeouts_initialized = true;
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/* Now establish the signal handler */
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pqsignal(SIGALRM, handle_sig_alarm);
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}
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/*
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* Register a timeout reason
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*
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* For predefined timeouts, this just registers the callback function.
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*
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* For user-defined timeouts, pass id == USER_TIMEOUT; we then allocate and
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* return a timeout ID.
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*/
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TimeoutId
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RegisterTimeout(TimeoutId id, timeout_handler_proc handler)
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{
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Assert(all_timeouts_initialized);
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/* There's no need to disable the signal handler here. */
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if (id >= USER_TIMEOUT)
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{
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/* Allocate a user-defined timeout reason */
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for (id = USER_TIMEOUT; id < MAX_TIMEOUTS; id++)
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if (all_timeouts[id].timeout_handler == NULL)
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break;
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if (id >= MAX_TIMEOUTS)
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ereport(FATAL,
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(errcode(ERRCODE_CONFIGURATION_LIMIT_EXCEEDED),
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errmsg("cannot add more timeout reasons")));
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}
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Assert(all_timeouts[id].timeout_handler == NULL);
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all_timeouts[id].timeout_handler = handler;
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return id;
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}
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/*
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* Reschedule any pending SIGALRM interrupt.
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*
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* This can be used during error recovery in case query cancel resulted in loss
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* of a SIGALRM event (due to longjmp'ing out of handle_sig_alarm before it
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* could do anything). But note it's not necessary if any of the public
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* enable_ or disable_timeout functions are called in the same area, since
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* those all do schedule_alarm() internally if needed.
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*/
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void
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reschedule_timeouts(void)
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{
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/* For flexibility, allow this to be called before we're initialized. */
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if (!all_timeouts_initialized)
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return;
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/* Disable timeout interrupts for safety. */
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disable_alarm();
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/* Reschedule the interrupt, if any timeouts remain active. */
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if (num_active_timeouts > 0)
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schedule_alarm(GetCurrentTimestamp());
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}
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/*
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* Enable the specified timeout to fire after the specified delay.
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*
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* Delay is given in milliseconds.
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*/
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void
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enable_timeout_after(TimeoutId id, int delay_ms)
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{
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TimestampTz now;
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TimestampTz fin_time;
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/* Disable timeout interrupts for safety. */
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disable_alarm();
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/* Queue the timeout at the appropriate time. */
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now = GetCurrentTimestamp();
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fin_time = TimestampTzPlusMilliseconds(now, delay_ms);
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enable_timeout(id, now, fin_time);
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/* Set the timer interrupt. */
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schedule_alarm(now);
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}
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/*
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* Enable the specified timeout to fire at the specified time.
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*
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* This is provided to support cases where there's a reason to calculate
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* the timeout by reference to some point other than "now". If there isn't,
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* use enable_timeout_after(), to avoid calling GetCurrentTimestamp() twice.
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*/
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void
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enable_timeout_at(TimeoutId id, TimestampTz fin_time)
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{
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TimestampTz now;
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/* Disable timeout interrupts for safety. */
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disable_alarm();
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/* Queue the timeout at the appropriate time. */
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now = GetCurrentTimestamp();
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enable_timeout(id, now, fin_time);
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/* Set the timer interrupt. */
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schedule_alarm(now);
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}
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/*
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* Enable multiple timeouts at once.
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*
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* This works like calling enable_timeout_after() and/or enable_timeout_at()
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* multiple times. Use this to reduce the number of GetCurrentTimestamp()
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* and setitimer() calls needed to establish multiple timeouts.
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*/
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void
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enable_timeouts(const EnableTimeoutParams *timeouts, int count)
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{
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TimestampTz now;
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int i;
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/* Disable timeout interrupts for safety. */
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disable_alarm();
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/* Queue the timeout(s) at the appropriate times. */
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now = GetCurrentTimestamp();
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for (i = 0; i < count; i++)
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{
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TimeoutId id = timeouts[i].id;
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TimestampTz fin_time;
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switch (timeouts[i].type)
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{
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case TMPARAM_AFTER:
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fin_time = TimestampTzPlusMilliseconds(now,
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timeouts[i].delay_ms);
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enable_timeout(id, now, fin_time);
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break;
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case TMPARAM_AT:
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enable_timeout(id, now, timeouts[i].fin_time);
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break;
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default:
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elog(ERROR, "unrecognized timeout type %d",
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(int) timeouts[i].type);
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break;
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}
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}
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|
|
/* Set the timer interrupt. */
|
|
schedule_alarm(now);
|
|
}
|
|
|
|
/*
|
|
* Cancel the specified timeout.
|
|
*
|
|
* The timeout's I've-been-fired indicator is reset,
|
|
* unless keep_indicator is true.
|
|
*
|
|
* When a timeout is canceled, any other active timeout remains in force.
|
|
* It's not an error to disable a timeout that is not enabled.
|
|
*/
|
|
void
|
|
disable_timeout(TimeoutId id, bool keep_indicator)
|
|
{
|
|
int i;
|
|
|
|
/* Assert request is sane */
|
|
Assert(all_timeouts_initialized);
|
|
Assert(all_timeouts[id].timeout_handler != NULL);
|
|
|
|
/* Disable timeout interrupts for safety. */
|
|
disable_alarm();
|
|
|
|
/* Find the timeout and remove it from the active list. */
|
|
i = find_active_timeout(id);
|
|
if (i >= 0)
|
|
remove_timeout_index(i);
|
|
|
|
/* Mark it inactive, whether it was active or not. */
|
|
if (!keep_indicator)
|
|
all_timeouts[id].indicator = false;
|
|
|
|
/* Reschedule the interrupt, if any timeouts remain active. */
|
|
if (num_active_timeouts > 0)
|
|
schedule_alarm(GetCurrentTimestamp());
|
|
}
|
|
|
|
/*
|
|
* Cancel multiple timeouts at once.
|
|
*
|
|
* The timeouts' I've-been-fired indicators are reset,
|
|
* unless timeouts[i].keep_indicator is true.
|
|
*
|
|
* This works like calling disable_timeout() multiple times.
|
|
* Use this to reduce the number of GetCurrentTimestamp()
|
|
* and setitimer() calls needed to cancel multiple timeouts.
|
|
*/
|
|
void
|
|
disable_timeouts(const DisableTimeoutParams *timeouts, int count)
|
|
{
|
|
int i;
|
|
|
|
Assert(all_timeouts_initialized);
|
|
|
|
/* Disable timeout interrupts for safety. */
|
|
disable_alarm();
|
|
|
|
/* Cancel the timeout(s). */
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
TimeoutId id = timeouts[i].id;
|
|
int idx;
|
|
|
|
Assert(all_timeouts[id].timeout_handler != NULL);
|
|
|
|
idx = find_active_timeout(id);
|
|
if (idx >= 0)
|
|
remove_timeout_index(idx);
|
|
|
|
if (!timeouts[i].keep_indicator)
|
|
all_timeouts[id].indicator = false;
|
|
}
|
|
|
|
/* Reschedule the interrupt, if any timeouts remain active. */
|
|
if (num_active_timeouts > 0)
|
|
schedule_alarm(GetCurrentTimestamp());
|
|
}
|
|
|
|
/*
|
|
* Disable SIGALRM and remove all timeouts from the active list,
|
|
* and optionally reset their timeout indicators.
|
|
*/
|
|
void
|
|
disable_all_timeouts(bool keep_indicators)
|
|
{
|
|
disable_alarm();
|
|
|
|
/*
|
|
* Only bother to reset the timer if we think it's active. We could just
|
|
* let the interrupt happen anyway, but it's probably a bit cheaper to do
|
|
* setitimer() than to let the useless interrupt happen.
|
|
*/
|
|
if (num_active_timeouts > 0)
|
|
{
|
|
struct itimerval timeval;
|
|
|
|
MemSet(&timeval, 0, sizeof(struct itimerval));
|
|
if (setitimer(ITIMER_REAL, &timeval, NULL) != 0)
|
|
elog(FATAL, "could not disable SIGALRM timer: %m");
|
|
}
|
|
|
|
num_active_timeouts = 0;
|
|
|
|
if (!keep_indicators)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < MAX_TIMEOUTS; i++)
|
|
all_timeouts[i].indicator = false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Return the timeout's I've-been-fired indicator
|
|
*
|
|
* If reset_indicator is true, reset the indicator when returning true.
|
|
* To avoid missing timeouts due to race conditions, we are careful not to
|
|
* reset the indicator when returning false.
|
|
*/
|
|
bool
|
|
get_timeout_indicator(TimeoutId id, bool reset_indicator)
|
|
{
|
|
if (all_timeouts[id].indicator)
|
|
{
|
|
if (reset_indicator)
|
|
all_timeouts[id].indicator = false;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Return the time when the timeout was most recently activated
|
|
*
|
|
* Note: will return 0 if timeout has never been activated in this process.
|
|
* However, we do *not* reset the start_time when a timeout occurs, so as
|
|
* not to create a race condition if SIGALRM fires just as some code is
|
|
* about to fetch the value.
|
|
*/
|
|
TimestampTz
|
|
get_timeout_start_time(TimeoutId id)
|
|
{
|
|
return all_timeouts[id].start_time;
|
|
}
|