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comment line where output as too long, and update typedefs for /lib directory. Also fix case where identifiers were used as variable names in the backend, but as typedefs in ecpg (favor the backend for indenting). Backpatch to 8.1.X.
381 lines
9.6 KiB
C
381 lines
9.6 KiB
C
/*-------------------------------------------------------------------------
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*
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* localbuf.c
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* local buffer manager. Fast buffer manager for temporary tables,
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* which never need to be WAL-logged or checkpointed, etc.
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*
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* Portions Copyright (c) 1996-2005, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994-5, Regents of the University of California
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*
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*
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/storage/buffer/localbuf.c,v 1.72 2005/11/22 18:17:20 momjian Exp $
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*
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*-------------------------------------------------------------------------
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*/
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#include "postgres.h"
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#include "storage/buf_internals.h"
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#include "storage/bufmgr.h"
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#include "storage/smgr.h"
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#include "utils/guc.h"
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#include "utils/memutils.h"
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#include "utils/resowner.h"
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/*#define LBDEBUG*/
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/* entry for buffer lookup hashtable */
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typedef struct
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{
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BufferTag key; /* Tag of a disk page */
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int id; /* Associated local buffer's index */
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} LocalBufferLookupEnt;
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/* Note: this macro only works on local buffers, not shared ones! */
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#define LocalBufHdrGetBlock(bufHdr) \
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LocalBufferBlockPointers[-((bufHdr)->buf_id + 2)]
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int NLocBuffer = 0; /* until buffers are initialized */
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BufferDesc *LocalBufferDescriptors = NULL;
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Block *LocalBufferBlockPointers = NULL;
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int32 *LocalRefCount = NULL;
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static int nextFreeLocalBuf = 0;
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static HTAB *LocalBufHash = NULL;
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static void InitLocalBuffers(void);
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/*
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* LocalBufferAlloc -
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* Find or create a local buffer for the given page of the given relation.
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*
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* API is similar to bufmgr.c's BufferAlloc, except that we do not need
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* to do any locking since this is all local. Also, IO_IN_PROGRESS
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* does not get set.
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*/
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BufferDesc *
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LocalBufferAlloc(Relation reln, BlockNumber blockNum, bool *foundPtr)
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{
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BufferTag newTag; /* identity of requested block */
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LocalBufferLookupEnt *hresult;
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BufferDesc *bufHdr;
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int b;
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int trycounter;
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bool found;
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INIT_BUFFERTAG(newTag, reln, blockNum);
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/* Initialize local buffers if first request in this session */
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if (LocalBufHash == NULL)
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InitLocalBuffers();
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/* See if the desired buffer already exists */
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hresult = (LocalBufferLookupEnt *)
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hash_search(LocalBufHash, (void *) &newTag, HASH_FIND, NULL);
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if (hresult)
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{
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b = hresult->id;
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bufHdr = &LocalBufferDescriptors[b];
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Assert(BUFFERTAGS_EQUAL(bufHdr->tag, newTag));
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#ifdef LBDEBUG
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fprintf(stderr, "LB ALLOC (%u,%d) %d\n",
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RelationGetRelid(reln), blockNum, -b - 1);
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#endif
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LocalRefCount[b]++;
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ResourceOwnerRememberBuffer(CurrentResourceOwner,
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BufferDescriptorGetBuffer(bufHdr));
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if (bufHdr->flags & BM_VALID)
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*foundPtr = TRUE;
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else
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{
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/* Previous read attempt must have failed; try again */
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*foundPtr = FALSE;
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}
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return bufHdr;
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}
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#ifdef LBDEBUG
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fprintf(stderr, "LB ALLOC (%u,%d) %d\n",
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RelationGetRelid(reln), blockNum, -nextFreeLocalBuf - 1);
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#endif
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/*
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* Need to get a new buffer. We use a clock sweep algorithm (essentially
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* the same as what freelist.c does now...)
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*/
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trycounter = NLocBuffer;
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for (;;)
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{
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b = nextFreeLocalBuf;
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if (++nextFreeLocalBuf >= NLocBuffer)
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nextFreeLocalBuf = 0;
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bufHdr = &LocalBufferDescriptors[b];
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if (LocalRefCount[b] == 0 && bufHdr->usage_count == 0)
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{
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LocalRefCount[b]++;
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ResourceOwnerRememberBuffer(CurrentResourceOwner,
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BufferDescriptorGetBuffer(bufHdr));
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break;
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}
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if (bufHdr->usage_count > 0)
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{
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bufHdr->usage_count--;
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trycounter = NLocBuffer;
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}
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else if (--trycounter == 0)
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ereport(ERROR,
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(errcode(ERRCODE_INSUFFICIENT_RESOURCES),
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errmsg("no empty local buffer available")));
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}
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/*
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* this buffer is not referenced but it might still be dirty. if that's
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* the case, write it out before reusing it!
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*/
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if (bufHdr->flags & BM_DIRTY)
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{
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SMgrRelation oreln;
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/* Find smgr relation for buffer */
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oreln = smgropen(bufHdr->tag.rnode);
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/* And write... */
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smgrwrite(oreln,
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bufHdr->tag.blockNum,
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(char *) LocalBufHdrGetBlock(bufHdr),
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true);
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/* Mark not-dirty now in case we error out below */
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bufHdr->flags &= ~BM_DIRTY;
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LocalBufferFlushCount++;
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}
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/*
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* lazy memory allocation: allocate space on first use of a buffer.
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*/
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if (LocalBufHdrGetBlock(bufHdr) == NULL)
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{
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char *data;
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data = (char *) MemoryContextAlloc(TopMemoryContext, BLCKSZ);
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/* Set pointer for use by BufferGetBlock() macro */
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LocalBufHdrGetBlock(bufHdr) = (Block) data;
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}
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/*
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* Update the hash table: remove old entry, if any, and make new one.
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*/
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if (bufHdr->flags & BM_TAG_VALID)
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{
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hresult = (LocalBufferLookupEnt *)
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hash_search(LocalBufHash, (void *) &bufHdr->tag,
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HASH_REMOVE, NULL);
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if (!hresult) /* shouldn't happen */
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elog(ERROR, "local buffer hash table corrupted");
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/* mark buffer invalid just in case hash insert fails */
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CLEAR_BUFFERTAG(bufHdr->tag);
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bufHdr->flags &= ~(BM_VALID | BM_TAG_VALID);
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}
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hresult = (LocalBufferLookupEnt *)
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hash_search(LocalBufHash, (void *) &newTag, HASH_ENTER, &found);
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if (found) /* shouldn't happen */
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elog(ERROR, "local buffer hash table corrupted");
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hresult->id = b;
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/*
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* it's all ours now.
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*/
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bufHdr->tag = newTag;
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bufHdr->flags &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED | BM_IO_ERROR);
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bufHdr->flags |= BM_TAG_VALID;
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bufHdr->usage_count = 0;
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*foundPtr = FALSE;
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return bufHdr;
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}
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/*
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* WriteLocalBuffer -
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* writes out a local buffer (actually, just marks it dirty)
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*/
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void
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WriteLocalBuffer(Buffer buffer, bool release)
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{
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int bufid;
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BufferDesc *bufHdr;
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Assert(BufferIsLocal(buffer));
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#ifdef LBDEBUG
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fprintf(stderr, "LB WRITE %d\n", buffer);
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#endif
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bufid = -(buffer + 1);
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Assert(LocalRefCount[bufid] > 0);
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bufHdr = &LocalBufferDescriptors[bufid];
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bufHdr->flags |= BM_DIRTY;
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if (release)
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{
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LocalRefCount[bufid]--;
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if (LocalRefCount[bufid] == 0 &&
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bufHdr->usage_count < BM_MAX_USAGE_COUNT)
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bufHdr->usage_count++;
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ResourceOwnerForgetBuffer(CurrentResourceOwner, buffer);
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}
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}
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/*
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* DropRelFileNodeLocalBuffers
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* This function removes from the buffer pool all the pages of the
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* specified relation that have block numbers >= firstDelBlock.
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* (In particular, with firstDelBlock = 0, all pages are removed.)
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* Dirty pages are simply dropped, without bothering to write them
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* out first. Therefore, this is NOT rollback-able, and so should be
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* used only with extreme caution!
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*
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* See DropRelFileNodeBuffers in bufmgr.c for more notes.
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*/
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void
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DropRelFileNodeLocalBuffers(RelFileNode rnode, BlockNumber firstDelBlock)
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{
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int i;
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for (i = 0; i < NLocBuffer; i++)
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{
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BufferDesc *bufHdr = &LocalBufferDescriptors[i];
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LocalBufferLookupEnt *hresult;
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if ((bufHdr->flags & BM_TAG_VALID) &&
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RelFileNodeEquals(bufHdr->tag.rnode, rnode) &&
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bufHdr->tag.blockNum >= firstDelBlock)
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{
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if (LocalRefCount[i] != 0)
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elog(ERROR, "block %u of %u/%u/%u is still referenced (local %u)",
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bufHdr->tag.blockNum,
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bufHdr->tag.rnode.spcNode,
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bufHdr->tag.rnode.dbNode,
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bufHdr->tag.rnode.relNode,
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LocalRefCount[i]);
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/* Remove entry from hashtable */
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hresult = (LocalBufferLookupEnt *)
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hash_search(LocalBufHash, (void *) &bufHdr->tag,
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HASH_REMOVE, NULL);
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if (!hresult) /* shouldn't happen */
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elog(ERROR, "local buffer hash table corrupted");
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/* Mark buffer invalid */
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CLEAR_BUFFERTAG(bufHdr->tag);
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bufHdr->flags = 0;
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bufHdr->usage_count = 0;
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}
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}
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}
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/*
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* InitLocalBuffers -
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* init the local buffer cache. Since most queries (esp. multi-user ones)
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* don't involve local buffers, we delay allocating actual memory for the
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* buffers until we need them; just make the buffer headers here.
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*/
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static void
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InitLocalBuffers(void)
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{
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int nbufs = num_temp_buffers;
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HASHCTL info;
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int i;
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/* Allocate and zero buffer headers and auxiliary arrays */
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LocalBufferDescriptors = (BufferDesc *) calloc(nbufs, sizeof(BufferDesc));
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LocalBufferBlockPointers = (Block *) calloc(nbufs, sizeof(Block));
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LocalRefCount = (int32 *) calloc(nbufs, sizeof(int32));
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if (!LocalBufferDescriptors || !LocalBufferBlockPointers || !LocalRefCount)
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ereport(FATAL,
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(errcode(ERRCODE_OUT_OF_MEMORY),
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errmsg("out of memory")));
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nextFreeLocalBuf = 0;
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/* initialize fields that need to start off nonzero */
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for (i = 0; i < nbufs; i++)
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{
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BufferDesc *buf = &LocalBufferDescriptors[i];
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/*
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* negative to indicate local buffer. This is tricky: shared buffers
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* start with 0. We have to start with -2. (Note that the routine
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* BufferDescriptorGetBuffer adds 1 to buf_id so our first buffer id
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* is -1.)
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*/
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buf->buf_id = -i - 2;
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}
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/* Create the lookup hash table */
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MemSet(&info, 0, sizeof(info));
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info.keysize = sizeof(BufferTag);
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info.entrysize = sizeof(LocalBufferLookupEnt);
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info.hash = tag_hash;
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LocalBufHash = hash_create("Local Buffer Lookup Table",
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nbufs,
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&info,
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HASH_ELEM | HASH_FUNCTION);
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if (!LocalBufHash)
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elog(ERROR, "could not initialize local buffer hash table");
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/* Initialization done, mark buffers allocated */
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NLocBuffer = nbufs;
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}
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/*
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* AtEOXact_LocalBuffers - clean up at end of transaction.
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*
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* This is just like AtEOXact_Buffers, but for local buffers.
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*/
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void
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AtEOXact_LocalBuffers(bool isCommit)
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{
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#ifdef USE_ASSERT_CHECKING
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if (assert_enabled)
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{
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int i;
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for (i = 0; i < NLocBuffer; i++)
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{
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Assert(LocalRefCount[i] == 0);
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}
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}
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#endif
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}
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/*
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* AtProcExit_LocalBuffers - ensure we have dropped pins during backend exit.
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*
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* This is just like AtProcExit_Buffers, but for local buffers. We have
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* to drop pins to ensure that any attempt to drop temp files doesn't
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* fail in DropRelFileNodeBuffers.
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*/
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void
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AtProcExit_LocalBuffers(void)
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{
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/* just zero the refcounts ... */
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if (LocalRefCount)
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MemSet(LocalRefCount, 0, NLocBuffer * sizeof(*LocalRefCount));
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}
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