As reported by Noah, it's possible, although practically very unlikely, that
interrupts could be processed in between pgaio_io_reopen() and
pgaio_io_perform_synchronously(). Prevent that by explicitly holding
interrupts.
It also seems good to add an assertion to pgaio_io_before_prep() to ensure
that interrupts are held, as otherwise FDs referenced by the IO could be
closed during interrupt processing. All code in the aio series currently runs
the code with interrupts held, but it seems better to be paranoid.
Reviewed-by: Noah Misch <noah@leadboat.com>
Reported-by: Noah Misch <noah@leadboat.com>
Discussion: https://postgr.es/m/20250324002939.5c.nmisch@google.com
Until now max_files_per_process=N limited each backend to open N files in
total (minus a safety factor), even if there were already more files opened in
postmaster and inherited by backends. Change max_files_per_process to control
how many additional files each process is allowed to open.
The main motivation for this is the patch to add io_method=io_uring, which
needs to open one file for each backend. Without this patch, even if
RLIMIT_NOFILE is high enough, postmaster will fail in set_max_safe_fds() if
started with a high max_connections. The cause of the failure is that, until
now, set_max_safe_fds() subtracted the already open files from
max_files_per_process.
Reviewed-by: Noah Misch <noah@leadboat.com>
Discussion: https://postgr.es/m/w6uiicyou7hzq47mbyejubtcyb2rngkkf45fk4q7inue5kfbeo@bbfad3qyubvs
Discussion: https://postgr.es/m/CAGECzQQh6VSy3KG4pN1d=h9J=D1rStFCMR+t7yh_Kwj-g87aLQ@mail.gmail.com
During hot standby, ExpireAllKnownAssignedTransactionIds() and
ExpireOldKnownAssignedTransactionIds() functions mark old transactions
as no-longer running, but they failed to update xactCompletionCount
and latestCompletedXid. AFAICS it would not lead to incorrect query
results, because those functions effectively turn in-progress
transactions into aborted transactions and an MVCC snapshot considers
both as "not visible". But it could surprise GetSnapshotDataReuse()
and trigger the "TransactionIdPrecedesOrEquals(TransactionXmin,
RecentXmin))" assertion in it, if the apparent xmin in a backend would
move backwards. We saw this happen when GetCatalogSnapshot() would
reuse an older catalog snapshot, when GetTransactionSnapshot() had
already advanced TransactionXmin.
The bug goes back all the way to commit 623a9ba79b in v14 that
introduced the snapshot reuse mechanism, but it started to happen more
frequently with commit 952365cded which removed a
GetTransactionSnapshot() call from backend startup. That made it more
likely for ExpireOldKnownAssignedTransactionIds() to be called between
GetCatalogSnapshot() and the first GetTransactionSnapshot() in a
backend.
Andres Freund first spotted this assertion failure on buildfarm member
'skink'. Reproduction and analysis by Tomas Vondra.
Backpatch-through: 14
Discussion: https://www.postgresql.org/message-id/oey246mcw43cy4qw2hqjmurbd62lfdpcuxyqiu7botx3typpax%40h7o7mfg5zmdj
This code must have missed a memo about the backend type description
being supplied automatically these days, and was duplicating that
information.
Before: "io worker io worker: N"
After: "io worker N"
StartReadBuffers() reports a short read when it finds a cached block
that ends a range needing I/O by updating the caller's *nblocks. It
doesn't want to have to unpin the trailing hit that it knows the caller
wants, so the v17 version used sleight of hand in the name of
simplicity: it included it in *nblocks as if it were part of the I/O,
but internally tracked the shorter real I/O size in io_buffers_len (now
removed).
This API change "forwards" the delimiting buffer to the next call. It's
still pinned, and still stored in the caller's array, but *nblocks no
longer includes stray buffers that are not really part of the operation.
The expectation is that the caller still wants the rest of the blocks
and will call again starting from that point, and now it can pass the
already pinned buffer back in (or choose not to and release it).
The change is needed for the coming asynchronous I/O version's larger
version of the problem: by definition it must move BM_IO_IN_PROGRESS
negotiation from WaitReadBuffers() to StartReadBuffers(), but it might
already have many buffers pinned before it discovers a need to split an
I/O. (The current synchronous I/O version hides that detail from
callers by looping over smaller reads if required to make all covered
buffers valid in WaitReadBuffers(), so it looks like one operation but
it might occasionally be several under the covers.)
Aside from avoiding unnecessary pin traffic, this will also be important
for later work on out-of-order streams: you can't prioritize data that
is already available right now if that fact is hidden from you.
The new API is natural for read_stream.c (see ed0b87ca). After a short
read it leaves forwarded buffers where they fell in its circular queue
for the continuing call to pick up.
Single-block StartReadBuffer() and traditional ReadBuffer() share code
but are not affected by the change. They don't do multi-block I/O.
Reviewed-by: Andres Freund <andres@anarazel.de> (earlier versions)
Discussion: https://postgr.es/m/CA%2BhUKGK_%3D4CVmMHvsHjOVrK6t4F%3DLBpFzsrr3R%2BaJYN8kcTfWg%40mail.gmail.com
In preparation for a follow-up change to the buffer manager, teach
read_stream.c to manage buffers "forwarded" from one StartReadBuffers()
call to the next after a short read. This involves a small amount of
extra book-keeping, and opens the way for lower levels to split I/O
operations without having to drop pins, as required for efficient
handling of various edge cases.
Concretely, the "buffers" argument will change from an out parameter to
an in/out parameter. Buffer queue elements must be initialized on first
use and cleared after they're consumed, but forwarded buffers are left
where they fall ahead of the current pending read in the queue, ready
for use by the operation that continues where a short read left off.
The stream also needs to count them for pin limit management and release
them on reset/early end.
Tested-by: Andres Freund <andres@anarazel.de> (earlier versions)
Discussion: https://postgr.es/m/CA%2BhUKGK_%3D4CVmMHvsHjOVrK6t4F%3DLBpFzsrr3R%2BaJYN8kcTfWg%40mail.gmail.com
Previously we would have the following inaccuracies when a backend tried to
read in a buffer, but that buffer was read in concurrently by another backend:
- the read IO was double-counted in the global buffer access stats (pgBufferUsage)
- the buffer hit was not accounted for in:
- global buffer access statistics
- pg_stat_io
- relation level IO stats
- vacuum cost balancing
While trying to read in a buffer that is concurrently read in by another
backend is not a common occurrence, it's also not that rare, e.g. due to
concurrent sequential scans on the same relation. This scenario has become
more likely in PG 17, due to the introducing of read streams, which can pin
multiple buffers before calling StartBufferIO() for all the buffers.
This behaviour has historically grown, but there doesn't seem to be any reason
to continue with the wrong accounting.
Reviewed-by: Melanie Plageman <melanieplageman@gmail.com>
Discussion: https://postgr.es/m/CAAKRu_Zk-B08AzPsO-6680LUHLOCGaNJYofaxTFseLa=OepV1g@mail.gmail.com
We need to hold interrupts across most of the smgr.c/md.c functions, as
otherwise interrupt processing, e.g. due to a < ERROR elog/ereport, can
trigger procsignal processing, which in turn can trigger smgrreleaseall(). As
the relevant code is not reentrant, we quickly end up in a bad situation.
The only reason we haven't noticed this before is that there is only one
non-error ereport called in affected routines, in register_dirty_segments(),
and that one is extremely rarely reached. If one enables fd.c's FDDEBUG it's
easy to reproduce crashes.
It seems better to put the HOLD_INTERRUPTS()/RESUME_INTERRUPTS() in smgr.c,
instead of trying to push them down to md.c where possible: For one, every
smgr implementation would be vulnerable, for another, a good bit of smgr.c
code itself is affected too.
Eventually we might want a more targeted solution, allowing e.g. a networked
smgr implementation to be interrupted, but many other, more complicated,
problems would need to be fixed for that to be viable (e.g. smgr.c is often
called with interrupts already held).
One could argue this should be backpatched, but the existing < ERROR
elog/ereports that can be reached with unmodified sources are unlikely to be
reached. On balance the risk of backpatching seems higher than the gain - at
least for now.
Reviewed-by: Noah Misch <noah@leadboat.com>
Reviewed-by: Thomas Munro <thomas.munro@gmail.com>
Discussion: https://postgr.es/m/3vae7l5ozvqtxmd7rr7zaeq3qkuipz365u3rtim5t5wdkr6f4g@vkgf2fogjirl
The default of 128kB is unchanged, but the upper limit is changed from
32 blocks to 128 blocks, unless the operating system's IOV_MAX is too
low. Some other RDBMSes seem to cap their multi-block buffer pool I/O
around this number, and it seems useful to allow experimentation.
The concrete change is to our definition of PG_IOV_MAX, which provides
the maximum for io_combine_limit and io_max_combine_limit. It also
affects a couple of other places that work with arrays of struct iovec
or smaller objects on the stack, so we still don't want to use the
system IOV_MAX directly without a clamp: it is not under our control and
likely to be 1024. 128 seems acceptable for our current usage.
For Windows, we can't use real scatter/gather yet, so we continue to
define our own IOV_MAX value of 16 and emulate preadv()/pwritev() with
loops. Someone would need to research the trade-offs of raising that
number.
NB if trying to see this working: you might temporarily need to hack
BAS_BULKREAD to be bigger, since otherwise the obvious way of "a very
big SELECT" is limited by that for now.
Suggested-by: Tomas Vondra <tomas@vondra.me>
Discussion: https://postgr.es/m/CA%2BhUKG%2B2T9p-%2BzM6Eeou-RAJjTML6eit1qn26f9twznX59qtCA%40mail.gmail.com
The existing io_combine_limit can be changed by users. The new
io_max_combine_limit is fixed at server startup time, and functions as a
silent clamp on the user setting. That in itself is probably quite
useful, but the primary motivation is:
aio_init.c allocates shared memory for all asynchronous IOs including
some per-block data, and we didn't want to waste memory you'd never used
by assuming they could be up to PG_IOV_MAX. This commit already halves
the size of 'AioHandleIov' and 'AioHandleData'. A follow-up commit can
now expand PG_IOV_MAX without affecting that.
Since our GUC system doesn't support dependencies or cross-checks
between GUCs, the user-settable one now assigns a "raw" value to
io_combine_limit_guc, and the lower of io_combine_limit_guc and
io_max_combine_limit is maintained in io_combine_limit.
Reviewed-by: Andres Freund <andres@anarazel.de> (earlier version)
Discussion: https://postgr.es/m/CA%2BhUKG%2B2T9p-%2BzM6Eeou-RAJjTML6eit1qn26f9twznX59qtCA%40mail.gmail.com
This commit contains the basic, system-wide, infrastructure for
io_method=worker. It does not yet actually execute IO, this commit just
provides the infrastructure for running IO workers, kept separate for easier
review.
The number of IO workers can be adjusted with a PGC_SIGHUP GUC. Eventually
we'd like to make the number of workers dynamically scale up/down based on the
current "IO load".
To allow the number of IO workers to be increased without a restart, we need
to reserve PGPROC entries for the workers unconditionally. This has been
judged to be worth the cost. If it turns out to be problematic, we can
introduce a PGC_POSTMASTER GUC to control the maximum number.
As io workers might be needed during shutdown, e.g. for AIO during the
shutdown checkpoint, a new PMState phase is added. IO workers are shut down
after the shutdown checkpoint has been performed and walsender/archiver have
shut down, but before the checkpointer itself shuts down. See also
87a6690cc6.
Updates PGSTAT_FILE_FORMAT_ID due to the addition of a new BackendType.
Reviewed-by: Noah Misch <noah@leadboat.com>
Co-authored-by: Thomas Munro <thomas.munro@gmail.com>
Co-authored-by: Andres Freund <andres@anarazel.de>
Discussion: https://postgr.es/m/uvrtrknj4kdytuboidbhwclo4gxhswwcpgadptsjvjqcluzmah%40brqs62irg4dt
Discussion: https://postgr.es/m/20210223100344.llw5an2aklengrmn@alap3.anarazel.de
Discussion: https://postgr.es/m/stj36ea6yyhoxtqkhpieia2z4krnam7qyetc57rfezgk4zgapf@gcnactj4z56m
The main motivations to use AIO in PostgreSQL are:
a) Reduce the time spent waiting for IO by issuing IO sufficiently early.
In a few places we have approximated this using posix_fadvise() based
prefetching, but that is fairly limited (no completion feedback, double the
syscalls, only works with buffered IO, only works on some OSs).
b) Allow to use Direct-I/O (DIO).
DIO can offload most of the work for IO to hardware and thus increase
throughput / decrease CPU utilization, as well as reduce latency. While we
have gained the ability to configure DIO in d4e71df6, it is not yet usable
for real world workloads, as every IO is executed synchronously.
For portability, the new AIO infrastructure allows to implement AIO using
different methods. The choice of the AIO method is controlled by the new
io_method GUC. As of this commit, the only implemented method is "sync",
i.e. AIO is not actually executed asynchronously. The "sync" method exists to
allow to bypass most of the new code initially.
Subsequent commits will introduce additional IO methods, including a
cross-platform method implemented using worker processes and a linux specific
method using io_uring.
To allow different parts of postgres to use AIO, the core AIO infrastructure
does not need to know what kind of files it is operating on. The necessary
behavioral differences for different files are abstracted as "AIO
Targets". One example target would be smgr. For boring portability reasons,
all targets currently need to be added to an array in aio_target.c. This
commit does not implement any AIO targets, just the infrastructure for
them. The smgr target will be added in a later commit.
Completion (and other events) of IOs for one type of file (i.e. one AIO
target) need to be reacted to differently, based on the IO operation and the
callsite. This is made possible by callbacks that can be registered on
IOs. E.g. an smgr read into a local buffer does not need to update the
corresponding BufferDesc (as there is none), but a read into shared buffers
does. This commit does not contain any callbacks, they will be added in
subsequent commits.
For now the AIO infrastructure only understands READV and WRITEV operations,
but it is expected that more operations will be added. E.g. fsync/fdatasync,
flush_range and network operations like send/recv.
As of this commit, nothing uses the AIO infrastructure. Later commits will add
an smgr target, md.c and bufmgr.c callbacks and then finally use AIO for
read_stream.c IO, which, in one fell swoop, will convert all read stream users
to AIO.
The goal is to use AIO in many more places. There are patches to use AIO for
checkpointer and bgwriter that are reasonably close to being ready. There also
are prototypes to use it for WAL, relation extension, backend writes and many
more. Those prototypes were important to ensure the design of the AIO
subsystem is not too limiting (e.g. WAL writes need to happen in critical
sections, which influenced a lot of the design).
A future commit will add an AIO README explaining the AIO architecture and how
to use the AIO subsystem. The README is added later, as it references details
only added in later commits.
Many many more people than the folks named below have contributed with
feedback, work on semi-independent patches etc. E.g. various folks have
contributed patches to use the read stream infrastructure (added by Thomas in
b5a9b18cd0) in more places. Similarly, a *lot* of folks have contributed to
the CI infrastructure, which I had started to work on to make adding AIO
feasible.
Some of the work by contributors has gone into the "v1" prototype of AIO,
which heavily influenced the current design of the AIO subsystem. None of the
code from that directly survives, but without the prototype, the current
version of the AIO infrastructure would not exist.
Similarly, the reviewers below have not necessarily looked at the current
design or the whole infrastructure, but have provided very valuable input. I
am to blame for problems, not they.
Author: Andres Freund <andres@anarazel.de>
Co-authored-by: Thomas Munro <thomas.munro@gmail.com>
Co-authored-by: Nazir Bilal Yavuz <byavuz81@gmail.com>
Co-authored-by: Melanie Plageman <melanieplageman@gmail.com>
Reviewed-by: Heikki Linnakangas <hlinnaka@iki.fi>
Reviewed-by: Noah Misch <noah@leadboat.com>
Reviewed-by: Jakub Wartak <jakub.wartak@enterprisedb.com>
Reviewed-by: Melanie Plageman <melanieplageman@gmail.com>
Reviewed-by: Robert Haas <robertmhaas@gmail.com>
Reviewed-by: Dmitry Dolgov <9erthalion6@gmail.com>
Reviewed-by: Antonin Houska <ah@cybertec.at>
Discussion: https://postgr.es/m/uvrtrknj4kdytuboidbhwclo4gxhswwcpgadptsjvjqcluzmah%40brqs62irg4dt
Discussion: https://postgr.es/m/20210223100344.llw5an2aklengrmn@alap3.anarazel.de
Discussion: https://postgr.es/m/stj36ea6yyhoxtqkhpieia2z4krnam7qyetc57rfezgk4zgapf@gcnactj4z56m
This commit just does the minimal wiring up of the AIO subsystem, added in the
next commit, to the rest of the system. The next commit contains more details
about motivation and architecture.
This commit is kept separate to make it easier to review, separating the
changes across the tree, from the implementation of the new subsystem.
We discussed squashing this commit with the main commit before merging AIO,
but there has been a mild preference for keeping it separate.
Reviewed-by: Heikki Linnakangas <hlinnaka@iki.fi>
Reviewed-by: Noah Misch <noah@leadboat.com>
Discussion: https://postgr.es/m/uvrtrknj4kdytuboidbhwclo4gxhswwcpgadptsjvjqcluzmah%40brqs62irg4dt
To initiate IO on a shared buffer we have StartBufferIO(). For temporary table
buffers no similar function exists - likely because the code for that
currently is very simple due to the lack of concurrency.
However, the upcoming AIO support will make it possible to re-encounter a
local buffer, while the buffer already is the target of IO. In that case we
need to wait for already in-progress IO to complete. This commit makes it
easier to add the necessary code, by introducing StartLocalBufferIO().
Reviewed-by: Melanie Plageman <melanieplageman@gmail.com>
Discussion: https://postgr.es/m/CAAKRu_b9anbWzEs5AAF9WCvcEVmgz-1AkHSQ-CLLy-p7WHzvFw@mail.gmail.com
Previously we had two paths implementing writing out temporary table
buffers. For shared buffers, the logic for that is centralized in
FlushBuffer(). Introduce FlushLocalBuffer() to do the same for local buffers.
Besides being a nice cleanup on its own, it also makes an upcoming change
slightly easier.
Reviewed-by: Melanie Plageman <melanieplageman@gmail.com>
Discussion: https://postgr.es/m/CAAKRu_b9anbWzEs5AAF9WCvcEVmgz-1AkHSQ-CLLy-p7WHzvFw@mail.gmail.com
Previously TerminateLocalBufferIO() was open-coded in multiple places, which
doesn't seem like a great idea. While TerminateLocalBufferIO() currently is
rather simple, an upcoming patch requires additional code to be added to
TerminateLocalBufferIO(), making this modification particularly worthwhile.
For some reason FlushRelationBuffers() previously cleared BM_JUST_DIRTIED,
even though that's never set for temporary buffers. This is not carried over
as part of this change.
Reviewed-by: Melanie Plageman <melanieplageman@gmail.com>
Discussion: https://postgr.es/m/CAAKRu_b9anbWzEs5AAF9WCvcEVmgz-1AkHSQ-CLLy-p7WHzvFw@mail.gmail.com
Previously, there were three copies of this code, two of them
identical. There's no good reason for that.
This change is nice on its own, but the main motivation is the AIO patchset,
which needs to add extra checks the deduplicated code, which of course is
easier if there is only one version.
Reviewed-by: Melanie Plageman <melanieplageman@gmail.com>
Discussion: https://postgr.es/m/CAAKRu_b9anbWzEs5AAF9WCvcEVmgz-1AkHSQ-CLLy-p7WHzvFw@mail.gmail.com
If PinLocalBuffer() were to modify the buf_state, the buf_state in
GetLocalVictimBuffer() would be out of date. Currently that does not happen,
as PinLocalBuffer() only modifies the buf_state if adjust_usagecount=true and
GetLocalVictimBuffer() passes false.
However, it's easy to make this not the case anymore - it cost me a few hours
to debug the consequences.
The minimal fix would be to just refetch the buf_state after after calling
PinLocalBuffer(), but the same danger exists in later parts of the
function. Instead, declare buf_state in the narrower scopes and re-read the
state in conditional branches. Besides being safer, it also fits well with
an upcoming set of cleanup patches that move the contents of the conditional
branches in GetLocalVictimBuffer() into helper functions.
I "broke" this in 794f259447.
Arguably this should be backpatched, but as the relevant functions are not
exported and there is no actual misbehaviour, I chose to not backpatch, at
least for now.
Reviewed-by: Melanie Plageman <melanieplageman@gmail.com>
Discussion: https://postgr.es/m/CAAKRu_b9anbWzEs5AAF9WCvcEVmgz-1AkHSQ-CLLy-p7WHzvFw@mail.gmail.com
Make the distance control heuristics simpler and more aggressive in
preparation for asynchronous I/O.
The v17 version of read_stream.c made a conservative choice to limit the
look-ahead distance when streaming sequential blocks, because it
couldn't benefit very much from looking ahead further yet. It had a
three-behavior model where only random I/O would rapidly increase the
look-ahead distance, to support read-ahead advice. Sequential I/O would
move it towards the io_combine_limit setting, just enough to build one
full-sized synchronous I/O at a time, and then expect kernel read-ahead
to avoid I/O stalls.
That already left I/O performance on the table with advice-based I/O
concurrency, since sequential blocks could be followed by random jumps,
eg with the proposed streaming Bitmap Heap Scan patch.
It is time to delete the cautious middle option and adjust the distance
based on recent I/O needs only, since asynchronous reads will need to be
started ahead of time whether random or sequential. It is still limited
by io_combine_limit, *_io_concurrency, buffer availability and
strategy ring size, as before.
Reviewed-by: Andres Freund <andres@anarazel.de> (earlier version)
Tested-by: Melanie Plageman <melanieplageman@gmail.com>
Discussion: https://postgr.es/m/CA%2BhUKGK_%3D4CVmMHvsHjOVrK6t4F%3DLBpFzsrr3R%2BaJYN8kcTfWg%40mail.gmail.com
read_stream.c tries not to issue read-ahead advice when it thinks the
kernel's own read-ahead should be active, ie when using buffered I/O and
reading sequential blocks. It previously gave up too easily, and issued
advice only for the first read of up to io_combine_limit blocks in a
larger range of sequential blocks after random jump. The following read
could suffer an avoidable I/O stall.
Fix, by continuing to issue advice until the corresponding preadv()
calls catch up with the start of the region we're currently issuing
advice for, if ever. That's when the kernel actually sees the
sequential pattern. Advice is now disabled only when the stream is
entirely sequential as far as we can see in the look-ahead window, or
in other words, when a sequential region is larger than we can cover
with the current io_concurrency and io_combine_limit settings.
While refactoring the advice control logic, also get rid of the
"suppress_advice" argument that was passed around between functions to
skip useless posix_fadvise() calls immediately followed by preadv().
read_stream_start_pending_read() can figure that out, so let's
concentrate knowledge of advice heuristics in fewer places (our goal
being to make advice-based I/O concurrency a legacy mode soon).
The problem cases were revealed by Tomas Vondra's extensive regression
testing with many different disk access patterns using Melanie
Plageman's streaming Bitmap Heap Scan patch, in a battle against the
venerable always-issue-advice-and-always-one-block-at-a-time code.
Reviewed-by: Andres Freund <andres@anarazel.de> (earlier version)
Reported-by: Melanie Plageman <melanieplageman@gmail.com>
Reported-by: Tomas Vondra <tomas@vondra.me>
Reported-by: Andres Freund <andres@anarazel.de>
Tested-by: Melanie Plageman <melanieplageman@gmail.com>
Discussion: https://postgr.es/m/CA%2BhUKGK_%3D4CVmMHvsHjOVrK6t4F%3DLBpFzsrr3R%2BaJYN8kcTfWg%40mail.gmail.com
Discussion: https://postgr.es/m/CA%2BhUKGJ3HSWciQCz8ekP1Zn7N213RfA4nbuotQawfpq23%2Bw-5Q%40mail.gmail.com
This commit introduces a new GUC, log_lock_failure, which controls whether
a detailed log message is produced when a lock acquisition fails. Currently,
it only supports logging lock failures caused by SELECT ... NOWAIT.
The log message includes information about all processes holding or
waiting for the lock that couldn't be acquired, helping users analyze and
diagnose the causes of lock failures.
Currently, this option does not log failures from SELECT ... SKIP LOCKED,
as that could generate excessive log messages if many locks are skipped,
causing unnecessary noise.
This mechanism can be extended in the future to support for logging
lock failures from other commands, such as LOCK TABLE ... NOWAIT.
Author: Yuki Seino <seinoyu@oss.nttdata.com>
Co-authored-by: Fujii Masao <masao.fujii@gmail.com>
Reviewed-by: Jelte Fennema-Nio <postgres@jeltef.nl>
Discussion: https://postgr.es/m/411280a186cc26ef7034e0f2dfe54131@oss.nttdata.com
This commit improves efficiency in FastPathTransferRelationLocks()
and GetLockConflicts(), which iterate over PGPROCs to search for
fast-path locks.
Previously, these functions recalculated the fast-path group during
every loop iteration, even though it remained constant. This update
optimizes the process by calculating the group once and reusing it
throughout the loop.
The functions also now skip empty fast-path groups, avoiding
unnecessary scans of their slots. Additionally, groups belonging to
inactive backends (with pid=0) are always empty, so checking
the group is sufficient to bypass these backends, further enhancing
performance.
Author: Fujii Masao <masao.fujii@gmail.com>
Reviewed-by: Heikki Linnakangas <hlinnaka@iki.fi>
Reviewed-by: Ashutosh Bapat <ashutosh.bapat.oss@gmail.com>
Discussion: https://postgr.es/m/07d5fd6a-71f1-4ce8-8602-4cc6883f4bd1@oss.nttdata.com
To avoid pinning too much of the buffer pool at once, read_stream.c
previously used LimitAdditionalPins(). The coding was naive, and only
considered the available buffers at stream construction time.
This commit checks before each StartReadBuffers() call with
GetAdditionalPinLimit(). The result might change over time due to pins
acquired outside this stream by the same backend. No extra CPU cycles
are added to the all-buffered fast-path code, but the I/O-starting path
now considers the up-to-date remaining buffer limit.
In practice it was quite difficult to exceed limits and cause any real
problems in v17, so no back-patch for now, but proposed changes will
make it easier.
Per code review from Andres, in the course of testing his AIO patches.
Reviewed-by: Andres Freund <andres@anarazel.de> (earlier versions)
Discussion: https://postgr.es/m/CA%2BhUKGK_%3D4CVmMHvsHjOVrK6t4F%3DLBpFzsrr3R%2BaJYN8kcTfWg%40mail.gmail.com
Previously the support functions assumed that the caller needed one pin
to make progress, and could optionally use some more, allowing enough
for every connection to do the same. Add a couple more functions for
callers that want to know:
* what the maximum possible number could be, irrespective of currently
held pins, for space planning purposes
* how many additional pins they could acquire right now, without the
special case allowing one pin, for callers that already hold pins and
could already make progress even if no extra pins are available
The pin limit logic began in commit 31966b15. This refactoring is
better suited to read_stream.c, which will be adjusted to respect the
remaining limit as it changes over time in a follow-up commit. It also
computes MaxProportionalPins up front, to avoid performing divisions
whenever a caller needs to check the balance.
Reviewed-by: Andres Freund <andres@anarazel.de> (earlier versions)
Discussion: https://postgr.es/m/CA%2BhUKGK_%3D4CVmMHvsHjOVrK6t4F%3DLBpFzsrr3R%2BaJYN8kcTfWg%40mail.gmail.com
In a couple of places, read_stream.c assumed that io_combine_limit would
be stable during the lifetime of a stream. That is not true in at least
one unusual case: streams held by CURSORs where you could change the GUC
between FETCH commands, with unpredictable results.
Fix, by storing stream->io_combine_limit and referring only to that
after construction. This mirrors the treatment of the other important
setting {effective,maintenance}_io_concurrency, which is stored in
stream->max_ios.
One of the cases was the queue overflow space, which was sized for
io_combine_limit and could be overrun if the GUC was increased. Since
that coding was a little hard to follow, also introduce a variable for
better readability instead of open-coding the arithmetic. Doing so
revealed an off-by-one thinko while clamping max_pinned_buffers to
INT16_MAX, though that wasn't a live bug due to the current limits on
GUC values.
Back-patch to 17.
Discussion: https://postgr.es/m/CA%2BhUKG%2B2T9p-%2BzM6Eeou-RAJjTML6eit1qn26f9twznX59qtCA%40mail.gmail.com
Teach parallel nbtree index scans to use an LWLock (not a spinlock) to
protect the scan's shared descriptor state.
Preparation for an upcoming patch that will add skip scan optimizations
to nbtree. That patch will create the need to occasionally allocate
memory while the scan descriptor is locked, while copying datums that
were serialized by another backend.
Author: Peter Geoghegan <pg@bowt.ie>
Reviewed-By: Matthias van de Meent <boekewurm+postgres@gmail.com>
Discussion: https://postgr.es/m/CAH2-Wz=PKR6rB7qbx+Vnd7eqeB5VTcrW=iJvAsTsKbdG+kW_UA@mail.gmail.com
This is in preparation for splitting WaitEventSet related functions to
a separate source file. That will hide the details of WaitEventSet
from WaitLatch, so it must use an exposed function instead of
modifying WaitEventSet->exit_on_postmaster_death directly.
Reviewed-by: Andres Freund <andres@anarazel.de>
Discussion: https://www.postgresql.org/message-id/8a507fb6-df28-49d3-81a5-ede180d7f0fb@iki.fi
The FP_LOCK_SLOTS_PER_BACKEND macro looks like a constant, but it
depends on the max_locks_per_transaction GUC, and thus can change. This
is non-obvious and confusing, so make it look more like a function by
renaming it to FastPathLockSlotsPerBackend().
While at it, use the macro when initializing fast-path shared memory,
instead of using the formula.
Reported-by: Andres Freund
Discussion: https://postgr.es/m/ffiwtzc6vedo6wb4gbwelon5nefqg675t5c7an2ta7pcz646cg%40qwmkdb3l4ett
Previously the internal queue of buffers was capped at max_ios * 4,
though not less than io_combine_limit, at allocation time. That was
done in the first version based on conservative theories about resource
usage and heuristics pending later work. The configured I/O depth could
not always be reached with dense random streams generated by ANALYZE,
VACUUM, the proposed Bitmap Heap Scan patch, and also sequential streams
with the proposed AIO subsystem to name some examples.
The new formula is (max_ios + 1) * io_combine_limit, enough buffers for
the full configured I/O concurrency level using the full configured I/O
combine size, plus the buffers from one finished but not yet consumed
full-sized I/O. Significantly more memory would be needed for high GUC
values if the client code requests a large per-buffer data size, but
that is discouraged (existing and proposed stream users try to keep it
under a few words, if not zero).
With this new formula, an intermediate variable could have overflowed
under maximum GUC values, so its data type is adjusted to cope.
Discussion: https://postgr.es/m/CA%2BhUKGK_%3D4CVmMHvsHjOVrK6t4F%3DLBpFzsrr3R%2BaJYN8kcTfWg%40mail.gmail.com
9d9b9d46f3 has added spinlocks to protect the fields in ProcSignal
flags, introducing a code path in ProcSignalInit() where a spinlock
could be released twice if the pss_pid field of a ProcSignalSlot is
found as already set. Multiple spinlock releases have no effect with
most spinlock implementations, but this could cause the code to run into
issues when the spinlock is acquired concurrently by a different
process.
This sanity check on pss_pid generates a LOG that can be delayed until
after the spinlock is released as, like older versions up to v17, the
code expects the initialization of the ProcSignalSlot to happen even if
pss_pid is found incorrect. The code is changed so as the old pss_pid
is read while holding the slot's spinlock, with the LOG from the sanity
check generated after releasing the spinlock, preventing the double
release.
Author: Maksim Melnikov <m.melnikov@postgrespro.ru>
Co-authored-by: Maxim Orlov <orlovmg@gmail.com>
Reviewed-by: Andrey Borodin <x4mmm@yandex-team.ru>
Discussion: https://postgr.es/m/dca47527-2d8b-4e3b-b5a0-e2deb73371a4@postgrespro.ru
This commit is a rework of 2421e9a51d, about which Andres Freund has
raised some concerns as it is valuable to have both track_io_timing and
track_wal_io_timing in some cases, as the WAL write and fsync paths can
be a major bottleneck for some workloads. Hence, it can be relevant to
not calculate the WAL timings in environments where pg_test_timing
performs poorly while capturing some IO data under track_io_timing for
the non-WAL IO paths. The opposite can be also true: it should be
possible to disable the non-WAL timings and enable the WAL timings (the
previous GUC setups allowed this possibility).
track_wal_io_timing is added back in this commit, controlling if WAL
timings should be calculated in pg_stat_io for the read, fsync and write
paths, as done previously with pg_stat_wal. pg_stat_wal previously
tracked only the sync and write parts (now removed), read stats is new
data tracked in pg_stat_io, all three are aggregated if
track_wal_io_timing is enabled. The read part matters during recovery
or if a XLogReader is used.
Extra note: more control over if the types of timings calculated in
pg_stat_io could be done with a GUC that lists pairs of (IOObject,IOOp).
Reported-by: Andres Freund <andres@anarazel.de>
Author: Bertrand Drouvot <bertranddrouvot.pg@gmail.com>
Co-authored-by: Michael Paquier <michael@paquier.xyz>
Discussion: https://postgr.es/m/3opf2wh2oljco6ldyqf7ukabw3jijnnhno6fjb4mlu6civ5h24@fcwmhsgmlmzu
This basically mirrors the changes done in the predecessor commit. While there
isn't currently a need to get these paths in critical sections, it seems a
shame to unnecessarily allocate memory in these paths now that relpath()
doesn't allocate anymore.
Discussion: https://postgr.es/m/xeri5mla4b5syjd5a25nok5iez2kr3bm26j2qn4u7okzof2bmf@kwdh2vf7npra
For AIO, and also some other recent patches, we need the ability to call
relpath() in a critical section. Until now that was not feasible, as it
allocated memory.
The fact that relpath() allocated memory also made it awkward to use in log
messages because we had to take care to free the memory afterwards. Which we
e.g. didn't do for when zeroing out an invalid buffer.
We discussed other solutions, e.g. filling a pre-allocated buffer that's
passed to relpath(), but they all came with plenty downsides or were larger
projects. The easiest fix seems to be to make relpath() return the path by
value.
To be able to return the path by value we need to determine the maximum length
of a relation path. This patch adds a long #define that computes the exact
maximum, which is verified to be correct in a regression test.
As this change the signature of relpath(), extensions using it will need to
adapt their code. We discussed leaving a backward-compat shim in place, but
decided it's not worth it given the use of relpath() doesn't seem widespread.
Discussion: https://postgr.es/m/xeri5mla4b5syjd5a25nok5iez2kr3bm26j2qn4u7okzof2bmf@kwdh2vf7npra
Jacob reported that comments for LW_SHARED_MASK referenced a MAX_BACKENDS
limit of 2^23-1, but that MAX_BACKENDS is actually limited to 2^18-1. The
limit was lowered in 48354581a4, but the comment in lwlock.c wasn't updated.
Instead of just fixing the comment, it seems better to directly base the
lwlock defines on MAX_BACKENDS and add static assertions to ensure that there
is enough space. That way there's no comment that can go out of sync in the
future.
As part of that change I noticed that for some reason the high bit wasn't used
for flags, which seems somewhat odd. Redefine the flag values to start at the
highest bit.
Reported-by: Jacob Brazeal <jacob.brazeal@gmail.com>
Reviewed-by: Jacob Brazeal <jacob.brazeal@gmail.com>
Discussion: https://postgr.es/m/CA+COZaBO_s3LfALq=b+HcBHFSOEGiApVjrRacCe4VP9m7CJsNQ@mail.gmail.com
MAX_BACKENDS influences many things besides postmaster. I e.g. noticed that we
don't have static assertions ensuring BUF_REFCOUNT_MASK is big enough for
MAX_BACKENDS, adding them would require including postmaster.h in
buf_internals.h which doesn't seem right.
While at that, add MAX_BACKENDS_BITS, as that's useful in various places for
static assertions (to be added in subsequent commits).
Reviewed-by: Thomas Munro <thomas.munro@gmail.com>
Discussion: https://postgr.es/m/wptizm4qt6yikgm2pt52xzyv6ycmqiutloyvypvmagn7xvqkce@d4xuv3mylpg4
The four following attributes are removed from pg_stat_wal:
* wal_write
* wal_sync
* wal_write_time
* wal_sync_time
a051e71e28 has added an equivalent of this information in pg_stat_io
with more granularity as this now spreads across the backend types, IO
context and IO objects. So, keeping the same information in pg_stat_wal
has little benefits.
Another benefit of this commit is the removal of PendingWalStats,
simplifying an upcoming patch to add per-backend WAL statistics, which
already support IO statistics and which have access to the write/sync
stats data of WAL.
The GUC track_wal_io_timing, that was used to enable or disable the
aggregation of the write and sync timings for WAL, is also removed.
pgstat_prepare_io_time() is simplified.
Bump catalog version.
Bump PGSTAT_FILE_FORMAT_ID, due to the update of PgStat_WalStats.
Author: Bertrand Drouvot <bertranddrouvot.pg@gmail.com>
Discussion: https://postgr.es/m/Z7RkQ0EfYaqqjgz/@ip-10-97-1-34.eu-west-3.compute.internal
To implement AIO writes, the backend initiating writes needs to transfer the
lock ownership to the AIO subsystem, so the lock held during the write can be
released in another backend.
Other backends need to be able to "complete" an asynchronously started IO to
avoid deadlocks (consider e.g. one backend starting IO for a buffer and then
waiting for a heavyweight lock held by another relation followed by the
current holder of the heavyweight lock waiting for the IO to complete).
To that end, this commit adds LWLockDisown() and LWLockReleaseDisowned(). If
code uses LWLockDisown() it's the code's responsibility to ensure that the
lock is released in case of errors.
Reviewed-by: Heikki Linnakangas <hlinnaka@iki.fi>
Discussion: https://postgr.es/m/1f6b50a7-38ef-4d87-8246-786d39f46ab9@iki.fi
When considering a local buffer, the GetBufferDescriptor() call in
BufferGetLSNAtomic() would be retrieving a shared buffer with a bad
buffer ID. Since the code checks whether the buffer is shared before
using the retrieved BufferDesc, this issue did not lead to any
malfunction. Nonetheless this seems like trouble waiting to happen,
so fix it by ensuring that GetBufferDescriptor() is only called when
we know the buffer is shared.
Author: Tender Wang <tndrwang@gmail.com>
Reviewed-by: Xuneng Zhou <xunengzhou@gmail.com>
Reviewed-by: Richard Guo <guofenglinux@gmail.com>
Discussion: https://postgr.es/m/CAHewXNku-o46-9cmUgyv6LkSZ25doDrWq32p=oz9kfD8ovVJMg@mail.gmail.com
Backpatch-through: 13
Builds configured with Valgrind but without assertions would fail due to
a typo in the recent change. This should be included when back-patching
2a8a0067 into v17.