performance front, but with feature freeze upon us I think it's time to
drive a stake in the ground and say that this will be in 7.5.
Alvaro Herrera, with some help from Tom Lane.
explicitly fsync'ing every (non-temp) file we have written since the
last checkpoint. In the vast majority of cases, the burden of the
fsyncs should fall on the bgwriter process not on backends. (To this
end, we assume that an fsync issued by the bgwriter will force out
blocks written to the same file by other processes using other file
descriptors. Anyone have a problem with that?) This makes the world
safe for WIN32, which ain't even got sync(2), and really makes the world
safe for Unixen as well, because sync(2) never had the semantics we need:
it offers no way to wait for the requested I/O to finish.
Along the way, fix a bug I recently introduced in xlog recovery:
file truncation replay failed to clear bufmgr buffers for the dropped
blocks, which could result in 'PANIC: heap_delete_redo: no block'
later on in xlog replay.
least-recently-used strategy from clog.c into slru.c. It doesn't
change any visible behaviour and passes all regression tests plus a
TruncateCLOG test done manually.
Apart from refactoring I made a little change to SlruRecentlyUsed,
formerly ClogRecentlyUsed: It now skips incrementing lru_counts, if
slotno is already the LRU slot, thus saving a few CPU cycles. To make
this work, lru_counts are initialised to 1 in SimpleLruInit.
SimpleLru will be used by pg_subtrans (part of the nested transactions
project), so the main purpose of this patch is to avoid future code
duplication.
Manfred Koizar
now just below FATAL in server_min_messages. Added more text to
highlight ordering difference between it and client_min_messages.
---------------------------------------------------------------------------
REALLYFATAL => PANIC
STOP => PANIC
New INFO level the prints to client by default
New LOG level the prints to server log by default
Cause VACUUM information to print only to the client
NOTICE => INFO where purely information messages are sent
DEBUG => LOG for purely server status messages
DEBUG removed, kept as backward compatible
DEBUG5, DEBUG4, DEBUG3, DEBUG2, DEBUG1 added
DebugLvl removed in favor of new DEBUG[1-5] symbols
New server_min_messages GUC parameter with values:
DEBUG[5-1], INFO, NOTICE, ERROR, LOG, FATAL, PANIC
New client_min_messages GUC parameter with values:
DEBUG[5-1], LOG, INFO, NOTICE, ERROR, FATAL, PANIC
Server startup now logged with LOG instead of DEBUG
Remove debug_level GUC parameter
elog() numbers now start at 10
Add test to print error message if older elog() values are passed to elog()
Bootstrap mode now has a -d that requires an argument, like postmaster
existing lock manager and spinlocks: it understands exclusive vs shared
lock but has few other fancy features. Replace most uses of spinlocks
with lightweight locks. All remaining uses of spinlocks have very short
lock hold times (a few dozen instructions), so tweak spinlock backoff
code to work efficiently given this assumption. All per my proposal on
pghackers 26-Sep-01.
buffer manager with 'pg_clog', a specialized access method modeled
on pg_xlog. This simplifies startup (don't need to play games to
open pg_log; among other things, OverrideTransactionSystem goes away),
should improve performance a little, and opens the door to recycling
commit log space by removing no-longer-needed segments of the commit
log. Actual recycling is not there yet, but I felt I should commit
this part separately since it'd still be useful if we chose not to
do transaction ID wraparound.