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Fix parallel sort, broken by the balanced merge patch.
The code for initializing the tapes on each merge iteration was skipped in a parallel worker. I put the !WORKER(state) check in wrong place while rebasing the patch. That caused failures in the index build in 'multiple-row-versions' isolation test, in multiple buildfarm members. On my laptop it was easier to reproduce by building an index on a larger table, so that you got a parallel sort more reliably.
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@ -2923,7 +2923,7 @@ mergeruns(Tuplesortstate *state)
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* Rewind all the output tapes, and make them inputs for the next
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* pass.
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*/
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if (state->nInputRuns == 0 && !WORKER(state))
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if (state->nInputRuns == 0)
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{
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int64 input_buffer_size;
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@ -2975,7 +2975,8 @@ mergeruns(Tuplesortstate *state)
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* sorted tape, we can stop at this point and do the final merge
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* on-the-fly.
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*/
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if (!state->randomAccess && state->nInputRuns <= state->nInputTapes)
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if (!state->randomAccess && state->nInputRuns <= state->nInputTapes
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&& !WORKER(state))
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{
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/* Tell logtape.c we won't be writing anymore */
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LogicalTapeSetForgetFreeSpace(state->tapeset);
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