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pgbench: Synchronize client threads.
Wait until all pgbench threads are connected before benchmarking begins. This fixes a problem where some connections could take a very long time to be established because of lock contention from earlier connections, making results unstable and bogus with high connection counts. Author: Andres Freund <andres@anarazel.de> Author: Fabien COELHO <coelho@cri.ensmp.fr> Reviewed-by: Marina Polyakova <m.polyakova@postgrespro.ru> Reviewed-by: Kyotaro Horiguchi <horikyota.ntt@gmail.com> Reviewed-by: Hayato Kuroda <kuroda.hayato@fujitsu.com> Reviewed-by: David Rowley <dgrowleyml@gmail.com> Discussion: https://postgr.es/m/20200227180100.zyvjwzcpiokfsqm2%40alap3.anarazel.de
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@ -126,9 +126,16 @@ typedef struct socket_set
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#define THREAD_JOIN(handle) \
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(WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0 ? \
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GETERRNO() : CloseHandle(handle) ? 0 : GETERRNO())
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#define THREAD_BARRIER_T SYNCHRONIZATION_BARRIER
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#define THREAD_BARRIER_INIT(barrier, n) \
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(InitializeSynchronizationBarrier((barrier), (n), 0) ? 0 : GETERRNO())
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#define THREAD_BARRIER_WAIT(barrier) \
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EnterSynchronizationBarrier((barrier), \
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SYNCHRONIZATION_BARRIER_FLAGS_BLOCK_ONLY)
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#define THREAD_BARRIER_DESTROY(barrier)
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#elif defined(ENABLE_THREAD_SAFETY)
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/* Use POSIX threads */
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#include <pthread.h>
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#include "port/pg_pthread.h"
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#define THREAD_T pthread_t
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#define THREAD_FUNC_RETURN_TYPE void *
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#define THREAD_FUNC_RETURN return NULL
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@ -136,11 +143,20 @@ typedef struct socket_set
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pthread_create((handle), NULL, (function), (arg))
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#define THREAD_JOIN(handle) \
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pthread_join((handle), NULL)
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#define THREAD_BARRIER_T pthread_barrier_t
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#define THREAD_BARRIER_INIT(barrier, n) \
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pthread_barrier_init((barrier), NULL, (n))
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#define THREAD_BARRIER_WAIT(barrier) pthread_barrier_wait((barrier))
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#define THREAD_BARRIER_DESTROY(barrier) pthread_barrier_destroy((barrier))
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#else
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/* No threads implementation, use none (-j 1) */
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#define THREAD_T void *
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#define THREAD_FUNC_RETURN_TYPE void *
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#define THREAD_FUNC_RETURN return NULL
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#define THREAD_BARRIER_T int
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#define THREAD_BARRIER_INIT(barrier, n) (*(barrier) = 0)
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#define THREAD_BARRIER_WAIT(barrier)
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#define THREAD_BARRIER_DESTROY(barrier)
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#endif
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@ -326,6 +342,9 @@ typedef struct RandomState
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/* Various random sequences are initialized from this one. */
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static RandomState base_random_sequence;
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/* Synchronization barrier for start and connection */
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static THREAD_BARRIER_T barrier;
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/*
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* Connection state machine states.
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*/
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@ -6121,6 +6140,10 @@ main(int argc, char **argv)
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if (duration > 0)
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setalarm(duration);
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errno = THREAD_BARRIER_INIT(&barrier, nthreads);
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if (errno != 0)
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pg_log_fatal("could not initialize barrier: %m");
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#ifdef ENABLE_THREAD_SAFETY
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/* start all threads but thread 0 which is executed directly later */
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for (i = 1; i < nthreads; i++)
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@ -6191,6 +6214,8 @@ main(int argc, char **argv)
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printResults(&stats, pg_time_now() - bench_start, conn_total_duration,
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bench_start - start_time, latency_late);
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THREAD_BARRIER_DESTROY(&barrier);
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if (exit_code != 0)
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pg_log_fatal("Run was aborted; the above results are incomplete.");
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@ -6237,6 +6262,8 @@ threadRun(void *arg)
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state[i].state = CSTATE_CHOOSE_SCRIPT;
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/* READY */
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THREAD_BARRIER_WAIT(&barrier);
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thread_start = pg_time_now();
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thread->started_time = thread_start;
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last_report = thread_start;
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@ -6249,7 +6276,18 @@ threadRun(void *arg)
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for (int i = 0; i < nstate; i++)
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{
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if ((state[i].con = doConnect()) == NULL)
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{
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/*
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* On connection failure, we meet the barrier here in place of
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* GO before proceeding to the "done" path which will cleanup,
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* so as to avoid locking the process.
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*
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* It is unclear whether it is worth doing anything rather than
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* coldly exiting with an error message.
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*/
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THREAD_BARRIER_WAIT(&barrier);
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goto done;
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}
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}
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/* compute connection delay */
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@ -6261,6 +6299,8 @@ threadRun(void *arg)
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thread->conn_duration = 0;
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}
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/* GO */
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THREAD_BARRIER_WAIT(&barrier);
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start = pg_time_now();
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thread->bench_start = start;
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