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Adjust pg_wal_replay_wait() procedure behavior on promoted standby
pg_wal_replay_wait() is intended to be called on standby. However, standby can be promoted to primary at any moment, even concurrently with the pg_wal_replay_wait() call. If recovery is not currently in progress that doesn't mean the wait was unsuccessful. Thus, we always need to recheck if the target LSN is replayed. Reported-by: Kevin Hale Boyes Discussion: https://postgr.es/m/CAPpHfdu5QN%2BZGACS%2B7foxmr8_nekgA2PA%2B-G3BuOUrdBLBFb6Q%40mail.gmail.com Author: Alexander Korotkov
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@ -28969,6 +28969,15 @@ postgres=# SELECT '0/0'::pg_lsn + pd.segment_number * ps.setting::int + :offset
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connection pooler side.
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</para>
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<para>
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<function>pg_wal_replay_wait</function> should be called on standby.
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If a user calls <function>pg_wal_replay_wait</function> on primary, it
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will error out. However, if <function>pg_wal_replay_wait</function> is
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called on primary promoted from standby and <literal>target_lsn</literal>
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was already replayed, then <function>pg_wal_replay_wait</function> just
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exits immediately.
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</para>
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<para>
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You can use <function>pg_wal_replay_wait</function> to wait for
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the <type>pg_lsn</type> value. For example, an application could update
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@ -230,14 +230,27 @@ WaitForLSNReplay(XLogRecPtr targetLSN, int64 timeout)
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Assert(MyProcNumber >= 0 && MyProcNumber < MaxBackends);
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if (!RecoveryInProgress())
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{
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/*
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* Recovery is not in progress. Given that we detected this in the
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* very first check, this procedure was mistakenly called on primary.
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* However, it's possible that standby was promoted concurrently to
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* the procedure call, while target LSN is replayed. So, we still
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* check the last replay LSN before reporting an error.
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*/
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if (targetLSN <= GetXLogReplayRecPtr(NULL))
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return;
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ereport(ERROR,
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(errcode(ERRCODE_OBJECT_NOT_IN_PREREQUISITE_STATE),
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errmsg("recovery is not in progress"),
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errhint("Waiting for LSN can only be executed during recovery.")));
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/* If target LSN is already replayed, exit immediately */
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if (targetLSN <= GetXLogReplayRecPtr(NULL))
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return;
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}
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else
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{
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/* If target LSN is already replayed, exit immediately */
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if (targetLSN <= GetXLogReplayRecPtr(NULL))
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return;
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}
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if (timeout > 0)
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{
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@ -257,19 +270,30 @@ WaitForLSNReplay(XLogRecPtr targetLSN, int64 timeout)
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int rc;
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long delay_ms = 0;
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/* Check if the waited LSN has been replayed */
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currentLSN = GetXLogReplayRecPtr(NULL);
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if (targetLSN <= currentLSN)
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break;
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/* Recheck that recovery is still in-progress */
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if (!RecoveryInProgress())
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{
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/*
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* Recovery was ended, but recheck if target LSN was already
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* replayed.
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*/
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currentLSN = GetXLogReplayRecPtr(NULL);
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if (targetLSN <= currentLSN)
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return;
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ereport(ERROR,
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(errcode(ERRCODE_OBJECT_NOT_IN_PREREQUISITE_STATE),
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errmsg("recovery is not in progress"),
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errdetail("Recovery ended before replaying target LSN %X/%X; last replay LSN %X/%X.",
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LSN_FORMAT_ARGS(targetLSN),
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LSN_FORMAT_ARGS(currentLSN))));
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}
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else
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{
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/* Check if the waited LSN has been replayed */
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currentLSN = GetXLogReplayRecPtr(NULL);
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if (targetLSN <= currentLSN)
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break;
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}
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/*
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* If the timeout value is specified, calculate the number of
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@ -126,12 +126,18 @@ ok(1, 'multiple LSN waiters reported consistent data');
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# 5. Check that the standby promotion terminates the wait on LSN. Start
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# waiting for an unreachable LSN then promote. Check the log for the relevant
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# error message.
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# error message. Also, check that waiting for already replayed LSN doesn't
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# cause an error even after promotion.
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my $lsn4 =
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$node_primary->safe_psql('postgres',
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"SELECT pg_current_wal_insert_lsn() + 10000000000");
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my $lsn5 =
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$node_primary->safe_psql('postgres', "SELECT pg_current_wal_insert_lsn()");
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my $psql_session = $node_standby1->background_psql('postgres');
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$psql_session->query_until(
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qr/start/, qq[
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\\echo start
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CALL pg_wal_replay_wait('${lsn3}');
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CALL pg_wal_replay_wait('${lsn4}');
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]);
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$log_offset = -s $node_standby1->logfile;
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@ -140,6 +146,11 @@ $node_standby1->wait_for_log('recovery is not in progress', $log_offset);
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ok(1, 'got error after standby promote');
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$node_standby1->safe_psql('postgres', "CALL pg_wal_replay_wait('${lsn5}');");
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ok(1,
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'wait for already replayed LSN exists immediately even after promotion');
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$node_standby1->stop;
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$node_primary->stop;
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