DMLProc starts ROLLBACK when SELECT part of UPDATE fails b/c EM facility in PP were restarted.
Unfortunately this ROLLBACK stuck if EM/PP are not yet available.
DMLProc must have a t/o with re-try doing ROLLBACK.
boost::uniqie_lock dtor calls a fancy unlock logic that throws twice.
First if the mutex is 0 and second lock doesn't own the mutex.
The first condition failure causes unhandled exception for one of the clients
in DEC::writeToClient(). I was unable to find out why Linux can have a 0
mutex and replaced boost::mutex with std::mutex b/c stdlibc++ should
be more stable comparing with boost.
* MCOL-5279 Send ByteStream with Primitive message to remote PPs first
and to the local PP last
MCOL-5166 forces EM to interact with PP over a messaging queue when they are in the same process. When ByteStream is taken from the queue it is drained so it is impossible to re-use the same ByteStream to send to the other nodes.
* MCOL-5279 Fix a corner case when sending PP messages
Multi-node can break when flow control is used to backpressure PPs that overflows EM with Primitive messages.
and to the local PP last
MCOL-5166 forces EM to interact with PP over a messaging queue when they are in the same process. When ByteStream is taken from the queue it is drained so it is impossible to re-use the same ByteStream to send to the other nodes.
JobList low-level code relateod to primitive jobs now uses shared pointers instead of ByteStream refs talking to DEC
b/c same-node EM-PP communication now goes over a queue in DEC instead of a network hop.
PP now has a separate thread that processes the primitive job messages from that DEC queue.
* MCOL-4560 remove unused xml entries and code that references it.
There is reader code and variables for some of these settings, but nobody uses them.
EM and PP are most resource-hungry runtimes.
The merge enables to control their cummulative
resource consumption, thread allocation + enables
zero-copy data exchange b/w local EM and PP facilities.
* Fix clang warnings
* Remove vim tab guides
* initialize variables
* 'strncpy' output truncated before terminating nul copying as many bytes from a string as its length
* Fix ISO C++17 does not allow 'register' storage class specifier for outdated bison
* chars are unsigned on ARM, having if (ival < 0) always false
* chars are unsigned by default on ARM and comparison with -1 if always true
Fixes:
* Irrelevant where conditions
* Irrelevant const
* A potential infinite loop in treenode
* Bad implicit case fallthroughs
* Explicit markings for required case fallthroughs
* Unused variables
* Unused function
Also disabled some warnings for now which we should fix later.
It is possible that DistributedEngineComm can get the Stats object from
an MQE object and the MQE object freed before it's stats object is
passed to InetStreamSocket.
This patch makes sure that DistributedEngineComm gets a reference to MQE
instead of the pointer to the Stats object in another reference.
Therefore making sure that the Stats object still exists in
InetStreamSocket.
This does the following:
* Switch resource manager to a singleton which reduces the amount of
times the XML data is scanned and objects allocated.
* Make the I_S tables use the FE implementation of the system catalog
* Make the I_S.columnstore_columns table use the RID list cache
* Make the extentmap pre-allocate a vector instead of many small allocs