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PR: Obtained from: Submitted by: Sameer Parekh Reviewed by: Jim, Martin git-svn-id: https://svn.apache.org/repos/asf/httpd/httpd/trunk@79464 13f79535-47bb-0310-9956-ffa450edef68
167 lines
7.5 KiB
Plaintext
167 lines
7.5 KiB
Plaintext
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">
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<HTML>
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<HEAD>
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<TITLE>Stopping and Restarting Apache</TITLE>
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</HEAD>
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<!-- Background white, links blue (unvisited), navy (visited), red (active) -->
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<BODY
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BGCOLOR="#FFFFFF"
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TEXT="#000000"
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LINK="#0000FF"
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VLINK="#000080"
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ALINK="#FF0000"
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>
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<!--#include virtual="header.html" -->
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<h1 ALIGN="CENTER">Stopping and Restarting Apache</h1>
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<p>You will notice many <code>httpd</code> executables running on your system,
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but you should not send signals to any of them except the parent, whose
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pid is in the <a href="mod/core.html#pidfile">PidFile</a>. That is to
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say you shouldn't ever need to send signals to any process except the
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parent. There are three signals that you can send the parent:
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<code>TERM</code>, <code>HUP</code>, and <code>USR1</code>, which will
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be described in a moment.
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<p>To send a signal to the parent you should issue a command such as:
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<blockquote><pre>
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kill -TERM `cat /usr/local/apache/logs/httpd.pid`
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</pre></blockquote>
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You can read about its progress by issuing:
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<blockquote><pre>
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tail -f /usr/local/apache/logs/error_log
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</pre></blockquote>
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Modify those examples to match your
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<a href="mod/core.html#serverroot">ServerRoot</a> and
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<a href="mod/core.html#pidfile">PidFile</a> settings.
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<h3>TERM Signal: stop now</h3>
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<p>Sending the <code>TERM</code> signal to the parent causes it to
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immediately attempt to kill off all of its children. It may take it
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several seconds to complete killing off its children. Then the
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parent itself exits. Any requests in progress are terminated, and no
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further requests are served.
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<h3>HUP Signal: restart now</h3>
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<p>Sending the <code>HUP</code> signal to the parent causes it to kill off
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its children like in <code>TERM</code> but the parent doesn't exit. It
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re-reads its configuration files, and re-opens any log files.
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Then it spawns a new set of children and continues
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serving hits.
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<p>Users of the
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<a href="mod/mod_status.html">status module</a>
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will notice that the server statistics are
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set to zero when a <code>HUP</code> is sent.
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<p><b>Note:</b> If your configuration file has errors in it when you issue a
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restart then your parent will not restart, it will exit with an error.
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See below for a method of avoiding this.
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<h3>USR1 Signal: graceful restart</h3>
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<p><b>Note:</b> prior to release 1.2b9 this code is quite unstable and
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shouldn't be used at all.
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<p>The <code>USR1</code> signal causes the parent process to <i>advise</i>
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the children to exit after their current request (or to exit immediately
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if they're not serving anything). The parent re-reads its configuration
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files and re-opens its log files. As each child dies off the parent
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replaces it with a child from the new <i>generation</i> of the
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configuration, which begins serving new requests immediately.
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<p>This code is designed to always respect the
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<a href="mod/core.html#maxclients">MaxClients</a>,
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<a href="mod/core.html#minspareservers">MinSpareServers</a>,
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and <a href="mod/core.html#maxspareservers">MaxSpareServers</a> settings.
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Furthermore, it respects <a href="mod/core.html#startservers">StartServers</a>
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in the following manner: if after one second at least StartServers new
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children have not been created, then create enough to pick up the slack.
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This is to say that the code tries to maintain both the number of children
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appropriate for the current load on the server, and respect your wishes
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with the StartServers parameter.
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<p>Users of the
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<a href="mod/mod_status.html">status module</a>
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will notice that the server statistics
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are <b>not</b> set to zero when a <code>USR1</code> is sent. The code
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was written to both minimize the time in which the server is unable to serve
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new requests (they will be queued up by the operating system, so they're
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not lost in any event) and to respect your tuning parameters. In order
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to do this it has to keep the <i>scoreboard</i> used to keep track
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of all children across generations.
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<p>The status module will also use a <code>G</code> to indicate those
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children which are still serving requests started before the graceful
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restart was given.
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<p>At present there is no way for a log rotation script using
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<code>USR1</code> to know for certain that all children writing the
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pre-restart log have finished. We suggest that you use a suitable delay
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after sending the <code>USR1</code> signal before you do anything with the
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old log. For example if most of your hits take less than 10 minutes to
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complete for users on low bandwidth links then you could wait 15 minutes
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before doing anything with the old log.
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<p><b>Note:</b> If your configuration file has errors in it when you issue a
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restart then your parent will not restart, it will exit with an error.
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In the case of graceful
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restarts it will also leave children running when it exits. (These are
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the children which are "gracefully exiting" by handling their last request.)
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This will cause problems if you attempt to restart the server -- it will
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not be able to bind to its listening ports. At present the only work
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around is to check the syntax of your files before doing a restart. The
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easiest way is to just run httpd as a non-root user. If there are no
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errors it will attempt to open its sockets and logs and fail because it's
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not root (or because the currently running httpd already has those ports
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bound). If it fails for any other reason then it's probably a config file
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error and the error should be fixed before issuing the graceful restart.
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<h3>Appendix: signals and race conditions</h3>
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<p>Prior to Apache 1.2b9 there were several <i>race conditions</i>
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involving the restart and die signals (a simple description of race
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condition is: a time-sensitive problem, as in if something happens at just
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the wrong time it won't behave as expected). For those architectures that
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have the "right" feature set we have eliminated as many as we can.
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But it should be noted that there still do exist race conditions on
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certain architectures.
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<p>Architectures that use an on disk
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<a href="mod/core.html#scoreboardfile">ScoreBoardFile</a>
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have the potential to corrupt their scoreboards. This can result in
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the "bind: Address already in use" (after <code>HUP</code>) or
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"long lost child came home!" (after <code>USR1</code>). The former is
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a fatal error, while the latter just causes the server to lose a scoreboard
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slot. So it might be advisable to use graceful restarts, with
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an occasional hard restart. These problems are very difficult to work
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around, but fortunately most architectures do not require a scoreboard file.
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See the ScoreBoardFile documentation for a method to determine if your
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architecture uses it.
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<p><code>NEXT</code> and <code>MACHTEN</code> (68k only) have small race
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conditions
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which can cause a restart/die signal to be lost, but should not cause the
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server to do anything otherwise problematic.
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<!-- they don't have sigaction, or we're not using it -djg -->
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<p>All architectures have a small race condition in each child involving
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the second and subsequent requests on a persistent HTTP connection
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(KeepAlive). It may exit after reading the request line but before
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reading any of the request headers. There is a fix that was discovered
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too late to make 1.2. In theory this isn't an issue because the KeepAlive
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client has to expect these events because of network latencies and
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server timeouts. In practice it doesn't seem to affect anything either
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-- in a test case the server was restarted twenty times per second and
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clients successfully browsed the site without getting broken images or
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empty documents.
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<!--#include virtual="footer.html" -->
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</BODY>
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</HTML>
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