1
0
mirror of https://github.com/apache/httpd.git synced 2025-08-27 16:41:57 +03:00
Files
apache/server/connection.c
Ryan Bloom d85bbfb847 This begins to remove BUFF from the server. The idea is to go very slowly
with this.  To begin with, we store both the socket and the BUFF in the
conn_rec.  Functions are free to use which ever they want, in the end all
of the data goes to the same place.  This modifies all of the MPMs except
Windows.  All of the Unix MPMs are working, but the others need to be
tested.


git-svn-id: https://svn.apache.org/repos/asf/httpd/httpd/trunk@86651 13f79535-47bb-0310-9956-ffa450edef68
2000-10-18 19:12:16 +00:00

305 lines
9.6 KiB
C

/* ====================================================================
* The Apache Software License, Version 1.1
*
* Copyright (c) 2000 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Apache" and "Apache Software Foundation" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact apache@apache.org.
*
* 5. Products derived from this software may not be called "Apache",
* nor may "Apache" appear in their name, without prior written
* permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation. For more
* information on the Apache Software Foundation, please see
* <http://www.apache.org/>.
*
* Portions of this software are based upon public domain software
* originally written at the National Center for Supercomputing Applications,
* University of Illinois, Urbana-Champaign.
*/
#define CORE_PRIVATE
#include "ap_config.h"
#include "apr_strings.h"
#include "httpd.h"
#include "http_connection.h"
#include "http_request.h"
#include "http_protocol.h"
#include "ap_mpm.h"
#include "mpm_status.h"
#include "http_config.h"
#include "http_vhost.h"
#include "util_filter.h"
#ifdef HAVE_NETINET_IN_H
#include <netinet/in.h>
#endif
#ifdef HAVE_ARPA_INET_H
#include <arpa/inet.h>
#endif
AP_HOOK_STRUCT(
AP_HOOK_LINK(pre_connection)
AP_HOOK_LINK(process_connection)
)
AP_IMPLEMENT_HOOK_RUN_ALL(int,pre_connection,(conn_rec *c),(c),OK,DECLINED)
AP_IMPLEMENT_HOOK_RUN_FIRST(int,process_connection,(conn_rec *c),(c),DECLINED)
/*
* More machine-dependent networking gooo... on some systems,
* you've got to be *really* sure that all the packets are acknowledged
* before closing the connection, since the client will not be able
* to see the last response if their TCP buffer is flushed by a RST
* packet from us, which is what the server's TCP stack will send
* if it receives any request data after closing the connection.
*
* In an ideal world, this function would be accomplished by simply
* setting the socket option SO_LINGER and handling it within the
* server's TCP stack while the process continues on to the next request.
* Unfortunately, it seems that most (if not all) operating systems
* block the server process on close() when SO_LINGER is used.
* For those that don't, see USE_SO_LINGER below. For the rest,
* we have created a home-brew lingering_close.
*
* Many operating systems tend to block, puke, or otherwise mishandle
* calls to shutdown only half of the connection. You should define
* NO_LINGCLOSE in ap_config.h if such is the case for your system.
*/
#ifndef MAX_SECS_TO_LINGER
#define MAX_SECS_TO_LINGER 30
#endif
#ifdef USE_SO_LINGER
#define NO_LINGCLOSE /* The two lingering options are exclusive */
static void sock_enable_linger(int s)
{
struct linger li;
li.l_onoff = 1;
li.l_linger = MAX_SECS_TO_LINGER;
if (setsockopt(s, SOL_SOCKET, SO_LINGER,
(char *) &li, sizeof(struct linger)) < 0) {
ap_log_error(APLOG_MARK, APLOG_WARNING, errno, server_conf,
"setsockopt: (SO_LINGER)");
/* not a fatal error */
}
}
#else
#define sock_enable_linger(s) /* NOOP */
#endif /* USE_SO_LINGER */
/* we now proceed to read from the client until we get EOF, or until
* MAX_SECS_TO_LINGER has passed. the reasons for doing this are
* documented in a draft:
*
* http://www.ics.uci.edu/pub/ietf/http/draft-ietf-http-connection-00.txt
*
* in a nutshell -- if we don't make this effort we risk causing
* TCP RST packets to be sent which can tear down a connection before
* all the response data has been sent to the client.
*/
void ap_lingering_close(conn_rec *c)
{
char dummybuf[512];
apr_time_t start;
apr_ssize_t nbytes;
apr_status_t rc;
int timeout;
#ifdef NO_LINGCLOSE
ap_bclose(c->client); /* just close it */
return;
#endif
/* Close the connection, being careful to send out whatever is still
* in our buffers. If possible, try to avoid a hard close until the
* client has ACKed our FIN and/or has stopped sending us data.
*/
if (c->aborted || !(c->client)) {
ap_bsetflag(c->client, B_EOUT, 1);
ap_bclose(c->client);
return;
}
/* Send any leftover data to the client, but never try to again */
if (ap_bflush(c->client) != APR_SUCCESS) {
ap_bclose(c->client);
return;
}
/* Shut down the socket for write, which will send a FIN
* to the peer.
*/
if (ap_bshutdown(c->client, 1) != APR_SUCCESS || c->aborted) {
ap_bclose(c->client);
return;
}
/* Read all data from the peer until we reach "end-of-file" (FIN
* from peer) or we've exceeded our overall timeout.
*/
start = apr_now();
timeout = MAX_SECS_TO_LINGER;
for (;;) {
ap_bsetopt(c->client, BO_TIMEOUT, &timeout);
rc = ap_bread(c->client, dummybuf, sizeof(dummybuf),
&nbytes);
if (rc != APR_SUCCESS || nbytes == 0) break;
/* how much time has elapsed? */
timeout = (int)((apr_now() - start) / APR_USEC_PER_SEC);
if (timeout >= MAX_SECS_TO_LINGER) break;
/* figure out the new timeout */
timeout = MAX_SECS_TO_LINGER - timeout;
}
ap_bclose(c->client);
}
AP_CORE_DECLARE(void) ap_process_connection(conn_rec *c)
{
ap_update_vhost_given_ip(c);
ap_run_pre_connection(c);
ap_run_process_connection(c);
}
int ap_pre_http_connection(conn_rec *c)
{
ap_add_input_filter("HTTP_IN", NULL, NULL, c);
ap_add_input_filter("CORE_IN", NULL, NULL, c);
ap_add_output_filter("CORE", NULL, NULL, c);
return OK;
}
int ap_process_http_connection(conn_rec *c)
{
request_rec *r;
/*
* Read and process each request found on our connection
* until no requests are left or we decide to close.
*/
ap_update_connection_status(c->id, "Status", "Reading");
while ((r = ap_read_request(c)) != NULL) {
/* process the request if it was read without error */
ap_update_connection_status(c->id, "Status", "Writing");
if (r->status == HTTP_OK)
ap_process_request(r);
if (!c->keepalive || c->aborted)
break;
ap_update_connection_status(c->id, "Status", "Keepalive");
apr_destroy_pool(r->pool);
if (ap_graceful_stop_signalled())
break;
}
ap_reset_connection_status(c->id);
return OK;
}
/* Clearly some of this stuff doesn't belong in a generalised connection
structure, but for now...
*/
conn_rec *ap_new_connection(apr_pool_t *p, server_rec *server,
apr_socket_t *inout,
const struct sockaddr_in *remaddr,
const struct sockaddr_in *saddr, long id)
{
conn_rec *conn = (conn_rec *) apr_pcalloc(p, sizeof(conn_rec));
BUFF *conn_io = ap_bcreate(p, B_RDWR);
ap_bpush_socket(conn_io, inout);
/* Got a connection structure, so initialize what fields we can
* (the rest are zeroed out by pcalloc).
*/
conn->conn_config=ap_create_conn_config(p);
conn->notes = apr_make_table(p, 5);
conn->pool = p;
conn->local_addr = *saddr;
conn->local_ip = apr_pstrdup(conn->pool,
inet_ntoa(conn->local_addr.sin_addr));
conn->base_server = server;
conn->client = conn_io;
conn->client_socket = inout;
conn->remote_addr = *remaddr;
conn->remote_ip = apr_pstrdup(conn->pool,
inet_ntoa(conn->remote_addr.sin_addr));
conn->id = id;
return conn;
}
conn_rec *ap_new_apr_connection(apr_pool_t *p, server_rec *server,
apr_socket_t *conn_socket, long id)
{
struct sockaddr_in *sa_local, *sa_remote;
apr_get_local_name(&sa_local, conn_socket);
apr_get_remote_name(&sa_remote, conn_socket);
return ap_new_connection(p, server, conn_socket, sa_remote, sa_local, id);
}