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1246 lines
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1246 lines
52 KiB
HTML
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<head>
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<meta name="generator" content="HTML Tidy, see www.w3.org" />
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<title>Apache API notes</title>
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</head>
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<!-- Background white, links blue (unvisited), navy (visited), red (active) -->
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vlink="#000080" alink="#FF0000">
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<!--#include virtual="header.html" -->
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<blockquote>
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<strong>Warning:</strong> This document has not been updated
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to take into account changes made in the 2.0 version of the
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Apache HTTP Server. Some of the information may still be
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relevant, but please use it with care.
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</blockquote>
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<h1 align="center">Apache API notes</h1>
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These are some notes on the Apache API and the data structures
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you have to deal with, <em>etc.</em> They are not yet nearly
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complete, but hopefully, they will help you get your bearings.
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Keep in mind that the API is still subject to change as we gain
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experience with it. (See the TODO file for what <em>might</em>
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be coming). However, it will be easy to adapt modules to any
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changes that are made. (We have more modules to adapt than you
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do).
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<p>A few notes on general pedagogical style here. In the
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interest of conciseness, all structure declarations here are
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incomplete --- the real ones have more slots that I'm not
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telling you about. For the most part, these are reserved to one
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component of the server core or another, and should be altered
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by modules with caution. However, in some cases, they really
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are things I just haven't gotten around to yet. Welcome to the
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bleeding edge.</p>
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<p>Finally, here's an outline, to give you some bare idea of
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what's coming up, and in what order:</p>
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<ul>
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<li>
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<a href="#basics">Basic concepts.</a>
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<ul>
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<li><a href="#HMR">Handlers, Modules, and
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Requests</a></li>
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<li><a href="#moduletour">A brief tour of a
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module</a></li>
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</ul>
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</li>
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<li>
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<a href="#handlers">How handlers work</a>
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<ul>
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<li><a href="#req_tour">A brief tour of the
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<code>request_rec</code></a></li>
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<li><a href="#req_orig">Where request_rec structures come
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from</a></li>
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<li><a href="#req_return">Handling requests, declining,
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and returning error codes</a></li>
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<li><a href="#resp_handlers">Special considerations for
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response handlers</a></li>
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<li><a href="#auth_handlers">Special considerations for
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authentication handlers</a></li>
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<li><a href="#log_handlers">Special considerations for
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logging handlers</a></li>
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</ul>
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</li>
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<li><a href="#pools">Resource allocation and resource
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pools</a></li>
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<li>
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<a href="#config">Configuration, commands and the like</a>
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<ul>
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<li><a href="#per-dir">Per-directory configuration
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structures</a></li>
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<li><a href="#commands">Command handling</a></li>
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<li><a href="#servconf">Side notes --- per-server
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configuration, virtual servers, <em>etc</em>.</a></li>
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</ul>
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</li>
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</ul>
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<h2><a id="basics" name="basics">Basic concepts.</a></h2>
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We begin with an overview of the basic concepts behind the API,
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and how they are manifested in the code.
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<h3><a id="HMR" name="HMR">Handlers, Modules, and
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Requests</a></h3>
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Apache breaks down request handling into a series of steps,
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more or less the same way the Netscape server API does
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(although this API has a few more stages than NetSite does, as
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hooks for stuff I thought might be useful in the future). These
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are:
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<ul>
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<li>URI -> Filename translation</li>
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<li>Auth ID checking [is the user who they say they
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are?]</li>
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<li>Auth access checking [is the user authorized
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<em>here</em>?]</li>
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<li>Access checking other than auth</li>
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<li>Determining MIME type of the object requested</li>
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<li>`Fixups' --- there aren't any of these yet, but the phase
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is intended as a hook for possible extensions like
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<code>SetEnv</code>, which don't really fit well
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elsewhere.</li>
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<li>Actually sending a response back to the client.</li>
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<li>Logging the request</li>
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</ul>
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These phases are handled by looking at each of a succession of
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<em>modules</em>, looking to see if each of them has a handler
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for the phase, and attempting invoking it if so. The handler
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can typically do one of three things:
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<ul>
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<li><em>Handle</em> the request, and indicate that it has
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done so by returning the magic constant <code>OK</code>.</li>
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<li><em>Decline</em> to handle the request, by returning the
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magic integer constant <code>DECLINED</code>. In this case,
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the server behaves in all respects as if the handler simply
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hadn't been there.</li>
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<li>Signal an error, by returning one of the HTTP error
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codes. This terminates normal handling of the request,
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although an ErrorDocument may be invoked to try to mop up,
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and it will be logged in any case.</li>
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</ul>
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Most phases are terminated by the first module that handles
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them; however, for logging, `fixups', and non-access
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authentication checking, all handlers always run (barring an
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error). Also, the response phase is unique in that modules may
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declare multiple handlers for it, via a dispatch table keyed on
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the MIME type of the requested object. Modules may declare a
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response-phase handler which can handle <em>any</em> request,
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by giving it the key <code>*/*</code> (<em>i.e.</em>, a
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wildcard MIME type specification). However, wildcard handlers
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are only invoked if the server has already tried and failed to
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find a more specific response handler for the MIME type of the
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requested object (either none existed, or they all declined).
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<p>The handlers themselves are functions of one argument (a
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<code>request_rec</code> structure. vide infra), which returns
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an integer, as above.</p>
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<h3><a id="moduletour" name="moduletour">A brief tour of a
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module</a></h3>
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At this point, we need to explain the structure of a module.
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Our candidate will be one of the messier ones, the CGI module
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--- this handles both CGI scripts and the
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<code>ScriptAlias</code> config file command. It's actually a
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great deal more complicated than most modules, but if we're
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going to have only one example, it might as well be the one
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with its fingers in every place.
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<p>Let's begin with handlers. In order to handle the CGI
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scripts, the module declares a response handler for them.
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Because of <code>ScriptAlias</code>, it also has handlers for
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the name translation phase (to recognize
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<code>ScriptAlias</code>ed URIs), the type-checking phase (any
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<code>ScriptAlias</code>ed request is typed as a CGI
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script).</p>
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<p>The module needs to maintain some per (virtual) server
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information, namely, the <code>ScriptAlias</code>es in effect;
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the module structure therefore contains pointers to a functions
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which builds these structures, and to another which combines
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two of them (in case the main server and a virtual server both
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have <code>ScriptAlias</code>es declared).</p>
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<p>Finally, this module contains code to handle the
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<code>ScriptAlias</code> command itself. This particular module
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only declares one command, but there could be more, so modules
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have <em>command tables</em> which declare their commands, and
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describe where they are permitted, and how they are to be
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invoked.</p>
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<p>A final note on the declared types of the arguments of some
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of these commands: a <code>pool</code> is a pointer to a
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<em>resource pool</em> structure; these are used by the server
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to keep track of the memory which has been allocated, files
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opened, <em>etc.</em>, either to service a particular request,
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or to handle the process of configuring itself. That way, when
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the request is over (or, for the configuration pool, when the
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server is restarting), the memory can be freed, and the files
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closed, <em>en masse</em>, without anyone having to write
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explicit code to track them all down and dispose of them. Also,
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a <code>cmd_parms</code> structure contains various information
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about the config file being read, and other status information,
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which is sometimes of use to the function which processes a
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config-file command (such as <code>ScriptAlias</code>). With no
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further ado, the module itself:</p>
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<pre>
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/* Declarations of handlers. */
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int translate_scriptalias (request_rec *);
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int type_scriptalias (request_rec *);
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int cgi_handler (request_rec *);
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/* Subsidiary dispatch table for response-phase handlers, by MIME type */
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handler_rec cgi_handlers[] = {
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{ "application/x-httpd-cgi", cgi_handler },
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{ NULL }
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};
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/* Declarations of routines to manipulate the module's configuration
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* info. Note that these are returned, and passed in, as void *'s;
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* the server core keeps track of them, but it doesn't, and can't,
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* know their internal structure.
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*/
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void *make_cgi_server_config (pool *);
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void *merge_cgi_server_config (pool *, void *, void *);
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/* Declarations of routines to handle config-file commands */
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extern char *script_alias(cmd_parms *, void *per_dir_config, char *fake,
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char *real);
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command_rec cgi_cmds[] = {
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{ "ScriptAlias", script_alias, NULL, RSRC_CONF, TAKE2,
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"a fakename and a realname"},
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{ NULL }
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};
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module cgi_module = {
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STANDARD_MODULE_STUFF,
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NULL, /* initializer */
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NULL, /* dir config creator */
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NULL, /* dir merger --- default is to override */
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make_cgi_server_config, /* server config */
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merge_cgi_server_config, /* merge server config */
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cgi_cmds, /* command table */
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cgi_handlers, /* handlers */
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translate_scriptalias, /* filename translation */
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NULL, /* check_user_id */
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NULL, /* check auth */
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NULL, /* check access */
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type_scriptalias, /* type_checker */
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NULL, /* fixups */
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NULL, /* logger */
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NULL /* header parser */
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};
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</pre>
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<h2><a id="handlers" name="handlers">How handlers work</a></h2>
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The sole argument to handlers is a <code>request_rec</code>
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structure. This structure describes a particular request which
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has been made to the server, on behalf of a client. In most
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cases, each connection to the client generates only one
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<code>request_rec</code> structure.
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<h3><a id="req_tour" name="req_tour">A brief tour of the
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<code>request_rec</code></a></h3>
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The <code>request_rec</code> contains pointers to a resource
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pool which will be cleared when the server is finished handling
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the request; to structures containing per-server and
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per-connection information, and most importantly, information
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on the request itself.
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<p>The most important such information is a small set of
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character strings describing attributes of the object being
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requested, including its URI, filename, content-type and
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content-encoding (these being filled in by the translation and
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type-check handlers which handle the request,
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respectively).</p>
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<p>Other commonly used data items are tables giving the MIME
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headers on the client's original request, MIME headers to be
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sent back with the response (which modules can add to at will),
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and environment variables for any subprocesses which are
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spawned off in the course of servicing the request. These
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tables are manipulated using the <code>ap_table_get</code> and
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<code>ap_table_set</code> routines.</p>
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<blockquote>
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Note that the <samp>Content-type</samp> header value
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<em>cannot</em> be set by module content-handlers using the
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<samp>ap_table_*()</samp> routines. Rather, it is set by
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pointing the <samp>content_type</samp> field in the
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<samp>request_rec</samp> structure to an appropriate string.
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<em>E.g.</em>,
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<pre>
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r->content_type = "text/html";
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</pre>
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</blockquote>
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Finally, there are pointers to two data structures which, in
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turn, point to per-module configuration structures.
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Specifically, these hold pointers to the data structures which
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the module has built to describe the way it has been configured
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to operate in a given directory (via <code>.htaccess</code>
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files or <code><Directory></code> sections), for private
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data it has built in the course of servicing the request (so
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modules' handlers for one phase can pass `notes' to their
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handlers for other phases). There is another such configuration
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vector in the <code>server_rec</code> data structure pointed to
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by the <code>request_rec</code>, which contains per (virtual)
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server configuration data.
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<p>Here is an abridged declaration, giving the fields most
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commonly used:</p>
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<pre>
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struct request_rec {
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pool *pool;
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conn_rec *connection;
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server_rec *server;
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/* What object is being requested */
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char *uri;
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char *filename;
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char *path_info;
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char *args; /* QUERY_ARGS, if any */
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struct stat finfo; /* Set by server core;
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* st_mode set to zero if no such file */
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char *content_type;
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char *content_encoding;
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/* MIME header environments, in and out. Also, an array containing
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* environment variables to be passed to subprocesses, so people can
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* write modules to add to that environment.
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*
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* The difference between headers_out and err_headers_out is that
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* the latter are printed even on error, and persist across internal
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* redirects (so the headers printed for ErrorDocument handlers will
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* have them).
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*/
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table *headers_in;
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table *headers_out;
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table *err_headers_out;
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table *subprocess_env;
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/* Info about the request itself... */
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int header_only; /* HEAD request, as opposed to GET */
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char *protocol; /* Protocol, as given to us, or HTTP/0.9 */
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char *method; /* GET, HEAD, POST, <em>etc.</em> */
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int method_number; /* M_GET, M_POST, <em>etc.</em> */
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/* Info for logging */
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char *the_request;
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int bytes_sent;
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/* A flag which modules can set, to indicate that the data being
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* returned is volatile, and clients should be told not to cache it.
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*/
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int no_cache;
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/* Various other config info which may change with .htaccess files
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* These are config vectors, with one void* pointer for each module
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* (the thing pointed to being the module's business).
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*/
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void *per_dir_config; /* Options set in config files, <em>etc.</em> */
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void *request_config; /* Notes on *this* request */
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};
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</pre>
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|
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<h3><a id="req_orig" name="req_orig">Where request_rec
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structures come from</a></h3>
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Most <code>request_rec</code> structures are built by reading
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an HTTP request from a client, and filling in the fields.
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However, there are a few exceptions:
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<ul>
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<li>If the request is to an imagemap, a type map
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(<em>i.e.</em>, a <code>*.var</code> file), or a CGI script
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|
which returned a local `Location:', then the resource which
|
|
the user requested is going to be ultimately located by some
|
|
URI other than what the client originally supplied. In this
|
|
case, the server does an <em>internal redirect</em>,
|
|
constructing a new <code>request_rec</code> for the new URI,
|
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and processing it almost exactly as if the client had
|
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requested the new URI directly.</li>
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<li>If some handler signaled an error, and an
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<code>ErrorDocument</code> is in scope, the same internal
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redirect machinery comes into play.</li>
|
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<li>
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Finally, a handler occasionally needs to investigate `what
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|
would happen if' some other request were run. For instance,
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the directory indexing module needs to know what MIME type
|
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would be assigned to a request for each directory entry, in
|
|
order to figure out what icon to use.
|
|
|
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<p>Such handlers can construct a <em>sub-request</em>,
|
|
using the functions <code>ap_sub_req_lookup_file</code>,
|
|
<code>ap_sub_req_lookup_uri</code>, and
|
|
<code>ap_sub_req_method_uri</code>; these construct a new
|
|
<code>request_rec</code> structure and processes it as you
|
|
would expect, up to but not including the point of actually
|
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sending a response. (These functions skip over the access
|
|
checks if the sub-request is for a file in the same
|
|
directory as the original request).</p>
|
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<p>(Server-side includes work by building sub-requests and
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then actually invoking the response handler for them, via
|
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the function <code>ap_run_sub_req</code>).</p>
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</li>
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</ul>
|
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|
|
<h3><a id="req_return" name="req_return">Handling requests,
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declining, and returning error codes</a></h3>
|
|
As discussed above, each handler, when invoked to handle a
|
|
particular <code>request_rec</code>, has to return an
|
|
<code>int</code> to indicate what happened. That can either be
|
|
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<ul>
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<li>OK --- the request was handled successfully. This may or
|
|
may not terminate the phase.</li>
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<li>DECLINED --- no erroneous condition exists, but the
|
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module declines to handle the phase; the server tries to find
|
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another.</li>
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<li>an HTTP error code, which aborts handling of the
|
|
request.</li>
|
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</ul>
|
|
Note that if the error code returned is <code>REDIRECT</code>,
|
|
then the module should put a <code>Location</code> in the
|
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request's <code>headers_out</code>, to indicate where the
|
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client should be redirected <em>to</em>.
|
|
|
|
<h3><a id="resp_handlers" name="resp_handlers">Special
|
|
considerations for response handlers</a></h3>
|
|
Handlers for most phases do their work by simply setting a few
|
|
fields in the <code>request_rec</code> structure (or, in the
|
|
case of access checkers, simply by returning the correct error
|
|
code). However, response handlers have to actually send a
|
|
request back to the client.
|
|
|
|
<p>They should begin by sending an HTTP response header, using
|
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the function <code>ap_send_http_header</code>. (You don't have
|
|
to do anything special to skip sending the header for HTTP/0.9
|
|
requests; the function figures out on its own that it shouldn't
|
|
do anything). If the request is marked
|
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<code>header_only</code>, that's all they should do; they
|
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should return after that, without attempting any further
|
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output.</p>
|
|
|
|
<p>Otherwise, they should produce a request body which responds
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to the client as appropriate. The primitives for this are
|
|
<code>ap_rputc</code> and <code>ap_rprintf</code>, for
|
|
internally generated output, and <code>ap_send_fd</code>, to
|
|
copy the contents of some <code>FILE *</code> straight to the
|
|
client.</p>
|
|
|
|
<p>At this point, you should more or less understand the
|
|
following piece of code, which is the handler which handles
|
|
<code>GET</code> requests which have no more specific handler;
|
|
it also shows how conditional <code>GET</code>s can be handled,
|
|
if it's desirable to do so in a particular response handler ---
|
|
<code>ap_set_last_modified</code> checks against the
|
|
<code>If-modified-since</code> value supplied by the client, if
|
|
any, and returns an appropriate code (which will, if nonzero,
|
|
be USE_LOCAL_COPY). No similar considerations apply for
|
|
<code>ap_set_content_length</code>, but it returns an error
|
|
code for symmetry.</p>
|
|
<pre>
|
|
int default_handler (request_rec *r)
|
|
{
|
|
int errstatus;
|
|
FILE *f;
|
|
|
|
if (r->method_number != M_GET) return DECLINED;
|
|
if (r->finfo.st_mode == 0) return NOT_FOUND;
|
|
|
|
if ((errstatus = ap_set_content_length (r, r->finfo.st_size))
|
|
|| (errstatus = ap_set_last_modified (r, r->finfo.st_mtime)))
|
|
return errstatus;
|
|
|
|
f = fopen (r->filename, "r");
|
|
|
|
if (f == NULL) {
|
|
log_reason("file permissions deny server access",
|
|
r->filename, r);
|
|
return FORBIDDEN;
|
|
}
|
|
|
|
register_timeout ("send", r);
|
|
ap_send_http_header (r);
|
|
|
|
if (!r->header_only) send_fd (f, r);
|
|
ap_pfclose (r->pool, f);
|
|
return OK;
|
|
}
|
|
</pre>
|
|
Finally, if all of this is too much of a challenge, there are a
|
|
few ways out of it. First off, as shown above, a response
|
|
handler which has not yet produced any output can simply return
|
|
an error code, in which case the server will automatically
|
|
produce an error response. Secondly, it can punt to some other
|
|
handler by invoking <code>ap_internal_redirect</code>, which is
|
|
how the internal redirection machinery discussed above is
|
|
invoked. A response handler which has internally redirected
|
|
should always return <code>OK</code>.
|
|
|
|
<p>(Invoking <code>ap_internal_redirect</code> from handlers
|
|
which are <em>not</em> response handlers will lead to serious
|
|
confusion).</p>
|
|
|
|
<h3><a id="auth_handlers" name="auth_handlers">Special
|
|
considerations for authentication handlers</a></h3>
|
|
Stuff that should be discussed here in detail:
|
|
|
|
<ul>
|
|
<li>Authentication-phase handlers not invoked unless auth is
|
|
configured for the directory.</li>
|
|
|
|
<li>Common auth configuration stored in the core per-dir
|
|
configuration; it has accessors <code>ap_auth_type</code>,
|
|
<code>ap_auth_name</code>, and <code>ap_requires</code>.</li>
|
|
|
|
<li>Common routines, to handle the protocol end of things, at
|
|
least for HTTP basic authentication
|
|
(<code>ap_get_basic_auth_pw</code>, which sets the
|
|
<code>connection->user</code> structure field
|
|
automatically, and <code>ap_note_basic_auth_failure</code>,
|
|
which arranges for the proper <code>WWW-Authenticate:</code>
|
|
header to be sent back).</li>
|
|
</ul>
|
|
|
|
<h3><a id="log_handlers" name="log_handlers">Special
|
|
considerations for logging handlers</a></h3>
|
|
When a request has internally redirected, there is the question
|
|
of what to log. Apache handles this by bundling the entire
|
|
chain of redirects into a list of <code>request_rec</code>
|
|
structures which are threaded through the
|
|
<code>r->prev</code> and <code>r->next</code> pointers.
|
|
The <code>request_rec</code> which is passed to the logging
|
|
handlers in such cases is the one which was originally built
|
|
for the initial request from the client; note that the
|
|
bytes_sent field will only be correct in the last request in
|
|
the chain (the one for which a response was actually sent).
|
|
|
|
<h2><a id="pools" name="pools">Resource allocation and resource
|
|
pools</a></h2>
|
|
|
|
<p>One of the problems of writing and designing a server-pool
|
|
server is that of preventing leakage, that is, allocating
|
|
resources (memory, open files, <em>etc.</em>), without
|
|
subsequently releasing them. The resource pool machinery is
|
|
designed to make it easy to prevent this from happening, by
|
|
allowing resource to be allocated in such a way that they are
|
|
<em>automatically</em> released when the server is done with
|
|
them.</p>
|
|
|
|
<p>The way this works is as follows: the memory which is
|
|
allocated, file opened, <em>etc.</em>, to deal with a
|
|
particular request are tied to a <em>resource pool</em> which
|
|
is allocated for the request. The pool is a data structure
|
|
which itself tracks the resources in question.</p>
|
|
|
|
<p>When the request has been processed, the pool is
|
|
<em>cleared</em>. At that point, all the memory associated with
|
|
it is released for reuse, all files associated with it are
|
|
closed, and any other clean-up functions which are associated
|
|
with the pool are run. When this is over, we can be confident
|
|
that all the resource tied to the pool have been released, and
|
|
that none of them have leaked.</p>
|
|
|
|
<p>Server restarts, and allocation of memory and resources for
|
|
per-server configuration, are handled in a similar way. There
|
|
is a <em>configuration pool</em>, which keeps track of
|
|
resources which were allocated while reading the server
|
|
configuration files, and handling the commands therein (for
|
|
instance, the memory that was allocated for per-server module
|
|
configuration, log files and other files that were opened, and
|
|
so forth). When the server restarts, and has to reread the
|
|
configuration files, the configuration pool is cleared, and so
|
|
the memory and file descriptors which were taken up by reading
|
|
them the last time are made available for reuse.</p>
|
|
|
|
<p>It should be noted that use of the pool machinery isn't
|
|
generally obligatory, except for situations like logging
|
|
handlers, where you really need to register cleanups to make
|
|
sure that the log file gets closed when the server restarts
|
|
(this is most easily done by using the function <code><a
|
|
href="#pool-files">ap_pfopen</a></code>, which also arranges
|
|
for the underlying file descriptor to be closed before any
|
|
child processes, such as for CGI scripts, are
|
|
<code>exec</code>ed), or in case you are using the timeout
|
|
machinery (which isn't yet even documented here). However,
|
|
there are two benefits to using it: resources allocated to a
|
|
pool never leak (even if you allocate a scratch string, and
|
|
just forget about it); also, for memory allocation,
|
|
<code>ap_palloc</code> is generally faster than
|
|
<code>malloc</code>.</p>
|
|
|
|
<p>We begin here by describing how memory is allocated to
|
|
pools, and then discuss how other resources are tracked by the
|
|
resource pool machinery.</p>
|
|
|
|
<h3>Allocation of memory in pools</h3>
|
|
|
|
<p>Memory is allocated to pools by calling the function
|
|
<code>ap_palloc</code>, which takes two arguments, one being a
|
|
pointer to a resource pool structure, and the other being the
|
|
amount of memory to allocate (in <code>char</code>s). Within
|
|
handlers for handling requests, the most common way of getting
|
|
a resource pool structure is by looking at the
|
|
<code>pool</code> slot of the relevant
|
|
<code>request_rec</code>; hence the repeated appearance of the
|
|
following idiom in module code:</p>
|
|
<pre>
|
|
int my_handler(request_rec *r)
|
|
{
|
|
struct my_structure *foo;
|
|
...
|
|
|
|
foo = (foo *)ap_palloc (r->pool, sizeof(my_structure));
|
|
}
|
|
</pre>
|
|
|
|
<p>Note that <em>there is no <code>ap_pfree</code></em> ---
|
|
<code>ap_palloc</code>ed memory is freed only when the
|
|
associated resource pool is cleared. This means that
|
|
<code>ap_palloc</code> does not have to do as much accounting
|
|
as <code>malloc()</code>; all it does in the typical case is to
|
|
round up the size, bump a pointer, and do a range check.</p>
|
|
|
|
<p>(It also raises the possibility that heavy use of
|
|
<code>ap_palloc</code> could cause a server process to grow
|
|
excessively large. There are two ways to deal with this, which
|
|
are dealt with below; briefly, you can use <code>malloc</code>,
|
|
and try to be sure that all of the memory gets explicitly
|
|
<code>free</code>d, or you can allocate a sub-pool of the main
|
|
pool, allocate your memory in the sub-pool, and clear it out
|
|
periodically. The latter technique is discussed in the section
|
|
on sub-pools below, and is used in the directory-indexing code,
|
|
in order to avoid excessive storage allocation when listing
|
|
directories with thousands of files).</p>
|
|
|
|
<h3>Allocating initialized memory</h3>
|
|
|
|
<p>There are functions which allocate initialized memory, and
|
|
are frequently useful. The function <code>ap_pcalloc</code> has
|
|
the same interface as <code>ap_palloc</code>, but clears out
|
|
the memory it allocates before it returns it. The function
|
|
<code>ap_pstrdup</code> takes a resource pool and a <code>char
|
|
*</code> as arguments, and allocates memory for a copy of the
|
|
string the pointer points to, returning a pointer to the copy.
|
|
Finally <code>ap_pstrcat</code> is a varargs-style function,
|
|
which takes a pointer to a resource pool, and at least two
|
|
<code>char *</code> arguments, the last of which must be
|
|
<code>NULL</code>. It allocates enough memory to fit copies of
|
|
each of the strings, as a unit; for instance:</p>
|
|
<pre>
|
|
ap_pstrcat (r->pool, "foo", "/", "bar", NULL);
|
|
</pre>
|
|
|
|
<p>returns a pointer to 8 bytes worth of memory, initialized to
|
|
<code>"foo/bar"</code>.</p>
|
|
|
|
<h3><a id="pools-used" name="pools-used">Commonly-used pools in
|
|
the Apache Web server</a></h3>
|
|
|
|
<p>A pool is really defined by its lifetime more than anything
|
|
else. There are some static pools in http_main which are passed
|
|
to various non-http_main functions as arguments at opportune
|
|
times. Here they are:</p>
|
|
|
|
<dl compact="compact">
|
|
<dt>permanent_pool</dt>
|
|
|
|
<dd>
|
|
<ul>
|
|
<li>never passed to anything else, this is the ancestor
|
|
of all pools</li>
|
|
</ul>
|
|
</dd>
|
|
|
|
<dt>pconf</dt>
|
|
|
|
<dd>
|
|
<ul>
|
|
<li>subpool of permanent_pool</li>
|
|
|
|
<li>created at the beginning of a config "cycle"; exists
|
|
until the server is terminated or restarts; passed to all
|
|
config-time routines, either via cmd->pool, or as the
|
|
"pool *p" argument on those which don't take pools</li>
|
|
|
|
<li>passed to the module init() functions</li>
|
|
</ul>
|
|
</dd>
|
|
|
|
<dt>ptemp</dt>
|
|
|
|
<dd>
|
|
<ul>
|
|
<li>sorry I lie, this pool isn't called this currently in
|
|
1.3, I renamed it this in my pthreads development. I'm
|
|
referring to the use of ptrans in the parent... contrast
|
|
this with the later definition of ptrans in the
|
|
child.</li>
|
|
|
|
<li>subpool of permanent_pool</li>
|
|
|
|
<li>created at the beginning of a config "cycle"; exists
|
|
until the end of config parsing; passed to config-time
|
|
routines <em>via</em> cmd->temp_pool. Somewhat of a
|
|
"bastard child" because it isn't available everywhere.
|
|
Used for temporary scratch space which may be needed by
|
|
some config routines but which is deleted at the end of
|
|
config.</li>
|
|
</ul>
|
|
</dd>
|
|
|
|
<dt>pchild</dt>
|
|
|
|
<dd>
|
|
<ul>
|
|
<li>subpool of permanent_pool</li>
|
|
|
|
<li>created when a child is spawned (or a thread is
|
|
created); lives until that child (thread) is
|
|
destroyed</li>
|
|
|
|
<li>passed to the module child_init functions</li>
|
|
|
|
<li>destruction happens right after the child_exit
|
|
functions are called... (which may explain why I think
|
|
child_exit is redundant and unneeded)</li>
|
|
</ul>
|
|
</dd>
|
|
|
|
<dt>ptrans</dt>
|
|
|
|
<dd>
|
|
<ul>
|
|
<li>should be a subpool of pchild, but currently is a
|
|
subpool of permanent_pool, see above</li>
|
|
|
|
<li>cleared by the child before going into the accept()
|
|
loop to receive a connection</li>
|
|
|
|
<li>used as connection->pool</li>
|
|
</ul>
|
|
</dd>
|
|
|
|
<dt>r->pool</dt>
|
|
|
|
<dd>
|
|
<ul>
|
|
<li>for the main request this is a subpool of
|
|
connection->pool; for subrequests it is a subpool of
|
|
the parent request's pool.</li>
|
|
|
|
<li>exists until the end of the request (<em>i.e.</em>,
|
|
ap_destroy_sub_req, or in child_main after
|
|
process_request has finished)</li>
|
|
|
|
<li>note that r itself is allocated from r->pool;
|
|
<em>i.e.</em>, r->pool is first created and then r is
|
|
the first thing palloc()d from it</li>
|
|
</ul>
|
|
</dd>
|
|
</dl>
|
|
|
|
<p>For almost everything folks do, r->pool is the pool to
|
|
use. But you can see how other lifetimes, such as pchild, are
|
|
useful to some modules... such as modules that need to open a
|
|
database connection once per child, and wish to clean it up
|
|
when the child dies.</p>
|
|
|
|
<p>You can also see how some bugs have manifested themself,
|
|
such as setting connection->user to a value from r->pool
|
|
-- in this case connection exists for the lifetime of ptrans,
|
|
which is longer than r->pool (especially if r->pool is a
|
|
subrequest!). So the correct thing to do is to allocate from
|
|
connection->pool.</p>
|
|
|
|
<p>And there was another interesting bug in
|
|
mod_include/mod_cgi. You'll see in those that they do this test
|
|
to decide if they should use r->pool or r->main->pool.
|
|
In this case the resource that they are registering for cleanup
|
|
is a child process. If it were registered in r->pool, then
|
|
the code would wait() for the child when the subrequest
|
|
finishes. With mod_include this could be any old #include, and
|
|
the delay can be up to 3 seconds... and happened quite
|
|
frequently. Instead the subprocess is registered in
|
|
r->main->pool which causes it to be cleaned up when the
|
|
entire request is done -- <em>i.e.</em>, after the output has
|
|
been sent to the client and logging has happened.</p>
|
|
|
|
<h3><a id="pool-files" name="pool-files">Tracking open files,
|
|
etc.</a></h3>
|
|
|
|
<p>As indicated above, resource pools are also used to track
|
|
other sorts of resources besides memory. The most common are
|
|
open files. The routine which is typically used for this is
|
|
<code>ap_pfopen</code>, which takes a resource pool and two
|
|
strings as arguments; the strings are the same as the typical
|
|
arguments to <code>fopen</code>, <em>e.g.</em>,</p>
|
|
<pre>
|
|
...
|
|
FILE *f = ap_pfopen (r->pool, r->filename, "r");
|
|
|
|
if (f == NULL) { ... } else { ... }
|
|
</pre>
|
|
|
|
<p>There is also a <code>ap_popenf</code> routine, which
|
|
parallels the lower-level <code>open</code> system call. Both
|
|
of these routines arrange for the file to be closed when the
|
|
resource pool in question is cleared.</p>
|
|
|
|
<p>Unlike the case for memory, there <em>are</em> functions to
|
|
close files allocated with <code>ap_pfopen</code>, and
|
|
<code>ap_popenf</code>, namely <code>ap_pfclose</code> and
|
|
<code>ap_pclosef</code>. (This is because, on many systems, the
|
|
number of files which a single process can have open is quite
|
|
limited). It is important to use these functions to close files
|
|
allocated with <code>ap_pfopen</code> and
|
|
<code>ap_popenf</code>, since to do otherwise could cause fatal
|
|
errors on systems such as Linux, which react badly if the same
|
|
<code>FILE*</code> is closed more than once.</p>
|
|
|
|
<p>(Using the <code>close</code> functions is not mandatory,
|
|
since the file will eventually be closed regardless, but you
|
|
should consider it in cases where your module is opening, or
|
|
could open, a lot of files).</p>
|
|
|
|
<h3>Other sorts of resources --- cleanup functions</h3>
|
|
|
|
<blockquote>
|
|
More text goes here. Describe the the cleanup primitives in
|
|
terms of which the file stuff is implemented; also,
|
|
<code>spawn_process</code>.
|
|
</blockquote>
|
|
|
|
<p>Pool cleanups live until clear_pool() is called:
|
|
clear_pool(a) recursively calls destroy_pool() on all subpools
|
|
of a; then calls all the cleanups for a; then releases all the
|
|
memory for a. destroy_pool(a) calls clear_pool(a) and then
|
|
releases the pool structure itself. <em>i.e.</em>,
|
|
clear_pool(a) doesn't delete a, it just frees up all the
|
|
resources and you can start using it again immediately.</p>
|
|
|
|
<h3>Fine control --- creating and dealing with sub-pools, with
|
|
a note on sub-requests</h3>
|
|
On rare occasions, too-free use of <code>ap_palloc()</code> and
|
|
the associated primitives may result in undesirably profligate
|
|
resource allocation. You can deal with such a case by creating
|
|
a <em>sub-pool</em>, allocating within the sub-pool rather than
|
|
the main pool, and clearing or destroying the sub-pool, which
|
|
releases the resources which were associated with it. (This
|
|
really <em>is</em> a rare situation; the only case in which it
|
|
comes up in the standard module set is in case of listing
|
|
directories, and then only with <em>very</em> large
|
|
directories. Unnecessary use of the primitives discussed here
|
|
can hair up your code quite a bit, with very little gain).
|
|
|
|
<p>The primitive for creating a sub-pool is
|
|
<code>ap_make_sub_pool</code>, which takes another pool (the
|
|
parent pool) as an argument. When the main pool is cleared, the
|
|
sub-pool will be destroyed. The sub-pool may also be cleared or
|
|
destroyed at any time, by calling the functions
|
|
<code>ap_clear_pool</code> and <code>ap_destroy_pool</code>,
|
|
respectively. (The difference is that
|
|
<code>ap_clear_pool</code> frees resources associated with the
|
|
pool, while <code>ap_destroy_pool</code> also deallocates the
|
|
pool itself. In the former case, you can allocate new resources
|
|
within the pool, and clear it again, and so forth; in the
|
|
latter case, it is simply gone).</p>
|
|
|
|
<p>One final note --- sub-requests have their own resource
|
|
pools, which are sub-pools of the resource pool for the main
|
|
request. The polite way to reclaim the resources associated
|
|
with a sub request which you have allocated (using the
|
|
<code>ap_sub_req_...</code> functions) is
|
|
<code>ap_destroy_sub_req</code>, which frees the resource pool.
|
|
Before calling this function, be sure to copy anything that you
|
|
care about which might be allocated in the sub-request's
|
|
resource pool into someplace a little less volatile (for
|
|
instance, the filename in its <code>request_rec</code>
|
|
structure).</p>
|
|
|
|
<p>(Again, under most circumstances, you shouldn't feel obliged
|
|
to call this function; only 2K of memory or so are allocated
|
|
for a typical sub request, and it will be freed anyway when the
|
|
main request pool is cleared. It is only when you are
|
|
allocating many, many sub-requests for a single main request
|
|
that you should seriously consider the
|
|
<code>ap_destroy_...</code> functions).</p>
|
|
|
|
<h2><a id="config" name="config">Configuration, commands and
|
|
the like</a></h2>
|
|
One of the design goals for this server was to maintain
|
|
external compatibility with the NCSA 1.3 server --- that is, to
|
|
read the same configuration files, to process all the
|
|
directives therein correctly, and in general to be a drop-in
|
|
replacement for NCSA. On the other hand, another design goal
|
|
was to move as much of the server's functionality into modules
|
|
which have as little as possible to do with the monolithic
|
|
server core. The only way to reconcile these goals is to move
|
|
the handling of most commands from the central server into the
|
|
modules.
|
|
|
|
<p>However, just giving the modules command tables is not
|
|
enough to divorce them completely from the server core. The
|
|
server has to remember the commands in order to act on them
|
|
later. That involves maintaining data which is private to the
|
|
modules, and which can be either per-server, or per-directory.
|
|
Most things are per-directory, including in particular access
|
|
control and authorization information, but also information on
|
|
how to determine file types from suffixes, which can be
|
|
modified by <code>AddType</code> and <code>DefaultType</code>
|
|
directives, and so forth. In general, the governing philosophy
|
|
is that anything which <em>can</em> be made configurable by
|
|
directory should be; per-server information is generally used
|
|
in the standard set of modules for information like
|
|
<code>Alias</code>es and <code>Redirect</code>s which come into
|
|
play before the request is tied to a particular place in the
|
|
underlying file system.</p>
|
|
|
|
<p>Another requirement for emulating the NCSA server is being
|
|
able to handle the per-directory configuration files, generally
|
|
called <code>.htaccess</code> files, though even in the NCSA
|
|
server they can contain directives which have nothing at all to
|
|
do with access control. Accordingly, after URI -> filename
|
|
translation, but before performing any other phase, the server
|
|
walks down the directory hierarchy of the underlying
|
|
filesystem, following the translated pathname, to read any
|
|
<code>.htaccess</code> files which might be present. The
|
|
information which is read in then has to be <em>merged</em>
|
|
with the applicable information from the server's own config
|
|
files (either from the <code><Directory></code> sections
|
|
in <code>access.conf</code>, or from defaults in
|
|
<code>srm.conf</code>, which actually behaves for most purposes
|
|
almost exactly like <code><Directory /></code>).</p>
|
|
|
|
<p>Finally, after having served a request which involved
|
|
reading <code>.htaccess</code> files, we need to discard the
|
|
storage allocated for handling them. That is solved the same
|
|
way it is solved wherever else similar problems come up, by
|
|
tying those structures to the per-transaction resource
|
|
pool.</p>
|
|
|
|
<h3><a id="per-dir" name="per-dir">Per-directory configuration
|
|
structures</a></h3>
|
|
Let's look out how all of this plays out in
|
|
<code>mod_mime.c</code>, which defines the file typing handler
|
|
which emulates the NCSA server's behavior of determining file
|
|
types from suffixes. What we'll be looking at, here, is the
|
|
code which implements the <code>AddType</code> and
|
|
<code>AddEncoding</code> commands. These commands can appear in
|
|
<code>.htaccess</code> files, so they must be handled in the
|
|
module's private per-directory data, which in fact, consists of
|
|
two separate <code>table</code>s for MIME types and encoding
|
|
information, and is declared as follows:
|
|
<pre>
|
|
typedef struct {
|
|
table *forced_types; /* Additional AddTyped stuff */
|
|
table *encoding_types; /* Added with AddEncoding... */
|
|
} mime_dir_config;
|
|
</pre>
|
|
When the server is reading a configuration file, or
|
|
<code><Directory></code> section, which includes one of
|
|
the MIME module's commands, it needs to create a
|
|
<code>mime_dir_config</code> structure, so those commands have
|
|
something to act on. It does this by invoking the function it
|
|
finds in the module's `create per-dir config slot', with two
|
|
arguments: the name of the directory to which this
|
|
configuration information applies (or <code>NULL</code> for
|
|
<code>srm.conf</code>), and a pointer to a resource pool in
|
|
which the allocation should happen.
|
|
|
|
<p>(If we are reading a <code>.htaccess</code> file, that
|
|
resource pool is the per-request resource pool for the request;
|
|
otherwise it is a resource pool which is used for configuration
|
|
data, and cleared on restarts. Either way, it is important for
|
|
the structure being created to vanish when the pool is cleared,
|
|
by registering a cleanup on the pool if necessary).</p>
|
|
|
|
<p>For the MIME module, the per-dir config creation function
|
|
just <code>ap_palloc</code>s the structure above, and a creates
|
|
a couple of <code>table</code>s to fill it. That looks like
|
|
this:</p>
|
|
<pre>
|
|
void *create_mime_dir_config (pool *p, char *dummy)
|
|
{
|
|
mime_dir_config *new =
|
|
(mime_dir_config *) ap_palloc (p, sizeof(mime_dir_config));
|
|
|
|
new->forced_types = ap_make_table (p, 4);
|
|
new->encoding_types = ap_make_table (p, 4);
|
|
|
|
return new;
|
|
}
|
|
</pre>
|
|
Now, suppose we've just read in a <code>.htaccess</code> file.
|
|
We already have the per-directory configuration structure for
|
|
the next directory up in the hierarchy. If the
|
|
<code>.htaccess</code> file we just read in didn't have any
|
|
<code>AddType</code> or <code>AddEncoding</code> commands, its
|
|
per-directory config structure for the MIME module is still
|
|
valid, and we can just use it. Otherwise, we need to merge the
|
|
two structures somehow.
|
|
|
|
<p>To do that, the server invokes the module's per-directory
|
|
config merge function, if one is present. That function takes
|
|
three arguments: the two structures being merged, and a
|
|
resource pool in which to allocate the result. For the MIME
|
|
module, all that needs to be done is overlay the tables from
|
|
the new per-directory config structure with those from the
|
|
parent:</p>
|
|
<pre>
|
|
void *merge_mime_dir_configs (pool *p, void *parent_dirv, void *subdirv)
|
|
{
|
|
mime_dir_config *parent_dir = (mime_dir_config *)parent_dirv;
|
|
mime_dir_config *subdir = (mime_dir_config *)subdirv;
|
|
mime_dir_config *new =
|
|
(mime_dir_config *)ap_palloc (p, sizeof(mime_dir_config));
|
|
|
|
new->forced_types = ap_overlay_tables (p, subdir->forced_types,
|
|
parent_dir->forced_types);
|
|
new->encoding_types = ap_overlay_tables (p, subdir->encoding_types,
|
|
parent_dir->encoding_types);
|
|
|
|
return new;
|
|
}
|
|
</pre>
|
|
As a note --- if there is no per-directory merge function
|
|
present, the server will just use the subdirectory's
|
|
configuration info, and ignore the parent's. For some modules,
|
|
that works just fine (<em>e.g.</em>, for the includes module,
|
|
whose per-directory configuration information consists solely
|
|
of the state of the <code>XBITHACK</code>), and for those
|
|
modules, you can just not declare one, and leave the
|
|
corresponding structure slot in the module itself
|
|
<code>NULL</code>.
|
|
|
|
<h3><a id="commands" name="commands">Command handling</a></h3>
|
|
Now that we have these structures, we need to be able to figure
|
|
out how to fill them. That involves processing the actual
|
|
<code>AddType</code> and <code>AddEncoding</code> commands. To
|
|
find commands, the server looks in the module's <code>command
|
|
table</code>. That table contains information on how many
|
|
arguments the commands take, and in what formats, where it is
|
|
permitted, and so forth. That information is sufficient to
|
|
allow the server to invoke most command-handling functions with
|
|
pre-parsed arguments. Without further ado, let's look at the
|
|
<code>AddType</code> command handler, which looks like this
|
|
(the <code>AddEncoding</code> command looks basically the same,
|
|
and won't be shown here):
|
|
<pre>
|
|
char *add_type(cmd_parms *cmd, mime_dir_config *m, char *ct, char *ext)
|
|
{
|
|
if (*ext == '.') ++ext;
|
|
ap_table_set (m->forced_types, ext, ct);
|
|
return NULL;
|
|
}
|
|
</pre>
|
|
This command handler is unusually simple. As you can see, it
|
|
takes four arguments, two of which are pre-parsed arguments,
|
|
the third being the per-directory configuration structure for
|
|
the module in question, and the fourth being a pointer to a
|
|
<code>cmd_parms</code> structure. That structure contains a
|
|
bunch of arguments which are frequently of use to some, but not
|
|
all, commands, including a resource pool (from which memory can
|
|
be allocated, and to which cleanups should be tied), and the
|
|
(virtual) server being configured, from which the module's
|
|
per-server configuration data can be obtained if required.
|
|
|
|
<p>Another way in which this particular command handler is
|
|
unusually simple is that there are no error conditions which it
|
|
can encounter. If there were, it could return an error message
|
|
instead of <code>NULL</code>; this causes an error to be
|
|
printed out on the server's <code>stderr</code>, followed by a
|
|
quick exit, if it is in the main config files; for a
|
|
<code>.htaccess</code> file, the syntax error is logged in the
|
|
server error log (along with an indication of where it came
|
|
from), and the request is bounced with a server error response
|
|
(HTTP error status, code 500).</p>
|
|
|
|
<p>The MIME module's command table has entries for these
|
|
commands, which look like this:</p>
|
|
<pre>
|
|
command_rec mime_cmds[] = {
|
|
{ "AddType", add_type, NULL, OR_FILEINFO, TAKE2,
|
|
"a mime type followed by a file extension" },
|
|
{ "AddEncoding", add_encoding, NULL, OR_FILEINFO, TAKE2,
|
|
"an encoding (<em>e.g.</em>, gzip), followed by a file extension" },
|
|
{ NULL }
|
|
};
|
|
</pre>
|
|
The entries in these tables are:
|
|
|
|
<ul>
|
|
<li>The name of the command</li>
|
|
|
|
<li>The function which handles it</li>
|
|
|
|
<li>a <code>(void *)</code> pointer, which is passed in the
|
|
<code>cmd_parms</code> structure to the command handler ---
|
|
this is useful in case many similar commands are handled by
|
|
the same function.</li>
|
|
|
|
<li>A bit mask indicating where the command may appear. There
|
|
are mask bits corresponding to each
|
|
<code>AllowOverride</code> option, and an additional mask
|
|
bit, <code>RSRC_CONF</code>, indicating that the command may
|
|
appear in the server's own config files, but <em>not</em> in
|
|
any <code>.htaccess</code> file.</li>
|
|
|
|
<li>A flag indicating how many arguments the command handler
|
|
wants pre-parsed, and how they should be passed in.
|
|
<code>TAKE2</code> indicates two pre-parsed arguments. Other
|
|
options are <code>TAKE1</code>, which indicates one
|
|
pre-parsed argument, <code>FLAG</code>, which indicates that
|
|
the argument should be <code>On</code> or <code>Off</code>,
|
|
and is passed in as a boolean flag, <code>RAW_ARGS</code>,
|
|
which causes the server to give the command the raw, unparsed
|
|
arguments (everything but the command name itself). There is
|
|
also <code>ITERATE</code>, which means that the handler looks
|
|
the same as <code>TAKE1</code>, but that if multiple
|
|
arguments are present, it should be called multiple times,
|
|
and finally <code>ITERATE2</code>, which indicates that the
|
|
command handler looks like a <code>TAKE2</code>, but if more
|
|
arguments are present, then it should be called multiple
|
|
times, holding the first argument constant.</li>
|
|
|
|
<li>Finally, we have a string which describes the arguments
|
|
that should be present. If the arguments in the actual config
|
|
file are not as required, this string will be used to help
|
|
give a more specific error message. (You can safely leave
|
|
this <code>NULL</code>).</li>
|
|
</ul>
|
|
Finally, having set this all up, we have to use it. This is
|
|
ultimately done in the module's handlers, specifically for its
|
|
file-typing handler, which looks more or less like this; note
|
|
that the per-directory configuration structure is extracted
|
|
from the <code>request_rec</code>'s per-directory configuration
|
|
vector by using the <code>ap_get_module_config</code> function.
|
|
|
|
<pre>
|
|
int find_ct(request_rec *r)
|
|
{
|
|
int i;
|
|
char *fn = ap_pstrdup (r->pool, r->filename);
|
|
mime_dir_config *conf = (mime_dir_config *)
|
|
ap_get_module_config(r->per_dir_config, &mime_module);
|
|
char *type;
|
|
|
|
if (S_ISDIR(r->finfo.st_mode)) {
|
|
r->content_type = DIR_MAGIC_TYPE;
|
|
return OK;
|
|
}
|
|
|
|
if((i=ap_rind(fn,'.')) < 0) return DECLINED;
|
|
++i;
|
|
|
|
if ((type = ap_table_get (conf->encoding_types, &fn[i])))
|
|
{
|
|
r->content_encoding = type;
|
|
|
|
/* go back to previous extension to try to use it as a type */
|
|
|
|
fn[i-1] = '\0';
|
|
if((i=ap_rind(fn,'.')) < 0) return OK;
|
|
++i;
|
|
}
|
|
|
|
if ((type = ap_table_get (conf->forced_types, &fn[i])))
|
|
{
|
|
r->content_type = type;
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
</pre>
|
|
|
|
<h3><a id="servconf" name="servconf">Side notes --- per-server
|
|
configuration, virtual servers, <em>etc</em>.</a></h3>
|
|
The basic ideas behind per-server module configuration are
|
|
basically the same as those for per-directory configuration;
|
|
there is a creation function and a merge function, the latter
|
|
being invoked where a virtual server has partially overridden
|
|
the base server configuration, and a combined structure must be
|
|
computed. (As with per-directory configuration, the default if
|
|
no merge function is specified, and a module is configured in
|
|
some virtual server, is that the base configuration is simply
|
|
ignored).
|
|
|
|
<p>The only substantial difference is that when a command needs
|
|
to configure the per-server private module data, it needs to go
|
|
to the <code>cmd_parms</code> data to get at it. Here's an
|
|
example, from the alias module, which also indicates how a
|
|
syntax error can be returned (note that the per-directory
|
|
configuration argument to the command handler is declared as a
|
|
dummy, since the module doesn't actually have per-directory
|
|
config data):</p>
|
|
<pre>
|
|
char *add_redirect(cmd_parms *cmd, void *dummy, char *f, char *url)
|
|
{
|
|
server_rec *s = cmd->server;
|
|
alias_server_conf *conf = (alias_server_conf *)
|
|
ap_get_module_config(s->module_config,&alias_module);
|
|
alias_entry *new = ap_push_array (conf->redirects);
|
|
|
|
if (!ap_is_url (url)) return "Redirect to non-URL";
|
|
|
|
new->fake = f; new->real = url;
|
|
return NULL;
|
|
}
|
|
</pre>
|
|
<!--#include virtual="footer.html" -->
|
|
</body>
|
|
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|
|
|