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206 lines
9.0 KiB
HTML
206 lines
9.0 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">
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<TITLE>Apache module mod_unique_id</TITLE>
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<!--#include virtual="header.html" -->
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<H1 ALIGN="CENTER">Module mod_unique_id</H1>
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<p>This module provides an environment variable with a unique identifier
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for each request.</p>
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<P><A
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HREF="module-dict.html#Status"
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REL="Help"
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><STRONG>Status:</STRONG></A> Extension
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<BR>
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<A
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HREF="module-dict.html#SourceFile"
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REL="Help"
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><STRONG>Source File:</STRONG></A> mod_unique_id.c
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<BR>
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<A
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HREF="module-dict.html#ModuleIdentifier"
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REL="Help"
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><STRONG>Module Identifier:</STRONG></A> unique_id_module
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<BR>
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<A
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HREF="module-dict.html#Compatibility"
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REL="Help"
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><STRONG>Compatibility:</STRONG></A> Available in Apache 1.3 and later.
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</P>
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<h2>Summary</h2>
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<p>This module provides a magic token for each request which is guaranteed
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to be unique across "all" requests under very specific conditions.
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The unique identifier is even unique across multiple machines in a
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properly configured cluster of machines. The environment variable
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<CODE>UNIQUE_ID</CODE> is set to the identifier for each request.
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Unique identifiers are useful for various reasons which are beyond the
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scope of this document.</p>
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<h2>Directives</h2>
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<p>This module has no directives.</p>
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<H2>Theory</H2>
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<P>
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First a brief recap of how the Apache server works on Unix machines.
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This feature currently isn't supported on Windows NT. On Unix machines,
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Apache creates several children, the children process requests one at
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a time. Each child can serve multiple requests in its lifetime. For the
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purpose of this discussion, the children don't share any data
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with each other. We'll refer to the children as httpd processes.
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<P>
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Your website has one or more machines under your administrative control,
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together we'll call them a cluster of machines. Each machine can
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possibly run multiple instances of Apache. All of these collectively
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are considered "the universe", and with certain assumptions we'll
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show that in this universe we can generate unique identifiers for each
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request, without extensive communication between machines in the cluster.
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<P>
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The machines in your cluster should satisfy these requirements.
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(Even if you have only one machine you should synchronize its clock
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with NTP.)
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<UL>
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<LI>The machines' times are synchronized via NTP or other network time
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protocol.
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<LI>The machines' hostnames all differ, such that the module can do a
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hostname lookup on the hostname and receive a different IP address
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for each machine in the cluster.
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</UL>
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<P>
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As far as operating system assumptions go, we assume that pids (process
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ids) fit in 32-bits. If the operating system uses more than 32-bits
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for a pid, the fix is trivial but must be performed in the code.
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<P>
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Given those assumptions, at a single point in time we can identify
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any httpd process on any machine in the cluster from all other httpd
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processes. The machine's IP address and the pid of the httpd process
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are sufficient to do this. So in order to generate unique identifiers
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for requests we need only distinguish between different points in time.
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<P>
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To distinguish time we will use a Unix timestamp (seconds since January
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1, 1970 UTC), and a 16-bit counter. The timestamp has only one second
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granularity, so the counter is used to represent up to 65536 values
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during a single second. The quadruple <EM>( ip_addr, pid, time_stamp,
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counter )</EM> is sufficient to enumerate 65536 requests per second per
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httpd process. There are issues however with pid reuse over
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time, and the counter is used to alleviate this issue.
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<P>
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When an httpd child is created, the counter is initialized with (
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current microseconds divided by 10 ) modulo 65536 (this formula was
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chosen to eliminate some variance problems with the low order bits of
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the microsecond timers on some systems). When a unique identifier is
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generated, the time stamp used is the time the request arrived at the
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web server. The counter is incremented every time an identifier is
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generated (and allowed to roll over).
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<P>
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The kernel generates a pid for each process as it forks the process, and
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pids are allowed to roll over (they're 16-bits on many Unixes, but newer
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systems have expanded to 32-bits). So over time the same pid will be
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reused. However unless it is reused within the same second, it does not
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destroy the uniqueness of our quadruple. That is, we assume the system
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does not spawn 65536 processes in a one second interval (it may even be
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32768 processes on some Unixes, but even this isn't likely to happen).
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<P>
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Suppose that time repeats itself for some reason. That is, suppose that
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the system's clock is screwed up and it revisits a past time (or it is
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too far forward, is reset correctly, and then revisits the future time).
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In this case we can easily show that we can get pid and time stamp reuse.
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The choice of initializer for the counter is intended to help defeat this.
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Note that we really want a random number to initialize the counter,
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but there aren't any readily available numbers on most systems (<EM>i.e.</EM>, you
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can't use rand() because you need to seed the generator, and can't seed
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it with the time because time, at least at one second resolution, has
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repeated itself). This is not a perfect defense.
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<P>
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How good a defense is it? Well suppose that one of your machines serves
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at most 500 requests per second (which is a very reasonable upper bound
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at this writing, because systems generally do more than just shovel out
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static files). To do that it will require a number of children which
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depends on how many concurrent clients you have. But we'll be pessimistic
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and suppose that a single child is able to serve 500 requests per second.
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There are 1000 possible starting counter values such that two sequences
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of 500 requests overlap. So there is a 1.5% chance that if time (at one
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second resolution) repeats itself this child will repeat a counter value,
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and uniqueness will be broken. This was a very pessimistic example,
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and with real world values it's even less likely to occur. If your
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system is such that it's still likely to occur, then perhaps you should
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make the counter 32 bits (by editing the code).
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<P>
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You may be concerned about the clock being "set back" during summer
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daylight savings. However this isn't an issue because the times used here
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are UTC, which "always" go forward. Note that x86 based Unixes may need
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proper configuration for this to be true -- they should be configured to
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assume that the motherboard clock is on UTC and compensate appropriately.
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But even still, if you're running NTP then your UTC time will be correct
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very shortly after reboot.
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<P>
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The <CODE>UNIQUE_ID</CODE> environment variable is constructed by
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encoding the 112-bit (32-bit IP address, 32 bit pid, 32 bit time stamp,
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16 bit counter) quadruple using the alphabet <CODE>[A-Za-z0-9@-]</CODE>
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in a manner similar to MIME base64 encoding, producing 19 characters.
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The MIME base64 alphabet is actually <CODE>[A-Za-z0-9+/]</CODE> however
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<CODE>+</CODE> and <CODE>/</CODE> need to be specially encoded in URLs,
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which makes them less desirable. All values are encoded in network
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byte ordering so that the encoding is comparable across architectures of
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different byte ordering. The actual ordering of the encoding is: time
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stamp, IP address, pid, counter. This ordering has a purpose, but it
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should be emphasized that applications should not dissect the encoding.
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Applications should treat the entire encoded <CODE>UNIQUE_ID</CODE> as an
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opaque token, which can be compared against other <CODE>UNIQUE_ID</CODE>s
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for equality only.
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<P>
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The ordering was chosen such that it's possible to change the encoding
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in the future without worrying about collision with an existing database
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of <CODE>UNIQUE_ID</CODE>s. The new encodings should also keep the time
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stamp as the first element, and can otherwise use the same alphabet and
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bit length. Since the time stamps are essentially an increasing sequence,
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it's sufficient to have a <EM>flag second</EM> in which all machines in the
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cluster stop serving and request, and stop using the old encoding format.
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Afterwards they can resume requests and begin issuing the new encodings.
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<P>
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This we believe is a relatively portable solution to this problem. It can
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be extended to multithreaded systems like Windows NT, and can grow with
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future needs. The identifiers generated have essentially an infinite
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life-time because future identifiers can be made longer as required.
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Essentially no communication is required between machines in the cluster
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(only NTP synchronization is required, which is low overhead), and no
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communication between httpd processes is required (the communication is
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implicit in the pid value assigned by the kernel). In very specific
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situations the identifier can be shortened, but more information needs
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to be assumed (for example the 32-bit IP address is overkill for any
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site, but there is no portable shorter replacement for it).
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