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Thus, at least until we find a smarter way, we have to move the r:* functions into lua_request.c and connect them from there. The only functional change is that the transferred functions are now called through the request object instead of the apache2 package. The distinction between what merited it to be in either structure seems very vague, so for now, we'll keep the HTTP return codes in the apache2 table, and the request/server functions in the request object. git-svn-id: https://svn.apache.org/repos/asf/httpd/httpd/trunk@1433967 13f79535-47bb-0310-9956-ffa450edef68
92 lines
2.4 KiB
C
92 lines
2.4 KiB
C
/**
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "mod_lua.h"
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#include "lua_apr.h"
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/**
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* make a userdata out of a C pointer, and vice versa
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* instead of using lightuserdata
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*/
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#ifndef lua_boxpointer
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#define lua_boxpointer(L,u) (*(void **)(lua_newuserdata(L, sizeof(void *))) = (u))
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#define lua_unboxpointer(L,i) (*(void **)(lua_touserdata(L, i)))
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#endif
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AP_LUA_DECLARE(apr_table_t *) ap_lua_check_apr_table(lua_State *L, int index)
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{
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apr_table_t *t;
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luaL_checkudata(L, index, "Apr.Table");
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t = lua_unboxpointer(L, index);
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return t;
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}
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AP_LUA_DECLARE(void) ap_lua_push_apr_table(lua_State *L, apr_table_t *t)
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{
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lua_boxpointer(L, t);
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luaL_getmetatable(L, "Apr.Table");
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lua_setmetatable(L, -2);
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}
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static int lua_table_set(lua_State *L)
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{
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apr_table_t *t = ap_lua_check_apr_table(L, 1);
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const char *key = luaL_checkstring(L, 2);
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const char *val = luaL_checkstring(L, 3);
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apr_table_set(t, key, val);
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return 0;
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}
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static int lua_table_get(lua_State *L)
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{
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apr_table_t *t = ap_lua_check_apr_table(L, 1);
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const char *key = luaL_checkstring(L, 2);
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const char *val = apr_table_get(t, key);
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lua_pushstring(L, val);
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return 1;
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}
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static const luaL_Reg lua_table_methods[] = {
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{"set", lua_table_set},
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{"get", lua_table_get},
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{0, 0}
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};
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AP_LUA_DECLARE(int) ap_lua_init(lua_State *L, apr_pool_t *p)
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{
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luaL_newmetatable(L, "Apr.Table");
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luaL_register(L, "apr_table", lua_table_methods);
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lua_pushstring(L, "__index");
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lua_pushstring(L, "get");
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lua_gettable(L, 2);
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lua_settable(L, 1);
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lua_pushstring(L, "__newindex");
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lua_pushstring(L, "set");
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lua_gettable(L, 2);
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lua_settable(L, 1);
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return 0;
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}
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