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apache/modules/lua/lua_dbd.h
Daniel Gruno 60e2bf1f47 Since functions are now pushed solely in lua_dbd.c, there's no need to declare them in lua_dbd.h
Hopefully, this solves the Windows compiler issues.

git-svn-id: https://svn.apache.org/repos/asf/httpd/httpd/trunk@1431930 13f79535-47bb-0310-9956-ffa450edef68
2013-01-11 08:13:28 +00:00

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1.7 KiB
C

/**
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LUA_DBD_H_
#define _LUA_DBD_H_
#include "mod_lua.h"
#include "apr.h"
#include "apr_dbd.h"
#include "mod_dbd.h"
#define LUA_DBTYPE_APR_DBD 0
#define LUA_DBTYPE_MOD_DBD 1
typedef struct
{
apr_dbd_t *handle;
const apr_dbd_driver_t *driver;
int alive;
apr_pool_t *pool;
char type;
ap_dbd_t * dbdhandle;
server_rec *server;
} lua_db_handle;
typedef struct {
const apr_dbd_driver_t *driver;
int rows;
int cols;
apr_dbd_results_t *results;
apr_pool_t *pool;
} lua_db_result_set;
typedef struct {
apr_dbd_prepared_t *statement;
int variables;
lua_db_handle *db;
} lua_db_prepared_statement;
AP_LUA_DECLARE(int) lua_db_acquire(lua_State* L);
#endif /* !_LUA_DBD_H_ */