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	in particular, the non-english files, to make sure I did not screw anything up. They look fine to me. git-svn-id: https://svn.apache.org/repos/asf/httpd/httpd/trunk@91112 13f79535-47bb-0310-9956-ffa450edef68
		
			
				
	
	
		
			345 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			345 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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|     "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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| 
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| <html xmlns="http://www.w3.org/1999/xhtml">
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|   <head>
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|     <meta name="generator" content="HTML Tidy, see www.w3.org" />
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| 
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|     <title>Dynamic Shared Object (DSO) support</title>
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|   </head>
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|   <!-- Background white, links blue (unvisited), navy (visited), red (active) -->
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| 
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|   <body bgcolor="#FFFFFF" text="#000000" link="#0000FF"
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|   vlink="#000080" alink="#FF0000">
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|     <!--#include virtual="header.html" -->
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| 
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|     <h1 align="center">Dynamic Shared Object (DSO) Support</h1>
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| 
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|     <p>The Apache HTTP Server is a modular program where the
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|     administrator can choose the functionality to include in the
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|     server by selecting a set of modules. The modules can be
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|     statically compiled into the <code>httpd</code> binary when the
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|     server is built. Alternatively, modules can be compiled as
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|     Dynamic Shared Objects (DSOs) that exist separately from the
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|     main <code>httpd</code> binary file. DSO modules may be
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|     compiled at the time the server is built, or they may be
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|     compiled and added at a later time using the Apache Extension
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|     Tool (<a href="programs/apxs.html">apxs</a>).</p>
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| 
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|     <p>This document describes how to use DSO modules as well as
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|     the theory behind their use.</p>
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| 
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|     <ul>
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|       <li><a href="#implementation">Implementation</a></li>
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| 
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|       <li><a href="#usage">Usage Summary</a></li>
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| 
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|       <li><a href="#background">Background</a></li>
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| 
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|       <li><a href="#advantages">Advantages and
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|       Disadvantages</a></li>
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|     </ul>
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|     <hr />
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| 
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|     <table border="1">
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|       <tr>
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|         <td valign="top"><strong>Related Modules</strong><br />
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|          <br />
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|          <a href="mod/mod_so.html">mod_so</a><br />
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|          </td>
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| 
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|         <td valign="top"><strong>Related Directives</strong><br />
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|          <br />
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|          <a href="mod/mod_so.html#loadmodule">LoadModule</a><br />
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|          </td>
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|       </tr>
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|     </table>
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| 
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|     <h2><a id="implementation"
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|     name="implementation">Implementation</a></h2>
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| 
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|     <p>The DSO support for loading individual Apache modules is
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|     based on a module named <a
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|     href="mod/mod_so.html"><code>mod_so.c</code></a> which must be
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|     statically compiled into the Apache core. It is the only module
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|     besides <code>core.c</code> which cannot be put into a DSO
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|     itself. Practically all other distributed Apache modules then
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|     can then be placed into a DSO by individually enabling the DSO
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|     build for them via <code>configure</code>'s
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|     <code>--enable-<i>module</i>=shared</code> option as disucussed
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|     in the <a href="install.html">install documentation</a>. After
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|     a module is compiled into a DSO named <code>mod_foo.so</code>
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|     you can use <a href="mod/mod_so.html"><code>mod_so</code></a>'s
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|     <a
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|     href="mod/mod_so.html#loadmodule"><code>LoadModule</code></a>
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|     command in your <code>httpd.conf</code> file to load this
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|     module at server startup or restart.</p>
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| 
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|     <p>To simplify this creation of DSO files for Apache modules
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|     (especially for third-party modules) a new support program
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|     named <a href="programs/apxs.html">apxs</a> (<em>APache
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|     eXtenSion</em>) is available. It can be used to build DSO based
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|     modules <em>outside of</em> the Apache source tree. The idea is
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|     simple: When installing Apache the <code>configure</code>'s
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|     <code>make install</code> procedure installs the Apache C
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|     header files and puts the platform-dependent compiler and
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|     linker flags for building DSO files into the <code>apxs</code>
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|     program. This way the user can use <code>apxs</code> to compile
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|     his Apache module sources without the Apache distribution
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|     source tree and without having to fiddle with the
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|     platform-dependent compiler and linker flags for DSO
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|     support.</p>
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| 
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|     <h2><a id="usage" name="usage">Usage Summary</a></h2>
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| 
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|     <p>To give you an overview of the DSO features of Apache 2.0,
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|     here is a short and concise summary:</p>
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| 
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|     <ol>
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|       <li>
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|         Build and install a <em>distributed</em> Apache module, say
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|         <code>mod_foo.c</code>, into its own DSO
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|         <code>mod_foo.so</code>: 
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| 
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|         <table bgcolor="#f0f0f0" cellpadding="10">
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|           <tr>
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|             <td>
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| <pre>
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| $ ./configure --prefix=/path/to/install
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|         --enable-foo=shared
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| $ make install
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| </pre>
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|             </td>
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|           </tr>
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|         </table>
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|       </li>
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| 
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|       <li>
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|         Build and install a <em>third-party</em> Apache module, say
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|         <code>mod_foo.c</code>, into its own DSO
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|         <code>mod_foo.so</code>: 
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| 
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|         <table bgcolor="#f0f0f0" cellpadding="10">
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|           <tr>
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|             <td>
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| <pre>
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| $ ./configure --add-module=module_type:/path/to/3rdparty/mod_foo.c 
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|         --enable-foo=shared
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| $ make install
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| </pre>
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|             </td>
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|           </tr>
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|         </table>
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|       </li>
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| 
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|       <li>
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|         Configure Apache for <em>later installation</em> of shared
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|         modules: 
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| 
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|         <table bgcolor="#f0f0f0" cellpadding="10">
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|           <tr>
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|             <td>
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| <pre>
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| $ ./configure --enable-so
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| $ make install
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| </pre>
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|             </td>
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|           </tr>
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|         </table>
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|       </li>
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| 
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|       <li>
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|         Build and install a <em>third-party</em> Apache module, say
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|         <code>mod_foo.c</code>, into its own DSO
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|         <code>mod_foo.so</code> <em>outside of</em> the Apache
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|         source tree using <a href="programs/apxs.html">apxs</a>: 
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| 
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|         <table bgcolor="#f0f0f0" cellpadding="10">
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|           <tr>
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|             <td>
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| <pre>
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| $ cd /path/to/3rdparty
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| $ apxs -c mod_foo.c
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| $ apxs -i -a -n foo mod_foo.so
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| </pre>
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|             </td>
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|           </tr>
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|         </table>
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|       </li>
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|     </ol>
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| 
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|     <p>In all cases, once the shared module is compiled, you must
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|     use a <a
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|     href="mod/mod_so.html#loadmodule"><code>LoadModule</code></a>
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|     directive in <code>httpd.conf</code> to tell Apache to activate
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|     the module.</p>
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| 
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|     <h2><a id="background" name="background">Background</a></h2>
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| 
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|     <p>On modern Unix derivatives there exists a nifty mechanism
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|     usually called dynamic linking/loading of <em>Dynamic Shared
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|     Objects</em> (DSO) which provides a way to build a piece of
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|     program code in a special format for loading it at run-time
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|     into the address space of an executable program.</p>
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| 
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|     <p>This loading can usually be done in two ways: Automatically
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|     by a system program called <code>ld.so</code> when an
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|     executable program is started or manually from within the
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|     executing program via a programmatic system interface to the
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|     Unix loader through the system calls
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|     <code>dlopen()/dlsym()</code>.</p>
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| 
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|     <p>In the first way the DSO's are usually called <em>shared
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|     libraries</em> or <em>DSO libraries</em> and named
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|     <code>libfoo.so</code> or <code>libfoo.so.1.2</code>. They
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|     reside in a system directory (usually <code>/usr/lib</code>)
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|     and the link to the executable program is established at
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|     build-time by specifying <code>-lfoo</code> to the linker
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|     command. This hard-codes library references into the executable
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|     program file so that at start-time the Unix loader is able to
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|     locate <code>libfoo.so</code> in <code>/usr/lib</code>, in
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|     paths hard-coded via linker-options like <code>-R</code> or in
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|     paths configured via the environment variable
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|     <code>LD_LIBRARY_PATH</code>. It then resolves any (yet
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|     unresolved) symbols in the executable program which are
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|     available in the DSO.</p>
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| 
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|     <p>Symbols in the executable program are usually not referenced
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|     by the DSO (because it's a reusable library of general code)
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|     and hence no further resolving has to be done. The executable
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|     program has no need to do anything on its own to use the
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|     symbols from the DSO because the complete resolving is done by
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|     the Unix loader. (In fact, the code to invoke
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|     <code>ld.so</code> is part of the run-time startup code which
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|     is linked into every executable program which has been bound
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|     non-static). The advantage of dynamic loading of common library
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|     code is obvious: the library code needs to be stored only once,
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|     in a system library like <code>libc.so</code>, saving disk
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|     space for every program.</p>
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| 
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|     <p>In the second way the DSO's are usually called <em>shared
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|     objects</em> or <em>DSO files</em> and can be named with an
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|     arbitrary extension (although the canonical name is
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|     <code>foo.so</code>). These files usually stay inside a
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|     program-specific directory and there is no automatically
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|     established link to the executable program where they are used.
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|     Instead the executable program manually loads the DSO at
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|     run-time into its address space via <code>dlopen()</code>. At
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|     this time no resolving of symbols from the DSO for the
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|     executable program is done. But instead the Unix loader
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|     automatically resolves any (yet unresolved) symbols in the DSO
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|     from the set of symbols exported by the executable program and
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|     its already loaded DSO libraries (especially all symbols from
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|     the ubiquitous <code>libc.so</code>). This way the DSO gets
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|     knowledge of the executable program's symbol set as if it had
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|     been statically linked with it in the first place.</p>
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| 
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|     <p>Finally, to take advantage of the DSO's API the executable
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|     program has to resolve particular symbols from the DSO via
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|     <code>dlsym()</code> for later use inside dispatch tables
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|     <em>etc.</em> In other words: The executable program has to
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|     manually resolve every symbol it needs to be able to use it.
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|     The advantage of such a mechanism is that optional program
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|     parts need not be loaded (and thus do not spend memory) until
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|     they are needed by the program in question. When required,
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|     these program parts can be loaded dynamically to extend the
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|     base program's functionality.</p>
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| 
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|     <p>Although this DSO mechanism sounds straightforward there is
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|     at least one difficult step here: The resolving of symbols from
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|     the executable program for the DSO when using a DSO to extend a
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|     program (the second way). Why? Because "reverse resolving" DSO
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|     symbols from the executable program's symbol set is against the
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|     library design (where the library has no knowledge about the
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|     programs it is used by) and is neither available under all
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|     platforms nor standardized. In practice the executable
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|     program's global symbols are often not re-exported and thus not
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|     available for use in a DSO. Finding a way to force the linker
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|     to export all global symbols is the main problem one has to
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|     solve when using DSO for extending a program at run-time.</p>
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| 
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|     <p>The shared library approach is the typical one, because it
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|     is what the DSO mechanism was designed for, hence it is used
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|     for nearly all types of libraries the operating system
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|     provides. On the other hand using shared objects for extending
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|     a program is not used by a lot of programs.</p>
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| 
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|     <p>As of 1998 there are only a few software packages available
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|     which use the DSO mechanism to actually extend their
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|     functionality at run-time: Perl 5 (via its XS mechanism and the
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|     DynaLoader module), Netscape Server, <em>etc.</em> Starting
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|     with version 1.3, Apache joined the crew, because Apache
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|     already uses a module concept to extend its functionality and
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|     internally uses a dispatch-list-based approach to link external
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|     modules into the Apache core functionality. So, Apache is
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|     really predestined for using DSO to load its modules at
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|     run-time.</p>
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| 
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|     <h2><a id="advantages" name="advantages">Advantages and
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|     Disadvantages</a></h2>
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| 
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|     <p>The above DSO based features have the following
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|     advantages:</p>
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| 
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|     <ul>
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|       <li>The server package is more flexible at run-time because
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|       the actual server process can be assembled at run-time via <a
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|       href="mod/mod_so.html#loadmodule"><code>LoadModule</code></a>
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|       <code>httpd.conf</code> configuration commands instead of
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|       <code>configure</code> options at build-time. For instance
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|       this way one is able to run different server instances
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|       (standard & SSL version, minimalistic & powered up
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|       version [mod_perl, PHP3], <em>etc.</em>) with only one Apache
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|       installation.</li>
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| 
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|       <li>The server package can be easily extended with
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|       third-party modules even after installation. This is at least
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|       a great benefit for vendor package maintainers who can create
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|       a Apache core package and additional packages containing
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|       extensions like PHP3, mod_perl, mod_fastcgi,
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|       <em>etc.</em></li>
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| 
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|       <li>Easier Apache module prototyping because with the
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|       DSO/<code>apxs</code> pair you can both work outside the
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|       Apache source tree and only need an <code>apxs -i</code>
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|       command followed by an <code>apachectl restart</code> to
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|       bring a new version of your currently developed module into
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|       the running Apache server.</li>
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|     </ul>
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| 
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|     <p>DSO has the following disadvantages:</p>
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| 
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|     <ul>
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|       <li>The DSO mechanism cannot be used on every platform
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|       because not all operating systems support dynamic loading of
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|       code into the address space of a program.</li>
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| 
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|       <li>The server is approximately 20% slower at startup time
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|       because of the symbol resolving overhead the Unix loader now
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|       has to do.</li>
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| 
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|       <li>The server is approximately 5% slower at execution time
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|       under some platforms because position independent code (PIC)
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|       sometimes needs complicated assembler tricks for relative
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|       addressing which are not necessarily as fast as absolute
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|       addressing.</li>
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| 
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|       <li>Because DSO modules cannot be linked against other
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|       DSO-based libraries (<code>ld -lfoo</code>) on all platforms
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|       (for instance a.out-based platforms usually don't provide
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|       this functionality while ELF-based platforms do) you cannot
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|       use the DSO mechanism for all types of modules. Or in other
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|       words, modules compiled as DSO files are restricted to only
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|       use symbols from the Apache core, from the C library
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|       (<code>libc</code>) and all other dynamic or static libraries
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|       used by the Apache core, or from static library archives
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|       (<code>libfoo.a</code>) containing position independent code.
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|       The only chances to use other code is to either make sure the
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|       Apache core itself already contains a reference to it or
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|       loading the code yourself via <code>dlopen()</code>.</li>
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|     </ul>
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|     <!--#include virtual="footer.html" -->
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|   </body>
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| </html>
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| 
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