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291 lines
8.6 KiB
C
291 lines
8.6 KiB
C
/* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "apr_general.h"
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#include "mod_cache.h"
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#include "cache_hash.h"
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#if APR_HAVE_STDLIB_H
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#include <stdlib.h>
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#endif
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#if APR_HAVE_STRING_H
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#include <string.h>
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#endif
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/*
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* The internal form of a hash table.
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*
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* The table is an array indexed by the hash of the key; collisions
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* are resolved by hanging a linked list of hash entries off each
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* element of the array. Although this is a really simple design it
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* isn't too bad given that pools have a low allocation overhead.
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*/
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typedef struct cache_hash_entry_t cache_hash_entry_t;
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struct cache_hash_entry_t {
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cache_hash_entry_t *next;
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unsigned int hash;
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const void *key;
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apr_ssize_t klen;
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const void *val;
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};
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/*
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* Data structure for iterating through a hash table.
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*
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* We keep a pointer to the next hash entry here to allow the current
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* hash entry to be freed or otherwise mangled between calls to
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* cache_hash_next().
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*/
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struct cache_hash_index_t {
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cache_hash_t *ht;
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cache_hash_entry_t *this, *next;
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int index;
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};
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/*
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* The size of the array is always a power of two. We use the maximum
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* index rather than the size so that we can use bitwise-AND for
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* modular arithmetic.
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* The count of hash entries may be greater depending on the chosen
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* collision rate.
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*/
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struct cache_hash_t {
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cache_hash_entry_t **array;
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cache_hash_index_t iterator; /* For cache_hash_first(NULL, ...) */
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int count, max;
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};
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/*
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* Hash creation functions.
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*/
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static cache_hash_entry_t **alloc_array(cache_hash_t *ht, int max)
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{
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return calloc(1, sizeof(*ht->array) * (max + 1));
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}
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cache_hash_t* cache_hash_make(apr_size_t size)
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{
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cache_hash_t *ht;
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ht = malloc(sizeof(cache_hash_t));
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if (!ht) {
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return NULL;
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}
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ht->count = 0;
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ht->max = size;
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ht->array = alloc_array(ht, ht->max);
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if (!ht->array) {
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free(ht);
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return NULL;
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}
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return ht;
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}
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void cache_hash_free(cache_hash_t *ht)
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{
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if (ht) {
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if (ht->array) {
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free (ht->array);
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}
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free (ht);
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}
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}
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/*
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* Hash iteration functions.
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*/
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cache_hash_index_t* cache_hash_next(cache_hash_index_t *hi)
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{
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hi->this = hi->next;
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while (!hi->this) {
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if (hi->index > hi->ht->max)
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return NULL;
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hi->this = hi->ht->array[hi->index++];
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}
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hi->next = hi->this->next;
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return hi;
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}
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cache_hash_index_t* cache_hash_first(cache_hash_t *ht)
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{
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cache_hash_index_t *hi;
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hi = &ht->iterator;
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hi->ht = ht;
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hi->index = 0;
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hi->this = NULL;
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hi->next = NULL;
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return cache_hash_next(hi);
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}
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void cache_hash_this(cache_hash_index_t *hi,
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const void **key,
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apr_ssize_t *klen,
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void **val)
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{
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if (key) *key = hi->this->key;
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if (klen) *klen = hi->this->klen;
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if (val) *val = (void *)hi->this->val;
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}
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/*
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* This is where we keep the details of the hash function and control
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* the maximum collision rate.
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*
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* If val is non-NULL it creates and initializes a new hash entry if
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* there isn't already one there; it returns an updatable pointer so
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* that hash entries can be removed.
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*/
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static cache_hash_entry_t **find_entry(cache_hash_t *ht,
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const void *key,
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apr_ssize_t klen,
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const void *val)
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{
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cache_hash_entry_t **hep, *he;
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const unsigned char *p;
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unsigned int hash;
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apr_ssize_t i;
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/*
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* This is the popular `times 33' hash algorithm which is used by
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* perl and also appears in Berkeley DB. This is one of the best
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* known hash functions for strings because it is both computed
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* very fast and distributes very well.
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*
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* The originator may be Dan Bernstein but the code in Berkeley DB
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* cites Chris Torek as the source. The best citation I have found
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* is "Chris Torek, Hash function for text in C, Usenet message
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* <27038@mimsy.umd.edu> in comp.lang.c , October, 1990." in Rich
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* Salz's USENIX 1992 paper about INN which can be found at
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* <http://citeseer.nj.nec.com/salz92internetnews.html>.
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*
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* The magic of number 33, i.e. why it works better than many other
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* constants, prime or not, has never been adequately explained by
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* anyone. So I try an explanation: if one experimentally tests all
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* multipliers between 1 and 256 (as I did while writing a low-level
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* data structure library some time ago) one detects that even
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* numbers are not useable at all. The remaining 128 odd numbers
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* (except for the number 1) work more or less all equally well.
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* They all distribute in an acceptable way and this way fill a hash
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* table with an average percent of approx. 86%.
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*
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* If one compares the chi^2 values of the variants (see
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* Bob Jenkins ``Hashing Frequently Asked Questions'' at
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* http://burtleburtle.net/bob/hash/hashfaq.html for a description
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* of chi^2), the number 33 not even has the best value. But the
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* number 33 and a few other equally good numbers like 17, 31, 63,
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* 127 and 129 have nevertheless a great advantage to the remaining
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* numbers in the large set of possible multipliers: their multiply
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* operation can be replaced by a faster operation based on just one
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* shift plus either a single addition or subtraction operation. And
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* because a hash function has to both distribute good _and_ has to
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* be very fast to compute, those few numbers should be preferred.
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*
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* -- Ralf S. Engelschall <rse@engelschall.com>
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*/
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hash = 0;
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if (klen == CACHE_HASH_KEY_STRING) {
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for (p = key; *p; p++) {
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hash = hash * 33 + *p;
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}
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klen = p - (const unsigned char *)key;
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}
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else {
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for (p = key, i = klen; i; i--, p++) {
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hash = hash * 33 + *p;
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}
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}
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/* scan linked list */
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for (hep = &ht->array[hash % ht->max], he = *hep;
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he;
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hep = &he->next, he = *hep) {
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if (he->hash == hash &&
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he->klen == klen &&
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memcmp(he->key, key, klen) == 0)
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break;
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}
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if (he || !val)
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return hep;
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/* add a new entry for non-NULL values */
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he = malloc(sizeof(*he));
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if (!he) {
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return NULL;
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}
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he->next = NULL;
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he->hash = hash;
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he->key = key;
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he->klen = klen;
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he->val = val;
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*hep = he;
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ht->count++;
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return hep;
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}
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void* cache_hash_get(cache_hash_t *ht,
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const void *key,
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apr_ssize_t klen)
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{
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cache_hash_entry_t *he;
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he = *find_entry(ht, key, klen, NULL);
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if (he)
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return (void *)he->val;
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else
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return NULL;
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}
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void* cache_hash_set(cache_hash_t *ht,
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const void *key,
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apr_ssize_t klen,
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const void *val)
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{
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cache_hash_entry_t **hep, *tmp;
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const void *tval;
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hep = find_entry(ht, key, klen, val);
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/* If hep == NULL, then the malloc() in find_entry failed */
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if (hep && *hep) {
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if (!val) {
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/* delete entry */
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tval = (*hep)->val;
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tmp = *hep;
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*hep = (*hep)->next;
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free(tmp);
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--ht->count;
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}
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else {
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/* replace entry */
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tval = (*hep)->val;
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(*hep)->val = val;
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}
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/* Return the object just removed from the cache to let the
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* caller clean it up. Cast the constness away upon return.
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*/
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return (void *) tval;
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}
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/* else key not present and val==NULL */
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return NULL;
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}
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int cache_hash_count(cache_hash_t *ht)
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{
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return ht->count;
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}
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