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mpm_event, mod_status: Separate processing and write completion queues.
As a follow up to r1918022 which handled the new CONN_STATE_PROCESS(ing) and existing CONN_STATE_WRITE_COMPLETION in the same async queue, let's now have two separates ones which allows more relevant async accounting in mod_status. Rename CONN_STATE_PROCESS to CONN_STATE_PROCESSING as it's how it will be called in mod_status. * include/ap_mmn.h: MMN minor bump for process_score->processing counter. * include/httpd.h: Rename CONN_STATE_PROCESS to CONN_STATE_PROCESSING. * include/scoreboard.h: Add process_score->processing field. * include/httpd.h, modules/http/http_core.c, modules/http2/h2_c1.c, server/mpm/event/event.c, server/mpm/motorz/motorz.c, server/mpm/simple/simple_io.c: Rename CONN_STATE_PROCESS to CONN_STATE_PROCESSING. * server/mpm/event/event.c: Restore write_completion_q to handle connections in CONN_STATE_WRITE_COMPLETION. Use processing_q (renamed from process_q) solely for CONN_STATE_PROCESSING. Update process_score->processing according to the length of processing_q. * modules/generators/mod_status.c: Show the value of process_score->processing in the stats. git-svn-id: https://svn.apache.org/repos/asf/httpd/httpd/trunk@1918098 13f79535-47bb-0310-9956-ffa450edef68
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@ -1264,6 +1264,10 @@ static int lua_ap_scoreboard_process(lua_State *L)
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lua_pushnumber(L, ps_record->suspended);
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lua_settable(L, -3);
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lua_pushstring(L, "processing");
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lua_pushnumber(L, ps_record->processing);
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lua_settable(L, -3);
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lua_pushstring(L, "write_completion");
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lua_pushnumber(L, ps_record->write_completion);
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lua_settable(L, -3);
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