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73 lines
2.3 KiB
C++
73 lines
2.3 KiB
C++
//---------------------------------------------------------------------------
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#include <vcl.h>
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#pragma hdrstop
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#include "Global.h"
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#include "Glyphs.h"
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#include "Glyphs120.h"
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#include "Glyphs144.h"
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#include "Glyphs192.h"
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#include "GUITools.h"
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//---------------------------------------------------------------------------
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#pragma package(smart_init)
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#pragma link "PngImageList"
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#pragma resource "*.dfm"
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//---------------------------------------------------------------------------
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TGlyphsModule * GlyphsModule;
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//---------------------------------------------------------------------------
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__fastcall TGlyphsModule::TGlyphsModule(TComponent* Owner)
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: TDataModule(Owner)
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{
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FPixelsPerInch = USER_DEFAULT_SCREEN_DPI;
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SetPixelsPerInch(Screen->PixelsPerInch);
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}
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//---------------------------------------------------------------------------
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// Constructor without scaling
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__fastcall TGlyphsModule::TGlyphsModule()
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: TDataModule(Application)
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{
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}
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//---------------------------------------------------------------------------
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void __fastcall TGlyphsModule::SetPixelsPerInch(int PixelsPerInch)
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{
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PixelsPerInch = NormalizePixelsPerInch(PixelsPerInch);
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if (FPixelsPerInch != PixelsPerInch)
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{
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std::unique_ptr<TDataModule> ScaledModule;
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if (PixelsPerInch >= 192)
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{
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ScaledModule.reset(new TGlyphs192Module(Application));
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}
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else if (PixelsPerInch >= 144)
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{
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ScaledModule.reset(new TGlyphs144Module(Application));
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}
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else if (PixelsPerInch >= 120)
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{
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ScaledModule.reset(new TGlyphs120Module(Application));
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}
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else
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{
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// Do not have a separate 96 DPI module, as this module needs to
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// have the images loaded as they are used on design time.
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// Performance impact of loading 96 DPI images when they are not needed is not that big.
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ScaledModule.reset(new TGlyphsModule());
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}
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if (ScaledModule.get() != NULL)
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{
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for (int Index = 0; Index < ComponentCount; Index++)
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{
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TComponent * TargetComponent = Components[Index];
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TComponent * SourceComponent = ScaledModule->FindComponent(TargetComponent->Name);
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if (DebugAlwaysTrue(SourceComponent != NULL))
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{
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TargetComponent->Assign(SourceComponent);
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}
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}
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}
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FPixelsPerInch = PixelsPerInch;
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}
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}
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