mirror of
https://github.com/winscp/winscp.git
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164 lines
4.3 KiB
C
Vendored
164 lines
4.3 KiB
C
Vendored
/*
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* Facility for queueing callback functions to be run from the
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* top-level event loop after the current top-level activity finishes.
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*/
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#include <stddef.h>
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#include <assert.h> // WINSCP
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#include "putty.h"
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struct callback {
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struct callback *next;
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toplevel_callback_fn_t fn;
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void *ctx;
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};
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#ifdef MPEXT
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// PuTTY has one thread only, so run_toplevel_callbacks does not cater for multi threaded uses.
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// It would call callbacks registered any on thread from the thread that happens to call it.
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// We need to create separate callback queue for every SSH session.
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#define CALLBACK_SET_VAR callback_set_v
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#define cbcurr CALLBACK_SET_VAR->cbcurr
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#define cbhead CALLBACK_SET_VAR->cbhead
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#define cbtail CALLBACK_SET_VAR->cbtail
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#else
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static struct callback *cbcurr = NULL, *cbhead = NULL, *cbtail = NULL;
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#endif
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#ifndef MPEXT
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static toplevel_callback_notify_fn_t notify_frontend = NULL;
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static void *notify_ctx = NULL;
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void request_callback_notifications(toplevel_callback_notify_fn_t fn,
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void *ctx)
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{
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notify_frontend = fn;
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notify_ctx = ctx;
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}
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#endif
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static void run_idempotent_callback(void *ctx)
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{
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struct IdempotentCallback *ic = (struct IdempotentCallback *)ctx;
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ic->queued = false;
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ic->fn(ic->ctx);
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}
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void queue_idempotent_callback(struct IdempotentCallback *ic)
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{
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if (ic->queued)
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return;
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ic->queued = true;
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#ifdef MPEXT
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assert(ic->set != NULL);
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#endif
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queue_toplevel_callback(ic->set, run_idempotent_callback, ic);
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}
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void delete_callbacks_for_context(CALLBACK_SET void *ctx)
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{
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struct callback *newhead, *newtail;
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newhead = newtail = NULL;
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while (cbhead) {
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struct callback *cb = cbhead;
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cbhead = cbhead->next;
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if (cb->ctx == ctx ||
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(cb->fn == run_idempotent_callback &&
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((struct IdempotentCallback *)cb->ctx)->ctx == ctx)) {
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sfree(cb);
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} else {
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if (!newhead)
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newhead = cb;
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else
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newtail->next = cb;
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newtail = cb;
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}
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}
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cbhead = newhead;
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cbtail = newtail;
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if (newtail)
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newtail->next = NULL;
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}
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void queue_toplevel_callback(CALLBACK_SET toplevel_callback_fn_t fn, void *ctx)
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{
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struct callback *cb;
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cb = snew(struct callback);
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cb->fn = fn;
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cb->ctx = ctx;
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#ifndef MPEXT
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/*
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* If the front end has requested notification of pending
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* callbacks, and we didn't already have one queued, let it know
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* we do have one now.
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*
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* If cbcurr is non-NULL, i.e. we are actually in the middle of
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* executing a callback right now, then we count that as the queue
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* already having been non-empty. That saves the front end getting
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* a constant stream of needless re-notifications if the last
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* callback keeps re-scheduling itself.
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*/
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if (notify_frontend && !cbhead && !cbcurr)
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notify_frontend(notify_ctx);
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#endif
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if (cbtail)
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cbtail->next = cb;
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else
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cbhead = cb;
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cbtail = cb;
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cb->next = NULL;
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}
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bool run_toplevel_callbacks(CALLBACK_SET_ONLY)
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{
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bool done_something = false;
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if (cbhead) {
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/*
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* Transfer the head callback into cbcurr to indicate that
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* it's being executed. Then operations which transform the
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* queue, like delete_callbacks_for_context, can proceed as if
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* it's not there.
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*/
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cbcurr = cbhead;
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cbhead = cbhead->next;
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if (!cbhead)
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cbtail = NULL;
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/*
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* Now run the callback, and then clear it out of cbcurr.
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*/
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cbcurr->fn(cbcurr->ctx);
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sfree(cbcurr);
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// WINSCP: this does not happen, when exception (disconnect) occurs while the callback is called.
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// See also the comment in TSecureShell::FreeBackend().
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cbcurr = NULL;
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done_something = true;
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}
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return done_something;
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}
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bool toplevel_callback_pending(CALLBACK_SET_ONLY)
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{
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// MP does not have to be guarded
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return cbcurr != NULL || cbhead != NULL;
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}
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// WINSCP
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bool is_idempotent_callback_pending(CALLBACK_SET struct IdempotentCallback *ic)
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{
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return
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(cbhead != NULL) &&
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(cbhead->fn == run_idempotent_callback) &&
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(cbhead->ctx == ic);
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}
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