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Now that we have an error handler set, we can simply let them bubble up all the way to gocui.
270 lines
8.6 KiB
Go
270 lines
8.6 KiB
Go
package controllers
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import (
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"fmt"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/commands/types/enums"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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"github.com/jesseduffield/lazygit/pkg/utils"
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)
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// Quick summary of how this all works:
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// when you want to undo or redo, we start from the top of the reflog and work
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// down until we've reached the last user-initiated reflog entry that hasn't already been undone
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// we then do the reverse of what that reflog describes.
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// When we do this, we create a new reflog entry, and tag it as either an undo or redo
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// Then, next time we want to undo, we'll use those entries to know which user-initiated
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// actions we can skip. E.g. if I do do three things, A, B, and C, and hit undo twice,
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// the reflog will read UUCBA, and when I read the first two undos, I know to skip the following
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// two user actions, meaning we end up undoing reflog entry C. Redoing works in a similar way.
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type UndoController struct {
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baseController
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c *ControllerCommon
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}
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var _ types.IController = &UndoController{}
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func NewUndoController(
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c *ControllerCommon,
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) *UndoController {
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return &UndoController{
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baseController: baseController{},
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c: c,
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}
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}
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type ReflogActionKind int
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const (
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CHECKOUT ReflogActionKind = iota
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COMMIT
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REBASE
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CURRENT_REBASE
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)
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type reflogAction struct {
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kind ReflogActionKind
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from string
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to string
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}
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func (self *UndoController) GetKeybindings(opts types.KeybindingsOpts) []*types.Binding {
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bindings := []*types.Binding{
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{
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Key: opts.GetKey(opts.Config.Universal.Undo),
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Handler: self.reflogUndo,
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Description: self.c.Tr.UndoReflog,
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Tooltip: self.c.Tr.UndoTooltip,
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},
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{
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Key: opts.GetKey(opts.Config.Universal.Redo),
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Handler: self.reflogRedo,
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Description: self.c.Tr.RedoReflog,
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Tooltip: self.c.Tr.RedoTooltip,
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},
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}
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return bindings
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}
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func (self *UndoController) Context() types.Context {
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return nil
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}
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func (self *UndoController) reflogUndo() error {
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undoEnvVars := []string{"GIT_REFLOG_ACTION=[lazygit undo]"}
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undoingStatus := self.c.Tr.UndoingStatus
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if self.c.Git().Status.WorkingTreeState() == enums.REBASE_MODE_REBASING {
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return self.c.ErrorMsg(self.c.Tr.CantUndoWhileRebasing)
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}
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return self.parseReflogForActions(func(counter int, action reflogAction) (bool, error) {
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if counter != 0 {
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return false, nil
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}
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switch action.kind {
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case COMMIT, REBASE:
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return true, self.c.Confirm(types.ConfirmOpts{
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Title: self.c.Tr.Actions.Undo,
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Prompt: fmt.Sprintf(self.c.Tr.HardResetAutostashPrompt, action.from),
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HandleConfirm: func() error {
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self.c.LogAction(self.c.Tr.Actions.Undo)
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return self.hardResetWithAutoStash(action.from, hardResetOptions{
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EnvVars: undoEnvVars,
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WaitingStatus: undoingStatus,
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})
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},
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})
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case CHECKOUT:
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return true, self.c.Confirm(types.ConfirmOpts{
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Title: self.c.Tr.Actions.Undo,
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Prompt: fmt.Sprintf(self.c.Tr.CheckoutPrompt, action.from),
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HandleConfirm: func() error {
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self.c.LogAction(self.c.Tr.Actions.Undo)
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return self.c.Helpers().Refs.CheckoutRef(action.from, types.CheckoutRefOptions{
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EnvVars: undoEnvVars,
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WaitingStatus: undoingStatus,
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})
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},
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})
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case CURRENT_REBASE:
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// do nothing
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}
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self.c.Log.Error("didn't match on the user action when trying to undo")
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return true, nil
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})
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}
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func (self *UndoController) reflogRedo() error {
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redoEnvVars := []string{"GIT_REFLOG_ACTION=[lazygit redo]"}
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redoingStatus := self.c.Tr.RedoingStatus
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if self.c.Git().Status.WorkingTreeState() == enums.REBASE_MODE_REBASING {
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return self.c.ErrorMsg(self.c.Tr.CantRedoWhileRebasing)
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}
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return self.parseReflogForActions(func(counter int, action reflogAction) (bool, error) {
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// if we're redoing and the counter is zero, we just return
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if counter == 0 {
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return true, nil
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} else if counter > 1 {
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return false, nil
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}
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switch action.kind {
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case COMMIT, REBASE:
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return true, self.c.Confirm(types.ConfirmOpts{
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Title: self.c.Tr.Actions.Redo,
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Prompt: fmt.Sprintf(self.c.Tr.HardResetAutostashPrompt, action.to),
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HandleConfirm: func() error {
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self.c.LogAction(self.c.Tr.Actions.Redo)
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return self.hardResetWithAutoStash(action.to, hardResetOptions{
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EnvVars: redoEnvVars,
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WaitingStatus: redoingStatus,
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})
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},
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})
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case CHECKOUT:
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return true, self.c.Confirm(types.ConfirmOpts{
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Title: self.c.Tr.Actions.Redo,
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Prompt: fmt.Sprintf(self.c.Tr.CheckoutPrompt, action.to),
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HandleConfirm: func() error {
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self.c.LogAction(self.c.Tr.Actions.Redo)
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return self.c.Helpers().Refs.CheckoutRef(action.to, types.CheckoutRefOptions{
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EnvVars: redoEnvVars,
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WaitingStatus: redoingStatus,
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})
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},
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})
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case CURRENT_REBASE:
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// do nothing
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}
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self.c.Log.Error("didn't match on the user action when trying to redo")
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return true, nil
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})
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}
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// Here we're going through the reflog and maintaining a counter that represents how many
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// undos/redos/user actions we've seen. when we hit a user action we call the callback specifying
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// what the counter is up to and the nature of the action.
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// If we find ourselves mid-rebase, we just return because undo/redo mid rebase
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// requires knowledge of previous TODO file states, which you can't just get from the reflog.
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// Though we might support this later, hence the use of the CURRENT_REBASE action kind.
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func (self *UndoController) parseReflogForActions(onUserAction func(counter int, action reflogAction) (bool, error)) error {
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counter := 0
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reflogCommits := self.c.Model().FilteredReflogCommits
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rebaseFinishCommitHash := ""
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var action *reflogAction
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for reflogCommitIdx, reflogCommit := range reflogCommits {
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action = nil
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prevCommitHash := ""
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if len(reflogCommits)-1 >= reflogCommitIdx+1 {
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prevCommitHash = reflogCommits[reflogCommitIdx+1].Hash
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}
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if rebaseFinishCommitHash == "" {
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if ok, _ := utils.FindStringSubmatch(reflogCommit.Name, `^\[lazygit undo\]`); ok {
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counter++
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} else if ok, _ := utils.FindStringSubmatch(reflogCommit.Name, `^\[lazygit redo\]`); ok {
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counter--
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} else if ok, _ := utils.FindStringSubmatch(reflogCommit.Name, `^rebase (-i )?\(abort\)|^rebase (-i )?\(finish\)`); ok {
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rebaseFinishCommitHash = reflogCommit.Hash
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} else if ok, match := utils.FindStringSubmatch(reflogCommit.Name, `^checkout: moving from ([\S]+) to ([\S]+)`); ok {
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action = &reflogAction{kind: CHECKOUT, from: match[1], to: match[2]}
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} else if ok, _ := utils.FindStringSubmatch(reflogCommit.Name, `^commit|^reset: moving to|^pull`); ok {
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action = &reflogAction{kind: COMMIT, from: prevCommitHash, to: reflogCommit.Hash}
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} else if ok, _ := utils.FindStringSubmatch(reflogCommit.Name, `^rebase (-i )?\(start\)`); ok {
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// if we're here then we must be currently inside an interactive rebase
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action = &reflogAction{kind: CURRENT_REBASE, from: prevCommitHash}
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}
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} else if ok, _ := utils.FindStringSubmatch(reflogCommit.Name, `^rebase (-i )?\(start\)`); ok {
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action = &reflogAction{kind: REBASE, from: prevCommitHash, to: rebaseFinishCommitHash}
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rebaseFinishCommitHash = ""
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}
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if action != nil {
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if action.kind != CURRENT_REBASE && action.from == action.to {
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// if we're going from one place to the same place we'll ignore the action.
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continue
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}
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ok, err := onUserAction(counter, *action)
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if ok {
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return err
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}
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counter--
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}
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}
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return nil
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}
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type hardResetOptions struct {
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WaitingStatus string
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EnvVars []string
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}
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// only to be used in the undo flow for now (does an autostash)
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func (self *UndoController) hardResetWithAutoStash(commitHash string, options hardResetOptions) error {
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reset := func() error {
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return self.c.Helpers().Refs.ResetToRef(commitHash, "hard", options.EnvVars)
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}
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// if we have any modified tracked files we need to ask the user if they want us to stash for them
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dirtyWorkingTree := self.c.Helpers().WorkingTree.IsWorkingTreeDirty()
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if dirtyWorkingTree {
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// offer to autostash changes
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return self.c.Confirm(types.ConfirmOpts{
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Title: self.c.Tr.AutoStashTitle,
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Prompt: self.c.Tr.AutoStashPrompt,
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HandleConfirm: func() error {
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return self.c.WithWaitingStatus(options.WaitingStatus, func(gocui.Task) error {
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if err := self.c.Git().Stash.Push(self.c.Tr.StashPrefix + commitHash); err != nil {
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return err
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}
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if err := reset(); err != nil {
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return err
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}
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err := self.c.Git().Stash.Pop(0)
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if err != nil {
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return err
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}
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return self.c.Refresh(types.RefreshOptions{})
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})
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},
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})
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}
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return self.c.WithWaitingStatus(options.WaitingStatus, func(gocui.Task) error {
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return reset()
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})
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}
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