This will put whatever git's default merge variant is as the first menu item,
and add a second item which is the opposite (no-ff if the default is ff, and
vice versa).
If users prefer to always have the same option first no matter whether it's
applicable, they can make ff always appear first by setting git's "merge.ff"
config to "true" or "only", or by setting lazygit's "git.merging.args" config to
"--ff" or "--ff-only"; if they want no-ff to appear first, they can do that by
setting git's "merge.ff" config to "false", or by setting lazygit's
"git.merging.args" config to "--no-ff". Which of these they choose depends on
whether they want the config to also apply to other git clients including the
cli, or only to lazygit.
- Squash and FastForwardOnly are mutually exclusive, and instead of asserting
this at runtime, model the API so that they can't be passed together.
- FastForwardOnly is unused, so remove it; however, we are going to need --ff
and --no-ff in the next commit, so add those instead.
- Instead of putting the enum into the MergeOpts struct, replace the struct by
the enum. We can reintroduce the struct when we add more arguments, but for
now it's an unnecessary indirection.
Stashing doesn't affect submodules, so if you have a working copy that has
out-of-date submodules but no other changes, and then you revert or paste a
commit (or invoke one of the many other lazygit commands that auto-stash, e.g.
undo), lazygit would previously try to stash changes (which did nothing, but
also didn't return an error), perform the operation, and then pop the stash
again. If no stashes existed before, then this would only cause a confusing
error popup ("error: refs/stash@{0} is not a valid reference"), but if there
were stashes, this would try to pop the newest one of these, which is very
undesirable and confusing.
Whenever git returns the error "The previous cherry-pick is now empty", we would
previously continue the rebase; this works for rebase because it behaves the
same as "git rebase --skip" in this case. That's not true for cherry-pick
though; if you continue a cherry-pick where the current commit is empty, it will
return the same error again, causing lazygit to be stuck in an endless loop.
Fix this by skipping instead of continuing; this shouldn't make a difference for
rebase, but works for cherry-pick.
Theoretically we could have a similar problem for revert (if you are trying to
revert a commit that has already been undone through some other means); this
should then be fixed in the same way with this change. However, the change is
not relevant for revert because git returns a different error in this case.
When focusing the main view, going into full screen mode by pressing '+' twice,
and then opening the search prompt ('/') or a menu (e.g. '?' or ':'), the full
screen display would switch to the focused side panel.
Fix this by always excluding popups from the window arrangement logic. No popup
should ever have any influence on how the views beneath it are laid out.
This is likely to do bad things; for example, if the prompt is the shell command
prompt, then we would run into what looks like a deadlock bug in tcell. In other
cases, the characters in the following lines might be treated as random commands
after the prompt is confirmed.
Doesn't make a difference currently, since the title is either StatusTitle when
the dashboard is showing, or LogTitle when one of the branch logs is showing.
This is going to change in the next commit, though.
Replace merge-tool with merge options menu that allows resolving all
conflicts for selected files as ours, theirs, or union, while still
providing access to the merge tool.
The root item's path is ".", and the path of a file at top level is "./file".
When using GetPath, this gives us "." and "file", respectively, and
isDescendentOfSelectedNodes would return false for these.
Working with the internal paths (i.e. without stripping the leading "./") fixes
this.
Previously, the feedback you got when pressing "-" was just a "Checking out..."
status in the bottom line. This was both easy to miss if you are used to looking
for an inline status in the branches panel, and it didn't provide information
about which branch was being checked out, which can be annoying in very large
repos where checking out takes a while, and you only see at the end if you are
now on the right branch.
Improve this by trying to figure out which branch was the previously checked out
one, and then checking it out normally so that you get an inline status next to
it (as if you had pressed space on it). There are cases where this fails, e.g.
when the previously checked out ref was a detached head, in which case we fall
back to the previous behavior.
In all other menus besides the keybindings menu it makes sense to hide
keybindings that match the confirmMenu binding. This is important to make it
clear which action will be triggered when you press the key.
In the keybindings menu this is different; the main purpose of that menu is not
to allow triggering commands by their key while the menu is open, but to serve
as a reference for what the keybindings are when it is not open. Because of
this, it is more important to show all bindings in this menu, even if they
conflict with the confirmMenu key.
This fixes a regression introduced in b3a3410a1a.
It seems useful to have the flexibility to remap "enter" in confirmations to
"y", but keep "enter" for menus and suggestions (even though we sometimes use
menus as confirmations, but it's still good to give users the choice).
The universal.confirm keybinding is the wrong one to use for this, we want
universal.goInto instead. They are both bound to "enter" by default, but when
remapping confirm to "y" we don't want to use that for entering worktrees.
Rebinding the universal.confirm keybinding currently doesn't make sense, because
the rebound key would also be used for editable prompts, which means you would
only be able to bind it to a ctrl key (not "y", which is desirable for some
people), and also it would allow you to enter a line feed in a branch name.
Fix this by always using enter for editable prompts.
So far, confirmations and prompts were handled by the same view, context, and
controller, with a bunch of conditional code based on whether the view is
editable. This was more or less ok so far, since it does save a little bit of
code duplication; however, now we need separate views, because we don't have
dynamic keybindings, but we want to map "confirm" to different keys in
confirmations (the "universal.confirm" user config) and prompts (hard-coded to
enter, because it doesn't make sense to customize it there).
It also allows us to get rid of the conditional code, which is a nice benefit;
and the code duplication is actually not *that* bad.
To fix the problem described in the previous commit, iterate backwards over the
stashes that we want to delete. This allows us to use their Index field.
In some cases we set a disabled reason but leave the text empty, so that we
don't get an error toast when the item is invoked. In such a case it looks
awkward if there is a tooltip showing "Disabled: " with no following text.
For many menus, just "Close" is fine, but some menus act more like confirmations
(e.g. the menu that appears when you cherry-pick and get conflicts); in this
case, it's good to make it more obvious that hitting esc cancels the whole
thing.
Dismissing a range selection is handled by the global escape handler for all
list views, but not for the staging and patch building views, so we need to make
the esc description dynamic for these, too.
The main reason for this is that sometimes the escape key is handled by a local
binding, in which case it appears before the '?' binding in the options status
bar, and other times it is handled by the global controller, in which case it
appeared after. Moving it to before the keybindings menu handler makes it appear
before '?' in both cases.
Also, if the window is too narrow to show all keybindings, the ones that don't
fit will be truncated, and in this case it is more important to show the esc
binding because of its context sensitivity.
This also moves the esc entry up a few positions in the keybindings menu, but I
don't think this matters much.
It's maybe not totally obvious, so let's show it.
Esc now appears twice in the status bar, because the global controller also
appends its generic "Cancel". We'll fix this in the next commit.
When showing a confirmation whose text ended with a line feed, we would make the
popup panel one line less tall than it needs to be, so it would show a scroll
bar. One example where this occurred is the very first popup that users ever see
(the "seriously you rock" message for new users); that's a pretty bad first
impression.
This happens because our code to suppress trailing newlines in views doesn't
work for styled text, and the text in confirmations is bold. This code checks if
the last character of the text is a line feed, and in this case it isn't; the
escape sequence for turning bold off comes after it.
We should really fix this by improving that mechanism, but this would require
some tricky logic, so as a quick fix, trim trailing (and leading) linefeeds from
the text that we display in a confirmation, before making it bold.
When the useHunkModeInStagingView config is on and you enter the staging view
with hunk selection enabled, it is confusing to see "a: Select hunk" in the
options view at the bottom.
This makes it easier to use the full ref in the git merge-base call, which
avoids ambiguities when there's a tag with the same name as the current branch.
This fixes a hash coloring bug in the local commits panel when there's a tag
with the same name as the checked out branch; in this case all commit hashes
that should be yellow were painted as red.
Also, fix two other commands that stage all files under the hood:
- when continuing a rebase after resolving conflicts, we auto-stage all files,
but in this case we never want to include untracked files, regardless of the
filter
- likewise, pressing ctrl-f to find a base commit for fixup stages all files for
convenience, but again, this should only stage files that are already tracked
Storing it in the Tag struct makes loading tags a lot slower when there is a
very large number of tags; so determine it on the fly instead. On my machine,
the additional call takes under 5ms, so it seems we can afford it.