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Bump gocui and adapt lazygit code
Original commit message of the gocui change: This fixes View.Size, Width and Height to be the correct (outer) size of a view including its frame, and InnerSize/InnerWidth/InnerHeight to be the usable client area exluding the frame. Previously, Size was actually the InnerSize (and a lot of client code used it as such, so these need to be changed to InnerSize). InnerSize, on the other hand, was *one* less than Size (not two, as you would have expected), and in many cases this was made up for at call sites by adding 1 (e.g. in calcRealScrollbarStartEnd, parseInput, and many other places in the lazygit code). There are still some weird things left that I didn't address here: - a view's lower-right coordinates (x1/y1) are one less than you would expect. For example, a view with a 2x2 client area like this: ╭──╮ │ab│ │cd│ ╰──╯ in the top-left corner of the screen (x0 and y0 both zero) has x1/xy at 3, not 4 as would be more natural. - a view without a frame has its coordinates extended by 1 on all sides; to illustrate, the same 2x2 view as before but without a frame, sitting in the top-left corder of the screen, has coordinates x0=-1, y0=-1, x1=2, y1=2. This is highly confusing and unexpected. I left these as they are because they would be even more of a breaking change, and also because they don't have quite as much of an impact on general app code.
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vendor/github.com/jesseduffield/gocui/gui.go
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vendor/github.com/jesseduffield/gocui/gui.go
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@ -912,7 +912,7 @@ func calcScrollbarRune(
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}
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func calcRealScrollbarStartEnd(v *View) (bool, int, int) {
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height := v.InnerHeight() + 1
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height := v.InnerHeight()
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fullHeight := v.ViewLinesHeight() - v.scrollMargin()
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if v.CanScrollPastBottom {
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