mirror of
https://github.com/jesseduffield/lazygit.git
synced 2025-07-28 16:02:01 +03:00
use dep
This commit is contained in:
1
vendor/github.com/jesseduffield/gocui/.gitignore
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vendored
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1
vendor/github.com/jesseduffield/gocui/.gitignore
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vendored
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|
||||
*.swp
|
30
vendor/github.com/jesseduffield/gocui/AUTHORS
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vendored
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30
vendor/github.com/jesseduffield/gocui/AUTHORS
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vendored
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|
||||
# This is the official list of gocui authors for copyright purposes.
|
||||
|
||||
# Names should be added to this file as
|
||||
# Name or Organization <email address> contribution
|
||||
# Contribution
|
||||
# The email address is not required for organizations.
|
||||
|
||||
Roi Martin <jroi.martin@gmail.com>
|
||||
Main developer
|
||||
|
||||
Ryan Sullivan <kayoticsully@gmail.com>
|
||||
Toggleable view frames
|
||||
|
||||
Matthieu Rakotojaona <matthieu.rakotojaona@gmail.com>
|
||||
Wrapped views
|
||||
|
||||
Harry Lawrence <hazbo@gmx.com>
|
||||
Basic mouse support
|
||||
|
||||
Danny Tylman <dtylman@gmail.com>
|
||||
Masked views
|
||||
|
||||
Frederik Deweerdt <frederik.deweerdt@gmail.com>
|
||||
Colored fonts
|
||||
|
||||
Henri Koski <henri.t.koski@gmail.com>
|
||||
Custom current view color
|
||||
|
||||
Dustin Willis Webber <dustin.webber@gmail.com>
|
||||
256-colors output mode support
|
23
vendor/github.com/jesseduffield/gocui/LICENSE
generated
vendored
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23
vendor/github.com/jesseduffield/gocui/LICENSE
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vendored
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|
||||
Copyright (c) 2014 The gocui Authors. All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of the gocui Authors nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
110
vendor/github.com/jesseduffield/gocui/README.md
generated
vendored
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110
vendor/github.com/jesseduffield/gocui/README.md
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vendored
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@ -0,0 +1,110 @@
|
||||
# GOCUI - Go Console User Interface
|
||||
|
||||
[](https://godoc.org/github.com/jroimartin/gocui)
|
||||
|
||||
Minimalist Go package aimed at creating Console User Interfaces.
|
||||
|
||||
## Features
|
||||
|
||||
* Minimalist API.
|
||||
* Views (the "windows" in the GUI) implement the interface io.ReadWriter.
|
||||
* Support for overlapping views.
|
||||
* The GUI can be modified at runtime (concurrent-safe).
|
||||
* Global and view-level keybindings.
|
||||
* Mouse support.
|
||||
* Colored text.
|
||||
* Customizable edition mode.
|
||||
* Easy to build reusable widgets, complex layouts...
|
||||
|
||||
## Installation
|
||||
|
||||
Execute:
|
||||
|
||||
```
|
||||
$ go get github.com/jroimartin/gocui
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
Execute:
|
||||
|
||||
```
|
||||
$ go doc github.com/jroimartin/gocui
|
||||
```
|
||||
|
||||
Or visit [godoc.org](https://godoc.org/github.com/jroimartin/gocui) to read it
|
||||
online.
|
||||
|
||||
## Example
|
||||
|
||||
```go
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"log"
|
||||
|
||||
"github.com/jroimartin/gocui"
|
||||
)
|
||||
|
||||
func main() {
|
||||
g, err := gocui.NewGui(gocui.OutputNormal)
|
||||
if err != nil {
|
||||
log.Panicln(err)
|
||||
}
|
||||
defer g.Close()
|
||||
|
||||
g.SetManagerFunc(layout)
|
||||
|
||||
if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
|
||||
log.Panicln(err)
|
||||
}
|
||||
|
||||
if err := g.MainLoop(); err != nil && err != gocui.ErrQuit {
|
||||
log.Panicln(err)
|
||||
}
|
||||
}
|
||||
|
||||
func layout(g *gocui.Gui) error {
|
||||
maxX, maxY := g.Size()
|
||||
if v, err := g.SetView("hello", maxX/2-7, maxY/2, maxX/2+7, maxY/2+2); err != nil {
|
||||
if err != gocui.ErrUnknownView {
|
||||
return err
|
||||
}
|
||||
fmt.Fprintln(v, "Hello world!")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func quit(g *gocui.Gui, v *gocui.View) error {
|
||||
return gocui.ErrQuit
|
||||
}
|
||||
```
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||
## Projects using gocui
|
||||
|
||||
* [komanda-cli](https://github.com/mephux/komanda-cli): IRC Client For Developers.
|
||||
* [vuls](https://github.com/future-architect/vuls): Agentless vulnerability scanner for Linux/FreeBSD.
|
||||
* [wuzz](https://github.com/asciimoo/wuzz): Interactive cli tool for HTTP inspection.
|
||||
* [httplab](https://github.com/gchaincl/httplab): Interactive web server.
|
||||
* [domainr](https://github.com/MichaelThessel/domainr): Tool that checks the availability of domains based on keywords.
|
||||
* [gotime](https://github.com/nanohard/gotime): Time tracker for projects and tasks.
|
||||
* [claws](https://github.com/thehowl/claws): Interactive command line client for testing websockets.
|
||||
* [terminews](http://github.com/antavelos/terminews): Terminal based RSS reader.
|
||||
* [diagram](https://github.com/esimov/diagram): Tool to convert ascii arts into hand drawn diagrams.
|
||||
* [pody](https://github.com/JulienBreux/pody): CLI app to manage Pods in a Kubernetes cluster.
|
||||
* [kubexp](https://github.com/alitari/kubexp): Kubernetes client.
|
||||
* [kcli](https://github.com/cswank/kcli): Tool for inspecting kafka topics/partitions/messages.
|
||||
* [fac](https://github.com/mkchoi212/fac): git merge conflict resolver
|
||||
* [jsonui](https://github.com/gulyasm/jsonui): Interactive JSON explorer for your terminal.
|
||||
* [cointop](https://github.com/miguelmota/cointop): Interactive terminal based UI application for tracking cryptocurrencies.
|
||||
|
||||
Note: if your project is not listed here, let us know! :)
|
32
vendor/github.com/jesseduffield/gocui/attribute.go
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vendored
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32
vendor/github.com/jesseduffield/gocui/attribute.go
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vendored
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|
||||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package gocui
|
||||
|
||||
import "github.com/nsf/termbox-go"
|
||||
|
||||
// Attribute represents a terminal attribute, like color, font style, etc. They
|
||||
// can be combined using bitwise OR (|). Note that it is not possible to
|
||||
// combine multiple color attributes.
|
||||
type Attribute termbox.Attribute
|
||||
|
||||
// Color attributes.
|
||||
const (
|
||||
ColorDefault Attribute = Attribute(termbox.ColorDefault)
|
||||
ColorBlack = Attribute(termbox.ColorBlack)
|
||||
ColorRed = Attribute(termbox.ColorRed)
|
||||
ColorGreen = Attribute(termbox.ColorGreen)
|
||||
ColorYellow = Attribute(termbox.ColorYellow)
|
||||
ColorBlue = Attribute(termbox.ColorBlue)
|
||||
ColorMagenta = Attribute(termbox.ColorMagenta)
|
||||
ColorCyan = Attribute(termbox.ColorCyan)
|
||||
ColorWhite = Attribute(termbox.ColorWhite)
|
||||
)
|
||||
|
||||
// Text style attributes.
|
||||
const (
|
||||
AttrBold Attribute = Attribute(termbox.AttrBold)
|
||||
AttrUnderline = Attribute(termbox.AttrUnderline)
|
||||
AttrReverse = Attribute(termbox.AttrReverse)
|
||||
)
|
118
vendor/github.com/jesseduffield/gocui/doc.go
generated
vendored
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118
vendor/github.com/jesseduffield/gocui/doc.go
generated
vendored
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@ -0,0 +1,118 @@
|
||||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
/*
|
||||
Package gocui allows to create console user interfaces.
|
||||
|
||||
Create a new GUI:
|
||||
|
||||
g, err := gocui.NewGui(gocui.OutputNormal)
|
||||
if err != nil {
|
||||
// handle error
|
||||
}
|
||||
defer g.Close()
|
||||
|
||||
// Set GUI managers and key bindings
|
||||
// ...
|
||||
|
||||
if err := g.MainLoop(); err != nil && err != gocui.ErrQuit {
|
||||
// handle error
|
||||
}
|
||||
|
||||
Set GUI managers:
|
||||
|
||||
g.SetManager(mgr1, mgr2)
|
||||
|
||||
Managers are in charge of GUI's layout and can be used to build widgets. On
|
||||
each iteration of the GUI's main loop, the Layout function of each configured
|
||||
manager is executed. Managers are used to set-up and update the application's
|
||||
main views, being possible to freely change them during execution. Also, it is
|
||||
important to mention that a main loop iteration is executed on each reported
|
||||
event (key-press, mouse event, window resize, etc).
|
||||
|
||||
GUIs are composed by Views, you can think of it as buffers. Views implement the
|
||||
io.ReadWriter interface, so you can just write to them if you want to modify
|
||||
their content. The same is valid for reading.
|
||||
|
||||
Create and initialize a view with absolute coordinates:
|
||||
|
||||
if v, err := g.SetView("viewname", 2, 2, 22, 7); err != nil {
|
||||
if err != gocui.ErrUnknownView {
|
||||
// handle error
|
||||
}
|
||||
fmt.Fprintln(v, "This is a new view")
|
||||
// ...
|
||||
}
|
||||
|
||||
Views can also be created using relative coordinates:
|
||||
|
||||
maxX, maxY := g.Size()
|
||||
if v, err := g.SetView("viewname", maxX/2-30, maxY/2, maxX/2+30, maxY/2+2); err != nil {
|
||||
// ...
|
||||
}
|
||||
|
||||
Configure keybindings:
|
||||
|
||||
if err := g.SetKeybinding("viewname", gocui.KeyEnter, gocui.ModNone, fcn); err != nil {
|
||||
// handle error
|
||||
}
|
||||
|
||||
gocui implements full mouse support that can be enabled with:
|
||||
|
||||
g.Mouse = true
|
||||
|
||||
Mouse events are handled like any other keybinding:
|
||||
|
||||
if err := g.SetKeybinding("viewname", gocui.MouseLeft, gocui.ModNone, fcn); err != nil {
|
||||
// handle error
|
||||
}
|
||||
|
||||
IMPORTANT: Views can only be created, destroyed or updated in three ways: from
|
||||
the Layout function within managers, from keybinding callbacks or via
|
||||
*Gui.Update(). The reason for this is that it allows gocui to be
|
||||
concurrent-safe. So, if you want to update your GUI from a goroutine, you must
|
||||
use *Gui.Update(). For example:
|
||||
|
||||
g.Update(func(g *gocui.Gui) error {
|
||||
v, err := g.View("viewname")
|
||||
if err != nil {
|
||||
// handle error
|
||||
}
|
||||
v.Clear()
|
||||
fmt.Fprintln(v, "Writing from different goroutines")
|
||||
return nil
|
||||
})
|
||||
|
||||
By default, gocui provides a basic edition mode. This mode can be extended
|
||||
and customized creating a new Editor and assigning it to *View.Editor:
|
||||
|
||||
type Editor interface {
|
||||
Edit(v *View, key Key, ch rune, mod Modifier)
|
||||
}
|
||||
|
||||
DefaultEditor can be taken as example to create your own custom Editor:
|
||||
|
||||
var DefaultEditor Editor = EditorFunc(simpleEditor)
|
||||
|
||||
func simpleEditor(v *View, key Key, ch rune, mod Modifier) {
|
||||
switch {
|
||||
case ch != 0 && mod == 0:
|
||||
v.EditWrite(ch)
|
||||
case key == KeySpace:
|
||||
v.EditWrite(' ')
|
||||
case key == KeyBackspace || key == KeyBackspace2:
|
||||
v.EditDelete(true)
|
||||
// ...
|
||||
}
|
||||
}
|
||||
|
||||
Colored text:
|
||||
|
||||
Views allow to add colored text using ANSI colors. For example:
|
||||
|
||||
fmt.Fprintln(v, "\x1b[0;31mHello world")
|
||||
|
||||
For more information, see the examples in folder "_examples/".
|
||||
*/
|
||||
package gocui
|
344
vendor/github.com/jesseduffield/gocui/edit.go
generated
vendored
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344
vendor/github.com/jesseduffield/gocui/edit.go
generated
vendored
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@ -0,0 +1,344 @@
|
||||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package gocui
|
||||
|
||||
import "errors"
|
||||
|
||||
const maxInt = int(^uint(0) >> 1)
|
||||
|
||||
// Editor interface must be satisfied by gocui editors.
|
||||
type Editor interface {
|
||||
Edit(v *View, key Key, ch rune, mod Modifier)
|
||||
}
|
||||
|
||||
// The EditorFunc type is an adapter to allow the use of ordinary functions as
|
||||
// Editors. If f is a function with the appropriate signature, EditorFunc(f)
|
||||
// is an Editor object that calls f.
|
||||
type EditorFunc func(v *View, key Key, ch rune, mod Modifier)
|
||||
|
||||
// Edit calls f(v, key, ch, mod)
|
||||
func (f EditorFunc) Edit(v *View, key Key, ch rune, mod Modifier) {
|
||||
f(v, key, ch, mod)
|
||||
}
|
||||
|
||||
// DefaultEditor is the default editor.
|
||||
var DefaultEditor Editor = EditorFunc(simpleEditor)
|
||||
|
||||
// simpleEditor is used as the default gocui editor.
|
||||
func simpleEditor(v *View, key Key, ch rune, mod Modifier) {
|
||||
switch {
|
||||
case ch != 0 && mod == 0:
|
||||
v.EditWrite(ch)
|
||||
case key == KeySpace:
|
||||
v.EditWrite(' ')
|
||||
case key == KeyBackspace || key == KeyBackspace2:
|
||||
v.EditDelete(true)
|
||||
case key == KeyDelete:
|
||||
v.EditDelete(false)
|
||||
case key == KeyInsert:
|
||||
v.Overwrite = !v.Overwrite
|
||||
case key == KeyEnter:
|
||||
v.EditNewLine()
|
||||
case key == KeyArrowDown:
|
||||
v.MoveCursor(0, 1, false)
|
||||
case key == KeyArrowUp:
|
||||
v.MoveCursor(0, -1, false)
|
||||
case key == KeyArrowLeft:
|
||||
v.MoveCursor(-1, 0, false)
|
||||
case key == KeyArrowRight:
|
||||
v.MoveCursor(1, 0, false)
|
||||
}
|
||||
}
|
||||
|
||||
// EditWrite writes a rune at the cursor position.
|
||||
func (v *View) EditWrite(ch rune) {
|
||||
v.writeRune(v.cx, v.cy, ch)
|
||||
v.MoveCursor(1, 0, true)
|
||||
}
|
||||
|
||||
// EditDelete deletes a rune at the cursor position. back determines the
|
||||
// direction.
|
||||
func (v *View) EditDelete(back bool) {
|
||||
x, y := v.ox+v.cx, v.oy+v.cy
|
||||
if y < 0 {
|
||||
return
|
||||
} else if y >= len(v.viewLines) {
|
||||
v.MoveCursor(-1, 0, true)
|
||||
return
|
||||
}
|
||||
|
||||
maxX, _ := v.Size()
|
||||
if back {
|
||||
if x == 0 { // start of the line
|
||||
if y < 1 {
|
||||
return
|
||||
}
|
||||
|
||||
var maxPrevWidth int
|
||||
if v.Wrap {
|
||||
maxPrevWidth = maxX
|
||||
} else {
|
||||
maxPrevWidth = maxInt
|
||||
}
|
||||
|
||||
if v.viewLines[y].linesX == 0 { // regular line
|
||||
v.mergeLines(v.cy - 1)
|
||||
if len(v.viewLines[y-1].line) < maxPrevWidth {
|
||||
v.MoveCursor(-1, 0, true)
|
||||
}
|
||||
} else { // wrapped line
|
||||
v.deleteRune(len(v.viewLines[y-1].line)-1, v.cy-1)
|
||||
v.MoveCursor(-1, 0, true)
|
||||
}
|
||||
} else { // middle/end of the line
|
||||
v.deleteRune(v.cx-1, v.cy)
|
||||
v.MoveCursor(-1, 0, true)
|
||||
}
|
||||
} else {
|
||||
if x == len(v.viewLines[y].line) { // end of the line
|
||||
v.mergeLines(v.cy)
|
||||
} else { // start/middle of the line
|
||||
v.deleteRune(v.cx, v.cy)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// EditNewLine inserts a new line under the cursor.
|
||||
func (v *View) EditNewLine() {
|
||||
v.breakLine(v.cx, v.cy)
|
||||
v.ox = 0
|
||||
v.cx = 0
|
||||
v.MoveCursor(0, 1, true)
|
||||
}
|
||||
|
||||
// MoveCursor moves the cursor taking into account the width of the line/view,
|
||||
// displacing the origin if necessary.
|
||||
func (v *View) MoveCursor(dx, dy int, writeMode bool) {
|
||||
maxX, maxY := v.Size()
|
||||
cx, cy := v.cx+dx, v.cy+dy
|
||||
x, y := v.ox+cx, v.oy+cy
|
||||
|
||||
var curLineWidth, prevLineWidth int
|
||||
// get the width of the current line
|
||||
if writeMode {
|
||||
if v.Wrap {
|
||||
curLineWidth = maxX - 1
|
||||
} else {
|
||||
curLineWidth = maxInt
|
||||
}
|
||||
} else {
|
||||
if y >= 0 && y < len(v.viewLines) {
|
||||
curLineWidth = len(v.viewLines[y].line)
|
||||
if v.Wrap && curLineWidth >= maxX {
|
||||
curLineWidth = maxX - 1
|
||||
}
|
||||
} else {
|
||||
curLineWidth = 0
|
||||
}
|
||||
}
|
||||
// get the width of the previous line
|
||||
if y-1 >= 0 && y-1 < len(v.viewLines) {
|
||||
prevLineWidth = len(v.viewLines[y-1].line)
|
||||
} else {
|
||||
prevLineWidth = 0
|
||||
}
|
||||
|
||||
// adjust cursor's x position and view's x origin
|
||||
if x > curLineWidth { // move to next line
|
||||
if dx > 0 { // horizontal movement
|
||||
cy++
|
||||
if writeMode || v.oy+cy < len(v.viewLines) {
|
||||
if !v.Wrap {
|
||||
v.ox = 0
|
||||
}
|
||||
v.cx = 0
|
||||
}
|
||||
} else { // vertical movement
|
||||
if curLineWidth > 0 { // move cursor to the EOL
|
||||
if v.Wrap {
|
||||
v.cx = curLineWidth
|
||||
} else {
|
||||
ncx := curLineWidth - v.ox
|
||||
if ncx < 0 {
|
||||
v.ox += ncx
|
||||
if v.ox < 0 {
|
||||
v.ox = 0
|
||||
}
|
||||
v.cx = 0
|
||||
} else {
|
||||
v.cx = ncx
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if writeMode || v.oy+cy < len(v.viewLines) {
|
||||
if !v.Wrap {
|
||||
v.ox = 0
|
||||
}
|
||||
v.cx = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if cx < 0 {
|
||||
if !v.Wrap && v.ox > 0 { // move origin to the left
|
||||
v.ox += cx
|
||||
v.cx = 0
|
||||
} else { // move to previous line
|
||||
cy--
|
||||
if prevLineWidth > 0 {
|
||||
if !v.Wrap { // set origin so the EOL is visible
|
||||
nox := prevLineWidth - maxX + 1
|
||||
if nox < 0 {
|
||||
v.ox = 0
|
||||
} else {
|
||||
v.ox = nox
|
||||
}
|
||||
}
|
||||
v.cx = prevLineWidth
|
||||
} else {
|
||||
if !v.Wrap {
|
||||
v.ox = 0
|
||||
}
|
||||
v.cx = 0
|
||||
}
|
||||
}
|
||||
} else { // stay on the same line
|
||||
if v.Wrap {
|
||||
v.cx = cx
|
||||
} else {
|
||||
if cx >= maxX {
|
||||
v.ox += cx - maxX + 1
|
||||
v.cx = maxX
|
||||
} else {
|
||||
v.cx = cx
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// adjust cursor's y position and view's y origin
|
||||
if cy < 0 {
|
||||
if v.oy > 0 {
|
||||
v.oy--
|
||||
}
|
||||
} else if writeMode || v.oy+cy < len(v.viewLines) {
|
||||
if cy >= maxY {
|
||||
v.oy++
|
||||
} else {
|
||||
v.cy = cy
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// writeRune writes a rune into the view's internal buffer, at the
|
||||
// position corresponding to the point (x, y). The length of the internal
|
||||
// buffer is increased if the point is out of bounds. Overwrite mode is
|
||||
// governed by the value of View.overwrite.
|
||||
func (v *View) writeRune(x, y int, ch rune) error {
|
||||
v.tainted = true
|
||||
|
||||
x, y, err := v.realPosition(x, y)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if x < 0 || y < 0 {
|
||||
return errors.New("invalid point")
|
||||
}
|
||||
|
||||
if y >= len(v.lines) {
|
||||
s := make([][]cell, y-len(v.lines)+1)
|
||||
v.lines = append(v.lines, s...)
|
||||
}
|
||||
|
||||
olen := len(v.lines[y])
|
||||
|
||||
var s []cell
|
||||
if x >= len(v.lines[y]) {
|
||||
s = make([]cell, x-len(v.lines[y])+1)
|
||||
} else if !v.Overwrite {
|
||||
s = make([]cell, 1)
|
||||
}
|
||||
v.lines[y] = append(v.lines[y], s...)
|
||||
|
||||
if !v.Overwrite || (v.Overwrite && x >= olen-1) {
|
||||
copy(v.lines[y][x+1:], v.lines[y][x:])
|
||||
}
|
||||
v.lines[y][x] = cell{
|
||||
fgColor: v.FgColor,
|
||||
bgColor: v.BgColor,
|
||||
chr: ch,
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// deleteRune removes a rune from the view's internal buffer, at the
|
||||
// position corresponding to the point (x, y).
|
||||
func (v *View) deleteRune(x, y int) error {
|
||||
v.tainted = true
|
||||
|
||||
x, y, err := v.realPosition(x, y)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if x < 0 || y < 0 || y >= len(v.lines) || x >= len(v.lines[y]) {
|
||||
return errors.New("invalid point")
|
||||
}
|
||||
v.lines[y] = append(v.lines[y][:x], v.lines[y][x+1:]...)
|
||||
return nil
|
||||
}
|
||||
|
||||
// mergeLines merges the lines "y" and "y+1" if possible.
|
||||
func (v *View) mergeLines(y int) error {
|
||||
v.tainted = true
|
||||
|
||||
_, y, err := v.realPosition(0, y)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if y < 0 || y >= len(v.lines) {
|
||||
return errors.New("invalid point")
|
||||
}
|
||||
|
||||
if y < len(v.lines)-1 { // otherwise we don't need to merge anything
|
||||
v.lines[y] = append(v.lines[y], v.lines[y+1]...)
|
||||
v.lines = append(v.lines[:y+1], v.lines[y+2:]...)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// breakLine breaks a line of the internal buffer at the position corresponding
|
||||
// to the point (x, y).
|
||||
func (v *View) breakLine(x, y int) error {
|
||||
v.tainted = true
|
||||
|
||||
x, y, err := v.realPosition(x, y)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if y < 0 || y >= len(v.lines) {
|
||||
return errors.New("invalid point")
|
||||
}
|
||||
|
||||
var left, right []cell
|
||||
if x < len(v.lines[y]) { // break line
|
||||
left = make([]cell, len(v.lines[y][:x]))
|
||||
copy(left, v.lines[y][:x])
|
||||
right = make([]cell, len(v.lines[y][x:]))
|
||||
copy(right, v.lines[y][x:])
|
||||
} else { // new empty line
|
||||
left = v.lines[y]
|
||||
}
|
||||
|
||||
lines := make([][]cell, len(v.lines)+1)
|
||||
lines[y] = left
|
||||
lines[y+1] = right
|
||||
copy(lines, v.lines[:y])
|
||||
copy(lines[y+2:], v.lines[y+1:])
|
||||
v.lines = lines
|
||||
return nil
|
||||
}
|
229
vendor/github.com/jesseduffield/gocui/escape.go
generated
vendored
Normal file
229
vendor/github.com/jesseduffield/gocui/escape.go
generated
vendored
Normal file
@ -0,0 +1,229 @@
|
||||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package gocui
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"strconv"
|
||||
)
|
||||
|
||||
type escapeInterpreter struct {
|
||||
state escapeState
|
||||
curch rune
|
||||
csiParam []string
|
||||
curFgColor, curBgColor Attribute
|
||||
mode OutputMode
|
||||
}
|
||||
|
||||
type escapeState int
|
||||
|
||||
const (
|
||||
stateNone escapeState = iota
|
||||
stateEscape
|
||||
stateCSI
|
||||
stateParams
|
||||
)
|
||||
|
||||
var (
|
||||
errNotCSI = errors.New("Not a CSI escape sequence")
|
||||
errCSIParseError = errors.New("CSI escape sequence parsing error")
|
||||
errCSITooLong = errors.New("CSI escape sequence is too long")
|
||||
)
|
||||
|
||||
// runes in case of error will output the non-parsed runes as a string.
|
||||
func (ei *escapeInterpreter) runes() []rune {
|
||||
switch ei.state {
|
||||
case stateNone:
|
||||
return []rune{0x1b}
|
||||
case stateEscape:
|
||||
return []rune{0x1b, ei.curch}
|
||||
case stateCSI:
|
||||
return []rune{0x1b, '[', ei.curch}
|
||||
case stateParams:
|
||||
ret := []rune{0x1b, '['}
|
||||
for _, s := range ei.csiParam {
|
||||
ret = append(ret, []rune(s)...)
|
||||
ret = append(ret, ';')
|
||||
}
|
||||
return append(ret, ei.curch)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// newEscapeInterpreter returns an escapeInterpreter that will be able to parse
|
||||
// terminal escape sequences.
|
||||
func newEscapeInterpreter(mode OutputMode) *escapeInterpreter {
|
||||
ei := &escapeInterpreter{
|
||||
state: stateNone,
|
||||
curFgColor: ColorDefault,
|
||||
curBgColor: ColorDefault,
|
||||
mode: mode,
|
||||
}
|
||||
return ei
|
||||
}
|
||||
|
||||
// reset sets the escapeInterpreter in initial state.
|
||||
func (ei *escapeInterpreter) reset() {
|
||||
ei.state = stateNone
|
||||
ei.curFgColor = ColorDefault
|
||||
ei.curBgColor = ColorDefault
|
||||
ei.csiParam = nil
|
||||
}
|
||||
|
||||
// parseOne parses a rune. If isEscape is true, it means that the rune is part
|
||||
// of an escape sequence, and as such should not be printed verbatim. Otherwise,
|
||||
// it's not an escape sequence.
|
||||
func (ei *escapeInterpreter) parseOne(ch rune) (isEscape bool, err error) {
|
||||
// Sanity checks
|
||||
if len(ei.csiParam) > 20 {
|
||||
return false, errCSITooLong
|
||||
}
|
||||
if len(ei.csiParam) > 0 && len(ei.csiParam[len(ei.csiParam)-1]) > 255 {
|
||||
return false, errCSITooLong
|
||||
}
|
||||
|
||||
ei.curch = ch
|
||||
|
||||
switch ei.state {
|
||||
case stateNone:
|
||||
if ch == 0x1b {
|
||||
ei.state = stateEscape
|
||||
return true, nil
|
||||
}
|
||||
return false, nil
|
||||
case stateEscape:
|
||||
if ch == '[' {
|
||||
ei.state = stateCSI
|
||||
return true, nil
|
||||
}
|
||||
return false, errNotCSI
|
||||
case stateCSI:
|
||||
switch {
|
||||
case ch >= '0' && ch <= '9':
|
||||
ei.csiParam = append(ei.csiParam, "")
|
||||
case ch == 'm':
|
||||
ei.csiParam = append(ei.csiParam, "0")
|
||||
default:
|
||||
return false, errCSIParseError
|
||||
}
|
||||
ei.state = stateParams
|
||||
fallthrough
|
||||
case stateParams:
|
||||
switch {
|
||||
case ch >= '0' && ch <= '9':
|
||||
ei.csiParam[len(ei.csiParam)-1] += string(ch)
|
||||
return true, nil
|
||||
case ch == ';':
|
||||
ei.csiParam = append(ei.csiParam, "")
|
||||
return true, nil
|
||||
case ch == 'm':
|
||||
var err error
|
||||
switch ei.mode {
|
||||
case OutputNormal:
|
||||
err = ei.outputNormal()
|
||||
case Output256:
|
||||
err = ei.output256()
|
||||
}
|
||||
if err != nil {
|
||||
return false, errCSIParseError
|
||||
}
|
||||
|
||||
ei.state = stateNone
|
||||
ei.csiParam = nil
|
||||
return true, nil
|
||||
default:
|
||||
return false, errCSIParseError
|
||||
}
|
||||
}
|
||||
return false, nil
|
||||
}
|
||||
|
||||
// outputNormal provides 8 different colors:
|
||||
// black, red, green, yellow, blue, magenta, cyan, white
|
||||
func (ei *escapeInterpreter) outputNormal() error {
|
||||
for _, param := range ei.csiParam {
|
||||
p, err := strconv.Atoi(param)
|
||||
if err != nil {
|
||||
return errCSIParseError
|
||||
}
|
||||
|
||||
switch {
|
||||
case p >= 30 && p <= 37:
|
||||
ei.curFgColor = Attribute(p - 30 + 1)
|
||||
case p == 39:
|
||||
ei.curFgColor = ColorDefault
|
||||
case p >= 40 && p <= 47:
|
||||
ei.curBgColor = Attribute(p - 40 + 1)
|
||||
case p == 49:
|
||||
ei.curBgColor = ColorDefault
|
||||
case p == 1:
|
||||
ei.curFgColor |= AttrBold
|
||||
case p == 4:
|
||||
ei.curFgColor |= AttrUnderline
|
||||
case p == 7:
|
||||
ei.curFgColor |= AttrReverse
|
||||
case p == 0:
|
||||
ei.curFgColor = ColorDefault
|
||||
ei.curBgColor = ColorDefault
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// output256 allows you to leverage the 256-colors terminal mode:
|
||||
// 0x01 - 0x08: the 8 colors as in OutputNormal
|
||||
// 0x09 - 0x10: Color* | AttrBold
|
||||
// 0x11 - 0xe8: 216 different colors
|
||||
// 0xe9 - 0x1ff: 24 different shades of grey
|
||||
func (ei *escapeInterpreter) output256() error {
|
||||
if len(ei.csiParam) < 3 {
|
||||
return ei.outputNormal()
|
||||
}
|
||||
|
||||
mode, err := strconv.Atoi(ei.csiParam[1])
|
||||
if err != nil {
|
||||
return errCSIParseError
|
||||
}
|
||||
if mode != 5 {
|
||||
return ei.outputNormal()
|
||||
}
|
||||
|
||||
fgbg, err := strconv.Atoi(ei.csiParam[0])
|
||||
if err != nil {
|
||||
return errCSIParseError
|
||||
}
|
||||
color, err := strconv.Atoi(ei.csiParam[2])
|
||||
if err != nil {
|
||||
return errCSIParseError
|
||||
}
|
||||
|
||||
switch fgbg {
|
||||
case 38:
|
||||
ei.curFgColor = Attribute(color + 1)
|
||||
|
||||
for _, param := range ei.csiParam[3:] {
|
||||
p, err := strconv.Atoi(param)
|
||||
if err != nil {
|
||||
return errCSIParseError
|
||||
}
|
||||
|
||||
switch {
|
||||
case p == 1:
|
||||
ei.curFgColor |= AttrBold
|
||||
case p == 4:
|
||||
ei.curFgColor |= AttrUnderline
|
||||
case p == 7:
|
||||
ei.curFgColor |= AttrReverse
|
||||
}
|
||||
}
|
||||
case 48:
|
||||
ei.curBgColor = Attribute(color + 1)
|
||||
default:
|
||||
return errCSIParseError
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
666
vendor/github.com/jesseduffield/gocui/gui.go
generated
vendored
Normal file
666
vendor/github.com/jesseduffield/gocui/gui.go
generated
vendored
Normal file
@ -0,0 +1,666 @@
|
||||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package gocui
|
||||
|
||||
import (
|
||||
"errors"
|
||||
|
||||
"github.com/nsf/termbox-go"
|
||||
)
|
||||
|
||||
var (
|
||||
// ErrQuit is used to decide if the MainLoop finished successfully.
|
||||
ErrQuit = errors.New("quit")
|
||||
|
||||
// ErrUnknownView allows to assert if a View must be initialized.
|
||||
ErrUnknownView = errors.New("unknown view")
|
||||
)
|
||||
|
||||
// OutputMode represents the terminal's output mode (8 or 256 colors).
|
||||
type OutputMode termbox.OutputMode
|
||||
|
||||
const (
|
||||
// OutputNormal provides 8-colors terminal mode.
|
||||
OutputNormal = OutputMode(termbox.OutputNormal)
|
||||
|
||||
// Output256 provides 256-colors terminal mode.
|
||||
Output256 = OutputMode(termbox.Output256)
|
||||
|
||||
// OutputGrayScale provides greyscale terminal mode.
|
||||
OutputGrayScale = OutputMode(termbox.OutputGrayscale)
|
||||
|
||||
// Output216 provides greyscale terminal mode.
|
||||
Output216 = OutputMode(termbox.Output216)
|
||||
)
|
||||
|
||||
// Gui represents the whole User Interface, including the views, layouts
|
||||
// and keybindings.
|
||||
type Gui struct {
|
||||
tbEvents chan termbox.Event
|
||||
userEvents chan userEvent
|
||||
views []*View
|
||||
currentView *View
|
||||
managers []Manager
|
||||
keybindings []*keybinding
|
||||
maxX, maxY int
|
||||
outputMode OutputMode
|
||||
|
||||
// BgColor and FgColor allow to configure the background and foreground
|
||||
// colors of the GUI.
|
||||
BgColor, FgColor Attribute
|
||||
|
||||
// SelBgColor and SelFgColor allow to configure the background and
|
||||
// foreground colors of the frame of the current view.
|
||||
SelBgColor, SelFgColor Attribute
|
||||
|
||||
// If Highlight is true, Sel{Bg,Fg}Colors will be used to draw the
|
||||
// frame of the current view.
|
||||
Highlight bool
|
||||
|
||||
// If Cursor is true then the cursor is enabled.
|
||||
Cursor bool
|
||||
|
||||
// If Mouse is true then mouse events will be enabled.
|
||||
Mouse bool
|
||||
|
||||
// If InputEsc is true, when ESC sequence is in the buffer and it doesn't
|
||||
// match any known sequence, ESC means KeyEsc.
|
||||
InputEsc bool
|
||||
|
||||
// If ASCII is true then use ASCII instead of unicode to draw the
|
||||
// interface. Using ASCII is more portable.
|
||||
ASCII bool
|
||||
|
||||
// SupportOverlaps is true when we allow for view edges to overlap with other
|
||||
// view edges
|
||||
SupportOverlaps bool
|
||||
}
|
||||
|
||||
// NewGui returns a new Gui object with a given output mode.
|
||||
func NewGui(mode OutputMode, supportOverlaps bool) (*Gui, error) {
|
||||
if err := termbox.Init(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
g := &Gui{}
|
||||
|
||||
g.outputMode = mode
|
||||
termbox.SetOutputMode(termbox.OutputMode(mode))
|
||||
|
||||
g.tbEvents = make(chan termbox.Event, 20)
|
||||
g.userEvents = make(chan userEvent, 20)
|
||||
|
||||
g.maxX, g.maxY = termbox.Size()
|
||||
|
||||
g.BgColor, g.FgColor = ColorDefault, ColorDefault
|
||||
g.SelBgColor, g.SelFgColor = ColorDefault, ColorDefault
|
||||
|
||||
// SupportOverlaps is true when we allow for view edges to overlap with other
|
||||
// view edges
|
||||
g.SupportOverlaps = supportOverlaps
|
||||
|
||||
return g, nil
|
||||
}
|
||||
|
||||
// Close finalizes the library. It should be called after a successful
|
||||
// initialization and when gocui is not needed anymore.
|
||||
func (g *Gui) Close() {
|
||||
termbox.Close()
|
||||
}
|
||||
|
||||
// Size returns the terminal's size.
|
||||
func (g *Gui) Size() (x, y int) {
|
||||
return g.maxX, g.maxY
|
||||
}
|
||||
|
||||
// SetRune writes a rune at the given point, relative to the top-left
|
||||
// corner of the terminal. It checks if the position is valid and applies
|
||||
// the given colors.
|
||||
func (g *Gui) SetRune(x, y int, ch rune, fgColor, bgColor Attribute) error {
|
||||
if x < 0 || y < 0 || x >= g.maxX || y >= g.maxY {
|
||||
return errors.New("invalid point")
|
||||
}
|
||||
termbox.SetCell(x, y, ch, termbox.Attribute(fgColor), termbox.Attribute(bgColor))
|
||||
return nil
|
||||
}
|
||||
|
||||
// Rune returns the rune contained in the cell at the given position.
|
||||
// It checks if the position is valid.
|
||||
func (g *Gui) Rune(x, y int) (rune, error) {
|
||||
if x < 0 || y < 0 || x >= g.maxX || y >= g.maxY {
|
||||
return ' ', errors.New("invalid point")
|
||||
}
|
||||
c := termbox.CellBuffer()[y*g.maxX+x]
|
||||
return c.Ch, nil
|
||||
}
|
||||
|
||||
// SetView creates a new view with its top-left corner at (x0, y0)
|
||||
// and the bottom-right one at (x1, y1). If a view with the same name
|
||||
// already exists, its dimensions are updated; otherwise, the error
|
||||
// ErrUnknownView is returned, which allows to assert if the View must
|
||||
// be initialized. It checks if the position is valid.
|
||||
func (g *Gui) SetView(name string, x0, y0, x1, y1 int, overlaps byte) (*View, error) {
|
||||
if x0 >= x1 || y0 >= y1 {
|
||||
return nil, errors.New("invalid dimensions")
|
||||
}
|
||||
if name == "" {
|
||||
return nil, errors.New("invalid name")
|
||||
}
|
||||
|
||||
if v, err := g.View(name); err == nil {
|
||||
v.x0 = x0
|
||||
v.y0 = y0
|
||||
v.x1 = x1
|
||||
v.y1 = y1
|
||||
v.tainted = true
|
||||
return v, nil
|
||||
}
|
||||
|
||||
v := newView(name, x0, y0, x1, y1, g.outputMode)
|
||||
v.BgColor, v.FgColor = g.BgColor, g.FgColor
|
||||
v.SelBgColor, v.SelFgColor = g.SelBgColor, g.SelFgColor
|
||||
v.Overlaps = overlaps
|
||||
g.views = append(g.views, v)
|
||||
return v, ErrUnknownView
|
||||
}
|
||||
|
||||
// SetViewOnTop sets the given view on top of the existing ones.
|
||||
func (g *Gui) SetViewOnTop(name string) (*View, error) {
|
||||
for i, v := range g.views {
|
||||
if v.name == name {
|
||||
s := append(g.views[:i], g.views[i+1:]...)
|
||||
g.views = append(s, v)
|
||||
return v, nil
|
||||
}
|
||||
}
|
||||
return nil, ErrUnknownView
|
||||
}
|
||||
|
||||
// SetViewOnBottom sets the given view on bottom of the existing ones.
|
||||
func (g *Gui) SetViewOnBottom(name string) (*View, error) {
|
||||
for i, v := range g.views {
|
||||
if v.name == name {
|
||||
s := append(g.views[:i], g.views[i+1:]...)
|
||||
g.views = append([]*View{v}, s...)
|
||||
return v, nil
|
||||
}
|
||||
}
|
||||
return nil, ErrUnknownView
|
||||
}
|
||||
|
||||
// Views returns all the views in the GUI.
|
||||
func (g *Gui) Views() []*View {
|
||||
return g.views
|
||||
}
|
||||
|
||||
// View returns a pointer to the view with the given name, or error
|
||||
// ErrUnknownView if a view with that name does not exist.
|
||||
func (g *Gui) View(name string) (*View, error) {
|
||||
for _, v := range g.views {
|
||||
if v.name == name {
|
||||
return v, nil
|
||||
}
|
||||
}
|
||||
return nil, ErrUnknownView
|
||||
}
|
||||
|
||||
// ViewByPosition returns a pointer to a view matching the given position, or
|
||||
// error ErrUnknownView if a view in that position does not exist.
|
||||
func (g *Gui) ViewByPosition(x, y int) (*View, error) {
|
||||
// traverse views in reverse order checking top views first
|
||||
for i := len(g.views); i > 0; i-- {
|
||||
v := g.views[i-1]
|
||||
if x > v.x0 && x < v.x1 && y > v.y0 && y < v.y1 {
|
||||
return v, nil
|
||||
}
|
||||
}
|
||||
return nil, ErrUnknownView
|
||||
}
|
||||
|
||||
// ViewPosition returns the coordinates of the view with the given name, or
|
||||
// error ErrUnknownView if a view with that name does not exist.
|
||||
func (g *Gui) ViewPosition(name string) (x0, y0, x1, y1 int, err error) {
|
||||
for _, v := range g.views {
|
||||
if v.name == name {
|
||||
return v.x0, v.y0, v.x1, v.y1, nil
|
||||
}
|
||||
}
|
||||
return 0, 0, 0, 0, ErrUnknownView
|
||||
}
|
||||
|
||||
// DeleteView deletes a view by name.
|
||||
func (g *Gui) DeleteView(name string) error {
|
||||
for i, v := range g.views {
|
||||
if v.name == name {
|
||||
g.views = append(g.views[:i], g.views[i+1:]...)
|
||||
return nil
|
||||
}
|
||||
}
|
||||
return ErrUnknownView
|
||||
}
|
||||
|
||||
// SetCurrentView gives the focus to a given view.
|
||||
func (g *Gui) SetCurrentView(name string) (*View, error) {
|
||||
for _, v := range g.views {
|
||||
if v.name == name {
|
||||
g.currentView = v
|
||||
return v, nil
|
||||
}
|
||||
}
|
||||
return nil, ErrUnknownView
|
||||
}
|
||||
|
||||
// CurrentView returns the currently focused view, or nil if no view
|
||||
// owns the focus.
|
||||
func (g *Gui) CurrentView() *View {
|
||||
return g.currentView
|
||||
}
|
||||
|
||||
// SetKeybinding creates a new keybinding. If viewname equals to ""
|
||||
// (empty string) then the keybinding will apply to all views. key must
|
||||
// be a rune or a Key.
|
||||
func (g *Gui) SetKeybinding(viewname string, key interface{}, mod Modifier, handler func(*Gui, *View) error) error {
|
||||
var kb *keybinding
|
||||
|
||||
k, ch, err := getKey(key)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
kb = newKeybinding(viewname, k, ch, mod, handler)
|
||||
g.keybindings = append(g.keybindings, kb)
|
||||
return nil
|
||||
}
|
||||
|
||||
// DeleteKeybinding deletes a keybinding.
|
||||
func (g *Gui) DeleteKeybinding(viewname string, key interface{}, mod Modifier) error {
|
||||
k, ch, err := getKey(key)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for i, kb := range g.keybindings {
|
||||
if kb.viewName == viewname && kb.ch == ch && kb.key == k && kb.mod == mod {
|
||||
g.keybindings = append(g.keybindings[:i], g.keybindings[i+1:]...)
|
||||
return nil
|
||||
}
|
||||
}
|
||||
return errors.New("keybinding not found")
|
||||
}
|
||||
|
||||
// DeleteKeybindings deletes all keybindings of view.
|
||||
func (g *Gui) DeleteKeybindings(viewname string) {
|
||||
var s []*keybinding
|
||||
for _, kb := range g.keybindings {
|
||||
if kb.viewName != viewname {
|
||||
s = append(s, kb)
|
||||
}
|
||||
}
|
||||
g.keybindings = s
|
||||
}
|
||||
|
||||
// getKey takes an empty interface with a key and returns the corresponding
|
||||
// typed Key or rune.
|
||||
func getKey(key interface{}) (Key, rune, error) {
|
||||
switch t := key.(type) {
|
||||
case Key:
|
||||
return t, 0, nil
|
||||
case rune:
|
||||
return 0, t, nil
|
||||
default:
|
||||
return 0, 0, errors.New("unknown type")
|
||||
}
|
||||
}
|
||||
|
||||
// userEvent represents an event triggered by the user.
|
||||
type userEvent struct {
|
||||
f func(*Gui) error
|
||||
}
|
||||
|
||||
// Update executes the passed function. This method can be called safely from a
|
||||
// goroutine in order to update the GUI. It is important to note that the
|
||||
// passed function won't be executed immediately, instead it will be added to
|
||||
// the user events queue. Given that Update spawns a goroutine, the order in
|
||||
// which the user events will be handled is not guaranteed.
|
||||
func (g *Gui) Update(f func(*Gui) error) {
|
||||
go func() { g.userEvents <- userEvent{f: f} }()
|
||||
}
|
||||
|
||||
// A Manager is in charge of GUI's layout and can be used to build widgets.
|
||||
type Manager interface {
|
||||
// Layout is called every time the GUI is redrawn, it must contain the
|
||||
// base views and its initializations.
|
||||
Layout(*Gui) error
|
||||
}
|
||||
|
||||
// The ManagerFunc type is an adapter to allow the use of ordinary functions as
|
||||
// Managers. If f is a function with the appropriate signature, ManagerFunc(f)
|
||||
// is an Manager object that calls f.
|
||||
type ManagerFunc func(*Gui) error
|
||||
|
||||
// Layout calls f(g)
|
||||
func (f ManagerFunc) Layout(g *Gui) error {
|
||||
return f(g)
|
||||
}
|
||||
|
||||
// SetManager sets the given GUI managers. It deletes all views and
|
||||
// keybindings.
|
||||
func (g *Gui) SetManager(managers ...Manager) {
|
||||
g.managers = managers
|
||||
g.currentView = nil
|
||||
g.views = nil
|
||||
g.keybindings = nil
|
||||
|
||||
go func() { g.tbEvents <- termbox.Event{Type: termbox.EventResize} }()
|
||||
}
|
||||
|
||||
// SetManagerFunc sets the given manager function. It deletes all views and
|
||||
// keybindings.
|
||||
func (g *Gui) SetManagerFunc(manager func(*Gui) error) {
|
||||
g.SetManager(ManagerFunc(manager))
|
||||
}
|
||||
|
||||
// MainLoop runs the main loop until an error is returned. A successful
|
||||
// finish should return ErrQuit.
|
||||
func (g *Gui) MainLoop() error {
|
||||
go func() {
|
||||
for {
|
||||
g.tbEvents <- termbox.PollEvent()
|
||||
}
|
||||
}()
|
||||
|
||||
inputMode := termbox.InputAlt
|
||||
if true { // previously g.InputEsc, but didn't seem to work
|
||||
inputMode = termbox.InputEsc
|
||||
}
|
||||
if g.Mouse {
|
||||
inputMode |= termbox.InputMouse
|
||||
}
|
||||
termbox.SetInputMode(inputMode)
|
||||
|
||||
if err := g.flush(); err != nil {
|
||||
return err
|
||||
}
|
||||
for {
|
||||
select {
|
||||
case ev := <-g.tbEvents:
|
||||
if err := g.handleEvent(&ev); err != nil {
|
||||
return err
|
||||
}
|
||||
case ev := <-g.userEvents:
|
||||
if err := ev.f(g); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
if err := g.consumeevents(); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := g.flush(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// consumeevents handles the remaining events in the events pool.
|
||||
func (g *Gui) consumeevents() error {
|
||||
for {
|
||||
select {
|
||||
case ev := <-g.tbEvents:
|
||||
if err := g.handleEvent(&ev); err != nil {
|
||||
return err
|
||||
}
|
||||
case ev := <-g.userEvents:
|
||||
if err := ev.f(g); err != nil {
|
||||
return err
|
||||
}
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// handleEvent handles an event, based on its type (key-press, error,
|
||||
// etc.)
|
||||
func (g *Gui) handleEvent(ev *termbox.Event) error {
|
||||
switch ev.Type {
|
||||
case termbox.EventKey, termbox.EventMouse:
|
||||
return g.onKey(ev)
|
||||
case termbox.EventError:
|
||||
return ev.Err
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
// flush updates the gui, re-drawing frames and buffers.
|
||||
func (g *Gui) flush() error {
|
||||
termbox.Clear(termbox.Attribute(g.FgColor), termbox.Attribute(g.BgColor))
|
||||
|
||||
maxX, maxY := termbox.Size()
|
||||
// if GUI's size has changed, we need to redraw all views
|
||||
if maxX != g.maxX || maxY != g.maxY {
|
||||
for _, v := range g.views {
|
||||
v.tainted = true
|
||||
}
|
||||
}
|
||||
g.maxX, g.maxY = maxX, maxY
|
||||
|
||||
for _, m := range g.managers {
|
||||
if err := m.Layout(g); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
for _, v := range g.views {
|
||||
if v.Frame {
|
||||
var fgColor, bgColor Attribute
|
||||
if g.Highlight && v == g.currentView {
|
||||
fgColor = g.SelFgColor
|
||||
bgColor = g.SelBgColor
|
||||
} else {
|
||||
fgColor = g.FgColor
|
||||
bgColor = g.BgColor
|
||||
}
|
||||
|
||||
if err := g.drawFrameEdges(v, fgColor, bgColor); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := g.drawFrameCorners(v, fgColor, bgColor); err != nil {
|
||||
return err
|
||||
}
|
||||
if v.Title != "" {
|
||||
if err := g.drawTitle(v, fgColor, bgColor); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
if err := g.draw(v); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
termbox.Flush()
|
||||
return nil
|
||||
}
|
||||
|
||||
// drawFrameEdges draws the horizontal and vertical edges of a view.
|
||||
func (g *Gui) drawFrameEdges(v *View, fgColor, bgColor Attribute) error {
|
||||
runeH, runeV := '─', '│'
|
||||
if g.ASCII {
|
||||
runeH, runeV = '-', '|'
|
||||
}
|
||||
|
||||
for x := v.x0 + 1; x < v.x1 && x < g.maxX; x++ {
|
||||
if x < 0 {
|
||||
continue
|
||||
}
|
||||
if v.y0 > -1 && v.y0 < g.maxY {
|
||||
if err := g.SetRune(x, v.y0, runeH, fgColor, bgColor); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
if v.y1 > -1 && v.y1 < g.maxY {
|
||||
if err := g.SetRune(x, v.y1, runeH, fgColor, bgColor); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
for y := v.y0 + 1; y < v.y1 && y < g.maxY; y++ {
|
||||
if y < 0 {
|
||||
continue
|
||||
}
|
||||
if v.x0 > -1 && v.x0 < g.maxX {
|
||||
if err := g.SetRune(v.x0, y, runeV, fgColor, bgColor); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
if v.x1 > -1 && v.x1 < g.maxX {
|
||||
if err := g.SetRune(v.x1, y, runeV, fgColor, bgColor); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func cornerRune(index byte) rune {
|
||||
return []rune{' ', '│', '│', '│', '─', '┘', '┐', '┤', '─', '└', '┌', '├', '├', '┴', '┬', '┼'}[index]
|
||||
}
|
||||
|
||||
func corner(v *View, directions byte) rune {
|
||||
index := v.Overlaps | directions
|
||||
return cornerRune(index)
|
||||
}
|
||||
|
||||
// drawFrameCorners draws the corners of the view.
|
||||
func (g *Gui) drawFrameCorners(v *View, fgColor, bgColor Attribute) error {
|
||||
runeTL, runeTR, runeBL, runeBR := '┌', '┐', '└', '┘'
|
||||
if g.SupportOverlaps {
|
||||
runeTL = corner(v, BOTTOM|RIGHT)
|
||||
runeTR = corner(v, BOTTOM|LEFT)
|
||||
runeBL = corner(v, TOP|RIGHT)
|
||||
runeBR = corner(v, TOP|LEFT)
|
||||
}
|
||||
if g.ASCII {
|
||||
runeTL, runeTR, runeBL, runeBR = '+', '+', '+', '+'
|
||||
}
|
||||
|
||||
corners := []struct {
|
||||
x, y int
|
||||
ch rune
|
||||
}{{v.x0, v.y0, runeTL}, {v.x1, v.y0, runeTR}, {v.x0, v.y1, runeBL}, {v.x1, v.y1, runeBR}}
|
||||
|
||||
for _, c := range corners {
|
||||
if c.x >= 0 && c.y >= 0 && c.x < g.maxX && c.y < g.maxY {
|
||||
if err := g.SetRune(c.x, c.y, c.ch, fgColor, bgColor); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// drawTitle draws the title of the view.
|
||||
func (g *Gui) drawTitle(v *View, fgColor, bgColor Attribute) error {
|
||||
if v.y0 < 0 || v.y0 >= g.maxY {
|
||||
return nil
|
||||
}
|
||||
|
||||
for i, ch := range v.Title {
|
||||
x := v.x0 + i + 2
|
||||
if x < 0 {
|
||||
continue
|
||||
} else if x > v.x1-2 || x >= g.maxX {
|
||||
break
|
||||
}
|
||||
if err := g.SetRune(x, v.y0, ch, fgColor, bgColor); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// draw manages the cursor and calls the draw function of a view.
|
||||
func (g *Gui) draw(v *View) error {
|
||||
if g.Cursor {
|
||||
if curview := g.currentView; curview != nil {
|
||||
vMaxX, vMaxY := curview.Size()
|
||||
if curview.cx < 0 {
|
||||
curview.cx = 0
|
||||
} else if curview.cx >= vMaxX {
|
||||
curview.cx = vMaxX - 1
|
||||
}
|
||||
if curview.cy < 0 {
|
||||
curview.cy = 0
|
||||
} else if curview.cy >= vMaxY {
|
||||
curview.cy = vMaxY - 1
|
||||
}
|
||||
|
||||
gMaxX, gMaxY := g.Size()
|
||||
cx, cy := curview.x0+curview.cx+1, curview.y0+curview.cy+1
|
||||
if cx >= 0 && cx < gMaxX && cy >= 0 && cy < gMaxY {
|
||||
termbox.SetCursor(cx, cy)
|
||||
} else {
|
||||
termbox.HideCursor()
|
||||
}
|
||||
}
|
||||
} else {
|
||||
termbox.HideCursor()
|
||||
}
|
||||
|
||||
v.clearRunes()
|
||||
if err := v.draw(); err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// onKey manages key-press events. A keybinding handler is called when
|
||||
// a key-press or mouse event satisfies a configured keybinding. Furthermore,
|
||||
// currentView's internal buffer is modified if currentView.Editable is true.
|
||||
func (g *Gui) onKey(ev *termbox.Event) error {
|
||||
switch ev.Type {
|
||||
case termbox.EventKey:
|
||||
matched, err := g.execKeybindings(g.currentView, ev)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if matched {
|
||||
break
|
||||
}
|
||||
if g.currentView != nil && g.currentView.Editable && g.currentView.Editor != nil {
|
||||
g.currentView.Editor.Edit(g.currentView, Key(ev.Key), ev.Ch, Modifier(ev.Mod))
|
||||
}
|
||||
case termbox.EventMouse:
|
||||
mx, my := ev.MouseX, ev.MouseY
|
||||
v, err := g.ViewByPosition(mx, my)
|
||||
if err != nil {
|
||||
break
|
||||
}
|
||||
if err := v.SetCursor(mx-v.x0-1, my-v.y0-1); err != nil {
|
||||
return err
|
||||
}
|
||||
if _, err := g.execKeybindings(v, ev); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// execKeybindings executes the keybinding handlers that match the passed view
|
||||
// and event. The value of matched is true if there is a match and no errors.
|
||||
func (g *Gui) execKeybindings(v *View, ev *termbox.Event) (matched bool, err error) {
|
||||
matched = false
|
||||
for _, kb := range g.keybindings {
|
||||
if kb.handler == nil {
|
||||
continue
|
||||
}
|
||||
if kb.matchKeypress(Key(ev.Key), ev.Ch, Modifier(ev.Mod)) && kb.matchView(v) {
|
||||
if err := kb.handler(g, v); err != nil {
|
||||
return false, err
|
||||
}
|
||||
matched = true
|
||||
}
|
||||
}
|
||||
return matched, nil
|
||||
}
|
141
vendor/github.com/jesseduffield/gocui/keybinding.go
generated
vendored
Normal file
141
vendor/github.com/jesseduffield/gocui/keybinding.go
generated
vendored
Normal file
@ -0,0 +1,141 @@
|
||||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package gocui
|
||||
|
||||
import "github.com/nsf/termbox-go"
|
||||
|
||||
// Keybidings are used to link a given key-press event with a handler.
|
||||
type keybinding struct {
|
||||
viewName string
|
||||
key Key
|
||||
ch rune
|
||||
mod Modifier
|
||||
handler func(*Gui, *View) error
|
||||
}
|
||||
|
||||
// newKeybinding returns a new Keybinding object.
|
||||
func newKeybinding(viewname string, key Key, ch rune, mod Modifier, handler func(*Gui, *View) error) (kb *keybinding) {
|
||||
kb = &keybinding{
|
||||
viewName: viewname,
|
||||
key: key,
|
||||
ch: ch,
|
||||
mod: mod,
|
||||
handler: handler,
|
||||
}
|
||||
return kb
|
||||
}
|
||||
|
||||
// matchKeypress returns if the keybinding matches the keypress.
|
||||
func (kb *keybinding) matchKeypress(key Key, ch rune, mod Modifier) bool {
|
||||
return kb.key == key && kb.ch == ch && kb.mod == mod
|
||||
}
|
||||
|
||||
// matchView returns if the keybinding matches the current view.
|
||||
func (kb *keybinding) matchView(v *View) bool {
|
||||
// if the user is typing in a field, ignore char keys
|
||||
if v.Editable == true && kb.ch != 0 {
|
||||
return false
|
||||
}
|
||||
if kb.viewName == "" {
|
||||
return true
|
||||
}
|
||||
return v != nil && kb.viewName == v.name
|
||||
}
|
||||
|
||||
// Key represents special keys or keys combinations.
|
||||
type Key termbox.Key
|
||||
|
||||
// Special keys.
|
||||
const (
|
||||
KeyF1 Key = Key(termbox.KeyF1)
|
||||
KeyF2 = Key(termbox.KeyF2)
|
||||
KeyF3 = Key(termbox.KeyF3)
|
||||
KeyF4 = Key(termbox.KeyF4)
|
||||
KeyF5 = Key(termbox.KeyF5)
|
||||
KeyF6 = Key(termbox.KeyF6)
|
||||
KeyF7 = Key(termbox.KeyF7)
|
||||
KeyF8 = Key(termbox.KeyF8)
|
||||
KeyF9 = Key(termbox.KeyF9)
|
||||
KeyF10 = Key(termbox.KeyF10)
|
||||
KeyF11 = Key(termbox.KeyF11)
|
||||
KeyF12 = Key(termbox.KeyF12)
|
||||
KeyInsert = Key(termbox.KeyInsert)
|
||||
KeyDelete = Key(termbox.KeyDelete)
|
||||
KeyHome = Key(termbox.KeyHome)
|
||||
KeyEnd = Key(termbox.KeyEnd)
|
||||
KeyPgup = Key(termbox.KeyPgup)
|
||||
KeyPgdn = Key(termbox.KeyPgdn)
|
||||
KeyArrowUp = Key(termbox.KeyArrowUp)
|
||||
KeyArrowDown = Key(termbox.KeyArrowDown)
|
||||
KeyArrowLeft = Key(termbox.KeyArrowLeft)
|
||||
KeyArrowRight = Key(termbox.KeyArrowRight)
|
||||
|
||||
MouseLeft = Key(termbox.MouseLeft)
|
||||
MouseMiddle = Key(termbox.MouseMiddle)
|
||||
MouseRight = Key(termbox.MouseRight)
|
||||
MouseRelease = Key(termbox.MouseRelease)
|
||||
MouseWheelUp = Key(termbox.MouseWheelUp)
|
||||
MouseWheelDown = Key(termbox.MouseWheelDown)
|
||||
)
|
||||
|
||||
// Keys combinations.
|
||||
const (
|
||||
KeyCtrlTilde Key = Key(termbox.KeyCtrlTilde)
|
||||
KeyCtrl2 = Key(termbox.KeyCtrl2)
|
||||
KeyCtrlSpace = Key(termbox.KeyCtrlSpace)
|
||||
KeyCtrlA = Key(termbox.KeyCtrlA)
|
||||
KeyCtrlB = Key(termbox.KeyCtrlB)
|
||||
KeyCtrlC = Key(termbox.KeyCtrlC)
|
||||
KeyCtrlD = Key(termbox.KeyCtrlD)
|
||||
KeyCtrlE = Key(termbox.KeyCtrlE)
|
||||
KeyCtrlF = Key(termbox.KeyCtrlF)
|
||||
KeyCtrlG = Key(termbox.KeyCtrlG)
|
||||
KeyBackspace = Key(termbox.KeyBackspace)
|
||||
KeyCtrlH = Key(termbox.KeyCtrlH)
|
||||
KeyTab = Key(termbox.KeyTab)
|
||||
KeyCtrlI = Key(termbox.KeyCtrlI)
|
||||
KeyCtrlJ = Key(termbox.KeyCtrlJ)
|
||||
KeyCtrlK = Key(termbox.KeyCtrlK)
|
||||
KeyCtrlL = Key(termbox.KeyCtrlL)
|
||||
KeyEnter = Key(termbox.KeyEnter)
|
||||
KeyCtrlM = Key(termbox.KeyCtrlM)
|
||||
KeyCtrlN = Key(termbox.KeyCtrlN)
|
||||
KeyCtrlO = Key(termbox.KeyCtrlO)
|
||||
KeyCtrlP = Key(termbox.KeyCtrlP)
|
||||
KeyCtrlQ = Key(termbox.KeyCtrlQ)
|
||||
KeyCtrlR = Key(termbox.KeyCtrlR)
|
||||
KeyCtrlS = Key(termbox.KeyCtrlS)
|
||||
KeyCtrlT = Key(termbox.KeyCtrlT)
|
||||
KeyCtrlU = Key(termbox.KeyCtrlU)
|
||||
KeyCtrlV = Key(termbox.KeyCtrlV)
|
||||
KeyCtrlW = Key(termbox.KeyCtrlW)
|
||||
KeyCtrlX = Key(termbox.KeyCtrlX)
|
||||
KeyCtrlY = Key(termbox.KeyCtrlY)
|
||||
KeyCtrlZ = Key(termbox.KeyCtrlZ)
|
||||
KeyEsc = Key(termbox.KeyEsc)
|
||||
KeyCtrlLsqBracket = Key(termbox.KeyCtrlLsqBracket)
|
||||
KeyCtrl3 = Key(termbox.KeyCtrl3)
|
||||
KeyCtrl4 = Key(termbox.KeyCtrl4)
|
||||
KeyCtrlBackslash = Key(termbox.KeyCtrlBackslash)
|
||||
KeyCtrl5 = Key(termbox.KeyCtrl5)
|
||||
KeyCtrlRsqBracket = Key(termbox.KeyCtrlRsqBracket)
|
||||
KeyCtrl6 = Key(termbox.KeyCtrl6)
|
||||
KeyCtrl7 = Key(termbox.KeyCtrl7)
|
||||
KeyCtrlSlash = Key(termbox.KeyCtrlSlash)
|
||||
KeyCtrlUnderscore = Key(termbox.KeyCtrlUnderscore)
|
||||
KeySpace = Key(termbox.KeySpace)
|
||||
KeyBackspace2 = Key(termbox.KeyBackspace2)
|
||||
KeyCtrl8 = Key(termbox.KeyCtrl8)
|
||||
)
|
||||
|
||||
// Modifier allows to define special keys combinations. They can be used
|
||||
// in combination with Keys or Runes when a new keybinding is defined.
|
||||
type Modifier termbox.Modifier
|
||||
|
||||
// Modifiers.
|
||||
const (
|
||||
ModNone Modifier = Modifier(0)
|
||||
ModAlt = Modifier(termbox.ModAlt)
|
||||
)
|
513
vendor/github.com/jesseduffield/gocui/view.go
generated
vendored
Normal file
513
vendor/github.com/jesseduffield/gocui/view.go
generated
vendored
Normal file
@ -0,0 +1,513 @@
|
||||
// Copyright 2014 The gocui Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
package gocui
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"errors"
|
||||
"io"
|
||||
"strings"
|
||||
|
||||
"github.com/nsf/termbox-go"
|
||||
)
|
||||
|
||||
// Constants for overlapping edges
|
||||
const (
|
||||
TOP = 1 // view is overlapping at top edge
|
||||
BOTTOM = 2 // view is overlapping at bottom edge
|
||||
LEFT = 4 // view is overlapping at left edge
|
||||
RIGHT = 8 // view is overlapping at right edge
|
||||
)
|
||||
|
||||
// A View is a window. It maintains its own internal buffer and cursor
|
||||
// position.
|
||||
type View struct {
|
||||
name string
|
||||
x0, y0, x1, y1 int
|
||||
ox, oy int
|
||||
cx, cy int
|
||||
lines [][]cell
|
||||
readOffset int
|
||||
readCache string
|
||||
|
||||
tainted bool // marks if the viewBuffer must be updated
|
||||
viewLines []viewLine // internal representation of the view's buffer
|
||||
|
||||
ei *escapeInterpreter // used to decode ESC sequences on Write
|
||||
|
||||
// BgColor and FgColor allow to configure the background and foreground
|
||||
// colors of the View.
|
||||
BgColor, FgColor Attribute
|
||||
|
||||
// SelBgColor and SelFgColor are used to configure the background and
|
||||
// foreground colors of the selected line, when it is highlighted.
|
||||
SelBgColor, SelFgColor Attribute
|
||||
|
||||
// If Editable is true, keystrokes will be added to the view's internal
|
||||
// buffer at the cursor position.
|
||||
Editable bool
|
||||
|
||||
// Editor allows to define the editor that manages the edition mode,
|
||||
// including keybindings or cursor behaviour. DefaultEditor is used by
|
||||
// default.
|
||||
Editor Editor
|
||||
|
||||
// Overwrite enables or disables the overwrite mode of the view.
|
||||
Overwrite bool
|
||||
|
||||
// If Highlight is true, Sel{Bg,Fg}Colors will be used
|
||||
// for the line under the cursor position.
|
||||
Highlight bool
|
||||
|
||||
// If Frame is true, a border will be drawn around the view.
|
||||
Frame bool
|
||||
|
||||
// If Wrap is true, the content that is written to this View is
|
||||
// automatically wrapped when it is longer than its width. If true the
|
||||
// view's x-origin will be ignored.
|
||||
Wrap bool
|
||||
|
||||
// If Autoscroll is true, the View will automatically scroll down when the
|
||||
// text overflows. If true the view's y-origin will be ignored.
|
||||
Autoscroll bool
|
||||
|
||||
// If Frame is true, Title allows to configure a title for the view.
|
||||
Title string
|
||||
|
||||
// If Mask is true, the View will display the mask instead of the real
|
||||
// content
|
||||
Mask rune
|
||||
|
||||
// Overlaps describes which edges are overlapping with another view's edges
|
||||
Overlaps byte
|
||||
}
|
||||
|
||||
type viewLine struct {
|
||||
linesX, linesY int // coordinates relative to v.lines
|
||||
line []cell
|
||||
}
|
||||
|
||||
type cell struct {
|
||||
chr rune
|
||||
bgColor, fgColor Attribute
|
||||
}
|
||||
|
||||
type lineType []cell
|
||||
|
||||
// String returns a string from a given cell slice.
|
||||
func (l lineType) String() string {
|
||||
str := ""
|
||||
for _, c := range l {
|
||||
str += string(c.chr)
|
||||
}
|
||||
return str
|
||||
}
|
||||
|
||||
// newView returns a new View object.
|
||||
func newView(name string, x0, y0, x1, y1 int, mode OutputMode) *View {
|
||||
v := &View{
|
||||
name: name,
|
||||
x0: x0,
|
||||
y0: y0,
|
||||
x1: x1,
|
||||
y1: y1,
|
||||
Frame: true,
|
||||
Editor: DefaultEditor,
|
||||
tainted: true,
|
||||
ei: newEscapeInterpreter(mode),
|
||||
}
|
||||
return v
|
||||
}
|
||||
|
||||
// Size returns the number of visible columns and rows in the View.
|
||||
func (v *View) Size() (x, y int) {
|
||||
return v.x1 - v.x0 - 1, v.y1 - v.y0 - 1
|
||||
}
|
||||
|
||||
// Name returns the name of the view.
|
||||
func (v *View) Name() string {
|
||||
return v.name
|
||||
}
|
||||
|
||||
// setRune sets a rune at the given point relative to the view. It applies the
|
||||
// specified colors, taking into account if the cell must be highlighted. Also,
|
||||
// it checks if the position is valid.
|
||||
func (v *View) setRune(x, y int, ch rune, fgColor, bgColor Attribute) error {
|
||||
maxX, maxY := v.Size()
|
||||
if x < 0 || x >= maxX || y < 0 || y >= maxY {
|
||||
return errors.New("invalid point")
|
||||
}
|
||||
|
||||
var (
|
||||
ry, rcy int
|
||||
err error
|
||||
)
|
||||
if v.Highlight {
|
||||
_, ry, err = v.realPosition(x, y)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
_, rcy, err = v.realPosition(v.cx, v.cy)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
if v.Mask != 0 {
|
||||
fgColor = v.FgColor
|
||||
bgColor = v.BgColor
|
||||
ch = v.Mask
|
||||
} else if v.Highlight && ry == rcy {
|
||||
fgColor = fgColor | AttrBold
|
||||
}
|
||||
|
||||
termbox.SetCell(v.x0+x+1, v.y0+y+1, ch,
|
||||
termbox.Attribute(fgColor), termbox.Attribute(bgColor))
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// SetCursor sets the cursor position of the view at the given point,
|
||||
// relative to the view. It checks if the position is valid.
|
||||
func (v *View) SetCursor(x, y int) error {
|
||||
maxX, maxY := v.Size()
|
||||
if x < 0 || x >= maxX || y < 0 || y >= maxY {
|
||||
return errors.New("invalid point")
|
||||
}
|
||||
v.cx = x
|
||||
v.cy = y
|
||||
return nil
|
||||
}
|
||||
|
||||
// Cursor returns the cursor position of the view.
|
||||
func (v *View) Cursor() (x, y int) {
|
||||
return v.cx, v.cy
|
||||
}
|
||||
|
||||
// SetOrigin sets the origin position of the view's internal buffer,
|
||||
// so the buffer starts to be printed from this point, which means that
|
||||
// it is linked with the origin point of view. It can be used to
|
||||
// implement Horizontal and Vertical scrolling with just incrementing
|
||||
// or decrementing ox and oy.
|
||||
func (v *View) SetOrigin(x, y int) error {
|
||||
if x < 0 || y < 0 {
|
||||
return errors.New("invalid point")
|
||||
}
|
||||
v.ox = x
|
||||
v.oy = y
|
||||
return nil
|
||||
}
|
||||
|
||||
// Origin returns the origin position of the view.
|
||||
func (v *View) Origin() (x, y int) {
|
||||
return v.ox, v.oy
|
||||
}
|
||||
|
||||
// Write appends a byte slice into the view's internal buffer. Because
|
||||
// View implements the io.Writer interface, it can be passed as parameter
|
||||
// of functions like fmt.Fprintf, fmt.Fprintln, io.Copy, etc. Clear must
|
||||
// be called to clear the view's buffer.
|
||||
func (v *View) Write(p []byte) (n int, err error) {
|
||||
v.tainted = true
|
||||
|
||||
for _, ch := range bytes.Runes(p) {
|
||||
switch ch {
|
||||
case '\n':
|
||||
v.lines = append(v.lines, nil)
|
||||
case '\r':
|
||||
nl := len(v.lines)
|
||||
if nl > 0 {
|
||||
v.lines[nl-1] = nil
|
||||
} else {
|
||||
v.lines = make([][]cell, 1)
|
||||
}
|
||||
default:
|
||||
cells := v.parseInput(ch)
|
||||
if cells == nil {
|
||||
continue
|
||||
}
|
||||
|
||||
nl := len(v.lines)
|
||||
if nl > 0 {
|
||||
v.lines[nl-1] = append(v.lines[nl-1], cells...)
|
||||
} else {
|
||||
v.lines = append(v.lines, cells)
|
||||
}
|
||||
}
|
||||
}
|
||||
return len(p), nil
|
||||
}
|
||||
|
||||
// parseInput parses char by char the input written to the View. It returns nil
|
||||
// while processing ESC sequences. Otherwise, it returns a cell slice that
|
||||
// contains the processed data.
|
||||
func (v *View) parseInput(ch rune) []cell {
|
||||
cells := []cell{}
|
||||
|
||||
isEscape, err := v.ei.parseOne(ch)
|
||||
if err != nil {
|
||||
for _, r := range v.ei.runes() {
|
||||
c := cell{
|
||||
fgColor: v.FgColor,
|
||||
bgColor: v.BgColor,
|
||||
chr: r,
|
||||
}
|
||||
cells = append(cells, c)
|
||||
}
|
||||
v.ei.reset()
|
||||
} else {
|
||||
if isEscape {
|
||||
return nil
|
||||
}
|
||||
c := cell{
|
||||
fgColor: v.ei.curFgColor,
|
||||
bgColor: v.ei.curBgColor,
|
||||
chr: ch,
|
||||
}
|
||||
cells = append(cells, c)
|
||||
}
|
||||
|
||||
return cells
|
||||
}
|
||||
|
||||
// Read reads data into p. It returns the number of bytes read into p.
|
||||
// At EOF, err will be io.EOF. Calling Read() after Rewind() makes the
|
||||
// cache to be refreshed with the contents of the view.
|
||||
func (v *View) Read(p []byte) (n int, err error) {
|
||||
if v.readOffset == 0 {
|
||||
v.readCache = v.Buffer()
|
||||
}
|
||||
if v.readOffset < len(v.readCache) {
|
||||
n = copy(p, v.readCache[v.readOffset:])
|
||||
v.readOffset += n
|
||||
} else {
|
||||
err = io.EOF
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Rewind sets the offset for the next Read to 0, which also refresh the
|
||||
// read cache.
|
||||
func (v *View) Rewind() {
|
||||
v.readOffset = 0
|
||||
}
|
||||
|
||||
// draw re-draws the view's contents.
|
||||
func (v *View) draw() error {
|
||||
maxX, maxY := v.Size()
|
||||
|
||||
if v.Wrap {
|
||||
if maxX == 0 {
|
||||
return errors.New("X size of the view cannot be 0")
|
||||
}
|
||||
v.ox = 0
|
||||
}
|
||||
if v.tainted {
|
||||
v.viewLines = nil
|
||||
for i, line := range v.lines {
|
||||
if v.Wrap {
|
||||
if len(line) < maxX {
|
||||
vline := viewLine{linesX: 0, linesY: i, line: line}
|
||||
v.viewLines = append(v.viewLines, vline)
|
||||
continue
|
||||
} else {
|
||||
for n := 0; n <= len(line); n += maxX {
|
||||
if len(line[n:]) <= maxX {
|
||||
vline := viewLine{linesX: n, linesY: i, line: line[n:]}
|
||||
v.viewLines = append(v.viewLines, vline)
|
||||
} else {
|
||||
vline := viewLine{linesX: n, linesY: i, line: line[n : n+maxX]}
|
||||
v.viewLines = append(v.viewLines, vline)
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
vline := viewLine{linesX: 0, linesY: i, line: line}
|
||||
v.viewLines = append(v.viewLines, vline)
|
||||
}
|
||||
}
|
||||
v.tainted = false
|
||||
}
|
||||
|
||||
if v.Autoscroll && len(v.viewLines) > maxY {
|
||||
v.oy = len(v.viewLines) - maxY
|
||||
}
|
||||
y := 0
|
||||
for i, vline := range v.viewLines {
|
||||
if i < v.oy {
|
||||
continue
|
||||
}
|
||||
if y >= maxY {
|
||||
break
|
||||
}
|
||||
x := 0
|
||||
for j, c := range vline.line {
|
||||
if j < v.ox {
|
||||
continue
|
||||
}
|
||||
if x >= maxX {
|
||||
break
|
||||
}
|
||||
|
||||
fgColor := c.fgColor
|
||||
if fgColor == ColorDefault {
|
||||
fgColor = v.FgColor
|
||||
}
|
||||
bgColor := c.bgColor
|
||||
if bgColor == ColorDefault {
|
||||
bgColor = v.BgColor
|
||||
}
|
||||
|
||||
if err := v.setRune(x, y, c.chr, fgColor, bgColor); err != nil {
|
||||
return err
|
||||
}
|
||||
x++
|
||||
}
|
||||
y++
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// realPosition returns the position in the internal buffer corresponding to the
|
||||
// point (x, y) of the view.
|
||||
func (v *View) realPosition(vx, vy int) (x, y int, err error) {
|
||||
vx = v.ox + vx
|
||||
vy = v.oy + vy
|
||||
|
||||
if vx < 0 || vy < 0 {
|
||||
return 0, 0, errors.New("invalid point")
|
||||
}
|
||||
|
||||
if len(v.viewLines) == 0 {
|
||||
return vx, vy, nil
|
||||
}
|
||||
|
||||
if vy < len(v.viewLines) {
|
||||
vline := v.viewLines[vy]
|
||||
x = vline.linesX + vx
|
||||
y = vline.linesY
|
||||
} else {
|
||||
vline := v.viewLines[len(v.viewLines)-1]
|
||||
x = vx
|
||||
y = vline.linesY + vy - len(v.viewLines) + 1
|
||||
}
|
||||
|
||||
return x, y, nil
|
||||
}
|
||||
|
||||
// Clear empties the view's internal buffer.
|
||||
func (v *View) Clear() {
|
||||
v.tainted = true
|
||||
|
||||
v.lines = nil
|
||||
v.viewLines = nil
|
||||
v.readOffset = 0
|
||||
v.clearRunes()
|
||||
}
|
||||
|
||||
// clearRunes erases all the cells in the view.
|
||||
func (v *View) clearRunes() {
|
||||
maxX, maxY := v.Size()
|
||||
for x := 0; x < maxX; x++ {
|
||||
for y := 0; y < maxY; y++ {
|
||||
termbox.SetCell(v.x0+x+1, v.y0+y+1, ' ',
|
||||
termbox.Attribute(v.FgColor), termbox.Attribute(v.BgColor))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// BufferLines returns the lines in the view's internal
|
||||
// buffer.
|
||||
func (v *View) BufferLines() []string {
|
||||
lines := make([]string, len(v.lines))
|
||||
for i, l := range v.lines {
|
||||
str := lineType(l).String()
|
||||
str = strings.Replace(str, "\x00", " ", -1)
|
||||
lines[i] = str
|
||||
}
|
||||
return lines
|
||||
}
|
||||
|
||||
// Buffer returns a string with the contents of the view's internal
|
||||
// buffer.
|
||||
func (v *View) Buffer() string {
|
||||
str := ""
|
||||
for _, l := range v.lines {
|
||||
str += lineType(l).String() + "\n"
|
||||
}
|
||||
return strings.Replace(str, "\x00", " ", -1)
|
||||
}
|
||||
|
||||
// ViewBufferLines returns the lines in the view's internal
|
||||
// buffer that is shown to the user.
|
||||
func (v *View) ViewBufferLines() []string {
|
||||
lines := make([]string, len(v.viewLines))
|
||||
for i, l := range v.viewLines {
|
||||
str := lineType(l.line).String()
|
||||
str = strings.Replace(str, "\x00", " ", -1)
|
||||
lines[i] = str
|
||||
}
|
||||
return lines
|
||||
}
|
||||
|
||||
// ViewBuffer returns a string with the contents of the view's buffer that is
|
||||
// shown to the user.
|
||||
func (v *View) ViewBuffer() string {
|
||||
str := ""
|
||||
for _, l := range v.viewLines {
|
||||
str += lineType(l.line).String() + "\n"
|
||||
}
|
||||
return strings.Replace(str, "\x00", " ", -1)
|
||||
}
|
||||
|
||||
// Line returns a string with the line of the view's internal buffer
|
||||
// at the position corresponding to the point (x, y).
|
||||
func (v *View) Line(y int) (string, error) {
|
||||
_, y, err := v.realPosition(0, y)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
|
||||
if y < 0 || y >= len(v.lines) {
|
||||
return "", errors.New("invalid point")
|
||||
}
|
||||
|
||||
return lineType(v.lines[y]).String(), nil
|
||||
}
|
||||
|
||||
// Word returns a string with the word of the view's internal buffer
|
||||
// at the position corresponding to the point (x, y).
|
||||
func (v *View) Word(x, y int) (string, error) {
|
||||
x, y, err := v.realPosition(x, y)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
|
||||
if x < 0 || y < 0 || y >= len(v.lines) || x >= len(v.lines[y]) {
|
||||
return "", errors.New("invalid point")
|
||||
}
|
||||
|
||||
str := lineType(v.lines[y]).String()
|
||||
|
||||
nl := strings.LastIndexFunc(str[:x], indexFunc)
|
||||
if nl == -1 {
|
||||
nl = 0
|
||||
} else {
|
||||
nl = nl + 1
|
||||
}
|
||||
nr := strings.IndexFunc(str[x:], indexFunc)
|
||||
if nr == -1 {
|
||||
nr = len(str)
|
||||
} else {
|
||||
nr = nr + x
|
||||
}
|
||||
return string(str[nl:nr]), nil
|
||||
}
|
||||
|
||||
// indexFunc allows to split lines by words taking into account spaces
|
||||
// and 0.
|
||||
func indexFunc(r rune) bool {
|
||||
return r == ' ' || r == 0
|
||||
}
|
Reference in New Issue
Block a user