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Remove ErrorMsg
There is no reason any more for application code to show error messages in a panel. Just return an error instead.
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@ -1,6 +1,7 @@
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package controllers
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import (
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"errors"
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"fmt"
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"github.com/jesseduffield/gocui"
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@ -78,7 +79,7 @@ func (self *UndoController) reflogUndo() error {
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undoingStatus := self.c.Tr.UndoingStatus
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if self.c.Git().Status.WorkingTreeState() == enums.REBASE_MODE_REBASING {
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return self.c.ErrorMsg(self.c.Tr.CantUndoWhileRebasing)
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return errors.New(self.c.Tr.CantUndoWhileRebasing)
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}
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return self.parseReflogForActions(func(counter int, action reflogAction) (bool, error) {
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@ -126,7 +127,7 @@ func (self *UndoController) reflogRedo() error {
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redoingStatus := self.c.Tr.RedoingStatus
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if self.c.Git().Status.WorkingTreeState() == enums.REBASE_MODE_REBASING {
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return self.c.ErrorMsg(self.c.Tr.CantRedoWhileRebasing)
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return errors.New(self.c.Tr.CantRedoWhileRebasing)
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}
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return self.parseReflogForActions(func(counter int, action reflogAction) (bool, error) {
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