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consider whether the view has focus when rendering the contents of a view
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@@ -50,7 +50,8 @@ func (gui *Gui) handleMenuClose(g *gocui.Gui, v *gocui.View) error {
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}
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func (gui *Gui) createMenu(title string, items interface{}, handlePress func(int) error) error {
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list, err := utils.RenderList(items)
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isFocused := gui.g.CurrentView().Name() == "menu"
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list, err := utils.RenderList(items, isFocused)
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if err != nil {
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return err
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}
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