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remove old createMenu function

This commit is contained in:
Jesse Duffield
2020-02-14 23:39:02 +11:00
parent 6fdc1791e4
commit 5b9996b16f
11 changed files with 11 additions and 63 deletions

View File

@ -48,7 +48,7 @@ type createMenuOptions struct {
showCancel bool
}
func (gui *Gui) createMenuNew(title string, items []*menuItem, createMenuOptions createMenuOptions) error {
func (gui *Gui) createMenu(title string, items []*menuItem, createMenuOptions createMenuOptions) error {
if createMenuOptions.showCancel {
// this is mutative but I'm okay with that for now
items = append(items, &menuItem{
@ -116,55 +116,3 @@ func (gui *Gui) createMenuNew(title string, items []*menuItem, createMenuOptions
})
return nil
}
func (gui *Gui) createMenu(title string, items interface{}, itemCount int, handlePress func(int) error) error {
isFocused := gui.g.CurrentView().Name() == "menu"
gui.State.MenuItemCount = itemCount
list, err := utils.RenderList(items, isFocused)
if err != nil {
return err
}
x0, y0, x1, y1 := gui.getConfirmationPanelDimensions(gui.g, false, list)
menuView, _ := gui.g.SetView("menu", x0, y0, x1, y1, 0)
menuView.Title = title
menuView.FgColor = theme.GocuiDefaultTextColor
menuView.Clear()
fmt.Fprint(menuView, list)
gui.State.Panels.Menu.SelectedLine = 0
wrappedHandlePress := func(g *gocui.Gui, v *gocui.View) error {
selectedLine := gui.State.Panels.Menu.SelectedLine
if err := handlePress(selectedLine); err != nil {
return err
}
if _, err := gui.g.View("menu"); err == nil {
if _, err := gui.g.SetViewOnBottom("menu"); err != nil {
return err
}
}
return gui.returnFocus(gui.g, menuView)
}
gui.State.Panels.Menu.OnPress = wrappedHandlePress
for _, key := range []gocui.Key{gocui.KeySpace, gocui.KeyEnter, 'y'} {
_ = gui.g.DeleteKeybinding("menu", key, gocui.ModNone)
if err := gui.g.SetKeybinding("menu", nil, key, gocui.ModNone, wrappedHandlePress); err != nil {
return err
}
}
gui.g.Update(func(g *gocui.Gui) error {
if _, err := gui.g.View("menu"); err == nil {
if _, err := g.SetViewOnTop("menu"); err != nil {
return err
}
}
currentView := gui.g.CurrentView()
return gui.switchFocus(gui.g, currentView, menuView)
})
return nil
}