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synced 2025-07-30 03:23:08 +03:00
Make WorkingTreeState a struct, and add cherry-picking and reverting states
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@ -5,7 +5,6 @@ import (
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"fmt"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/commands/models"
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"github.com/jesseduffield/lazygit/pkg/gui/controllers/helpers"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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)
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@ -44,7 +43,7 @@ func (self *CustomPatchOptionsMenuAction) Call() error {
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},
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}
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if self.c.Git().Patch.PatchBuilder.CanRebase && self.c.Git().Status.WorkingTreeState() == models.WORKING_TREE_STATE_NONE {
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if self.c.Git().Patch.PatchBuilder.CanRebase && self.c.Git().Status.WorkingTreeState().None() {
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menuItems = append(menuItems, []*types.MenuItem{
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{
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Label: fmt.Sprintf(self.c.Tr.RemovePatchFromOriginalCommit, self.c.Git().Patch.PatchBuilder.To),
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@ -115,7 +114,7 @@ func (self *CustomPatchOptionsMenuAction) getPatchCommitIndex() int {
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}
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func (self *CustomPatchOptionsMenuAction) validateNormalWorkingTreeState() (bool, error) {
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if self.c.Git().Status.WorkingTreeState() != models.WORKING_TREE_STATE_NONE {
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if self.c.Git().Status.WorkingTreeState().Any() {
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return false, errors.New(self.c.Tr.CantPatchWhileRebasingError)
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}
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return true, nil
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