1
0
mirror of https://github.com/jesseduffield/lazygit.git synced 2025-10-28 04:14:56 +03:00

start moving commit panel handlers into controller

more

and more

move rebase commit refreshing into existing abstraction

and more

and more

WIP

and more

handling clicks

properly fix merge conflicts

update cheatsheet

lots more preparation to start moving things into controllers

WIP

better typing

expand on remotes controller

moving more code into controllers
This commit is contained in:
Jesse Duffield
2022-01-16 14:46:53 +11:00
parent a90b6efded
commit 1dd7307fde
104 changed files with 4980 additions and 4111 deletions

137
pkg/gui/ref_helper.go Normal file
View File

@@ -0,0 +1,137 @@
package gui
import (
"fmt"
"strings"
"github.com/jesseduffield/lazygit/pkg/commands"
"github.com/jesseduffield/lazygit/pkg/commands/git_commands"
"github.com/jesseduffield/lazygit/pkg/gui/controllers"
"github.com/jesseduffield/lazygit/pkg/gui/popup"
"github.com/jesseduffield/lazygit/pkg/gui/style"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
type RefHelper struct {
c *controllers.ControllerCommon
git *commands.GitCommand
State *GuiRepoState
}
func NewRefHelper(
c *controllers.ControllerCommon,
git *commands.GitCommand,
state *GuiRepoState,
) *RefHelper {
return &RefHelper{
c: c,
git: git,
State: state,
}
}
var _ controllers.IRefHelper = &RefHelper{}
func (self *RefHelper) CheckoutRef(ref string, options types.CheckoutRefOptions) error {
waitingStatus := options.WaitingStatus
if waitingStatus == "" {
waitingStatus = self.c.Tr.CheckingOutStatus
}
cmdOptions := git_commands.CheckoutOptions{Force: false, EnvVars: options.EnvVars}
onSuccess := func() {
self.State.Panels.Branches.SelectedLineIdx = 0
self.State.Panels.Commits.SelectedLineIdx = 0
// loading a heap of commits is slow so we limit them whenever doing a reset
self.State.Panels.Commits.LimitCommits = true
}
return self.c.WithWaitingStatus(waitingStatus, func() error {
if err := self.git.Branch.Checkout(ref, cmdOptions); err != nil {
// note, this will only work for english-language git commands. If we force git to use english, and the error isn't this one, then the user will receive an english command they may not understand. I'm not sure what the best solution to this is. Running the command once in english and a second time in the native language is one option
if options.OnRefNotFound != nil && strings.Contains(err.Error(), "did not match any file(s) known to git") {
return options.OnRefNotFound(ref)
}
if strings.Contains(err.Error(), "Please commit your changes or stash them before you switch branch") {
// offer to autostash changes
return self.c.Ask(popup.AskOpts{
Title: self.c.Tr.AutoStashTitle,
Prompt: self.c.Tr.AutoStashPrompt,
HandleConfirm: func() error {
if err := self.git.Stash.Save(self.c.Tr.StashPrefix + ref); err != nil {
return self.c.Error(err)
}
if err := self.git.Branch.Checkout(ref, cmdOptions); err != nil {
return self.c.Error(err)
}
onSuccess()
if err := self.git.Stash.Pop(0); err != nil {
if err := self.c.Refresh(types.RefreshOptions{Mode: types.BLOCK_UI}); err != nil {
return err
}
return self.c.Error(err)
}
return self.c.Refresh(types.RefreshOptions{Mode: types.BLOCK_UI})
},
})
}
if err := self.c.Error(err); err != nil {
return err
}
}
onSuccess()
return self.c.Refresh(types.RefreshOptions{Mode: types.BLOCK_UI})
})
}
func (self *RefHelper) ResetToRef(ref string, strength string, envVars []string) error {
if err := self.git.Commit.ResetToCommit(ref, strength, envVars); err != nil {
return self.c.Error(err)
}
self.State.Panels.Commits.SelectedLineIdx = 0
self.State.Panels.ReflogCommits.SelectedLineIdx = 0
// loading a heap of commits is slow so we limit them whenever doing a reset
self.State.Panels.Commits.LimitCommits = true
if err := self.c.PushContext(self.State.Contexts.BranchCommits); err != nil {
return err
}
if err := self.c.Refresh(types.RefreshOptions{Scope: []types.RefreshableView{types.FILES, types.BRANCHES, types.REFLOG, types.COMMITS}}); err != nil {
return err
}
return nil
}
func (self *RefHelper) CreateGitResetMenu(ref string) error {
strengths := []string{"soft", "mixed", "hard"}
menuItems := make([]*popup.MenuItem, len(strengths))
for i, strength := range strengths {
strength := strength
menuItems[i] = &popup.MenuItem{
DisplayStrings: []string{
fmt.Sprintf("%s reset", strength),
style.FgRed.Sprintf("reset --%s %s", strength, ref),
},
OnPress: func() error {
self.c.LogAction("Reset")
return self.ResetToRef(ref, strength, []string{})
},
}
}
return self.c.Menu(popup.CreateMenuOptions{
Title: fmt.Sprintf("%s %s", self.c.Tr.LcResetTo, ref),
Items: menuItems,
})
}