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mirror of https://github.com/jesseduffield/lazygit.git synced 2025-07-30 03:23:08 +03:00

start moving commit panel handlers into controller

more

and more

move rebase commit refreshing into existing abstraction

and more

and more

WIP

and more

handling clicks

properly fix merge conflicts

update cheatsheet

lots more preparation to start moving things into controllers

WIP

better typing

expand on remotes controller

moving more code into controllers
This commit is contained in:
Jesse Duffield
2022-01-16 14:46:53 +11:00
parent a90b6efded
commit 1dd7307fde
104 changed files with 4980 additions and 4111 deletions

53
pkg/gui/gui_common.go Normal file
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package gui
import (
"github.com/jesseduffield/lazygit/pkg/commands/oscommands"
"github.com/jesseduffield/lazygit/pkg/config"
"github.com/jesseduffield/lazygit/pkg/gui/controllers"
"github.com/jesseduffield/lazygit/pkg/gui/popup"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
// hacking this by including the gui struct for now until we split more things out
type guiCommon struct {
gui *Gui
popup.IPopupHandler
}
var _ controllers.IGuiCommon = &guiCommon{}
func (self *guiCommon) LogAction(msg string) {
self.gui.LogAction(msg)
}
func (self *guiCommon) LogCommand(cmdStr string, isCommandLine bool) {
self.gui.LogCommand(cmdStr, isCommandLine)
}
func (self *guiCommon) Refresh(opts types.RefreshOptions) error {
return self.gui.Refresh(opts)
}
func (self *guiCommon) PostRefreshUpdate(context types.Context) error {
return self.gui.postRefreshUpdate(context)
}
func (self *guiCommon) RunSubprocessAndRefresh(cmdObj oscommands.ICmdObj) error {
return self.gui.runSubprocessWithSuspenseAndRefresh(cmdObj)
}
func (self *guiCommon) PushContext(context types.Context, opts ...types.OnFocusOpts) error {
return self.gui.pushContext(context, opts...)
}
func (self *guiCommon) PopContext() error {
return self.gui.returnFromContext()
}
func (self *guiCommon) GetAppState() *config.AppState {
return self.gui.Config.GetAppState()
}
func (self *guiCommon) SaveAppState() error {
return self.gui.Config.SaveAppState()
}