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Make OnWorker callback return an error
This lets us get rid of a few more calls to Error(), and it simplifies things for clients of OnWorker: they can simply return an error from their callback like we do everywhere else.
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@ -59,15 +59,10 @@ func (self appStatusHelperTask) Continue() {
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// withWaitingStatus wraps a function and shows a waiting status while the function is still executing
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func (self *AppStatusHelper) WithWaitingStatus(message string, f func(gocui.Task) error) {
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self.c.OnWorker(func(task gocui.Task) {
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err := self.statusMgr().WithWaitingStatus(message, self.renderAppStatus, func(waitingStatusHandle *status.WaitingStatusHandle) error {
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self.c.OnWorker(func(task gocui.Task) error {
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return self.statusMgr().WithWaitingStatus(message, self.renderAppStatus, func(waitingStatusHandle *status.WaitingStatusHandle) error {
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return f(appStatusHelperTask{task, waitingStatusHandle})
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})
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if err != nil {
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self.c.OnUIThread(func() error {
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return err
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})
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}
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})
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}
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@ -91,7 +86,7 @@ func (self *AppStatusHelper) GetStatusString() string {
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}
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func (self *AppStatusHelper) renderAppStatus() {
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self.c.OnWorker(func(_ gocui.Task) {
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self.c.OnWorker(func(_ gocui.Task) error {
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ticker := time.NewTicker(time.Millisecond * time.Duration(self.c.UserConfig.Gui.Spinner.Rate))
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defer ticker.Stop()
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for range ticker.C {
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@ -103,9 +98,10 @@ func (self *AppStatusHelper) renderAppStatus() {
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})
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if appStatus == "" {
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return
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break
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}
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}
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return nil
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})
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}
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