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remove dead code
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@@ -40,9 +40,3 @@ func (gui *Gui) resetWindowForView(viewName string) {
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// we assume here that the window contains as its default view a view with the same name as the window
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gui.State.WindowViewNameMap[window] = window
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}
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func (gui *Gui) renderWindow(window string) error {
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viewName := gui.getViewNameForWindow(window)
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gui.Log.Warn(viewName)
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return gui.rerenderView(viewName)
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}
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