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mirror of https://github.com/redis/node-redis.git synced 2025-08-09 00:22:08 +03:00
Files
node-redis/index.js
Ruben Bridgewater 715c09dbd2 v.2.0.0
2015-09-21 21:56:41 +02:00

1170 lines
39 KiB
JavaScript

'use strict';
var net = require("net"),
URL = require("url"),
util = require("util"),
Queue = require("./lib/queue"),
to_array = require("./lib/to_array"),
events = require("events"),
parsers = [],
// This static list of commands is updated from time to time.
// ./lib/commands.js can be updated with generate_commands.js
commands = require("./lib/commands"),
connection_id = 0,
default_port = 6379,
default_host = "127.0.0.1",
debug = function(msg) {
if (exports.debug_mode) {
console.error(msg);
}
};
exports.debug_mode = /\bredis\b/i.test(process.env.NODE_DEBUG);
// hiredis might not be installed
try {
require("./lib/parser/hiredis");
parsers.push(require("./lib/parser/hiredis"));
} catch (err) {
/* istanbul ignore next: won't be reached with tests */
debug("Hiredis parser not installed.");
}
parsers.push(require("./lib/parser/javascript"));
function RedisClient(stream, options) {
options = options || {};
this.stream = stream;
this.options = options;
this.connection_id = ++connection_id;
this.connected = false;
this.ready = false;
this.connections = 0;
if (this.options.socket_nodelay === undefined) {
this.options.socket_nodelay = true;
}
if (this.options.socket_keepalive === undefined) {
this.options.socket_keepalive = true;
}
this.should_buffer = false;
this.command_queue_high_water = options.command_queue_high_water || 1000;
this.command_queue_low_water = options.command_queue_low_water || 0;
this.max_attempts = +options.max_attempts || 0;
this.command_queue = new Queue(); // holds sent commands to de-pipeline them
this.offline_queue = new Queue(); // holds commands issued but not able to be sent
this.commands_sent = 0;
this.connect_timeout = +options.connect_timeout || 86400000; // 24 * 60 * 60 * 1000 ms
this.enable_offline_queue = true;
if (options.enable_offline_queue === false) {
this.enable_offline_queue = false;
}
this.retry_max_delay = +options.retry_max_delay || null;
this.initialize_retry_vars();
this.pub_sub_mode = false;
this.subscription_set = {};
this.monitoring = false;
this.closing = false;
this.server_info = {};
this.auth_pass = options.auth_pass;
this.parser_module = null;
this.selected_db = null; // save the selected db here, used when reconnecting
this.old_state = null;
this.install_stream_listeners();
events.EventEmitter.call(this);
}
util.inherits(RedisClient, events.EventEmitter);
exports.RedisClient = RedisClient;
RedisClient.prototype.install_stream_listeners = function() {
var self = this;
this.stream.on("connect", function () {
self.on_connect();
});
this.stream.on("data", function (buffer_from_socket) {
// The data.toString() has a significant impact on big chunks and therefor this should only be used if necessary
// debug("Net read " + this.address + " id " + this.connection_id + ": " + data.toString());
self.reply_parser.execute(buffer_from_socket);
});
this.stream.on("error", function (err) {
self.on_error(err);
});
this.stream.on("close", function () {
self.connection_gone("close");
});
this.stream.on("end", function () {
self.connection_gone("end");
});
this.stream.on("drain", function () {
self.should_buffer = false;
self.emit("drain");
});
};
RedisClient.prototype.initialize_retry_vars = function () {
this.retry_timer = null;
this.retry_totaltime = 0;
this.retry_delay = 200;
this.retry_backoff = 1.7;
this.attempts = 1;
};
RedisClient.prototype.unref = function () {
if (this.connected) {
debug("Unref'ing the socket connection");
this.stream.unref();
} else {
debug("Not connected yet, will unref later");
this.once("connect", function () {
this.unref();
});
}
};
// flush offline_queue and command_queue, erroring any items with a callback first
RedisClient.prototype.flush_and_error = function (error) {
var command_obj;
while (command_obj = this.offline_queue.shift()) {
if (typeof command_obj.callback === "function") {
command_obj.callback(error);
}
}
this.offline_queue = new Queue();
while (command_obj = this.command_queue.shift()) {
if (typeof command_obj.callback === "function") {
command_obj.callback(error);
}
}
this.command_queue = new Queue();
};
RedisClient.prototype.on_error = function (err) {
if (this.closing) {
return;
}
err.message = "Redis connection to " + this.address + " failed - " + err.message;
debug(err.message);
this.connected = false;
this.ready = false;
this.emit("error", err);
// "error" events get turned into exceptions if they aren't listened for. If the user handled this error
// then we should try to reconnect.
this.connection_gone("error");
};
var noPasswordIsSet = /no password is set/;
var loading = /LOADING/;
RedisClient.prototype.do_auth = function () {
var self = this;
debug("Sending auth to " + self.address + " id " + self.connection_id);
self.send_anyway = true;
self.send_command("auth", [this.auth_pass], function (err, res) {
if (err) {
/* istanbul ignore if: this is almost impossible to test */
if (loading.test(err.message)) {
// If redis is still loading the db, it will not authenticate and everything else will fail
debug("Redis still loading, trying to authenticate later");
setTimeout(function () {
self.do_auth();
}, 333);
return;
} else if (noPasswordIsSet.test(err.message)) {
debug("Warning: Redis server does not require a password, but a password was supplied.");
err = null;
res = "OK";
} else if (self.auth_callback) {
self.auth_callback(err);
self.auth_callback = null;
return;
} else {
self.emit("error", err);
return;
}
}
res = res.toString();
debug("Auth succeeded " + self.address + " id " + self.connection_id);
if (self.auth_callback) {
self.auth_callback(null, res);
self.auth_callback = null;
}
// Now we are really connected
self.emit("connect");
self.initialize_retry_vars();
if (self.options.no_ready_check) {
self.on_ready();
} else {
self.ready_check();
}
});
self.send_anyway = false;
};
RedisClient.prototype.on_connect = function () {
debug("Stream connected " + this.address + " id " + this.connection_id);
this.connected = true;
this.ready = false;
this.connections += 1;
this.command_queue = new Queue();
this.emitted_end = false;
if (this.options.socket_nodelay) {
this.stream.setNoDelay();
}
this.stream.setKeepAlive(this.options.socket_keepalive);
this.stream.setTimeout(0);
this.init_parser();
if (typeof this.auth_pass === 'string') {
this.do_auth();
} else {
this.emit("connect");
this.initialize_retry_vars();
if (this.options.no_ready_check) {
this.on_ready();
} else {
this.ready_check();
}
}
};
RedisClient.prototype.init_parser = function () {
var self = this;
if (this.options.parser) {
if (!parsers.some(function (parser) {
if (parser.name === self.options.parser) {
self.parser_module = parser;
debug("Using parser module: " + self.parser_module.name);
return true;
}
})) {
// Do not emit this error
// This should take down the app if anyone made such a huge mistake or should somehow be handled in user code
throw new Error("Couldn't find named parser " + self.options.parser + " on this system");
}
} else {
debug("Using default parser module: " + parsers[0].name);
this.parser_module = parsers[0];
}
// return_buffers sends back Buffers from parser to callback. detect_buffers sends back Buffers from parser, but
// converts to Strings if the input arguments are not Buffers.
this.reply_parser = new this.parser_module.Parser(self.options.return_buffers || self.options.detect_buffers || false);
// Important: Only send results / errors async.
// That way the result / error won't stay in a try catch block and catch user things
this.reply_parser.send_error = function (data) {
process.nextTick(function() {
this.return_error(data);
}.bind(this));
}.bind(this);
this.reply_parser.send_reply = function (data) {
process.nextTick(function() {
this.return_reply(data);
}.bind(this));
}.bind(this);
};
RedisClient.prototype.on_ready = function () {
var self = this;
this.ready = true;
if (this.old_state !== null) {
this.monitoring = this.old_state.monitoring;
this.pub_sub_mode = this.old_state.pub_sub_mode;
this.selected_db = this.old_state.selected_db;
this.old_state = null;
}
// magically restore any modal commands from a previous connection
if (this.selected_db !== null) {
// this trick works if and only if the following send_command
// never goes into the offline queue
var pub_sub_mode = this.pub_sub_mode;
this.pub_sub_mode = false;
this.send_command('select', [this.selected_db]);
this.pub_sub_mode = pub_sub_mode;
}
if (this.pub_sub_mode === true) {
// only emit "ready" when all subscriptions were made again
var callback_count = 0;
var callback = function () {
callback_count--;
if (callback_count === 0) {
self.emit("ready");
}
};
Object.keys(this.subscription_set).forEach(function (key) {
var space_index = key.indexOf(" ");
var parts = [key.slice(0, space_index), key.slice(space_index + 1)];
debug("Sending pub/sub on_ready " + parts[0] + ", " + parts[1]);
callback_count++;
self.send_command(parts[0] + "scribe", [parts[1]], callback);
});
return;
}
if (this.monitoring) {
this.send_command("monitor", []);
} else {
this.send_offline_queue();
}
this.emit("ready");
};
RedisClient.prototype.on_info_cmd = function (err, res) {
if (err) {
err.message = "Ready check failed: " + err.message;
this.emit("error", err);
return;
}
var self = this;
var obj = {};
var lines = res.toString().split("\r\n");
var i = 0;
var key = 'db' + i;
var line, retry_time, parts, sub_parts;
for (i = 0; i < lines.length; i++) {
parts = lines[i].split(':');
if (parts[1]) {
obj[parts[0]] = parts[1];
}
}
obj.versions = [];
/* istanbul ignore else: some redis servers do not send the version */
if (obj.redis_version) {
obj.redis_version.split('.').forEach(function (num) {
obj.versions.push(+num);
});
}
while (obj[key]) {
parts = obj[key].split(',');
obj[key] = {};
while (line = parts.pop()) {
sub_parts = line.split('=');
obj[key][sub_parts[0]] = +sub_parts[1];
}
i++;
key = 'db' + i;
}
// expose info key/vals to users
this.server_info = obj;
if (!obj.loading || obj.loading === "0") {
debug("Redis server ready.");
this.on_ready();
} else {
retry_time = obj.loading_eta_seconds * 1000;
if (retry_time > 1000) {
retry_time = 1000;
}
debug("Redis server still loading, trying again in " + retry_time);
setTimeout(function () {
self.ready_check();
}, retry_time);
}
};
RedisClient.prototype.ready_check = function () {
var self = this;
debug("Checking server ready state...");
this.send_anyway = true; // secret flag to send_command to send something even if not "ready"
this.info(function (err, res) {
self.on_info_cmd(err, res);
});
this.send_anyway = false;
};
RedisClient.prototype.send_offline_queue = function () {
var command_obj, buffered_writes = 0;
while (command_obj = this.offline_queue.shift()) {
debug("Sending offline command: " + command_obj.command);
buffered_writes += !this.send_command(command_obj.command, command_obj.args, command_obj.callback);
}
this.offline_queue = new Queue();
// Even though items were shifted off, Queue backing store still uses memory until next add, so just get a new Queue
if (!buffered_writes) {
this.should_buffer = false;
this.emit("drain");
}
};
var retry_connection = function (self) {
debug("Retrying connection...");
self.emit("reconnecting", {
delay: self.retry_delay,
attempt: self.attempts
});
self.retry_totaltime += self.retry_delay;
self.attempts += 1;
self.retry_delay = Math.round(self.retry_delay * self.retry_backoff);
self.stream = net.createConnection(self.connectionOption);
self.install_stream_listeners();
self.retry_timer = null;
};
RedisClient.prototype.connection_gone = function (why) {
// If a retry is already in progress, just let that happen
if (this.retry_timer) {
return;
}
debug("Redis connection is gone from " + why + " event.");
this.connected = false;
this.ready = false;
if (this.old_state === null) {
var state = {
monitoring: this.monitoring,
pub_sub_mode: this.pub_sub_mode,
selected_db: this.selected_db
};
this.old_state = state;
this.monitoring = false;
this.pub_sub_mode = false;
this.selected_db = null;
}
// since we are collapsing end and close, users don't expect to be called twice
if (!this.emitted_end) {
this.emit("end");
this.emitted_end = true;
}
// If this is a requested shutdown, then don't retry
if (this.closing) {
debug("Connection ended from quit command, not retrying.");
this.flush_and_error(new Error("Redis connection gone from " + why + " event."));
return;
}
if (this.max_attempts !== 0 && this.attempts >= this.max_attempts || this.retry_totaltime >= this.connect_timeout) {
var message = this.retry_totaltime >= this.connect_timeout ?
'connection timeout exceeded.' :
'maximum connection attempts exceeded.';
var error = new Error("Redis connection in broken state: " + message);
error.code = 'CONNECTION_BROKEN';
this.flush_and_error(error);
this.emit('error', error);
this.end();
return;
}
if (this.retry_max_delay !== null && this.retry_delay > this.retry_max_delay) {
this.retry_delay = this.retry_max_delay;
} else if (this.retry_totaltime + this.retry_delay > this.connect_timeout) {
// Do not exceed the maximum
this.retry_delay = this.connect_timeout - this.retry_totaltime;
}
debug("Retry connection in " + this.retry_delay + " ms");
this.retry_timer = setTimeout(retry_connection, this.retry_delay, this);
};
var err_code = /^([A-Z]+)\s+(.+)$/;
RedisClient.prototype.return_error = function (err) {
var command_obj = this.command_queue.shift(), queue_len = this.command_queue.length;
// send_command might have been used wrong => catch those cases too
if (command_obj.command && command_obj.command.toUpperCase) {
err.command = command_obj.command.toUpperCase();
} else {
err.command = command_obj.command;
}
var match = err.message.match(err_code);
// LUA script could return user errors that don't behave like all other errors!
if (match) {
err.code = match[1];
}
if (this.pub_sub_mode === false && queue_len === 0) {
this.command_queue = new Queue();
this.emit("idle");
}
if (this.should_buffer && queue_len <= this.command_queue_low_water) {
this.emit("drain");
this.should_buffer = false;
}
if (command_obj.callback) {
command_obj.callback(err);
} else {
this.emit('error', err);
}
};
// hgetall converts its replies to an Object. If the reply is empty, null is returned.
function reply_to_object(reply) {
var obj = {}, j, jl, key, val;
if (reply.length === 0 || !Array.isArray(reply)) {
return null;
}
for (j = 0, jl = reply.length; j < jl; j += 2) {
key = reply[j].toString('binary');
val = reply[j + 1];
obj[key] = val;
}
return obj;
}
function reply_to_strings(reply) {
var i;
if (Buffer.isBuffer(reply)) {
return reply.toString();
}
if (Array.isArray(reply)) {
for (i = 0; i < reply.length; i++) {
// Recusivly call the function as slowlog returns deep nested replies
reply[i] = reply_to_strings(reply[i]);
}
return reply;
}
return reply;
}
RedisClient.prototype.return_reply = function (reply) {
var command_obj, len, type, timestamp, argindex, args, queue_len;
// If the "reply" here is actually a message received asynchronously due to a
// pubsub subscription, don't pop the command queue as we'll only be consuming
// the head command prematurely.
if (this.pub_sub_mode && Array.isArray(reply) && reply.length > 0 && reply[0]) {
type = reply[0].toString();
}
if (this.pub_sub_mode && (type === 'message' || type === 'pmessage')) {
debug("Received pubsub message");
} else {
command_obj = this.command_queue.shift();
}
queue_len = this.command_queue.length;
if (this.pub_sub_mode === false && queue_len === 0) {
this.command_queue = new Queue(); // explicitly reclaim storage from old Queue
this.emit("idle");
}
if (this.should_buffer && queue_len <= this.command_queue_low_water) {
this.emit("drain");
this.should_buffer = false;
}
if (command_obj && !command_obj.sub_command) {
if (typeof command_obj.callback === "function") {
if ('exec' !== command_obj.command) {
if (this.options.detect_buffers && command_obj.buffer_args === false) {
// If detect_buffers option was specified, then the reply from the parser will be Buffers.
// If this command did not use Buffer arguments, then convert the reply to Strings here.
reply = reply_to_strings(reply);
}
// TODO - confusing and error-prone that hgetall is special cased in two places
if (reply && 'hgetall' === command_obj.command) {
reply = reply_to_object(reply);
}
}
command_obj.callback(null, reply);
} else {
debug("No callback for reply");
}
} else if (this.pub_sub_mode || command_obj && command_obj.sub_command) {
if (Array.isArray(reply)) {
if (!this.options.return_buffers && (!command_obj || this.options.detect_buffers && command_obj.buffer_args === false)) {
reply = reply_to_strings(reply);
}
type = reply[0].toString();
if (type === "message") {
this.emit("message", reply[1], reply[2]); // channel, message
} else if (type === "pmessage") {
this.emit("pmessage", reply[1], reply[2], reply[3]); // pattern, channel, message
} else if (type === "subscribe" || type === "unsubscribe" || type === "psubscribe" || type === "punsubscribe") {
if (reply[2] === 0) {
this.pub_sub_mode = false;
debug("All subscriptions removed, exiting pub/sub mode");
} else {
this.pub_sub_mode = true;
}
// subscribe commands take an optional callback and also emit an event, but only the first response is included in the callback
// TODO - document this or fix it so it works in a more obvious way
if (command_obj && typeof command_obj.callback === "function") {
command_obj.callback(null, reply[1]);
}
this.emit(type, reply[1], reply[2]); // channel, count
} else {
this.emit("error", new Error("subscriptions are active but got unknown reply type " + type));
return;
}
} else if (!this.closing) {
this.emit("error", new Error("subscriptions are active but got an invalid reply: " + reply));
return;
}
} else if (this.monitoring) {
if (Buffer.isBuffer(reply)) {
reply = reply.toString();
}
len = reply.indexOf(" ");
timestamp = reply.slice(0, len);
argindex = reply.indexOf('"');
args = reply.slice(argindex + 1, -1).split('" "').map(function (elem) {
return elem.replace(/\\"/g, '"');
});
this.emit("monitor", timestamp, args);
} else {
var err = new Error("node_redis command queue state error. If you can reproduce this, please report it.");
err.command_obj = command_obj;
this.emit("error", err);
}
};
// This Command constructor is ever so slightly faster than using an object literal, but more importantly, using
// a named constructor helps it show up meaningfully in the V8 CPU profiler and in heap snapshots.
function Command(command, args, sub_command, buffer_args, callback) {
this.command = command;
this.args = args;
this.sub_command = sub_command;
this.buffer_args = buffer_args;
this.callback = callback;
}
RedisClient.prototype.send_command = function (command, args, callback) {
var arg, command_obj, i, elem_count, buffer_args, stream = this.stream, command_str = "", buffered_writes = 0, err;
// if (typeof callback === "function") {}
// probably the fastest way:
// client.command([arg1, arg2], cb); (straight passthrough)
// send_command(command, [arg1, arg2], cb);
if (args === undefined) {
args = [];
} else if (!callback && typeof args[args.length - 1] === "function") {
// most people find this variable argument length form more convenient, but it uses arguments, which is slower
// client.command(arg1, arg2, cb); (wraps up arguments into an array)
// send_command(command, [arg1, arg2, cb]);
// client.command(arg1, arg2); (callback is optional)
// send_command(command, [arg1, arg2]);
// client.command(arg1, arg2, undefined); (callback is undefined)
// send_command(command, [arg1, arg2, undefined]);
callback = args.pop();
}
if (process.domain && callback) {
callback = process.domain.bind(callback);
}
if (command === 'set' || command === 'setex') {
// if the value is undefined or null and command is set or setx, need not to send message to redis
if (args[args.length - 1] === undefined || args[args.length - 1] === null) {
command = command.toUpperCase();
err = new Error('send_command: ' + command + ' value must not be undefined or null');
err.command = command;
if (callback) {
return callback && callback(err);
}
this.emit("error", err);
return;
}
}
buffer_args = false;
for (i = 0; i < args.length; i += 1) {
if (Buffer.isBuffer(args[i])) {
buffer_args = true;
break;
}
}
command_obj = new Command(command, args, false, buffer_args, callback);
if (!this.ready && !this.send_anyway || !stream.writable) {
if (this.closing || !this.enable_offline_queue) {
command = command.toUpperCase();
if (!this.closing) {
err = new Error(command + ' can\'t be processed. Stream not writeable and enable_offline_queue is deactivated.');
} else {
err = new Error(command + ' can\'t be processed. The connection has already been closed.');
}
err.command = command;
if (callback) {
callback(err);
} else {
this.emit('error', err);
}
} else {
debug("Queueing " + command + " for next server connection.");
this.offline_queue.push(command_obj);
this.should_buffer = true;
}
return;
}
if (command === "subscribe" || command === "psubscribe" || command === "unsubscribe" || command === "punsubscribe") {
this.pub_sub_command(command_obj);
} else if (command === "monitor") {
this.monitoring = true;
} else if (command === "quit") {
this.closing = true;
} else if (this.pub_sub_mode === true) {
err = new Error("Connection in subscriber mode, only subscriber commands may be used");
err.command = command.toUpperCase();
this.emit("error", err);
return;
}
this.command_queue.push(command_obj);
this.commands_sent += 1;
elem_count = args.length + 1;
// Always use "Multi bulk commands", but if passed any Buffer args, then do multiple writes, one for each arg.
// This means that using Buffers in commands is going to be slower, so use Strings if you don't already have a Buffer.
command_str = "*" + elem_count + "\r\n$" + command.length + "\r\n" + command + "\r\n";
if (!buffer_args) { // Build up a string and send entire command in one write
for (i = 0; i < args.length; i += 1) {
arg = args[i];
if (typeof arg !== "string") {
arg = String(arg);
}
command_str += "$" + Buffer.byteLength(arg) + "\r\n" + arg + "\r\n";
}
debug("Send " + this.address + " id " + this.connection_id + ": " + command_str);
buffered_writes += !stream.write(command_str);
} else {
debug("Send command (" + command_str + ") has Buffer arguments");
buffered_writes += !stream.write(command_str);
for (i = 0; i < args.length; i += 1) {
arg = args[i];
if (!(Buffer.isBuffer(arg) || typeof arg === 'string')) {
arg = String(arg);
}
if (Buffer.isBuffer(arg)) {
if (arg.length === 0) {
debug("send_command: using empty string for 0 length buffer");
buffered_writes += !stream.write("$0\r\n\r\n");
} else {
buffered_writes += !stream.write("$" + arg.length + "\r\n");
buffered_writes += !stream.write(arg);
buffered_writes += !stream.write("\r\n");
debug("send_command: buffer send " + arg.length + " bytes");
}
} else {
debug("send_command: string send " + Buffer.byteLength(arg) + " bytes: " + arg);
buffered_writes += !stream.write("$" + Buffer.byteLength(arg) + "\r\n" + arg + "\r\n");
}
}
}
debug("send_command buffered_writes: " + buffered_writes, " should_buffer: " + this.should_buffer);
if (buffered_writes || this.command_queue.length >= this.command_queue_high_water) {
this.should_buffer = true;
}
return !this.should_buffer;
};
RedisClient.prototype.pub_sub_command = function (command_obj) {
var i, key, command, args;
if (this.pub_sub_mode === false) {
debug("Entering pub/sub mode from " + command_obj.command);
}
this.pub_sub_mode = true;
command_obj.sub_command = true;
command = command_obj.command;
args = command_obj.args;
if (command === "subscribe" || command === "psubscribe") {
if (command === "subscribe") {
key = "sub";
} else {
key = "psub";
}
for (i = 0; i < args.length; i++) {
this.subscription_set[key + " " + args[i]] = true;
}
} else {
if (command === "unsubscribe") {
key = "sub";
} else {
key = "psub";
}
for (i = 0; i < args.length; i++) {
delete this.subscription_set[key + " " + args[i]];
}
}
};
RedisClient.prototype.end = function () {
this.stream._events = {};
// Clear retry_timer
if (this.retry_timer){
clearTimeout(this.retry_timer);
this.retry_timer = null;
}
this.stream.on("error", function noop(){});
this.connected = false;
this.ready = false;
this.closing = true;
return this.stream.destroySoon();
};
function Multi(client, args) {
this._client = client;
this.queue = [["multi"]];
var command, tmp_args;
if (Array.isArray(args)) {
while (tmp_args = args.shift()) {
command = tmp_args.shift();
if (Array.isArray(command)) {
this[command[0]].apply(this, command.slice(1).concat(tmp_args));
} else {
this[command].apply(this, tmp_args);
}
}
}
}
exports.Multi = Multi;
commands.forEach(function (fullCommand) {
var command = fullCommand.split(' ')[0];
// Skip all full commands that have already been added instead of overwriting them over and over again
if (RedisClient.prototype[command]) {
return;
}
RedisClient.prototype[command] = function (key, arg, callback) {
if (Array.isArray(key)) {
return this.send_command(command, key, arg);
}
if (Array.isArray(arg)) {
arg.unshift(key);
return this.send_command(command, arg, callback);
}
return this.send_command(command, to_array(arguments));
};
RedisClient.prototype[command.toUpperCase()] = RedisClient.prototype[command];
Multi.prototype[command] = function (key, arg, callback) {
if (Array.isArray(key)) {
if (arg) {
key.push(arg);
}
this.queue.push([command].concat(key));
} else if (Array.isArray(arg)) {
if (callback) {
arg.push(callback);
}
this.queue.push([command, key].concat(arg));
} else {
this.queue.push([command].concat(to_array(arguments)));
}
return this;
};
Multi.prototype[command.toUpperCase()] = Multi.prototype[command];
});
// store db in this.select_db to restore it on reconnect
RedisClient.prototype.select = RedisClient.prototype.SELECT = function (db, callback) {
var self = this;
this.send_command('select', [db], function (err, res) {
if (err === null) {
self.selected_db = db;
}
if (typeof callback === 'function') {
callback(err, res);
} else if (err) {
self.emit('error', err);
}
});
};
// Stash auth for connect and reconnect. Send immediately if already connected.
RedisClient.prototype.auth = RedisClient.prototype.AUTH = function (pass, callback) {
if (typeof pass !== 'string') {
var err = new Error('The password has to be of type "string"');
err.command = 'AUTH';
if (callback) {
callback(err);
} else {
this.emit('error', err);
}
return;
}
this.auth_pass = pass;
debug("Saving auth as " + this.auth_pass);
// Only run the callback once. So do not safe it if already connected
if (this.connected) {
this.send_command("auth", [this.auth_pass], callback);
} else {
this.auth_callback = callback;
}
};
RedisClient.prototype.hmset = RedisClient.prototype.HMSET = function (key, args, callback) {
var field, tmp_args;
if (Array.isArray(key)) {
return this.send_command("hmset", key, args);
}
if (Array.isArray(args)) {
return this.send_command("hmset", [key].concat(args), callback);
}
if (typeof args === "object") {
// User does: client.hmset(key, {key1: val1, key2: val2})
// assuming key is a string, i.e. email address
// if key is a number, i.e. timestamp, convert to string
// TODO: This seems random and no other command get's the key converted => either all or none should behave like this
if (typeof key !== "string") {
key = key.toString();
}
tmp_args = [key];
var fields = Object.keys(args);
while (field = fields.shift()) {
tmp_args.push(field, args[field]);
}
return this.send_command("hmset", tmp_args, callback);
}
return this.send_command("hmset", to_array(arguments));
};
Multi.prototype.hmset = Multi.prototype.HMSET = function (key, args, callback) {
var tmp_args, field;
if (Array.isArray(key)) {
if (args) {
key.push(args);
}
tmp_args = ['hmset'].concat(key);
} else if (Array.isArray(args)) {
if (callback) {
args.push(callback);
}
tmp_args = ['hmset', key].concat(args);
} else if (typeof args === "object") {
tmp_args = ["hmset", key];
if (typeof key !== "string") {
key = key.toString();
}
var fields = Object.keys(args);
while (field = fields.shift()) {
tmp_args.push(field);
tmp_args.push(args[field]);
}
if (callback) {
tmp_args.push(callback);
}
} else {
tmp_args = to_array(arguments);
tmp_args.unshift("hmset");
}
this.queue.push(tmp_args);
return this;
};
Multi.prototype.send_command = function (command, args, index, cb) {
var self = this;
this._client.send_command(command, args, function (err, reply) {
if (err) {
if (cb) {
cb(err);
}
err.position = index - 1;
self.errors.push(err);
}
});
};
Multi.prototype.exec = Multi.prototype.EXEC = function (callback) {
var self = this;
this.errors = [];
this.callback = callback;
this.wants_buffers = new Array(this.queue.length);
// drain queue, callback will catch "QUEUED" or error
for (var index = 0; index < this.queue.length; index++) {
var args = this.queue[index].slice();
var command = args.shift();
var cb;
if (typeof args[args.length - 1] === "function") {
cb = args.pop();
}
// Keep track of who wants buffer responses:
this.wants_buffers[index] = false;
for (var i = 0; i < args.length; i += 1) {
if (Buffer.isBuffer(args[i])) {
this.wants_buffers[index] = true;
break;
}
}
this.send_command(command, args, index, cb);
}
this._client.send_command('exec', [], function(err, replies) {
self.execute_callback(err, replies);
});
};
Multi.prototype.execute_callback = function (err, replies) {
var i, args;
if (err) {
if (err.code !== 'CONNECTION_BROKEN') {
err.errors = this.errors;
if (this.callback) {
this.callback(err);
} else {
// Exclude CONNECTION_BROKEN so that error won't be emitted twice
this._client.emit('error', err);
}
}
return;
}
if (replies) {
for (i = 0; i < this.queue.length - 1; i += 1) {
args = this.queue[i + 1];
// If we asked for strings, even in detect_buffers mode, then return strings:
if (replies[i] instanceof Error) {
var match = replies[i].message.match(err_code);
// LUA script could return user errors that don't behave like all other errors!
if (match) {
replies[i].code = match[1];
}
replies[i].command = args[0].toUpperCase();
} else if (replies[i]) {
if (this._client.options.detect_buffers && this.wants_buffers[i + 1] === false) {
replies[i] = reply_to_strings(replies[i]);
}
if (args[0] === "hgetall") {
// TODO - confusing and error-prone that hgetall is special cased in two places
replies[i] = reply_to_object(replies[i]);
}
}
if (typeof args[args.length - 1] === "function") {
if (replies[i] instanceof Error) {
args[args.length - 1](replies[i]);
} else {
args[args.length - 1](null, replies[i]);
}
}
}
}
if (this.callback) {
this.callback(null, replies);
}
};
RedisClient.prototype.multi = RedisClient.prototype.MULTI = function (args) {
return new Multi(this, args);
};
var createClient_unix = function(path, options){
var cnxOptions = {
path: path
};
var net_client = net.createConnection(cnxOptions);
var redis_client = new RedisClient(net_client, options);
redis_client.connectionOption = cnxOptions;
redis_client.address = path;
return redis_client;
};
var createClient_tcp = function (port_arg, host_arg, options) {
var cnxOptions = {
'port' : port_arg || default_port,
'host' : host_arg || default_host,
'family' : options && options.family === 'IPv6' ? 6 : 4
};
var net_client = net.createConnection(cnxOptions);
var redis_client = new RedisClient(net_client, options);
redis_client.connectionOption = cnxOptions;
redis_client.address = cnxOptions.host + ':' + cnxOptions.port;
return redis_client;
};
exports.createClient = function(port_arg, host_arg, options) {
if (typeof port_arg === 'object' || port_arg === undefined) {
options = port_arg || options;
return createClient_tcp(default_port, default_host, options);
}
if (typeof port_arg === 'number' || typeof port_arg === 'string' && /^\d+$/.test(port_arg)) {
return createClient_tcp(port_arg, host_arg, options);
}
if (typeof port_arg === 'string') {
options = host_arg || {};
var parsed = URL.parse(port_arg, true, true);
if (parsed.hostname) {
if (parsed.auth) {
options.auth_pass = parsed.auth.split(':')[1];
}
return createClient_tcp(parsed.port, parsed.hostname, options);
}
return createClient_unix(port_arg, options);
}
throw new Error('Unknown type of connection in createClient()');
};
exports.print = function (err, reply) {
if (err) {
console.log("Error: " + err);
} else {
console.log("Reply: " + reply);
}
};