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133 lines
3.3 KiB
JavaScript
133 lines
3.3 KiB
JavaScript
'use strict'
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/**
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* @description Convert an array to an object
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*
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* hgetall converts its replies to an object. If the reply is empty, null is returned.
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* The reply might be a string or a buffer if this is called in a transaction (multi)
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* because of the queuing response.
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*
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* reply.length can be undefined but `undefined > 0` === false.
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*
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* @param {any} reply
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* @returns object
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*/
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function replyToObject (reply) {
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// The reply might be a string or a buffer if this is called in a transaction (multi)
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if (reply.length === 0 || !(reply instanceof Array)) {
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return null
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}
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const obj = {}
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for (let i = 0; i < reply.length; i += 2) {
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obj[reply[i].toString('binary')] = reply[i + 1]
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}
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return obj
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}
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/**
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* @description receive an array with values and convert all buffers to strings
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*
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* @param {any[]} reply
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* @returns any[]|string
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*/
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function replyToStrings (reply) {
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if (reply === null) {
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return null
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}
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if (typeof reply.inspect === 'function') { // instanceof Buffer
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return reply.toString()
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}
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if (typeof reply.map === 'function') { // instanceof Array
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const res = new Array(reply.length)
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for (let i = 0; i < reply.length; i++) {
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// Recursively call the function as slowlog returns deep nested replies
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res[i] = replyToStrings(reply[i])
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}
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return res
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}
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return reply
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}
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/**
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* @description Deep clone arbitrary objects with arrays.
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* Can't handle cyclic structures (results in a range error).
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* Any attribute with a non primitive value besides object
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* and array will be passed by reference (e.g. Buffers, Maps, Functions)
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*
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* @param {any} obj
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* @returns any
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*/
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function clone (obj) {
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var copy
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if (Array.isArray(obj)) {
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copy = new Array(obj.length)
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for (var i = 0; i < obj.length; i++) {
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copy[i] = clone(obj[i])
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}
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return copy
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}
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if (Object.prototype.toString.call(obj) === '[object Object]') {
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copy = {}
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const elements = Object.keys(obj)
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for (var elem = elements.pop(); elem !== undefined; elem = elements.pop()) {
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copy[elem] = clone(obj[elem])
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}
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return copy
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}
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return obj
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}
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/**
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* @description Calls clone and returns an object
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*
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* @param {undefined|object} obj
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* @returns object
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*/
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function convenienceClone (obj) {
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return clone(obj) || {}
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}
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/**
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* @description Make sure a reply is handled in order by delaying a execution
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* the to right moment.
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*
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* If the queue is explicitly passed, use that, otherwise fall back to the
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* offline queue first, as there might be commands in both queues at the same
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* time.
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*
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* @param {RedisClient} client
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* @param {function} callback
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* @param {Error|null} err
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* @param {any} res
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* @param {Denque} queue
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*/
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function replyInOrder (client, callback, err, res, queue) {
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var commandObj
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if (queue) {
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commandObj = queue.peekBack()
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} else {
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commandObj = client.offlineQueue.peekBack() || client.commandQueue.peekBack()
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}
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if (!commandObj) {
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process.nextTick(() => {
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callback(err, res)
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})
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} else {
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const tmp = commandObj.callback
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commandObj.callback = function (e, r) {
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tmp(e, r)
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callback(err, res)
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}
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}
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}
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module.exports = {
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replyToStrings,
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replyToObject,
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errCode: /^([A-Z]+)\s+(.+)$/,
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monitorRegex: /^[0-9]{10,11}\.[0-9]+ \[[0-9]+ .+]( ".+?")+$/,
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clone: convenienceClone,
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replyInOrder
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}
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