'use strict' /** * @description Convert an array to an object * * hgetall converts its replies to an object. If the reply is empty, null is returned. * The reply might be a string or a buffer if this is called in a transaction (multi) * because of the queuing response. * * reply.length can be undefined but `undefined > 0` === false. * * @param {any} reply * @returns object */ function replyToObject (reply) { // The reply might be a string or a buffer if this is called in a transaction (multi) if (reply.length === 0 || !(reply instanceof Array)) { return null } const obj = {} for (let i = 0; i < reply.length; i += 2) { obj[reply[i].toString('binary')] = reply[i + 1] } return obj } /** * @description receive an array with values and convert all buffers to strings * * @param {any[]} reply * @returns any[]|string */ function replyToStrings (reply) { if (reply === null) { return null } if (typeof reply.inspect === 'function') { // instanceof Buffer return reply.toString() } if (typeof reply.map === 'function') { // instanceof Array const res = new Array(reply.length) for (let i = 0; i < reply.length; i++) { // Recursively call the function as slowlog returns deep nested replies res[i] = replyToStrings(reply[i]) } return res } return reply } /** * @description Deep clone arbitrary objects with arrays. * Can't handle cyclic structures (results in a range error). * Any attribute with a non primitive value besides object * and array will be passed by reference (e.g. Buffers, Maps, Functions) * * @param {any} obj * @returns any */ function clone (obj) { var copy if (Array.isArray(obj)) { copy = new Array(obj.length) for (var i = 0; i < obj.length; i++) { copy[i] = clone(obj[i]) } return copy } if (Object.prototype.toString.call(obj) === '[object Object]') { copy = {} const elements = Object.keys(obj) for (var elem = elements.pop(); elem !== undefined; elem = elements.pop()) { copy[elem] = clone(obj[elem]) } return copy } return obj } /** * @description Calls clone and returns an object * * @param {undefined|object} obj * @returns object */ function convenienceClone (obj) { return clone(obj) || {} } /** * @description Make sure a reply is handled in order by delaying a execution * the to right moment. * * If the queue is explicitly passed, use that, otherwise fall back to the * offline queue first, as there might be commands in both queues at the same * time. * * @param {RedisClient} client * @param {function} callback * @param {Error|null} err * @param {any} res * @param {Denque} queue */ function replyInOrder (client, callback, err, res, queue) { var commandObj if (queue) { commandObj = queue.peekBack() } else { commandObj = client.offlineQueue.peekBack() || client.commandQueue.peekBack() } if (!commandObj) { process.nextTick(() => { callback(err, res) }) } else { const tmp = commandObj.callback commandObj.callback = function (e, r) { tmp(e, r) callback(err, res) } } } module.exports = { replyToStrings, replyToObject, errCode: /^([A-Z]+)\s+(.+)$/, monitorRegex: /^[0-9]{10,11}\.[0-9]+ \[[0-9]+ .+]( ".+?")+$/, clone: convenienceClone, replyInOrder }