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https://github.com/redis/node-redis.git
synced 2025-08-06 02:15:48 +03:00
Improved reconnect logic. Initial version of reconnect thresholds.
This commit is contained in:
215
index.js
215
index.js
@@ -67,36 +67,7 @@ function RedisClient(stream, options) {
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});
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this.stream.on("error", function (msg) {
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if (self.closing) {
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return;
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}
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var message = "Redis connection to " + self.host + ":" + self.port + " failed - " + msg.message;
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if (exports.debug_mode) {
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console.warn(message);
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}
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self.offline_queue.forEach(function (args) {
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if (typeof args[2] === "function") {
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args[2](message);
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}
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});
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self.offline_queue = new Queue();
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self.command_queue.forEach(function (args) {
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if (typeof args[2] === "function") {
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args[2](message);
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}
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});
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self.command_queue = new Queue();
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self.connected = false;
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self.ready = false;
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self.emit("error", new Error(message));
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// "error" events get turned into exceptions if they aren't listened for. If the user handled this error
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// then we should try to reconnect.
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self.connection_gone("error");
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self.on_error(msg.message);
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});
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this.stream.on("close", function () {
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@@ -117,6 +88,46 @@ function RedisClient(stream, options) {
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util.inherits(RedisClient, events.EventEmitter);
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exports.RedisClient = RedisClient;
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RedisClient.prototype.on_error = function (msg) {
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var message = "Redis connection to " + this.host + ":" + this.port + " failed - " + msg,
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self = this, command_obj;
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if (this.closing) {
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return;
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}
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if (exports.debug_mode) {
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console.warn(message);
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}
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// send errors to any commands in the offline queue, then reset
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while (this.offline_queue.length > 0) {
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command_obj = this.offline_queue.shift();
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console.dir(command_obj);
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if (typeof command_obj.callback === "function") {
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command_obj.callback(message);
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}
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}
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this.offline_queue = new Queue();
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// send errors to any commands in the command queue, then reset
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while (this.command_queue.length > 0) {
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command_obj = this.command_queue.shift();
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if (typeof command_obj.callback === "function") {
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command_obj.callback(message);
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}
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}
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this.command_queue = new Queue();
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this.connected = false;
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this.ready = false;
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this.emit("error", new Error(message));
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// "error" events get turned into exceptions if they aren't listened for. If the user handled this error
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// then we should try to reconnect.
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this.connection_gone("error");
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};
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RedisClient.prototype.do_auth = function () {
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var self = this;
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@@ -175,7 +186,7 @@ RedisClient.prototype.on_connect = function () {
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this.max_attempts = 0;
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this.retry_totaltime = 0;
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this.retry_timer = null;
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this.current_retry_delay = this.retry_time;
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this.current_retry_delay = this.retry_delay;
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this.stream.setNoDelay();
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this.stream.setTimeout(0);
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@@ -235,60 +246,64 @@ RedisClient.prototype.init_parser = function () {
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});
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};
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RedisClient.prototype.on_info_cmd = function (err, res) {
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var self = this, obj = {}, lines, retry_time;
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if (err) {
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return self.emit("error", "Ready check failed: " + err);
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}
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lines = res.toString().split("\r\n");
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lines.forEach(function (line) {
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var parts = line.split(':');
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if (parts[1]) {
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obj[parts[0]] = parts[1];
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}
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});
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obj.versions = [];
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obj.redis_version.split('.').forEach(function (num) {
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obj.versions.push(+num);
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});
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// expose info key/vals to users
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this.server_info = obj;
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if (!obj.loading || (obj.loading && obj.loading === "0")) {
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if (exports.debug_mode) {
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console.log("Redis server ready.");
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}
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this.ready = true;
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this.send_offline_queue();
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this.emit("ready");
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} else {
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retry_time = obj.loading_eta_seconds * 1000;
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if (retry_time > 1000) {
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retry_time = 1000;
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}
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if (exports.debug_mode) {
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console.log("Redis server still loading, trying again in " + retry_time);
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}
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setTimeout(function () {
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self.ready_check();
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}, retry_time);
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}
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};
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RedisClient.prototype.ready_check = function () {
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var self = this;
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function send_info_cmd() {
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if (exports.debug_mode) {
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console.log("checking server ready state...");
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}
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self.send_anyway = true; // secret flag to send_command to send something even if not "ready"
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self.info(function (err, res) {
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if (err) {
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return self.emit("error", "Ready check failed: " + err);
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}
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var lines = res.toString().split("\r\n"), obj = {}, retry_time;
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lines.forEach(function (line) {
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var parts = line.split(':');
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if (parts[1]) {
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obj[parts[0]] = parts[1];
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}
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});
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obj.versions = [];
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obj.redis_version.split('.').forEach(function (num) {
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obj.versions.push(+num);
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});
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// expose info key/vals to users
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self.server_info = obj;
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if (!obj.loading || (obj.loading && obj.loading === "0")) {
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if (exports.debug_mode) {
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console.log("Redis server ready.");
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}
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self.ready = true;
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self.send_offline_queue();
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self.emit("ready");
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} else {
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retry_time = obj.loading_eta_seconds * 1000;
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if (retry_time > 1000) {
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retry_time = 1000;
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}
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if (exports.debug_mode) {
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console.log("Redis server still loading, trying again in " + retry_time);
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}
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setTimeout(send_info_cmd, retry_time);
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}
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});
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self.send_anyway = false;
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if (exports.debug_mode) {
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console.log("checking server ready state...");
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}
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send_info_cmd();
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this.send_anyway = true; // secret flag to send_command to send something even if not "ready"
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this.info(function (err, res) {
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self.on_info_cmd(err, res);
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});
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this.send_anyway = false;
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};
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RedisClient.prototype.send_offline_queue = function () {
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@@ -310,7 +325,7 @@ RedisClient.prototype.send_offline_queue = function () {
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};
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RedisClient.prototype.connection_gone = function (why) {
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var self = this;
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var self = this, message;
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// If a retry is already in progress, just let that happen
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if (this.retry_timer) {
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@@ -335,8 +350,8 @@ RedisClient.prototype.connection_gone = function (why) {
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}
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this.command_queue.forEach(function (args) {
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if (typeof args[2] === "function") {
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args[2]("Server connection closed");
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if (typeof args.callback === "function") {
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args.callback("Server connection closed");
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}
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});
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this.command_queue = new Queue();
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@@ -347,17 +362,16 @@ RedisClient.prototype.connection_gone = function (why) {
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return;
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}
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this.current_retry_delay = this.retry_delay * this.retry_backoff;
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this.current_retry_delay = this.current_retry_delay * this.retry_backoff;
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if (exports.debug_mode) {
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console.log("Retry connection in " + this.current_retry_delay + " ms");
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}
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if (self.max_attempts && self.attempts >= self.max_attempts) {
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self.retry_timer = null;
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if (exports.debug_mode) {
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console.log("Aborting connection attempt: Max attempts " + self.max_attempts + " failed.");
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}
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if (this.max_attempts && this.attempts >= this.max_attempts) {
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this.retry_timer = null;
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// TODO - engage Redis is Broken mode for future commands
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this.emit("not_reconnecting", "Aborting connection attempt: Max attempts " + this.max_attempts + " failed.");
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return;
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}
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@@ -371,14 +385,12 @@ RedisClient.prototype.connection_gone = function (why) {
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console.log("Retrying connection...");
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}
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self.retry_delay = self.retry_delay * self.retry_backoff;
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self.retry_totaltime += self.retry_delay;
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self.retry_totaltime += self.current_retry_delay;
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if (self.connect_timeout && self.retry_totaltime >= self.connect_timeout) {
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self.retry_timer = null;
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if (exports.debug_mode) {
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console.log("Aborting connection attempt: Total timeout of " + self.connect_timeout + "ms exceeded.");
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}
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// TODO - engage Redis is Broken mode for future commands
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self.emit("not_reconnecting", "Aborting connection attempt: Total timeout of " + self.connect_timeout + "ms exceeded.");
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return;
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}
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@@ -435,7 +447,7 @@ RedisClient.prototype.return_error = function (err) {
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RedisClient.prototype.return_reply = function (reply) {
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var command_obj = this.command_queue.shift(),
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obj, i, len, key, val, type, timestamp, args, queue_len = this.command_queue.getLength();
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obj, i, len, key, val, type, timestamp, argindex, args, queue_len = this.command_queue.getLength();
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if (this.subscriptions === false && queue_len === 0) {
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this.emit("idle");
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@@ -495,9 +507,9 @@ RedisClient.prototype.return_reply = function (reply) {
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} else if (this.monitoring) {
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len = reply.indexOf(" ");
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timestamp = reply.slice(0, len);
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// TODO - this de-quoting doesn't work correctly if you put JSON strings in your values.
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args = reply.slice(len + 1).match(/"[^"]+"/g).map(function (elem) {
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return elem.replace(/"/g, "");
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argindex = reply.indexOf('"');
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args = reply.slice(argindex + 1, -1).split('" "').map(function (elem) {
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return elem.replace(/\\"/g, '"');
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});
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this.emit("monitor", timestamp, args);
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} else {
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@@ -505,7 +517,8 @@ RedisClient.prototype.return_reply = function (reply) {
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}
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};
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// This Command constructor is ever so slightly faster than using an object literal
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// This Command constructor is ever so slightly faster than using an object literal, but more importantly, using
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// a named constructor helps it show up meaningfully in the V8 CPU profiler and in heap snapshots.
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function Command(command, args, sub_command, callback) {
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this.command = command;
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this.args = args;
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