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mirror of https://github.com/redis/node-redis.git synced 2025-08-06 02:15:48 +03:00

chore: refactor main code base into smaller parts

This commit is contained in:
Ruben Bridgewater
2017-05-26 23:34:28 +02:00
parent 3065e2e7be
commit 1f179ef791
7 changed files with 322 additions and 291 deletions

285
index.js
View File

@@ -10,7 +10,7 @@ const Buffer = require('buffer').Buffer
const net = require('net') const net = require('net')
const util = require('util') const util = require('util')
const utils = require('./lib/utils') const utils = require('./lib/utils')
const Command = require('./lib/command') const reconnect = require('./lib/reconnect')
const Queue = require('denque') const Queue = require('denque')
const errorClasses = require('./lib/customErrors') const errorClasses = require('./lib/customErrors')
const EventEmitter = require('events') const EventEmitter = require('events')
@@ -31,19 +31,6 @@ const SUBSCRIBE_COMMANDS = {
function noop () {} function noop () {}
function handleDetectBuffersReply (reply, command, bufferArgs) {
if (bufferArgs === false || this.messageBuffers) {
// If detectBuffers option was specified, then the reply from the parser will be a buffer.
// If this command did not use Buffer arguments, then convert the reply to Strings here.
reply = utils.replyToStrings(reply)
}
if (command === 'hgetall') {
reply = utils.replyToObject(reply)
}
return reply
}
// Attention: The second parameter might be removed at will and is not officially supported. // Attention: The second parameter might be removed at will and is not officially supported.
// Do not rely on this // Do not rely on this
function RedisClient (options, stream) { function RedisClient (options, stream) {
@@ -93,10 +80,6 @@ function RedisClient (options, stream) {
) )
options.detectBuffers = false options.detectBuffers = false
} }
if (options.detectBuffers) {
// We only need to look at the arguments if we do not know what we have to return
this.handleReply = handleDetectBuffersReply
}
this.shouldBuffer = false this.shouldBuffer = false
this.commandQueue = new Queue() // Holds sent commands to de-pipeline them this.commandQueue = new Queue() // Holds sent commands to de-pipeline them
this.offlineQueue = new Queue() // Holds commands issued but not able to be sent this.offlineQueue = new Queue() // Holds commands issued but not able to be sent
@@ -137,7 +120,6 @@ function RedisClient (options, stream) {
this.on('newListener', function (event) { this.on('newListener', function (event) {
if ((event === 'messageBuffer' || event === 'pmessageBuffer') && !this.buffers && !this.messageBuffers) { if ((event === 'messageBuffer' || event === 'pmessageBuffer') && !this.buffers && !this.messageBuffers) {
this.messageBuffers = true this.messageBuffers = true
this.handleReply = handleDetectBuffersReply
this._replyParser.setReturnBuffers(true) this._replyParser.setReturnBuffers(true)
} }
}) })
@@ -154,13 +136,6 @@ RedisClient.connectionId = 0
******************************************************************************/ ******************************************************************************/
RedisClient.prototype.handleReply = function (reply, command) {
if (command === 'hgetall') {
reply = utils.replyToObject(reply)
}
return reply
}
RedisClient.prototype.cork = noop RedisClient.prototype.cork = noop
RedisClient.prototype.uncork = noop RedisClient.prototype.uncork = noop
@@ -216,143 +191,7 @@ RedisClient.prototype.onError = function (err) {
} }
// 'error' events get turned into exceptions if they aren't listened for. If the user handled this error // 'error' events get turned into exceptions if they aren't listened for. If the user handled this error
// then we should try to reconnect. // then we should try to reconnect.
this.connectionGone('error', err) reconnect(this, 'error', err)
}
RedisClient.prototype.onConnect = function () {
debug('Stream connected %s id %s', this.address, this.connectionId)
this.connected = true
this.ready = false
this.emittedEnd = false
this._stream.setKeepAlive(this.options.socketKeepalive)
this._stream.setTimeout(0)
this.emit('connect')
this.initializeRetryVars()
if (this.options.noReadyCheck) {
this.onReady()
} else {
this.readyCheck()
}
}
RedisClient.prototype.onReady = function () {
debug('onReady called %s id %s', this.address, this.connectionId)
this.ready = true
this.cork = () => {
this.pipeline = true
this._stream.cork()
}
this.uncork = () => {
if (this.fireStrings) {
this.writeStrings()
} else {
this.writeBuffers()
}
this.pipeline = false
this.fireStrings = true
// TODO: Consider using next tick here. See https://github.com/NodeRedis/nodeRedis/issues/1033
this._stream.uncork()
}
// Restore modal commands from previous connection. The order of the commands is important
if (this.selectedDb !== undefined) {
this.internalSendCommand(new Command('select', [this.selectedDb])).catch((err) => {
if (!this.closing) {
// TODO: These internal things should be wrapped in a
// special error that describes what is happening
process.nextTick(() => this.emit('error', err))
}
})
}
if (this.monitoring) { // Monitor has to be fired before pub sub commands
this.internalSendCommand(new Command('monitor', [])).catch((err) => {
if (!this.closing) {
process.nextTick(() => this.emit('error', err))
}
})
}
const callbackCount = Object.keys(this.subscriptionSet).length
// TODO: Replace the disableResubscribing by a individual function that may be called
// Add HOOKS!!!
// Replace the disableResubscribing by:
// resubmit: {
// select: true,
// monitor: true,
// subscriptions: true,
// // individual: function noop () {}
// }
if (!this.options.disableResubscribing && callbackCount) {
debug('Sending pub/sub onReady commands')
for (const key in this.subscriptionSet) {
const command = key.slice(0, key.indexOf('_'))
const args = this.subscriptionSet[key]
this[command]([args]).catch((err) => {
if (!this.closing) {
process.nextTick(() => this.emit('error', err))
}
})
}
}
this.sendOfflineQueue()
this.emit('ready')
}
RedisClient.prototype.onInfoFail = function (err) {
if (this.closing) {
return
}
if (err.message === "ERR unknown command 'info'") {
this.onReady()
return
}
err.message = `Ready check failed: ${err.message}`
this.emit('error', err)
return
}
RedisClient.prototype.onInfoCmd = function (res) {
/* istanbul ignore if: some servers might not respond with any info data. This is just a safety check that is difficult to test */
if (!res) {
debug('The info command returned without any data.')
this.onReady()
return
}
if (!this.serverInfo.loading || this.serverInfo.loading === '0') {
// If the master_link_status exists but the link is not up, try again after 50 ms
if (this.serverInfo.master_link_status && this.serverInfo.master_link_status !== 'up') {
this.serverInfo.loading_eta_seconds = 0.05
} else {
// Eta loading should change
debug('Redis server ready.')
this.onReady()
return
}
}
var retryTime = +this.serverInfo.loading_eta_seconds * 1000
if (retryTime > 1000) {
retryTime = 1000
}
debug('Redis server still loading, trying again in %s', retryTime)
return new Promise((resolve) => {
setTimeout((self) => resolve(self.readyCheck()), retryTime, this)
})
}
RedisClient.prototype.readyCheck = function () {
debug('Checking server ready state...')
// Always fire this info command as first command even if other commands are already queued up
this.ready = true
this.info()
.then((res) => this.onInfoCmd(res))
.catch((err) => this.onInfoFail(err))
this.ready = false
} }
RedisClient.prototype.sendOfflineQueue = function () { RedisClient.prototype.sendOfflineQueue = function () {
@@ -362,116 +201,6 @@ RedisClient.prototype.sendOfflineQueue = function () {
} }
} }
const retryConnection = function (self, error) {
debug('Retrying connection...')
const reconnectParams = {
delay: self.retryDelay,
attempt: self.attempts,
error,
totalRetryTime: self.retryTotaltime,
timesConnected: self.timesConnected
}
self.emit('reconnecting', reconnectParams)
self.retryTotaltime += self.retryDelay
self.attempts += 1
connect(self)
self.retryTimer = null
}
RedisClient.prototype.connectionGone = function (why, error) {
// If a retry is already in progress, just let that happen
if (this.retryTimer) {
return
}
error = error || null
debug('Redis connection is gone from %s event.', why)
this.connected = false
this.ready = false
// Deactivate cork to work with the offline queue
this.cork = noop
this.uncork = noop
this.pipeline = false
this.pubSubMode = 0
// since we are collapsing end and close, users don't expect to be called twice
if (!this.emittedEnd) {
this.emit('end')
this.emittedEnd = true
}
if (why === 'timeout') {
var message = 'Redis connection in broken state: connection timeout exceeded.'
const err = new Error(message)
// TODO: Find better error codes...
err.code = 'CONNECTION_BROKEN'
this.flushAndError({
message: message,
code: 'CONNECTION_BROKEN'
})
this.emit('error', err)
this.end(false)
return
}
// If this is a requested shutdown, then don't retry
if (this.closing) {
debug('Connection ended by quit / end command, not retrying.')
this.flushAndError({
message: 'Stream connection ended and command aborted.',
code: 'NR_CLOSED'
}, {
error
})
return
}
this.retryDelay = this.retryStrategy({
attempt: this.attempts,
error,
totalRetryTime: this.retryTotaltime,
timesConnected: this.timesConnected
})
if (typeof this.retryDelay !== 'number') {
// Pass individual error through
if (this.retryDelay instanceof Error) {
error = this.retryDelay
}
this.flushAndError({
message: 'Stream connection ended and command aborted.',
code: 'NR_CLOSED'
}, {
error
})
// TODO: Check if this is so smart
if (error) {
this.emit('error', error)
}
this.end(false)
return
}
// Retry commands after a reconnect instead of throwing an error. Use this with caution
if (this.options.retryUnfulfilledCommands) {
this.offlineQueue.unshift.apply(this.offlineQueue, this.commandQueue.toArray())
this.commandQueue.clear()
} else if (this.commandQueue.length !== 0) {
this.flushAndError({
message: 'Redis connection lost and command aborted.',
code: 'UNCERTAIN_STATE'
}, {
error,
queues: ['commandQueue']
})
}
debug('Retry connection in %s ms', this.retryDelay)
this.retryTimer = setTimeout(retryConnection, this.retryDelay, this, error)
}
RedisClient.prototype.returnError = function (err) { RedisClient.prototype.returnError = function (err) {
const commandObj = this.commandQueue.shift() const commandObj = this.commandQueue.shift()
if (commandObj.error) { if (commandObj.error) {
@@ -496,12 +225,12 @@ RedisClient.prototype.returnError = function (err) {
commandObj.callback(err) commandObj.callback(err)
} }
function normalReply (self, reply) { function normalReply (client, reply) {
const commandObj = self.commandQueue.shift() const command = client.commandQueue.shift()
if (self._multi === false) { if (client._multi === false) {
reply = self.handleReply(reply, commandObj.command, commandObj.bufferArgs) reply = utils.handleReply(client, reply, command)
} }
commandObj.callback(null, reply) command.callback(null, reply)
} }
function subscribeUnsubscribe (self, reply, type) { function subscribeUnsubscribe (self, reply, type) {

View File

@@ -3,6 +3,8 @@
const tls = require('tls') const tls = require('tls')
const Parser = require('redis-parser') const Parser = require('redis-parser')
const net = require('net') const net = require('net')
const reconnect = require('./reconnect')
const onConnect = require('./readyHandler')
const debug = require('./debug') const debug = require('./debug')
/** /**
@@ -77,7 +79,7 @@ function connect (client) {
// TODO: Investigate why this is not properly triggered // TODO: Investigate why this is not properly triggered
client._stream.setTimeout(client.connectTimeout, () => { client._stream.setTimeout(client.connectTimeout, () => {
// Note: This is only tested if a internet connection is established // Note: This is only tested if a internet connection is established
client.connectionGone('timeout') reconnect(client, 'timeout')
}) })
} }
@@ -86,7 +88,7 @@ function connect (client) {
client._stream.once(connectEvent, () => { client._stream.once(connectEvent, () => {
client._stream.removeAllListeners('timeout') client._stream.removeAllListeners('timeout')
client.timesConnected++ client.timesConnected++
client.onConnect() onConnect(client)
}) })
client._stream.on('data', (bufferFromSocket) => { client._stream.on('data', (bufferFromSocket) => {
@@ -105,11 +107,11 @@ function connect (client) {
}) })
client._stream.once('close', (hadError) => { client._stream.once('close', (hadError) => {
client.connectionGone('close') reconnect(client, 'close')
}) })
client._stream.once('end', () => { client._stream.once('end', () => {
client.connectionGone('end') reconnect(client, 'end')
}) })
client._stream.setNoDelay() client._stream.setNoDelay()

View File

@@ -1,12 +1,15 @@
'use strict' 'use strict'
const index = require('../') var index
function lazyIndex () {
return index || require('../')
}
/** /**
* @description Print a debug statement if in debug mode * @description Print a debug statement if in debug mode
*/ */
function debug () { function debug () {
if (index.debugMode) { if (lazyIndex().debugMode) {
console.error.apply(null, arguments) console.error.apply(null, arguments)
} }
} }

View File

@@ -3,6 +3,7 @@
const Queue = require('denque') const Queue = require('denque')
const utils = require('./utils') const utils = require('./utils')
const Command = require('./command') const Command = require('./command')
const handleReply = utils.handleReply
/** /**
* @description Queues all transaction commands and checks if a queuing error * @description Queues all transaction commands and checks if a queuing error
@@ -23,9 +24,6 @@ function pipelineTransactionCommand (multi, command, index) {
multi.errors.push(err) multi.errors.push(err)
return return
} }
// Keep track of who wants buffer responses:
// By the time the callback is called the command got the bufferArgs attribute attached
multi.wantsBuffers[index] = command.bufferArgs
tmp(null, reply) tmp(null, reply)
} }
return multi._client.internalSendCommand(command) return multi._client.internalSendCommand(command)
@@ -41,8 +39,10 @@ function pipelineTransactionCommand (multi, command, index) {
function multiCallback (multi, replies) { function multiCallback (multi, replies) {
if (replies) { if (replies) {
var i = 0 var i = 0
while (multi._queue.length !== 0) { const queue = multi._queue
const command = multi._queue.shift() const client = multi._client
while (queue.length !== 0) {
const command = queue.shift()
if (replies[i] instanceof Error) { if (replies[i] instanceof Error) {
const match = replies[i].message.match(utils.errCode) const match = replies[i].message.match(utils.errCode)
// LUA script could return user errors that don't behave like all other errors! // LUA script could return user errors that don't behave like all other errors!
@@ -53,7 +53,7 @@ function multiCallback (multi, replies) {
command.callback(replies[i]) command.callback(replies[i])
} else { } else {
// If we asked for strings, even in detectBuffers mode, then return strings: // If we asked for strings, even in detectBuffers mode, then return strings:
replies[i] = multi._client.handleReply(replies[i], command.command, multi.wantsBuffers[i]) replies[i] = handleReply(client, replies[i], command)
command.callback(null, replies[i]) command.callback(null, replies[i])
} }
i++ i++

140
lib/readyHandler.js Normal file
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@@ -0,0 +1,140 @@
'use strict'
const debug = require('./debug')
const Command = require('./command')
function onConnect (client) {
debug('Stream connected %s id %s', client.address, client.connectionId)
client.connected = true
client.ready = false
client.emittedEnd = false
client._stream.setKeepAlive(client.options.socketKeepalive)
client._stream.setTimeout(0)
client.emit('connect')
client.initializeRetryVars()
if (client.options.noReadyCheck) {
onReady(client)
} else {
readyCheck(client)
}
}
function onReady (client) {
debug('onReady called %s id %s', client.address, client.connectionId)
client.ready = true
client.cork = () => {
client.pipeline = true
client._stream.cork()
}
client.uncork = () => {
if (client.fireStrings) {
client.writeStrings()
} else {
client.writeBuffers()
}
client.pipeline = false
client.fireStrings = true
// TODO: Consider using next tick here. See https://github.com/NodeRedis/nodeRedis/issues/1033
client._stream.uncork()
}
// Restore modal commands from previous connection. The order of the commands is important
if (client.selectedDb !== undefined) {
client.internalSendCommand(new Command('select', [client.selectedDb])).catch((err) => {
if (!client.closing) {
// TODO: These internal things should be wrapped in a
// special error that describes what is happening
process.nextTick(() => client.emit('error', err))
}
})
}
if (client.monitoring) { // Monitor has to be fired before pub sub commands
client.internalSendCommand(new Command('monitor', [])).catch((err) => {
if (!client.closing) {
process.nextTick(() => client.emit('error', err))
}
})
}
const callbackCount = Object.keys(client.subscriptionSet).length
// TODO: Replace the disableResubscribing by a individual function that may be called
// Add HOOKS!!!
// Replace the disableResubscribing by:
// resubmit: {
// select: true,
// monitor: true,
// subscriptions: true,
// // individual: function noop () {}
// }
if (!client.options.disableResubscribing && callbackCount) {
debug('Sending pub/sub onReady commands')
for (const key in client.subscriptionSet) {
const command = key.slice(0, key.indexOf('_'))
const args = client.subscriptionSet[key]
client[command]([args]).catch((err) => {
if (!client.closing) {
process.nextTick(() => client.emit('error', err))
}
})
}
}
client.sendOfflineQueue()
client.emit('ready')
}
function onInfoFail (client, err) {
if (client.closing) {
return
}
if (err.message === "ERR unknown command 'info'") {
onReady(client)
return
}
err.message = `Ready check failed: ${err.message}`
client.emit('error', err)
return
}
function onInfoCmd (client, res) {
/* istanbul ignore if: some servers might not respond with any info data. client is just a safety check that is difficult to test */
if (!res) {
debug('The info command returned without any data.')
onReady(client)
return
}
if (!client.serverInfo.loading || client.serverInfo.loading === '0') {
// If the master_link_status exists but the link is not up, try again after 50 ms
if (client.serverInfo.master_link_status && client.serverInfo.master_link_status !== 'up') {
client.serverInfo.loading_eta_seconds = 0.05
} else {
// Eta loading should change
debug('Redis server ready.')
onReady(client)
return
}
}
var retryTime = +client.serverInfo.loading_eta_seconds * 1000
if (retryTime > 1000) {
retryTime = 1000
}
debug('Redis server still loading, trying again in %s', retryTime)
setTimeout((client) => readyCheck(client), retryTime, client)
}
function readyCheck (client) {
debug('Checking server ready state...')
// Always fire client info command as first command even if other commands are already queued up
client.ready = true
client.info()
.then((res) => onInfoCmd(client, res))
.catch((err) => onInfoFail(client, err))
client.ready = false
}
module.exports = onConnect

134
lib/reconnect.js Normal file
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@@ -0,0 +1,134 @@
'use strict'
const debug = require('./debug')
var lazyConnect = function (client) {
lazyConnect = require('./connect')
lazyConnect(client)
}
const noop = () => {}
/**
* @description Try connecting to a server again
*
* @param {RedisClient} client
* @param {Error} [error]
*/
function retryConnection (client, error) {
debug('Retrying connection...')
const reconnectParams = {
delay: client.retryDelay,
attempt: client.attempts,
error,
totalRetryTime: client.retryTotaltime,
timesConnected: client.timesConnected
}
client.emit('reconnecting', reconnectParams)
client.retryTotaltime += client.retryDelay
client.attempts += 1
lazyConnect(client)
client.retryTimer = null
}
/**
* @description The connection is lost. Retry if requested
*
* @param {RedisClient} client
* @param {string} why
* @param {Error} [error]
*/
function reconnect (client, why, error) {
// If a retry is already in progress, just let that happen
if (client.retryTimer) {
return
}
// TODO: Always return an error?
error = error || null
debug('Redis connection is gone from %s event.', why)
client.connected = false
client.ready = false
// Deactivate cork to work with the offline queue
client.cork = noop
client.uncork = noop
client.pipeline = false
client.pubSubMode = 0
// since we are collapsing end and close, users don't expect to be called twice
if (!client.emittedEnd) {
client.emit('end')
client.emittedEnd = true
}
if (why === 'timeout') {
var message = 'Redis connection in broken state: connection timeout exceeded.'
const err = new Error(message)
// TODO: Find better error codes...
err.code = 'CONNECTION_BROKEN'
client.flushAndError({
message: message,
code: 'CONNECTION_BROKEN'
})
client.emit('error', err)
client.end(false)
return
}
// If client is a requested shutdown, then don't retry
if (client.closing) {
debug('Connection ended by quit / end command, not retrying.')
client.flushAndError({
message: 'Stream connection ended and command aborted.',
code: 'NR_CLOSED'
}, {
error
})
return
}
client.retryDelay = client.retryStrategy({
attempt: client.attempts,
error,
totalRetryTime: client.retryTotaltime,
timesConnected: client.timesConnected
})
if (typeof client.retryDelay !== 'number') {
// Pass individual error through
if (client.retryDelay instanceof Error) {
error = client.retryDelay
}
client.flushAndError({
message: 'Stream connection ended and command aborted.',
code: 'NR_CLOSED'
}, {
error
})
// TODO: Check if client is so smart
if (error) {
client.emit('error', error)
}
client.end(false)
return
}
// Retry commands after a reconnect instead of throwing an error. Use this with caution
if (client.options.retryUnfulfilledCommands) {
client.offlineQueue.unshift.apply(client.offlineQueue, client.commandQueue.toArray())
client.commandQueue.clear()
} else if (client.commandQueue.length !== 0) {
client.flushAndError({
message: 'Redis connection lost and command aborted.',
code: 'UNCERTAIN_STATE'
}, {
error,
queues: ['commandQueue']
})
}
debug('Retry connection in %s ms', client.retryDelay)
client.retryTimer = setTimeout((client, error) => retryConnection(client, error), client.retryDelay, client, error)
}
module.exports = reconnect

View File

@@ -129,6 +129,28 @@ function warn (client, msg) {
} }
} }
/**
* @description Transform the reply as needed.
*
* If detectBuffers option was specified, then the reply from the parser will be a buffer.
* If this command did not use Buffer arguments, then convert the reply to Strings here.
*
* @param {RedisClient} client
* @param {string|number|null|Buffer|any[]} reply
* @param {Command} command
* @returns {string|number|null|Buffer|any[]|object}
*/
function handleReply (client, reply, command) {
if (client.options.detectBuffers === true && command.bufferArgs === false) { // client.messageBuffers
reply = replyToStrings(reply)
}
if (command.command === 'hgetall') {
reply = replyToObject(reply)
}
return reply
}
module.exports = { module.exports = {
replyToStrings, replyToStrings,
replyToObject, replyToObject,
@@ -136,5 +158,6 @@ module.exports = {
monitorRegex: /^[0-9]{10,11}\.[0-9]+ \[[0-9]+ .+]( ".+?")+$/, monitorRegex: /^[0-9]{10,11}\.[0-9]+ \[[0-9]+ .+]( ".+?")+$/,
clone: convenienceClone, clone: convenienceClone,
replyInOrder, replyInOrder,
warn warn,
handleReply
} }