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mirror of https://github.com/redis/node-redis.git synced 2025-08-09 00:22:08 +03:00

Formally describe API. Add "why" section.

This commit is contained in:
Matt Ranney
2010-09-17 11:17:37 -07:00
parent f39344e458
commit 12542e4ccd

119
README.md
View File

@@ -1,11 +1,22 @@
redis - a node redis client redis - a node redis client
=========================== ===========================
This is a Redis client for node. It is designed for node 0.2.1+ and redis 2.0.1+. This is a Redis client for node. It is designed for node 0.2.1+ and redis 2.0.1+. It probably won't work on earlier versions of either.
Most Redis commands are implemented, including MULTI. The notable exceptions are PUBLISH/SUBSCRIBE, and WATCH/UNWATCH. Most Redis commands are implemented, including MULTI. The notable exceptions are PUBLISH/SUBSCRIBE, and WATCH/UNWATCH.
These should be coming soon. These should be coming soon.
## Why?
`node_redis` works in the latest versions of node, is published in `npm`, and is very fast.
The most popular Redis client, `redis-node-client` by fictorial, is very mature and well tested. If you are running an older version
of node or value the maturity and stability of `redis-node-client`, I encourage you to use that one instead.
`node_redis` is designed with performance in mind. The included `test.js` runs similar tests to `redis-benchmark`, included with the Redis
distribution, and `test.js` is faster for some patterns and slower for others. `node_redis` is roughly 6X faster at these benchmarks
than `redis-node-client`.
## Usage ## Usage
Simple example: Simple example:
@@ -36,15 +47,6 @@ This will display:
HSET: 1 HSET: 1
HKEYS: hashtest 1,hashtest 2 HKEYS: hashtest 1,hashtest 2
### Creating a new Client Connection
Use `redis.createClient(port, host)` to create a new client connection. `port` defaults to `6379` and `host` defaults
to `127.0.0.1`. If you have Redis running on the same computer as node, then the defaults are probably fine.
`createClient` returns a `RedisClient` object that is named `client` in all of the examples here.
### Sending Commands ### Sending Commands
Each Redis command is exposed as a function on the `client` object. Each Redis command is exposed as a function on the `client` object.
@@ -89,6 +91,103 @@ transaction.
I guess we also need a callback when `MULTI` finishes, in case the last command gets removed from an error. I guess we also need a callback when `MULTI` finishes, in case the last command gets removed from an error.
# API
## Events
`client` will emit some events about the state of the connection to the Redis server.
### `connect`
`client` will emit `connect` when a connection is established to the Redis server.
### `error`
`client` will emit `error` when encountering an error connecting to the Redis server.
### `end`
`client` will emit `end` when an established Redis server connection has closed.
## redis.createClient(port, host)
Create a new client connection. `port` defaults to `6379` and `host` defaults
to `127.0.0.1`. If you have Redis running on the same computer as node, then the defaults are probably fine.
`createClient` returns a `RedisClient` object that is named `client` in all of the examples here.
## `client.end()`
Close the connection to the Redis server. Note that this does not wait until all replies have been parsed.
If you want to exit cleanly, call `client.end()` in the reply callback of your last command:
var redis = require("redis"),
client = redis.createClient();
client.on("connect", function () {
client.set("foo_rand000000000000", "some fantastic value");
client.get("foo_rand000000000000", function (err, reply) {
console.log(reply.toString());
client.end();
});
});
## `redis.print()`
A handy callback function for displaying return values when testing. Example:
var redis = require("redis"),
client = redis.createClient();
client.on("connect", function () {
client.set("foo_rand000000000000", "some fantastic value", redis.print);
client.get("foo_rand000000000000", redis.print);
});
This will print:
Reply: OK
Reply: some fantastic value
Note that this program will not exit cleanly because the client is still connected.
## `redis.debug_mode`
Boolean to enable debug mode and protocol tracing.
var redis = require("redis"),
client = redis.createClient();
redis.debug_mode = true;
client.on("connect", function () {
client.set("foo_rand000000000000", "some fantastic value");
});
This will display:
mjr:~/work/node_redis (master)$ node ~/example.js
send command: *3
$3
SET
$20
foo_rand000000000000
$20
some fantastic value
on_data: +OK
`send command` is data sent into Redis and `on_data` is data received from Redis.
## `client.send_command(command_name, args, callback)`
Used internally to send commands to Redis. For convenience, nearly all commands that are published on the Redis
Wiki have been added to the `client` object. However, if I missed any, or if new commands are introduced before
this library is updated, you can use `send_command()` to send arbitrary commands to Redis.
All commands are sent a multi-bulk commands. `args` can either be an Array of arguments, or individual arguments,
or omitted completely.
## TODO ## TODO