package redis import ( "context" "errors" "fmt" "net" "sync" "sync/atomic" "time" "github.com/redis/go-redis/v9/auth" "github.com/redis/go-redis/v9/hitless" "github.com/redis/go-redis/v9/internal" "github.com/redis/go-redis/v9/internal/hscan" "github.com/redis/go-redis/v9/internal/pool" "github.com/redis/go-redis/v9/internal/proto" "github.com/redis/go-redis/v9/push" ) // Scanner internal/hscan.Scanner exposed interface. type Scanner = hscan.Scanner // Nil reply returned by Redis when key does not exist. const Nil = proto.Nil // SetLogger set custom log // Use with VoidLogger to disable logging. func SetLogger(logger internal.Logging) { internal.Logger = logger } //------------------------------------------------------------------------------ type Hook interface { DialHook(next DialHook) DialHook ProcessHook(next ProcessHook) ProcessHook ProcessPipelineHook(next ProcessPipelineHook) ProcessPipelineHook } type ( DialHook func(ctx context.Context, network, addr string) (net.Conn, error) ProcessHook func(ctx context.Context, cmd Cmder) error ProcessPipelineHook func(ctx context.Context, cmds []Cmder) error ) type hooksMixin struct { hooksMu *sync.RWMutex slice []Hook initial hooks current hooks } func (hs *hooksMixin) initHooks(hooks hooks) { hs.hooksMu = new(sync.RWMutex) hs.initial = hooks hs.chain() } type hooks struct { dial DialHook process ProcessHook pipeline ProcessPipelineHook txPipeline ProcessPipelineHook } func (h *hooks) setDefaults() { if h.dial == nil { h.dial = func(ctx context.Context, network, addr string) (net.Conn, error) { return nil, nil } } if h.process == nil { h.process = func(ctx context.Context, cmd Cmder) error { return nil } } if h.pipeline == nil { h.pipeline = func(ctx context.Context, cmds []Cmder) error { return nil } } if h.txPipeline == nil { h.txPipeline = func(ctx context.Context, cmds []Cmder) error { return nil } } } // AddHook is to add a hook to the queue. // Hook is a function executed during network connection, command execution, and pipeline, // it is a first-in-first-out stack queue (FIFO). // You need to execute the next hook in each hook, unless you want to terminate the execution of the command. // For example, you added hook-1, hook-2: // // client.AddHook(hook-1, hook-2) // // hook-1: // // func (Hook1) ProcessHook(next redis.ProcessHook) redis.ProcessHook { // return func(ctx context.Context, cmd Cmder) error { // print("hook-1 start") // next(ctx, cmd) // print("hook-1 end") // return nil // } // } // // hook-2: // // func (Hook2) ProcessHook(next redis.ProcessHook) redis.ProcessHook { // return func(ctx context.Context, cmd redis.Cmder) error { // print("hook-2 start") // next(ctx, cmd) // print("hook-2 end") // return nil // } // } // // The execution sequence is: // // hook-1 start -> hook-2 start -> exec redis cmd -> hook-2 end -> hook-1 end // // Please note: "next(ctx, cmd)" is very important, it will call the next hook, // if "next(ctx, cmd)" is not executed, the redis command will not be executed. func (hs *hooksMixin) AddHook(hook Hook) { hs.slice = append(hs.slice, hook) hs.chain() } func (hs *hooksMixin) chain() { hs.initial.setDefaults() hs.hooksMu.Lock() defer hs.hooksMu.Unlock() hs.current.dial = hs.initial.dial hs.current.process = hs.initial.process hs.current.pipeline = hs.initial.pipeline hs.current.txPipeline = hs.initial.txPipeline for i := len(hs.slice) - 1; i >= 0; i-- { if wrapped := hs.slice[i].DialHook(hs.current.dial); wrapped != nil { hs.current.dial = wrapped } if wrapped := hs.slice[i].ProcessHook(hs.current.process); wrapped != nil { hs.current.process = wrapped } if wrapped := hs.slice[i].ProcessPipelineHook(hs.current.pipeline); wrapped != nil { hs.current.pipeline = wrapped } if wrapped := hs.slice[i].ProcessPipelineHook(hs.current.txPipeline); wrapped != nil { hs.current.txPipeline = wrapped } } } func (hs *hooksMixin) clone() hooksMixin { hs.hooksMu.Lock() defer hs.hooksMu.Unlock() clone := *hs l := len(clone.slice) clone.slice = clone.slice[:l:l] clone.hooksMu = new(sync.RWMutex) return clone } func (hs *hooksMixin) withProcessHook(ctx context.Context, cmd Cmder, hook ProcessHook) error { for i := len(hs.slice) - 1; i >= 0; i-- { if wrapped := hs.slice[i].ProcessHook(hook); wrapped != nil { hook = wrapped } } return hook(ctx, cmd) } func (hs *hooksMixin) withProcessPipelineHook( ctx context.Context, cmds []Cmder, hook ProcessPipelineHook, ) error { for i := len(hs.slice) - 1; i >= 0; i-- { if wrapped := hs.slice[i].ProcessPipelineHook(hook); wrapped != nil { hook = wrapped } } return hook(ctx, cmds) } func (hs *hooksMixin) dialHook(ctx context.Context, network, addr string) (net.Conn, error) { // Access to hs.current is guarded by a read-only lock since it may be mutated by AddHook(...) // while this dialer is concurrently accessed by the background connection pool population // routine when MinIdleConns > 0. hs.hooksMu.RLock() current := hs.current hs.hooksMu.RUnlock() return current.dial(ctx, network, addr) } func (hs *hooksMixin) processHook(ctx context.Context, cmd Cmder) error { return hs.current.process(ctx, cmd) } func (hs *hooksMixin) processPipelineHook(ctx context.Context, cmds []Cmder) error { return hs.current.pipeline(ctx, cmds) } func (hs *hooksMixin) processTxPipelineHook(ctx context.Context, cmds []Cmder) error { return hs.current.txPipeline(ctx, cmds) } //------------------------------------------------------------------------------ type baseClient struct { opt *Options optLock sync.RWMutex connPool pool.Pooler pubSubPool *pool.PubSubPool hooksMixin onClose func() error // hook called when client is closed // Push notification processing pushProcessor push.NotificationProcessor // Hitless upgrade manager hitlessManager *hitless.HitlessManager hitlessManagerLock sync.RWMutex } func (c *baseClient) clone() *baseClient { c.hitlessManagerLock.RLock() hitlessManager := c.hitlessManager c.hitlessManagerLock.RUnlock() clone := &baseClient{ opt: c.opt, connPool: c.connPool, onClose: c.onClose, pushProcessor: c.pushProcessor, hitlessManager: hitlessManager, } return clone } func (c *baseClient) withTimeout(timeout time.Duration) *baseClient { opt := c.opt.clone() opt.ReadTimeout = timeout opt.WriteTimeout = timeout clone := c.clone() clone.opt = opt return clone } func (c *baseClient) String() string { return fmt.Sprintf("Redis<%s db:%d>", c.getAddr(), c.opt.DB) } func (c *baseClient) getConn(ctx context.Context) (*pool.Conn, error) { if c.opt.Limiter != nil { err := c.opt.Limiter.Allow() if err != nil { return nil, err } } cn, err := c._getConn(ctx) if err != nil { if c.opt.Limiter != nil { c.opt.Limiter.ReportResult(err) } return nil, err } return cn, nil } func (c *baseClient) _getConn(ctx context.Context) (*pool.Conn, error) { cn, err := c.connPool.Get(ctx) if err != nil { return nil, err } if cn.IsInited() { return cn, nil } if err := c.initConn(ctx, cn); err != nil { c.connPool.Remove(ctx, cn, err) if err := errors.Unwrap(err); err != nil { return nil, err } return nil, err } return cn, nil } func (c *baseClient) newReAuthCredentialsListener(poolCn *pool.Conn) auth.CredentialsListener { return auth.NewReAuthCredentialsListener( c.reAuthConnection(poolCn), c.onAuthenticationErr(poolCn), ) } func (c *baseClient) reAuthConnection(poolCn *pool.Conn) func(credentials auth.Credentials) error { return func(credentials auth.Credentials) error { var err error username, password := credentials.BasicAuth() ctx := context.Background() connPool := pool.NewSingleConnPool(c.connPool, poolCn) // hooksMixin are intentionally empty here cn := newConn(c.opt, connPool, nil) if username != "" { err = cn.AuthACL(ctx, username, password).Err() } else { err = cn.Auth(ctx, password).Err() } return err } } func (c *baseClient) onAuthenticationErr(poolCn *pool.Conn) func(err error) { return func(err error) { if err != nil { if isBadConn(err, false, c.opt.Addr) { // Close the connection to force a reconnection. err := c.connPool.CloseConn(poolCn) if err != nil { internal.Logger.Printf(context.Background(), "redis: failed to close connection: %v", err) // try to close the network connection directly // so that no resource is leaked err := poolCn.Close() if err != nil { internal.Logger.Printf(context.Background(), "redis: failed to close network connection: %v", err) } } } internal.Logger.Printf(context.Background(), "redis: re-authentication failed: %v", err) } } } func (c *baseClient) wrappedOnClose(newOnClose func() error) func() error { onClose := c.onClose return func() error { var firstErr error err := newOnClose() // Even if we have an error we would like to execute the onClose hook // if it exists. We will return the first error that occurred. // This is to keep error handling consistent with the rest of the code. if err != nil { firstErr = err } if onClose != nil { err = onClose() if err != nil && firstErr == nil { firstErr = err } } return firstErr } } func (c *baseClient) initConn(ctx context.Context, cn *pool.Conn) error { if !cn.Inited.CompareAndSwap(false, true) { return nil } var err error connPool := pool.NewSingleConnPool(c.connPool, cn) conn := newConn(c.opt, connPool, &c.hooksMixin) username, password := "", "" if c.opt.StreamingCredentialsProvider != nil { credentials, unsubscribeFromCredentialsProvider, err := c.opt.StreamingCredentialsProvider. Subscribe(c.newReAuthCredentialsListener(cn)) if err != nil { return fmt.Errorf("failed to subscribe to streaming credentials: %w", err) } c.onClose = c.wrappedOnClose(unsubscribeFromCredentialsProvider) cn.SetOnClose(unsubscribeFromCredentialsProvider) username, password = credentials.BasicAuth() } else if c.opt.CredentialsProviderContext != nil { username, password, err = c.opt.CredentialsProviderContext(ctx) if err != nil { return fmt.Errorf("failed to get credentials from context provider: %w", err) } } else if c.opt.CredentialsProvider != nil { username, password = c.opt.CredentialsProvider() } else if c.opt.Username != "" || c.opt.Password != "" { username, password = c.opt.Username, c.opt.Password } // for redis-server versions that do not support the HELLO command, // RESP2 will continue to be used. if err = conn.Hello(ctx, c.opt.Protocol, username, password, c.opt.ClientName).Err(); err == nil { // Authentication successful with HELLO command } else if !isRedisError(err) { // When the server responds with the RESP protocol and the result is not a normal // execution result of the HELLO command, we consider it to be an indication that // the server does not support the HELLO command. // The server may be a redis-server that does not support the HELLO command, // or it could be DragonflyDB or a third-party redis-proxy. They all respond // with different error string results for unsupported commands, making it // difficult to rely on error strings to determine all results. return err } else if password != "" { // Try legacy AUTH command if HELLO failed if username != "" { err = conn.AuthACL(ctx, username, password).Err() } else { err = conn.Auth(ctx, password).Err() } if err != nil { return fmt.Errorf("failed to authenticate: %w", err) } } _, err = conn.Pipelined(ctx, func(pipe Pipeliner) error { if c.opt.DB > 0 { pipe.Select(ctx, c.opt.DB) } if c.opt.readOnly { pipe.ReadOnly(ctx) } if c.opt.ClientName != "" { pipe.ClientSetName(ctx, c.opt.ClientName) } return nil }) if err != nil { return fmt.Errorf("failed to initialize connection options: %w", err) } // Enable maintenance notifications if hitless upgrades are configured c.optLock.RLock() hitlessEnabled := c.opt.HitlessUpgradeConfig != nil && c.opt.HitlessUpgradeConfig.Mode != hitless.MaintNotificationsDisabled protocol := c.opt.Protocol endpointType := c.opt.HitlessUpgradeConfig.EndpointType c.optLock.RUnlock() var hitlessHandshakeErr error if hitlessEnabled && protocol == 3 { hitlessHandshakeErr = conn.ClientMaintNotifications( ctx, true, endpointType.String(), ).Err() if hitlessHandshakeErr != nil { if !isRedisError(hitlessHandshakeErr) { // if not redis error, fail the connection return hitlessHandshakeErr } c.optLock.Lock() // handshake failed - check and modify config atomically switch c.opt.HitlessUpgradeConfig.Mode { case hitless.MaintNotificationsEnabled: // enabled mode, fail the connection c.optLock.Unlock() return fmt.Errorf("failed to enable maintenance notifications: %w", hitlessHandshakeErr) default: // will handle auto and any other c.opt.HitlessUpgradeConfig.Mode = hitless.MaintNotificationsDisabled c.optLock.Unlock() // auto mode, disable hitless upgrades and continue if err := c.disableHitlessUpgrades(); err != nil { // Log error but continue - auto mode should be resilient internal.Logger.Printf(ctx, "hitless: failed to disable hitless upgrades in auto mode: %v", err) } } } else { // handshake was executed successfully // to make sure that the handshake will be executed on other connections as well if it was successfully // executed on this connection, we will force the handshake to be executed on all connections c.optLock.Lock() c.opt.HitlessUpgradeConfig.Mode = hitless.MaintNotificationsEnabled c.optLock.Unlock() } } if !c.opt.DisableIdentity && !c.opt.DisableIndentity { libName := "" libVer := Version() if c.opt.IdentitySuffix != "" { libName = c.opt.IdentitySuffix } p := conn.Pipeline() p.ClientSetInfo(ctx, WithLibraryName(libName)) p.ClientSetInfo(ctx, WithLibraryVersion(libVer)) // Handle network errors (e.g. timeouts) in CLIENT SETINFO to avoid // out of order responses later on. if _, err = p.Exec(ctx); err != nil && !isRedisError(err) { return err } } cn.SetUsable(true) cn.Inited.Store(true) // Set the connection initialization function for potential reconnections cn.SetInitConnFunc(c.createInitConnFunc()) if c.opt.OnConnect != nil { return c.opt.OnConnect(ctx, conn) } return nil } func (c *baseClient) releaseConn(ctx context.Context, cn *pool.Conn, err error) { if c.opt.Limiter != nil { c.opt.Limiter.ReportResult(err) } if isBadConn(err, false, c.opt.Addr) { c.connPool.Remove(ctx, cn, err) } else { // process any pending push notifications before returning the connection to the pool if err := c.processPushNotifications(ctx, cn); err != nil { internal.Logger.Printf(ctx, "push: error processing pending notifications before releasing connection: %v", err) } c.connPool.Put(ctx, cn) } } func (c *baseClient) withConn( ctx context.Context, fn func(context.Context, *pool.Conn) error, ) error { cn, err := c.getConn(ctx) if err != nil { return err } var fnErr error defer func() { c.releaseConn(ctx, cn, fnErr) }() fnErr = fn(ctx, cn) return fnErr } func (c *baseClient) dial(ctx context.Context, network, addr string) (net.Conn, error) { return c.opt.Dialer(ctx, network, addr) } func (c *baseClient) process(ctx context.Context, cmd Cmder) error { var lastErr error for attempt := 0; attempt <= c.opt.MaxRetries; attempt++ { attempt := attempt retry, err := c._process(ctx, cmd, attempt) if err == nil || !retry { return err } lastErr = err } return lastErr } func (c *baseClient) assertUnstableCommand(cmd Cmder) bool { switch cmd.(type) { case *AggregateCmd, *FTInfoCmd, *FTSpellCheckCmd, *FTSearchCmd, *FTSynDumpCmd: if c.opt.UnstableResp3 { return true } else { panic("RESP3 responses for this command are disabled because they may still change. Please set the flag UnstableResp3 . See the [README](https://github.com/redis/go-redis/blob/master/README.md) and the release notes for guidance.") } default: return false } } func (c *baseClient) _process(ctx context.Context, cmd Cmder, attempt int) (bool, error) { if attempt > 0 { if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil { return false, err } } retryTimeout := uint32(0) if err := c.withConn(ctx, func(ctx context.Context, cn *pool.Conn) error { // Process any pending push notifications before executing the command if err := c.processPushNotifications(ctx, cn); err != nil { internal.Logger.Printf(ctx, "push: error processing pending notifications before command: %v", err) } if err := cn.WithWriter(c.context(ctx), c.opt.WriteTimeout, func(wr *proto.Writer) error { return writeCmd(wr, cmd) }); err != nil { atomic.StoreUint32(&retryTimeout, 1) return err } readReplyFunc := cmd.readReply // Apply unstable RESP3 search module. if c.opt.Protocol != 2 && c.assertUnstableCommand(cmd) { readReplyFunc = cmd.readRawReply } if err := cn.WithReader(c.context(ctx), c.cmdTimeout(cmd), func(rd *proto.Reader) error { // To be sure there are no buffered push notifications, we process them before reading the reply if err := c.processPendingPushNotificationWithReader(ctx, cn, rd); err != nil { internal.Logger.Printf(ctx, "push: error processing pending notifications before reading reply: %v", err) } return readReplyFunc(rd) }); err != nil { if cmd.readTimeout() == nil { atomic.StoreUint32(&retryTimeout, 1) } else { atomic.StoreUint32(&retryTimeout, 0) } return err } return nil }); err != nil { retry := shouldRetry(err, atomic.LoadUint32(&retryTimeout) == 1) return retry, err } return false, nil } func (c *baseClient) retryBackoff(attempt int) time.Duration { return internal.RetryBackoff(attempt, c.opt.MinRetryBackoff, c.opt.MaxRetryBackoff) } func (c *baseClient) cmdTimeout(cmd Cmder) time.Duration { if timeout := cmd.readTimeout(); timeout != nil { t := *timeout if t == 0 { return 0 } return t + 10*time.Second } return c.opt.ReadTimeout } // context returns the context for the current connection. // If the context timeout is enabled, it returns the original context. // Otherwise, it returns a new background context. func (c *baseClient) context(ctx context.Context) context.Context { if c.opt.ContextTimeoutEnabled { return ctx } return context.Background() } // createInitConnFunc creates a connection initialization function that can be used for reconnections. func (c *baseClient) createInitConnFunc() func(context.Context, *pool.Conn) error { return func(ctx context.Context, cn *pool.Conn) error { return c.initConn(ctx, cn) } } // enableHitlessUpgrades initializes the hitless upgrade manager and pool hook. // This function is called during client initialization. // will register push notification handlers for all hitless upgrade events. // will start background workers for handoff processing in the pool hook. func (c *baseClient) enableHitlessUpgrades() error { // Create client adapter clientAdapterInstance := newClientAdapter(c) // Create hitless manager directly manager, err := hitless.NewHitlessManager(clientAdapterInstance, c.connPool, c.opt.HitlessUpgradeConfig) if err != nil { return err } // Set the manager reference and initialize pool hook c.hitlessManagerLock.Lock() c.hitlessManager = manager c.hitlessManagerLock.Unlock() // Initialize pool hook (safe to call without lock since manager is now set) manager.InitPoolHook(c.dialHook) return nil } func (c *baseClient) disableHitlessUpgrades() error { c.hitlessManagerLock.Lock() defer c.hitlessManagerLock.Unlock() // Close the hitless manager if c.hitlessManager != nil { // Closing the manager will also shutdown the pool hook // and remove it from the pool c.hitlessManager.Close() c.hitlessManager = nil } return nil } // Close closes the client, releasing any open resources. // // It is rare to Close a Client, as the Client is meant to be // long-lived and shared between many goroutines. func (c *baseClient) Close() error { var firstErr error // Close hitless manager first if err := c.disableHitlessUpgrades(); err != nil { firstErr = err } if c.onClose != nil { if err := c.onClose(); err != nil && firstErr == nil { firstErr = err } } if c.connPool != nil { if err := c.connPool.Close(); err != nil && firstErr == nil { firstErr = err } } if c.pubSubPool != nil { if err := c.pubSubPool.Close(); err != nil && firstErr == nil { firstErr = err } } return firstErr } func (c *baseClient) getAddr() string { return c.opt.Addr } func (c *baseClient) processPipeline(ctx context.Context, cmds []Cmder) error { if err := c.generalProcessPipeline(ctx, cmds, c.pipelineProcessCmds); err != nil { return err } return cmdsFirstErr(cmds) } func (c *baseClient) processTxPipeline(ctx context.Context, cmds []Cmder) error { if err := c.generalProcessPipeline(ctx, cmds, c.txPipelineProcessCmds); err != nil { return err } return cmdsFirstErr(cmds) } type pipelineProcessor func(context.Context, *pool.Conn, []Cmder) (bool, error) func (c *baseClient) generalProcessPipeline( ctx context.Context, cmds []Cmder, p pipelineProcessor, ) error { var lastErr error for attempt := 0; attempt <= c.opt.MaxRetries; attempt++ { if attempt > 0 { if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil { setCmdsErr(cmds, err) return err } } // Enable retries by default to retry dial errors returned by withConn. canRetry := true lastErr = c.withConn(ctx, func(ctx context.Context, cn *pool.Conn) error { // Process any pending push notifications before executing the pipeline if err := c.processPushNotifications(ctx, cn); err != nil { internal.Logger.Printf(ctx, "push: error processing pending notifications before processing pipeline: %v", err) } var err error canRetry, err = p(ctx, cn, cmds) return err }) if lastErr == nil || !canRetry || !shouldRetry(lastErr, true) { return lastErr } } return lastErr } func (c *baseClient) pipelineProcessCmds( ctx context.Context, cn *pool.Conn, cmds []Cmder, ) (bool, error) { // Process any pending push notifications before executing the pipeline if err := c.processPushNotifications(ctx, cn); err != nil { internal.Logger.Printf(ctx, "push: error processing pending notifications before writing pipeline: %v", err) } if err := cn.WithWriter(c.context(ctx), c.opt.WriteTimeout, func(wr *proto.Writer) error { return writeCmds(wr, cmds) }); err != nil { setCmdsErr(cmds, err) return true, err } if err := cn.WithReader(c.context(ctx), c.opt.ReadTimeout, func(rd *proto.Reader) error { // read all replies return c.pipelineReadCmds(ctx, cn, rd, cmds) }); err != nil { return true, err } return false, nil } func (c *baseClient) pipelineReadCmds(ctx context.Context, cn *pool.Conn, rd *proto.Reader, cmds []Cmder) error { for i, cmd := range cmds { // To be sure there are no buffered push notifications, we process them before reading the reply if err := c.processPendingPushNotificationWithReader(ctx, cn, rd); err != nil { internal.Logger.Printf(ctx, "push: error processing pending notifications before reading reply: %v", err) } err := cmd.readReply(rd) cmd.SetErr(err) if err != nil && !isRedisError(err) { setCmdsErr(cmds[i+1:], err) return err } } // Retry errors like "LOADING redis is loading the dataset in memory". return cmds[0].Err() } func (c *baseClient) txPipelineProcessCmds( ctx context.Context, cn *pool.Conn, cmds []Cmder, ) (bool, error) { // Process any pending push notifications before executing the transaction pipeline if err := c.processPushNotifications(ctx, cn); err != nil { internal.Logger.Printf(ctx, "push: error processing pending notifications before transaction: %v", err) } if err := cn.WithWriter(c.context(ctx), c.opt.WriteTimeout, func(wr *proto.Writer) error { return writeCmds(wr, cmds) }); err != nil { setCmdsErr(cmds, err) return true, err } if err := cn.WithReader(c.context(ctx), c.opt.ReadTimeout, func(rd *proto.Reader) error { statusCmd := cmds[0].(*StatusCmd) // Trim multi and exec. trimmedCmds := cmds[1 : len(cmds)-1] if err := c.txPipelineReadQueued(ctx, cn, rd, statusCmd, trimmedCmds); err != nil { setCmdsErr(cmds, err) return err } // Read replies. return c.pipelineReadCmds(ctx, cn, rd, trimmedCmds) }); err != nil { return false, err } return false, nil } // txPipelineReadQueued reads queued replies from the Redis server. // It returns an error if the server returns an error or if the number of replies does not match the number of commands. func (c *baseClient) txPipelineReadQueued(ctx context.Context, cn *pool.Conn, rd *proto.Reader, statusCmd *StatusCmd, cmds []Cmder) error { // To be sure there are no buffered push notifications, we process them before reading the reply if err := c.processPendingPushNotificationWithReader(ctx, cn, rd); err != nil { internal.Logger.Printf(ctx, "push: error processing pending notifications before reading reply: %v", err) } // Parse +OK. if err := statusCmd.readReply(rd); err != nil { return err } // Parse +QUEUED. for range cmds { // To be sure there are no buffered push notifications, we process them before reading the reply if err := c.processPendingPushNotificationWithReader(ctx, cn, rd); err != nil { internal.Logger.Printf(ctx, "push: error processing pending notifications before reading reply: %v", err) } if err := statusCmd.readReply(rd); err != nil && !isRedisError(err) { return err } } // To be sure there are no buffered push notifications, we process them before reading the reply if err := c.processPendingPushNotificationWithReader(ctx, cn, rd); err != nil { internal.Logger.Printf(ctx, "push: error processing pending notifications before reading reply: %v", err) } // Parse number of replies. line, err := rd.ReadLine() if err != nil { if err == Nil { err = TxFailedErr } return err } if line[0] != proto.RespArray { return fmt.Errorf("redis: expected '*', but got line %q", line) } return nil } //------------------------------------------------------------------------------ // Client is a Redis client representing a pool of zero or more underlying connections. // It's safe for concurrent use by multiple goroutines. // // Client creates and frees connections automatically; it also maintains a free pool // of idle connections. You can control the pool size with Config.PoolSize option. type Client struct { *baseClient cmdable } // NewClient returns a client to the Redis Server specified by Options. func NewClient(opt *Options) *Client { if opt == nil { panic("redis: NewClient nil options") } opt.init() // Push notifications are always enabled for RESP3 (cannot be disabled) c := Client{ baseClient: &baseClient{ opt: opt, }, } c.init() // Initialize push notification processor using shared helper // Use void processor for RESP2 connections (push notifications not available) c.pushProcessor = initializePushProcessor(opt) // Update options with the initialized push processor opt.PushNotificationProcessor = c.pushProcessor // Create connection pools c.connPool = newConnPool(opt, c.dialHook) c.pubSubPool = newPubSubPool(opt, c.dialHook) // Initialize hitless upgrades first if enabled and protocol is RESP3 if opt.HitlessUpgradeConfig != nil && opt.HitlessUpgradeConfig.Mode != hitless.MaintNotificationsDisabled && opt.Protocol == 3 { err := c.enableHitlessUpgrades() if err != nil { internal.Logger.Printf(context.Background(), "hitless: failed to initialize hitless upgrades: %v", err) if opt.HitlessUpgradeConfig.Mode == hitless.MaintNotificationsEnabled { /* Design decision: panic here to fail fast if hitless upgrades cannot be enabled when explicitly requested. We choose to panic instead of returning an error to avoid breaking the existing client API, which does not expect an error from NewClient. This ensures that misconfiguration or critical initialization failures are surfaced immediately, rather than allowing the client to continue in a partially initialized or inconsistent state. Clients relying on hitless upgrades should be aware that initialization errors will cause a panic, and should handle this accordingly (e.g., via recover or by validating configuration before calling NewClient). This approach is only used when HitlessUpgradeConfig.Mode is MaintNotificationsEnabled, indicating that hitless upgrades are required for correct operation. In other modes, initialization failures are logged but do not panic. */ panic(fmt.Errorf("failed to enable hitless upgrades: %w", err)) } } } return &c } func (c *Client) init() { c.cmdable = c.Process c.initHooks(hooks{ dial: c.baseClient.dial, process: c.baseClient.process, pipeline: c.baseClient.processPipeline, txPipeline: c.baseClient.processTxPipeline, }) } func (c *Client) WithTimeout(timeout time.Duration) *Client { clone := *c clone.baseClient = c.baseClient.withTimeout(timeout) clone.init() return &clone } func (c *Client) Conn() *Conn { return newConn(c.opt, pool.NewStickyConnPool(c.connPool), &c.hooksMixin) } func (c *Client) Process(ctx context.Context, cmd Cmder) error { err := c.processHook(ctx, cmd) cmd.SetErr(err) return err } // Options returns read-only Options that were used to create the client. func (c *Client) Options() *Options { return c.opt } // GetHitlessManager returns the hitless manager instance for monitoring and control. // Returns nil if hitless upgrades are not enabled. func (c *Client) GetHitlessManager() *hitless.HitlessManager { c.hitlessManagerLock.RLock() defer c.hitlessManagerLock.RUnlock() return c.hitlessManager } // initializePushProcessor initializes the push notification processor for any client type. // This is a shared helper to avoid duplication across NewClient, NewFailoverClient, and NewSentinelClient. func initializePushProcessor(opt *Options) push.NotificationProcessor { // Always use custom processor if provided if opt.PushNotificationProcessor != nil { return opt.PushNotificationProcessor } // Push notifications are always enabled for RESP3, disabled for RESP2 if opt.Protocol == 3 { // Create default processor for RESP3 connections return NewPushNotificationProcessor() } // Create void processor for RESP2 connections (push notifications not available) return NewVoidPushNotificationProcessor() } // RegisterPushNotificationHandler registers a handler for a specific push notification name. // Returns an error if a handler is already registered for this push notification name. // If protected is true, the handler cannot be unregistered. func (c *Client) RegisterPushNotificationHandler(pushNotificationName string, handler push.NotificationHandler, protected bool) error { return c.pushProcessor.RegisterHandler(pushNotificationName, handler, protected) } // GetPushNotificationHandler returns the handler for a specific push notification name. // Returns nil if no handler is registered for the given name. func (c *Client) GetPushNotificationHandler(pushNotificationName string) push.NotificationHandler { return c.pushProcessor.GetHandler(pushNotificationName) } type PoolStats pool.Stats // PoolStats returns connection pool stats. func (c *Client) PoolStats() *PoolStats { stats := c.connPool.Stats() stats.PubSubStats = *(c.pubSubPool.Stats()) return (*PoolStats)(stats) } func (c *Client) Pipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) { return c.Pipeline().Pipelined(ctx, fn) } func (c *Client) Pipeline() Pipeliner { pipe := Pipeline{ exec: pipelineExecer(c.processPipelineHook), } pipe.init() return &pipe } func (c *Client) TxPipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) { return c.TxPipeline().Pipelined(ctx, fn) } // TxPipeline acts like Pipeline, but wraps queued commands with MULTI/EXEC. func (c *Client) TxPipeline() Pipeliner { pipe := Pipeline{ exec: func(ctx context.Context, cmds []Cmder) error { cmds = wrapMultiExec(ctx, cmds) return c.processTxPipelineHook(ctx, cmds) }, } pipe.init() return &pipe } func (c *Client) pubSub() *PubSub { pubsub := &PubSub{ opt: c.opt, newConn: func(ctx context.Context, addr string, channels []string) (*pool.Conn, error) { cn, err := c.pubSubPool.NewConn(ctx, c.opt.Network, addr, channels) if err != nil { return nil, err } // will return nil if already initialized err = c.initConn(ctx, cn) if err != nil { _ = cn.Close() return nil, err } // Track connection in PubSubPool c.pubSubPool.TrackConn(cn) return cn, nil }, closeConn: func(cn *pool.Conn) error { // Untrack connection from PubSubPool c.pubSubPool.UntrackConn(cn) _ = cn.Close() return nil }, pushProcessor: c.pushProcessor, } pubsub.init() return pubsub } // Subscribe subscribes the client to the specified channels. // Channels can be omitted to create empty subscription. // Note that this method does not wait on a response from Redis, so the // subscription may not be active immediately. To force the connection to wait, // you may call the Receive() method on the returned *PubSub like so: // // sub := client.Subscribe(queryResp) // iface, err := sub.Receive() // if err != nil { // // handle error // } // // // Should be *Subscription, but others are possible if other actions have been // // taken on sub since it was created. // switch iface.(type) { // case *Subscription: // // subscribe succeeded // case *Message: // // received first message // case *Pong: // // pong received // default: // // handle error // } // // ch := sub.Channel() func (c *Client) Subscribe(ctx context.Context, channels ...string) *PubSub { pubsub := c.pubSub() if len(channels) > 0 { _ = pubsub.Subscribe(ctx, channels...) } return pubsub } // PSubscribe subscribes the client to the given patterns. // Patterns can be omitted to create empty subscription. func (c *Client) PSubscribe(ctx context.Context, channels ...string) *PubSub { pubsub := c.pubSub() if len(channels) > 0 { _ = pubsub.PSubscribe(ctx, channels...) } return pubsub } // SSubscribe Subscribes the client to the specified shard channels. // Channels can be omitted to create empty subscription. func (c *Client) SSubscribe(ctx context.Context, channels ...string) *PubSub { pubsub := c.pubSub() if len(channels) > 0 { _ = pubsub.SSubscribe(ctx, channels...) } return pubsub } //------------------------------------------------------------------------------ // Conn represents a single Redis connection rather than a pool of connections. // Prefer running commands from Client unless there is a specific need // for a continuous single Redis connection. type Conn struct { baseClient cmdable statefulCmdable } // newConn is a helper func to create a new Conn instance. // the Conn instance is not thread-safe and should not be shared between goroutines. // the parentHooks will be cloned, no need to clone before passing it. func newConn(opt *Options, connPool pool.Pooler, parentHooks *hooksMixin) *Conn { c := Conn{ baseClient: baseClient{ opt: opt, connPool: connPool, }, } if parentHooks != nil { c.hooksMixin = parentHooks.clone() } // Initialize push notification processor using shared helper // Use void processor for RESP2 connections (push notifications not available) c.pushProcessor = initializePushProcessor(opt) c.cmdable = c.Process c.statefulCmdable = c.Process c.initHooks(hooks{ dial: c.baseClient.dial, process: c.baseClient.process, pipeline: c.baseClient.processPipeline, txPipeline: c.baseClient.processTxPipeline, }) return &c } func (c *Conn) Process(ctx context.Context, cmd Cmder) error { err := c.processHook(ctx, cmd) cmd.SetErr(err) return err } // RegisterPushNotificationHandler registers a handler for a specific push notification name. // Returns an error if a handler is already registered for this push notification name. // If protected is true, the handler cannot be unregistered. func (c *Conn) RegisterPushNotificationHandler(pushNotificationName string, handler push.NotificationHandler, protected bool) error { return c.pushProcessor.RegisterHandler(pushNotificationName, handler, protected) } func (c *Conn) Pipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) { return c.Pipeline().Pipelined(ctx, fn) } func (c *Conn) Pipeline() Pipeliner { pipe := Pipeline{ exec: c.processPipelineHook, } pipe.init() return &pipe } func (c *Conn) TxPipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) { return c.TxPipeline().Pipelined(ctx, fn) } // TxPipeline acts like Pipeline, but wraps queued commands with MULTI/EXEC. func (c *Conn) TxPipeline() Pipeliner { pipe := Pipeline{ exec: func(ctx context.Context, cmds []Cmder) error { cmds = wrapMultiExec(ctx, cmds) return c.processTxPipelineHook(ctx, cmds) }, } pipe.init() return &pipe } // processPushNotifications processes all pending push notifications on a connection // This ensures that cluster topology changes are handled immediately before the connection is used // This method should be called by the client before using WithReader for command execution func (c *baseClient) processPushNotifications(ctx context.Context, cn *pool.Conn) error { // Only process push notifications for RESP3 connections with a processor // Also check if there is any data to read before processing // Which is an optimization on UNIX systems where MaybeHasData is a syscall // On Windows, MaybeHasData always returns true, so this check is a no-op if c.opt.Protocol != 3 || c.pushProcessor == nil || !cn.MaybeHasData() { return nil } // Use WithReader to access the reader and process push notifications // This is critical for hitless upgrades to work properly // NOTE: almost no timeouts are set for this read, so it should not block // longer than necessary, 10us should be plenty of time to read if there are any push notifications // on the socket. return cn.WithReader(ctx, 10*time.Microsecond, func(rd *proto.Reader) error { // Create handler context with client, connection pool, and connection information handlerCtx := c.pushNotificationHandlerContext(cn) return c.pushProcessor.ProcessPendingNotifications(ctx, handlerCtx, rd) }) } // processPendingPushNotificationWithReader processes all pending push notifications on a connection // This method should be called by the client in WithReader before reading the reply func (c *baseClient) processPendingPushNotificationWithReader(ctx context.Context, cn *pool.Conn, rd *proto.Reader) error { // if we have the reader, we don't need to check for data on the socket, we are waiting // for either a reply or a push notification, so we can block until we get a reply or reach the timeout if c.opt.Protocol != 3 || c.pushProcessor == nil { return nil } // Create handler context with client, connection pool, and connection information handlerCtx := c.pushNotificationHandlerContext(cn) return c.pushProcessor.ProcessPendingNotifications(ctx, handlerCtx, rd) } // pushNotificationHandlerContext creates a handler context for push notification processing func (c *baseClient) pushNotificationHandlerContext(cn *pool.Conn) push.NotificationHandlerContext { return push.NotificationHandlerContext{ Client: c, ConnPool: c.connPool, Conn: &connectionAdapter{conn: cn}, // Wrap in adapter for easier interface access } }