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Skip flaky tests.
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@ -30,6 +30,7 @@ type Options struct {
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// Sets the deadline for establishing new connections. If reached,
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// dial will fail with a timeout.
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// Default is 5 seconds.
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DialTimeout time.Duration
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// Sets the deadline for socket reads. If reached, commands will
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// fail with a timeout instead of blocking.
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@ -43,7 +44,7 @@ type Options struct {
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PoolSize int
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// Specifies amount of time client waits for connection if all
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// connections are busy before returning an error.
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// Default is 1 seconds.
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// Default is 1 second.
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PoolTimeout time.Duration
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// Specifies amount of time after which client closes idle
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// connections. Should be less than server's timeout.
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