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Use single read and write buffer where possible
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@ -246,8 +246,8 @@ func (p *ConnPool) popIdle() *Conn {
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}
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func (p *ConnPool) Put(cn *Conn) {
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buf := cn.Rd.PeekBuffered()
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if buf != nil {
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buf := cn.Rd.Bytes()
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if len(buf) > 0 {
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internal.Logf("connection has unread data: %.100q", buf)
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p.Remove(cn)
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return
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