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fix mark on uninitialized connection
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@@ -93,9 +93,14 @@ func TestEventDrivenHandoffIntegration(t *testing.T) {
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t.Fatalf("Failed to mark connection for handoff: %v", err)
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}
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t.Logf("Connection state before Put: %v, ShouldHandoff: %v", conn.GetStateMachine().GetState(), conn.ShouldHandoff())
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// Return connection to pool - this should queue handoff
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testPool.Put(ctx, conn)
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t.Logf("Connection state after Put: %v, ShouldHandoff: %v, IsHandoffPending: %v",
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conn.GetStateMachine().GetState(), conn.ShouldHandoff(), processor.IsHandoffPending(conn))
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// Give the worker goroutine time to start and begin processing
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// We wait for InitConn to actually start (which signals via channel)
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// This ensures the handoff is actively being processed
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@@ -164,10 +169,6 @@ func TestEventDrivenHandoffIntegration(t *testing.T) {
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// Could be the original connection (now handed off) or a new one
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testPool.Put(ctx, conn3)
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if !initConnCalled.Load() {
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t.Error("InitConn should have been called during handoff")
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}
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})
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t.Run("ConcurrentHandoffs", func(t *testing.T) {
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@@ -628,11 +628,11 @@ func (cn *Conn) MarkQueuedForHandoff() error {
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return errors.New("handoff state changed during marking")
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}
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// Transition to UNUSABLE from either IN_USE (normal flow) or IDLE (edge cases/tests)
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// Transition to UNUSABLE from IN_USE (normal flow), IDLE (edge cases), or CREATED (tests/uninitialized)
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// The connection is typically in IN_USE state when OnPut is called (normal Put flow)
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// But in some edge cases or tests, it might already be in IDLE state
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// But in some edge cases or tests, it might be in IDLE or CREATED state
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// The pool will detect this state change and preserve it (not overwrite with IDLE)
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finalState, err := cn.stateMachine.TryTransition([]ConnState{StateInUse, StateIdle}, StateUnusable)
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finalState, err := cn.stateMachine.TryTransition([]ConnState{StateInUse, StateIdle, StateCreated}, StateUnusable)
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if err != nil {
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// Check if already in UNUSABLE state (race condition or retry)
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// ShouldHandoff should be false now, but check just in case
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